684 lines
22 KiB
Rust
684 lines
22 KiB
Rust
mod console;
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mod loaded_source_list;
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mod module_list;
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pub mod stack_frame_list;
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pub mod variable_list;
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use std::{any::Any, ops::ControlFlow, sync::Arc};
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use super::DebugPanelItemEvent;
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use collections::HashMap;
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use console::Console;
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use dap::{Capabilities, Thread, client::SessionId, debugger_settings::DebuggerSettings};
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use gpui::{
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Action as _, AnyView, AppContext, Entity, EntityId, EventEmitter, FocusHandle, Focusable,
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NoAction, Subscription, WeakEntity,
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};
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use loaded_source_list::LoadedSourceList;
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use module_list::ModuleList;
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use project::{
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Project,
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debugger::session::{Session, SessionEvent, ThreadId, ThreadStatus},
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};
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use rpc::proto::ViewId;
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use settings::Settings;
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use stack_frame_list::StackFrameList;
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use ui::{
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App, Context, ContextMenu, DropdownMenu, InteractiveElement, IntoElement, ParentElement,
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Render, SharedString, Styled, Window, div, h_flex, v_flex,
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};
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use util::ResultExt;
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use variable_list::VariableList;
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use workspace::{
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ActivePaneDecorator, DraggedTab, Item, Pane, PaneGroup, Workspace, move_item, pane::Event,
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};
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pub struct RunningState {
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session: Entity<Session>,
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thread_id: Option<ThreadId>,
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focus_handle: FocusHandle,
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_remote_id: Option<ViewId>,
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workspace: WeakEntity<Workspace>,
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session_id: SessionId,
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variable_list: Entity<variable_list::VariableList>,
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_subscriptions: Vec<Subscription>,
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stack_frame_list: Entity<stack_frame_list::StackFrameList>,
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_module_list: Entity<module_list::ModuleList>,
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_console: Entity<Console>,
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panes: PaneGroup,
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pane_close_subscriptions: HashMap<EntityId, Subscription>,
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}
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impl Render for RunningState {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let active = self.panes.panes().into_iter().next();
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let x = if let Some(active) = active {
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self.panes
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.render(
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None,
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&ActivePaneDecorator::new(active, &self.workspace),
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window,
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cx,
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)
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.into_any_element()
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} else {
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div().into_any_element()
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};
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let thread_status = self
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.thread_id
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.map(|thread_id| self.session.read(cx).thread_status(thread_id))
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.unwrap_or(ThreadStatus::Exited);
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self.variable_list.update(cx, |this, cx| {
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this.disabled(thread_status != ThreadStatus::Stopped, cx);
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});
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v_flex()
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.size_full()
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.key_context("DebugSessionItem")
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.track_focus(&self.focus_handle(cx))
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.child(h_flex().flex_1().child(x))
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}
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}
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struct SubView {
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inner: AnyView,
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pane_focus_handle: FocusHandle,
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tab_name: SharedString,
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}
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impl SubView {
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fn new(
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pane_focus_handle: FocusHandle,
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view: AnyView,
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tab_name: SharedString,
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cx: &mut App,
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) -> Entity<Self> {
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cx.new(|_| Self {
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tab_name,
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inner: view,
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pane_focus_handle,
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})
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}
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}
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impl Focusable for SubView {
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fn focus_handle(&self, _: &App) -> FocusHandle {
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self.pane_focus_handle.clone()
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}
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}
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impl EventEmitter<()> for SubView {}
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impl Item for SubView {
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type Event = ();
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fn tab_content_text(&self, _window: &Window, _cx: &App) -> Option<SharedString> {
