
* Fixes a bug where for Cursor, `config_dir()` (Zed's config dir) was being used instead of `dirs::config_dir` (`~/.config` / `$XDG_CONFIG_HOME`). * Adds support for windows, before it was using the user profile folder + `/.config` which is incorrect. * Now looks using a variety of product names - `["Code", "Code - OSS", "Code Dev", "Code - OSS Dev", "code-oss-dev", "VSCodium"]`. * Now shows settings path that was read before confirming import. Including this path in the confirmation modal is a bit ugly (making it link-styled and clickable would be nice), but I think it's better to include it now that it is selecting the first match of a list of candidate paths:  Release Notes: - Added more settings file locations to check for VS Code / Cursor settings import.
143 lines
4.5 KiB
Rust
143 lines
4.5 KiB
Rust
use anyhow::{Context as _, Result, anyhow};
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use fs::Fs;
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use paths::{cursor_settings_file_paths, vscode_settings_file_paths};
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use serde_json::{Map, Value};
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use std::{path::Path, rc::Rc, sync::Arc};
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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pub enum VsCodeSettingsSource {
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VsCode,
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Cursor,
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}
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impl std::fmt::Display for VsCodeSettingsSource {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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VsCodeSettingsSource::VsCode => write!(f, "VS Code"),
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VsCodeSettingsSource::Cursor => write!(f, "Cursor"),
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}
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}
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}
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pub struct VsCodeSettings {
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pub source: VsCodeSettingsSource,
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pub path: Rc<Path>,
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content: Map<String, Value>,
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}
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impl VsCodeSettings {
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#[cfg(any(test, feature = "test-support"))]
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pub fn from_str(content: &str, source: VsCodeSettingsSource) -> Result<Self> {
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Ok(Self {
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source,
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path: Path::new("/example-path/Code/User/settings.json").into(),
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content: serde_json_lenient::from_str(content)?,
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})
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}
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pub async fn load_user_settings(source: VsCodeSettingsSource, fs: Arc<dyn Fs>) -> Result<Self> {
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let candidate_paths = match source {
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VsCodeSettingsSource::VsCode => vscode_settings_file_paths(),
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VsCodeSettingsSource::Cursor => cursor_settings_file_paths(),
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};
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let mut path = None;
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for candidate_path in candidate_paths.iter() {
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if fs.is_file(candidate_path).await {
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path = Some(candidate_path.clone());
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}
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}
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let Some(path) = path else {
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return Err(anyhow!(
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"No settings file found, expected to find it in one of the following paths:\n{}",
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candidate_paths
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.into_iter()
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.map(|path| path.to_string_lossy().to_string())
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.collect::<Vec<_>>()
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.join("\n")
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));
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};
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let content = fs.load(&path).await.with_context(|| {
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format!(
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"Error loading {} settings file from {}",
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source,
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path.display()
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)
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})?;
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let content = serde_json_lenient::from_str(&content).with_context(|| {
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format!(
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"Error parsing {} settings file from {}",
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source,
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path.display()
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)
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})?;
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Ok(Self {
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source,
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path: path.into(),
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content,
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})
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}
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pub fn read_value(&self, setting: &str) -> Option<&Value> {
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if let Some(value) = self.content.get(setting) {
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return Some(value);
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}
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// TODO: maybe check if it's in [platform] settings for current platform as a fallback
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// TODO: deal with language specific settings
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None
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}
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pub fn read_string(&self, setting: &str) -> Option<&str> {
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self.read_value(setting).and_then(|v| v.as_str())
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}
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pub fn read_bool(&self, setting: &str) -> Option<bool> {
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self.read_value(setting).and_then(|v| v.as_bool())
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}
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pub fn string_setting(&self, key: &str, setting: &mut Option<String>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_str) {
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*setting = Some(s.to_owned())
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}
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}
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pub fn bool_setting(&self, key: &str, setting: &mut Option<bool>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_bool) {
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*setting = Some(s)
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}
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}
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pub fn u32_setting(&self, key: &str, setting: &mut Option<u32>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_u64) {
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*setting = Some(s as u32)
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}
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}
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pub fn u64_setting(&self, key: &str, setting: &mut Option<u64>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_u64) {
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*setting = Some(s)
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}
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}
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pub fn usize_setting(&self, key: &str, setting: &mut Option<usize>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_u64) {
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*setting = Some(s.try_into().unwrap())
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}
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}
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pub fn f32_setting(&self, key: &str, setting: &mut Option<f32>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_f64) {
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*setting = Some(s as f32)
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}
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}
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pub fn enum_setting<T>(
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&self,
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key: &str,
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setting: &mut Option<T>,
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f: impl FnOnce(&str) -> Option<T>,
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) {
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if let Some(s) = self.content.get(key).and_then(Value::as_str).and_then(f) {
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*setting = Some(s)
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}
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}
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}
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