71 lines
2.2 KiB
Rust
71 lines
2.2 KiB
Rust
use std::marker::PhantomData;
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use crate::prelude::*;
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use crate::{OrderMethod, Palette, PaletteItem};
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#[derive(Element)]
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pub struct ThemeSelector<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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scroll_state: ScrollState,
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}
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impl<S: 'static + Send + Sync + Clone> ThemeSelector<S> {
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pub fn new() -> Self {
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Self {
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state_type: PhantomData,
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scroll_state: ScrollState::default(),
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}
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}
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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div().child(
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Palette::new(self.scroll_state.clone())
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.items(vec![
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PaletteItem::new("One Dark"),
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PaletteItem::new("Rosé Pine"),
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PaletteItem::new("Rosé Pine Moon"),
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PaletteItem::new("Sandcastle"),
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PaletteItem::new("Solarized Dark"),
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PaletteItem::new("Summercamp"),
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PaletteItem::new("Atelier Cave Light"),
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PaletteItem::new("Atelier Dune Light"),
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PaletteItem::new("Atelier Estuary Light"),
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PaletteItem::new("Atelier Forest Light"),
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PaletteItem::new("Atelier Heath Light"),
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])
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.placeholder("Select Theme...")
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.empty_string("No matches")
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.default_order(OrderMethod::Ascending),
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)
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}
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}
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#[cfg(feature = "stories")]
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pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use crate::Story;
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use super::*;
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#[derive(Element)]
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pub struct ThemeSelectorStory<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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}
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impl<S: 'static + Send + Sync + Clone> ThemeSelectorStory<S> {
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pub fn new() -> Self {
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Self {
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state_type: PhantomData,
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}
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}
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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Story::container(cx)
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.child(Story::title_for::<_, ThemeSelector<S>>(cx))
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.child(Story::label(cx, "Default"))
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.child(ThemeSelector::new())
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}
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}
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}
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