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Some(self.tab_name.clone())
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}
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}
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impl Render for SubView {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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v_flex().size_full().child(self.inner.clone())
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}
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}
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fn new_debugger_pane(
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workspace: WeakEntity<Workspace>,
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project: Entity<Project>,
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window: &mut Window,
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cx: &mut Context<RunningState>,
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) -> Entity<Pane> {
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let weak_running = cx.weak_entity();
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let custom_drop_handle = {
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let workspace = workspace.clone();
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let project = project.downgrade();
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let weak_running = weak_running.clone();
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move |pane: &mut Pane, any: &dyn Any, window: &mut Window, cx: &mut Context<Pane>| {
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let Some(tab) = any.downcast_ref::<DraggedTab>() else {
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return ControlFlow::Break(());
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};
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let Some(project) = project.upgrade() else {
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return ControlFlow::Break(());
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};
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let this_pane = cx.entity().clone();
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let item = if tab.pane == this_pane {
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pane.item_for_index(tab.ix)
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} else {
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tab.pane.read(cx).item_for_index(tab.ix)
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};
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let Some(item) = item.filter(|item| item.downcast::<SubView>().is_some()) else {
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return ControlFlow::Break(());
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};
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let source = tab.pane.clone();
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let item_id_to_move = item.item_id();
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let Ok(new_split_pane) = pane
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.drag_split_direction()
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.map(|split_direction| {
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weak_running.update(cx, |running, cx| {
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let new_pane =
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new_debugger_pane(workspace.clone(), project.clone(), window, cx);
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let _previous_subscription = running.pane_close_subscriptions.insert(
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new_pane.entity_id(),
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cx.subscribe(&new_pane, RunningState::handle_pane_event),
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);
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debug_assert!(_previous_subscription.is_none());
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running
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.panes
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.split(&this_pane, &new_pane, split_direction)?;
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anyhow::Ok(new_pane)
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})
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})
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.transpose()
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else {
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return ControlFlow::Break(());
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};
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match new_split_pane.transpose() {
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// Source pane may be the one currently updated, so defer the move.
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Ok(Some(new_pane)) => cx
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.spawn_in(window, async move |_, cx| {
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cx.update(|window, cx| {
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move_item(
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&source,
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&new_pane,
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item_id_to_move,
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new_pane.read(cx).active_item_index(),
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window,
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cx,
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);
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})
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.ok();
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})
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.detach(),
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// If we drop into existing pane or current pane,
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// regular pane drop handler will take care of it,
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// using the right tab index for the operation.
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Ok(None) => return ControlFlow::Continue(()),
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err @ Err(_) => {
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err.log_err();
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return ControlFlow::Break(());
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}
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};
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ControlFlow::Break(())
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}
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};
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let ret = cx.new(move |cx| {
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let mut pane = Pane::new(
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workspace.clone(),
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project.clone(),
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Default::default(),
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None,
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NoAction.boxed_clone(),
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window,
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cx,
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);
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pane.set_can_split(Some(Arc::new(move |pane, dragged_item, _window, cx| {
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if let Some(tab) = dragged_item.downcast_ref::<DraggedTab>() {
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let is_current_pane = tab.pane == cx.entity();
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let Some(can_drag_away) = weak_running
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.update(cx, |running_state, _| {
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let current_panes = running_state.panes.panes();
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!current_panes.contains(&&tab.pane)
