217 lines
5.7 KiB
Rust
217 lines
5.7 KiB
Rust
use crate::PlatformDispatcher;
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use async_task::Runnable;
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use backtrace::Backtrace;
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use collections::{HashMap, VecDeque};
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use parking_lot::Mutex;
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use rand::prelude::*;
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use std::{
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future::Future,
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pin::Pin,
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sync::Arc,
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task::{Context, Poll},
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time::Duration,
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};
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use util::post_inc;
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#[derive(Copy, Clone, PartialEq, Eq, Hash)]
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struct TestDispatcherId(usize);
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pub struct TestDispatcher {
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id: TestDispatcherId,
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state: Arc<Mutex<TestDispatcherState>>,
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}
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struct TestDispatcherState {
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random: StdRng,
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foreground: HashMap<TestDispatcherId, VecDeque<Runnable>>,
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background: Vec<Runnable>,
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delayed: Vec<(Duration, Runnable)>,
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time: Duration,
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is_main_thread: bool,
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next_id: TestDispatcherId,
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allow_parking: bool,
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waiting_backtrace: Option<Backtrace>,
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}
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impl TestDispatcher {
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pub fn new(random: StdRng) -> Self {
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let state = TestDispatcherState {
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random,
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foreground: HashMap::default(),
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background: Vec::new(),
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delayed: Vec::new(),
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time: Duration::ZERO,
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is_main_thread: true,
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next_id: TestDispatcherId(1),
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allow_parking: false,
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waiting_backtrace: None,
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};
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TestDispatcher {
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id: TestDispatcherId(0),
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state: Arc::new(Mutex::new(state)),
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}
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}
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pub fn advance_clock(&self, by: Duration) {
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let new_now = self.state.lock().time + by;
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loop {
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self.run_until_parked();
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let state = self.state.lock();
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let next_due_time = state.delayed.first().map(|(time, _)| *time);
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drop(state);
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if let Some(due_time) = next_due_time {
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if due_time <= new_now {
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self.state.lock().time = due_time;
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continue;
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}
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}
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break;
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}
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self.state.lock().time = new_now;
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}
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pub fn simulate_random_delay(&self) -> impl 'static + Send + Future<Output = ()> {
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pub struct YieldNow {
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count: usize,
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}
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impl Future for YieldNow {
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type Output = ();
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fn poll(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
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if self.count > 0 {
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self.count -= 1;
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cx.waker().wake_by_ref();
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Poll::Pending
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} else {
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Poll::Ready(())
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}
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}
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}
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YieldNow {
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count: self.state.lock().random.gen_range(0..10),
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}
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}
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pub fn run_until_parked(&self) {
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while self.poll() {}
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}
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pub fn parking_allowed(&self) -> bool {
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self.state.lock().allow_parking
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}
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pub fn allow_parking(&self) {
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self.state.lock().allow_parking = true
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}
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pub fn start_waiting(&self) {
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self.state.lock().waiting_backtrace = Some(Backtrace::new_unresolved());
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}
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pub fn finish_waiting(&self) {
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self.state.lock().waiting_backtrace.take();
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}
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pub fn waiting_backtrace(&self) -> Option<Backtrace> {
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self.state.lock().waiting_backtrace.take().map(|mut b| {
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b.resolve();
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b
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})
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}
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}
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impl Clone for TestDispatcher {
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fn clone(&self) -> Self {
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let id = post_inc(&mut self.state.lock().next_id.0);
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Self {
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id: TestDispatcherId(id),
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state: self.state.clone(),
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}
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}
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}
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impl PlatformDispatcher for TestDispatcher {
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fn is_main_thread(&self) -> bool {
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self.state.lock().is_main_thread
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}
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fn dispatch(&self, runnable: Runnable) {
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self.state.lock().background.push(runnable);
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}
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fn dispatch_on_main_thread(&self, runnable: Runnable) {
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self.state
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.lock()
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.foreground
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.entry(self.id)
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.or_default()
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.push_back(runnable);
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}
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fn dispatch_after(&self, duration: std::time::Duration, runnable: Runnable) {
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let mut state = self.state.lock();
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let next_time = state.time + duration;
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let ix = match state.delayed.binary_search_by_key(&next_time, |e| e.0) {
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Ok(ix) | Err(ix) => ix,
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};
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state.delayed.insert(ix, (next_time, runnable));
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}
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fn poll(&self) -> bool {
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let mut state = self.state.lock();
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while let Some((deadline, _)) = state.delayed.first() {
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if *deadline > state.time {
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break;
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}
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let (_, runnable) = state.delayed.remove(0);
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state.background.push(runnable);
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}
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let foreground_len: usize = state
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.foreground
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.values()
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.map(|runnables| runnables.len())
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.sum();
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let background_len = state.background.len();
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if foreground_len == 0 && background_len == 0 {
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return false;
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}
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let main_thread = state.random.gen_ratio(
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foreground_len as u32,
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(foreground_len + background_len) as u32,
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);
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let was_main_thread = state.is_main_thread;
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state.is_main_thread = main_thread;
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let runnable = if main_thread {
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let state = &mut *state;
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let runnables = state
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.foreground
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.values_mut()
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.filter(|runnables| !runnables.is_empty())
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.choose(&mut state.random)
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.unwrap();
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runnables.pop_front().unwrap()
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} else {
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let ix = state.random.gen_range(0..background_len);
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state.background.swap_remove(ix)
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};
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drop(state);
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runnable.run();
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self.state.lock().is_main_thread = was_main_thread;
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true
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}
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fn as_test(&self) -> Option<&TestDispatcher> {
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Some(self)
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}
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}
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