ZIm/crates/gpui/src/svg_renderer.rs
Mikayla Maki 55c897d993
Revert dependency updates in #9836 (#10089)
Due to: https://github.com/zed-industries/zed/issues/9985 and an
abundance of caution, I'm reverting the image and svg rendering updates
for now until we can debug the issue. cc: @niklaswimmer

Release Notes:

- N/A
2024-04-02 12:27:48 -06:00

70 lines
2 KiB
Rust

use crate::{AssetSource, DevicePixels, IsZero, Result, SharedString, Size};
use anyhow::anyhow;
use std::{hash::Hash, sync::Arc};
use tiny_skia::Pixmap;
#[derive(Clone, PartialEq, Hash, Eq)]
pub(crate) struct RenderSvgParams {
pub(crate) path: SharedString,
pub(crate) size: Size<DevicePixels>,
}
#[derive(Clone)]
pub(crate) struct SvgRenderer {
asset_source: Arc<dyn AssetSource>,
}
pub enum SvgSize {
Size(Size<DevicePixels>),
ScaleFactor(f32),
}
impl SvgRenderer {
pub fn new(asset_source: Arc<dyn AssetSource>) -> Self {
Self { asset_source }
}
pub fn render(&self, params: &RenderSvgParams) -> Result<Vec<u8>> {
if params.size.is_zero() {
return Err(anyhow!("can't render at a zero size"));
}
// Load the tree.
let bytes = self.asset_source.load(&params.path)?;
let pixmap = self.render_pixmap(&bytes, SvgSize::Size(params.size))?;
// Convert the pixmap's pixels into an alpha mask.
let alpha_mask = pixmap
.pixels()
.iter()
.map(|p| p.alpha())
.collect::<Vec<_>>();
Ok(alpha_mask)
}
pub fn render_pixmap(&self, bytes: &[u8], size: SvgSize) -> Result<Pixmap, usvg::Error> {
let tree = usvg::Tree::from_data(&bytes, &usvg::Options::default())?;
let tree_size = tree.svg_node().size;
let size = match size {
SvgSize::Size(size) => size,
SvgSize::ScaleFactor(scale) => crate::size(
DevicePixels((tree_size.width() * scale as f64) as i32),
DevicePixels((tree_size.height() * scale as f64) as i32),
),
};
// Render the SVG to a pixmap with the specified width and height.
let mut pixmap = tiny_skia::Pixmap::new(size.width.into(), size.height.into()).unwrap();
resvg::render(
&tree,
usvg::FitTo::Width(size.width.into()),
pixmap.as_mut(),
);
Ok(pixmap)
}
}