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|| current_panes.len() > 1
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|| (!is_current_pane || pane.items_len() > 1)
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})
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.ok()
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else {
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return false;
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};
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if can_drag_away {
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let item = if is_current_pane {
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pane.item_for_index(tab.ix)
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} else {
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tab.pane.read(cx).item_for_index(tab.ix)
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};
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if let Some(item) = item {
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return item.downcast::<SubView>().is_some();
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}
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}
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}
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false
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})));
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pane.display_nav_history_buttons(None);
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pane.set_custom_drop_handle(cx, custom_drop_handle);
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pane.set_render_tab_bar_buttons(cx, |_, _, _| (None, None));
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pane
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});
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ret
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}
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impl RunningState {
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pub fn new(
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session: Entity<Session>,
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project: Entity<Project>,
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workspace: WeakEntity<Workspace>,
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> Self {
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let focus_handle = cx.focus_handle();
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let session_id = session.read(cx).session_id();
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let weak_state = cx.weak_entity();
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let stack_frame_list = cx.new(|cx| {
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StackFrameList::new(workspace.clone(), session.clone(), weak_state, window, cx)
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});
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let variable_list =
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cx.new(|cx| VariableList::new(session.clone(), stack_frame_list.clone(), window, cx));
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let module_list = cx.new(|cx| ModuleList::new(session.clone(), workspace.clone(), cx));
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#[expect(unused)]
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let loaded_source_list = cx.new(|cx| LoadedSourceList::new(session.clone(), cx));
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let console = cx.new(|cx| {
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Console::new(
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session.clone(),
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stack_frame_list.clone(),
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variable_list.clone(),
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window,
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cx,
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)
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});
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let _subscriptions = vec![
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cx.observe(&module_list, |_, _, cx| cx.notify()),
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cx.subscribe_in(&session, window, |this, _, event, window, cx| {
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match event {
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SessionEvent::Stopped(thread_id) => {
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this.workspace
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.update(cx, |workspace, cx| {
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workspace.open_panel::<crate::DebugPanel>(window, cx);
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})
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.log_err();
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if let Some(thread_id) = thread_id {
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this.select_thread(*thread_id, cx);
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}
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}
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SessionEvent::Threads => {
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let threads = this.session.update(cx, |this, cx| this.threads(cx));
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this.select_current_thread(&threads, cx);
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}
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_ => {}
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}
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cx.notify()
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}),
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];
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let leftmost_pane = new_debugger_pane(workspace.clone(), project.clone(), window, cx);
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leftmost_pane.update(cx, |this, cx| {
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this.add_item(
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Box::new(SubView::new(
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this.focus_handle(cx),
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stack_frame_list.clone().into(),
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SharedString::new_static("Frames"),
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cx,
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)),
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true,
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false,
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None,
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window,
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cx,
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);
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});
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let center_pane = new_debugger_pane(workspace.clone(), project.clone(), window, cx);
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center_pane.update(cx, |this, cx| {
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this.add_item(
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Box::new(SubView::new(
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variable_list.focus_handle(cx),
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variable_list.clone().into(),
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SharedString::new_static("Variables"),
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cx,
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)),
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true,
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false,
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None,
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window,
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cx,
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);
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this.add_item(
