307 lines
8.1 KiB
Rust
307 lines
8.1 KiB
Rust
use crate::{
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px, AppContext, AvailableSpace, Bounds, Context, EntityId, Handle, LayoutId, MainThreadOnly,
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Pixels, Platform, PlatformWindow, Point, Reference, Size, Style, TaffyLayoutEngine, TextStyle,
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TextStyleRefinement, WindowOptions,
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};
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use anyhow::Result;
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use derive_more::{Deref, DerefMut};
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use refineable::Refineable;
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use std::{
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any::{Any, TypeId},
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marker::PhantomData,
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sync::Arc,
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};
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pub struct AnyWindow {}
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pub struct Window {
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handle: AnyWindowHandle,
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platform_window: MainThreadOnly<Box<dyn PlatformWindow>>,
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rem_size: Pixels,
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layout_engine: TaffyLayoutEngine,
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text_style_stack: Vec<TextStyleRefinement>,
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pub(crate) root_view: Option<Box<dyn Any + Send>>,
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mouse_position: Point<Pixels>,
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}
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impl Window {
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pub fn new(handle: AnyWindowHandle, options: WindowOptions, platform: &dyn Platform) -> Self {
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let platform_window = platform.open_window(handle, options);
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let mouse_position = platform_window.mouse_position();
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let platform_window = MainThreadOnly::new(Arc::new(platform_window), platform.dispatcher());
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Window {
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handle,
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platform_window,
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rem_size: px(16.),
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layout_engine: TaffyLayoutEngine::new(),
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text_style_stack: Vec::new(),
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root_view: None,
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mouse_position,
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}
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}
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}
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#[derive(Deref, DerefMut)]
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pub struct WindowContext<'a, 'b> {
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#[deref]
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#[deref_mut]
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app: Reference<'a, AppContext>,
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window: Reference<'b, Window>,
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}
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impl<'a, 'w> WindowContext<'a, 'w> {
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pub(crate) fn mutable(app: &'a mut AppContext, window: &'w mut Window) -> Self {
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Self {
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app: Reference::Mutable(app),
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window: Reference::Mutable(window),
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}
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}
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pub(crate) fn immutable(app: &'a AppContext, window: &'w Window) -> Self {
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Self {
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app: Reference::Immutable(app),
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window: Reference::Immutable(window),
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}
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}
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pub fn request_layout(
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&mut self,
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style: Style,
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children: impl IntoIterator<Item = LayoutId>,
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) -> Result<LayoutId> {
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self.app.layout_id_buffer.clear();
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self.app.layout_id_buffer.extend(children.into_iter());
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let rem_size = self.rem_size();
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self.window
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.layout_engine
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.request_layout(style, rem_size, &self.app.layout_id_buffer)
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}
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pub fn request_measured_layout<
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F: Fn(Size<Option<Pixels>>, Size<AvailableSpace>) -> Size<Pixels> + Send + Sync + 'static,
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>(
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&mut self,
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style: Style,
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rem_size: Pixels,
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measure: F,
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) -> Result<LayoutId> {
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self.window
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.layout_engine
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.request_measured_layout(style, rem_size, measure)
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}
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pub fn layout(&mut self, layout_id: LayoutId) -> Result<Layout> {
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Ok(self
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.window
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.layout_engine
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.layout(layout_id)
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.map(Into::into)?)
