
 - Adds the Switch component - Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable` - Adds `checkbox` and `switch` functions to align better with other elements in our layout system. We decided not to merge Switch and Checkbox. However, in a followup I'll introduce a Toggle or AnyToggle enum so we can update `CheckboxWithLabel` -> `ToggleWithLabel` as this component will work exactly the same with either a Checkbox or a Switch. Release Notes: - N/A
25 lines
1.1 KiB
Rust
25 lines
1.1 KiB
Rust
//! The prelude of this crate. When building UI in Zed you almost always want to import this.
|
|
|
|
pub use gpui::prelude::*;
|
|
pub use gpui::{
|
|
div, px, relative, rems, AbsoluteLength, DefiniteLength, Div, Element, ElementId,
|
|
InteractiveElement, ParentElement, Pixels, Rems, RenderOnce, SharedString, Styled, ViewContext,
|
|
WindowContext,
|
|
};
|
|
|
|
pub use crate::styles::{rems_from_px, vh, vw, PlatformStyle, StyledTypography, TextSize};
|
|
pub use crate::traits::clickable::*;
|
|
pub use crate::traits::component_preview::*;
|
|
pub use crate::traits::disableable::*;
|
|
pub use crate::traits::fixed::*;
|
|
pub use crate::traits::styled_ext::*;
|
|
pub use crate::traits::toggleable::*;
|
|
pub use crate::traits::visible_on_hover::*;
|
|
pub use crate::DynamicSpacing;
|
|
pub use crate::{h_flex, h_group, v_flex, v_group};
|
|
pub use crate::{Button, ButtonSize, ButtonStyle, IconButton, SelectableButton};
|
|
pub use crate::{ButtonCommon, Color};
|
|
pub use crate::{Headline, HeadlineSize};
|
|
pub use crate::{Icon, IconName, IconPosition, IconSize};
|
|
pub use crate::{Label, LabelCommon, LabelSize, LineHeightStyle};
|
|
pub use theme::ActiveTheme;
|