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Box::new(SubView::new(
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this.focus_handle(cx),
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module_list.clone().into(),
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SharedString::new_static("Modules"),
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cx,
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)),
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false,
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false,
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None,
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window,
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cx,
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);
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this.activate_item(0, false, false, window, cx);
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});
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let rightmost_pane = new_debugger_pane(workspace.clone(), project.clone(), window, cx);
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rightmost_pane.update(cx, |this, cx| {
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this.add_item(
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Box::new(SubView::new(
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this.focus_handle(cx),
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console.clone().into(),
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SharedString::new_static("Console"),
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cx,
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)),
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true,
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false,
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None,
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window,
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cx,
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);
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});
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let pane_close_subscriptions = HashMap::from_iter(
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[&leftmost_pane, ¢er_pane, &rightmost_pane]
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.into_iter()
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.map(|entity| {
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(
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entity.entity_id(),
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cx.subscribe(entity, Self::handle_pane_event),
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)
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}),
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);
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let group_root = workspace::PaneAxis::new(
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gpui::Axis::Horizontal,
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[leftmost_pane, center_pane, rightmost_pane]
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.into_iter()
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.map(workspace::Member::Pane)
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.collect(),
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);
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let panes = PaneGroup::with_root(workspace::Member::Axis(group_root));
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Self {
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session,
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workspace,
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focus_handle,
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variable_list,
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_subscriptions,
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thread_id: None,
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_remote_id: None,
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stack_frame_list,
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session_id,
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panes,
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_module_list: module_list,
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_console: console,
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pane_close_subscriptions,
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}
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}
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fn handle_pane_event(
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this: &mut RunningState,
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source_pane: Entity<Pane>,
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event: &Event,
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cx: &mut Context<RunningState>,
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) {
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if let Event::Remove { .. } = event {
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let _did_find_pane = this.panes.remove(&source_pane).is_ok();
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debug_assert!(_did_find_pane);
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cx.notify();
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}
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}
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pub(crate) fn go_to_selected_stack_frame(&self, window: &Window, cx: &mut Context<Self>) {
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if self.thread_id.is_some() {
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self.stack_frame_list
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.update(cx, |list, cx| list.go_to_selected_stack_frame(window, cx));
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}
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}
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pub fn session(&self) -> &Entity<Session> {
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&self.session
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}
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pub fn session_id(&self) -> SessionId {
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self.session_id
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}
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#[cfg(test)]
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pub fn stack_frame_list(&self) -> &Entity<StackFrameList> {
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&self.stack_frame_list
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}
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#[cfg(test)]
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pub fn console(&self) -> &Entity<Console> {
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&self._console
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}
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#[cfg(test)]
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pub(crate) fn module_list(&self) -> &Entity<ModuleList> {
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&self._module_list
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}
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#[cfg(test)]
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pub(crate) fn activate_modules_list(&self, window: &mut Window, cx: &mut App) {
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let (variable_list_position, pane) = self
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.panes
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.panes()
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.into_iter()
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.find_map(|pane| {
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pane.read(cx)
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.items_of_type::<SubView>()
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.position(|view| view.read(cx).tab_name == *"Modules")
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.map(|view| (view, pane))