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}
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pub fn rem_size(&self) -> Pixels {
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self.window.rem_size
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}
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pub fn push_text_style(&mut self, text_style: TextStyleRefinement) {
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self.window.text_style_stack.push(text_style);
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}
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pub fn pop_text_style(&mut self) {
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self.window.text_style_stack.pop();
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}
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pub fn text_style(&self) -> TextStyle {
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let mut style = TextStyle::default();
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for refinement in &self.window.text_style_stack {
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style.refine(refinement);
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}
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style
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}
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pub fn mouse_position(&self) -> Point<Pixels> {
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self.window.mouse_position
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}
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fn update_window<R>(
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&mut self,
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window_id: WindowId,
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update: impl FnOnce(&mut WindowContext) -> R,
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) -> Result<R> {
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if window_id == self.window.handle.id {
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Ok(update(self))
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} else {
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self.app.update_window(window_id, update)
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}
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}
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}
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impl Context for WindowContext<'_, '_> {
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type EntityContext<'a, 'w, T: Send + 'static> = ViewContext<'a, 'w, T>;
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fn entity<T: Send + 'static>(
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&mut self,
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build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
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) -> Handle<T> {
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let id = self.entities.insert(None);
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let entity = Box::new(build_entity(&mut ViewContext::mutable(
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&mut *self.app,
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&mut self.window,
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id,
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)));
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self.entities.get_mut(id).unwrap().replace(entity);
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Handle {
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id,
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entity_type: PhantomData,
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}
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}
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fn update_entity<T: Send + 'static, R>(
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&mut self,
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handle: &Handle<T>,
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update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
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) -> R {
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let mut entity = self
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.app
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.entities
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.get_mut(handle.id)
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.unwrap()
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.take()
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.unwrap()
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.downcast::<T>()
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.unwrap();
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let result = update(
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&mut *entity,
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&mut ViewContext::mutable(&mut *self.app, &mut *self.window, handle.id),
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);
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self.app
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.entities
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.get_mut(handle.id)
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.unwrap()
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.replace(entity);
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result
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}
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}
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#[derive(Deref, DerefMut)]
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pub struct ViewContext<'a, 'w, T> {
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#[deref]
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#[deref_mut]
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window_cx: WindowContext<'a, 'w>,
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entity_type: PhantomData<T>,
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entity_id: EntityId,
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}
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impl<'a, 'w, T: 'static> ViewContext<'a, 'w, T> {
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// fn update<R>(&mut self, update: impl FnOnce(&mut T, &mut Self) -> R) -> R {
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// self.window_cx.update_entity(handle, update)
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// let mut entity = self.window_cx.app.entities.remove(&self.entity_id).unwrap();
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// let result = update(entity.downcast_mut::<T>().unwrap(), self);
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// self.window_cx
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// .app
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// .entities
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// .insert(self.entity_id, Box::new(entity));
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// result
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// }
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fn mutable(app: &'a mut AppContext, window: &'w mut Window, entity_id: EntityId) -> Self {
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Self {
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window_cx: WindowContext::mutable(app, window),
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entity_id,
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entity_type: PhantomData,
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}
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}
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fn immutable(app: &'a AppContext, window: &'w Window, entity_id: EntityId) -> Self {
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Self {
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window_cx: WindowContext::immutable(app, window),
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entity_id,
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entity_type: PhantomData,
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}
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}
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pub fn erase_state<R>(&mut self, f: impl FnOnce(&mut ViewContext<()>) -> R) -> R {
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let unit_entity_id = self.unit_entity_id;
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let mut cx = ViewContext::mutable(
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&mut *self.window_cx.app,
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&mut *self.window_cx.window,
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unit_entity_id,
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);
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f(&mut cx)
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}
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}
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impl<'a, 'w, T: 'static> Context for ViewContext<'a, 'w, T> {
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type EntityContext<'b, 'c, U: Send + 'static> = ViewContext<'b, 'c, U>;
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fn entity<T2: Send + 'static>(
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&mut self,
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build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T2>) -> T2,
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) -> Handle<T2> {
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self.window_cx.entity(build_entity)
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}
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fn update_entity<U: Send + 'static, R>(
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&mut self,
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handle: &Handle<U>,
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update: impl FnOnce(&mut U, &mut Self::EntityContext<'_, '_, U>) -> R,
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) -> R {
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self.window_cx.update_entity(handle, update)
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}
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}
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// #[derive(Clone, Copy, Eq, PartialEq, Hash)]
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slotmap::new_key_type! { pub struct WindowId; }
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#[derive(PartialEq, Eq)]
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pub struct WindowHandle<S> {
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id: WindowId,
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state_type: PhantomData<S>,
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}
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impl<S> Copy for WindowHandle<S> {}
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impl<S> Clone for WindowHandle<S> {
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fn clone(&self) -> Self {
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WindowHandle {
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id: self.id,
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state_type: PhantomData,
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}
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}
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}
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impl<S> WindowHandle<S> {
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pub fn new(id: WindowId) -> Self {
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WindowHandle {
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id,
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state_type: PhantomData,
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}
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}
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}
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impl<S: 'static> Into<AnyWindowHandle> for WindowHandle<S> {
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fn into(self) -> AnyWindowHandle {
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AnyWindowHandle {
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id: self.id,
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state_type: TypeId::of::<S>(),
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}
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}
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}
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#[derive(Copy, Clone, PartialEq, Eq)]
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pub struct AnyWindowHandle {
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id: WindowId,
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state_type: TypeId,
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}
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#[derive(Clone)]
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pub struct Layout {
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pub order: u32,
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pub bounds: Bounds<Pixels>,
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}
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