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})
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.unwrap();
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pane.update(cx, |this, cx| {
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this.activate_item(variable_list_position, true, true, window, cx);
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})
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}
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#[cfg(test)]
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pub(crate) fn variable_list(&self) -> &Entity<VariableList> {
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&self.variable_list
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}
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pub fn capabilities(&self, cx: &App) -> Capabilities {
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self.session().read(cx).capabilities().clone()
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}
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pub fn select_current_thread(
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&mut self,
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threads: &Vec<(Thread, ThreadStatus)>,
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cx: &mut Context<Self>,
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) {
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let selected_thread = self
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.thread_id
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.and_then(|thread_id| threads.iter().find(|(thread, _)| thread.id == thread_id.0))
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.or_else(|| threads.first());
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let Some((selected_thread, _)) = selected_thread else {
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return;
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};
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if Some(ThreadId(selected_thread.id)) != self.thread_id {
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self.select_thread(ThreadId(selected_thread.id), cx);
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}
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}
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|
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#[cfg(test)]
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pub(crate) fn selected_thread_id(&self) -> Option<ThreadId> {
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self.thread_id
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}
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pub fn thread_status(&self, cx: &App) -> Option<ThreadStatus> {
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self.thread_id
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.map(|id| self.session().read(cx).thread_status(id))
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}
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fn select_thread(&mut self, thread_id: ThreadId, cx: &mut Context<Self>) {
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if self.thread_id.is_some_and(|id| id == thread_id) {
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return;
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}
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self.thread_id = Some(thread_id);
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self.stack_frame_list
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.update(cx, |list, cx| list.refresh(cx));
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cx.notify();
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}
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pub fn continue_thread(&mut self, cx: &mut Context<Self>) {
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let Some(thread_id) = self.thread_id else {
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return;
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};
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self.session().update(cx, |state, cx| {
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state.continue_thread(thread_id, cx);
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});
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}
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pub fn step_over(&mut self, cx: &mut Context<Self>) {
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let Some(thread_id) = self.thread_id else {
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return;
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};
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let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
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self.session().update(cx, |state, cx| {
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state.step_over(thread_id, granularity, cx);
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});
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}
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pub(crate) fn step_in(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.step_in(thread_id, granularity, cx);
|
|
});
|
|
}
|
|
|
|
pub(crate) fn step_out(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.step_out(thread_id, granularity, cx);
|
|
});
|
|
}
|
|
|
|
pub(crate) fn step_back(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.step_back(thread_id, granularity, cx);
|
|
});
|
|
}
|
|
|
|
pub fn restart_session(&self, cx: &mut Context<Self>) {
|
|
self.session().update(cx, |state, cx| {
|
|
state.restart(None, cx);
|
|
});
|
|
}
|
|
|
|
pub fn pause_thread(&self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.pause_thread(thread_id, cx);
|
|
});
|
|
}
|
|
|
|
pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) {
|
|
self.workspace
|
|
.update(cx, |workspace, cx| {
|
|
workspace
|
|
.project()
|
|
.read(cx)
|
|
.breakpoint_store()
|
|
.update(cx, |store, cx| {
|
|
store.remove_active_position(Some(self.session_id), cx)
|
|
})
|
|
})
|
|
.log_err();
|
|
|
|
self.session.update(cx, |session, cx| {
|
|
session.shutdown(cx).detach();
|
|
})
|
|
}
|
|
|
|
pub fn stop_thread(&self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
self.workspace
|
|
.update(cx, |workspace, cx| {
|
|
workspace
|
|
.project()
|
|
.read(cx)
|
|
.breakpoint_store()
|
|
.update(cx, |store, cx| {
|
|
store.remove_active_position(Some(self.session_id), cx)
|
|
})
|
|
})
|
|
.log_err();
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.terminate_threads(Some(vec![thread_id; 1]), cx);
|
|
});
|
|
}
|
|
|
|
#[expect(
|
|
unused,
|
|
reason = "Support for disconnecting a client is not wired through yet"
|
|
)]
|
|
pub fn disconnect_client(&self, cx: &mut Context<Self>) {
|
|
self.session().update(cx, |state, cx| {
|
|
state.disconnect_client(cx);
|
|
});
|
|
}
|
|
|
|
pub fn toggle_ignore_breakpoints(&mut self, cx: &mut Context<Self>) {
|
|
self.session.update(cx, |session, cx| {
|
|
session.toggle_ignore_breakpoints(cx).detach();
|
|
});
|
|
}
|
|
|
|
pub(crate) fn thread_dropdown(
|
|
&self,
|
|
window: &mut Window,
|
|
cx: &mut Context<'_, RunningState>,
|
|
) -> DropdownMenu {
|
|
let state = cx.entity();
|
|
let threads = self.session.update(cx, |this, cx| this.threads(cx));
|
|
let selected_thread_name = threads
|
|
.iter()
|
|
.find(|(thread, _)| self.thread_id.map(|id| id.0) == Some(thread.id))
|
|
.map(|(thread, _)| thread.name.clone())
|
|
.unwrap_or("Threads".to_owned());
|
|
DropdownMenu::new(
|
|
("thread-list", self.session_id.0),
|
|
selected_thread_name,
|
|
ContextMenu::build(window, cx, move |mut this, _, _| {
|
|
for (thread, _) in threads {
|
|
let state = state.clone();
|
|
let thread_id = thread.id;
|
|
this = this.entry(thread.name, None, move |_, cx| {
|
|
state.update(cx, |state, cx| {
|
|
state.select_thread(ThreadId(thread_id), cx);
|
|
});
|
|
});
|
|
}
|
|
this
|
|
}),
|
|
)
|
|
}
|
|
}
|
|
|
|
impl EventEmitter<DebugPanelItemEvent> for RunningState {}
|
|
|
|
impl Focusable for RunningState {
|
|
fn focus_handle(&self, _: &App) -> FocusHandle {
|
|
self.focus_handle.clone()
|
|
}
|
|
}
|