1429 lines
47 KiB
Rust
1429 lines
47 KiB
Rust
use crate::{
|
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point, px, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, BorrowAppContext,
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BorrowWindow, Bounds, ClickEvent, Component, DispatchPhase, Element, ElementId, FocusEvent,
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FocusHandle, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton, MouseDownEvent,
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MouseMoveEvent, MouseUpEvent, ParentComponent, Pixels, Point, Render, ScrollWheelEvent,
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SharedString, Size, Style, StyleRefinement, Styled, Task, View, ViewContext, Visibility,
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};
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use collections::HashMap;
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use refineable::Refineable;
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use smallvec::SmallVec;
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use std::{
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any::{Any, TypeId},
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cell::RefCell,
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fmt::Debug,
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marker::PhantomData,
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mem,
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rc::Rc,
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time::Duration,
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};
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use taffy::style::Overflow;
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use util::ResultExt;
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const DRAG_THRESHOLD: f64 = 2.;
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const TOOLTIP_DELAY: Duration = Duration::from_millis(500);
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pub struct GroupStyle {
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pub group: SharedString,
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pub style: StyleRefinement,
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}
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pub trait InteractiveComponent<V: 'static>: Sized + Element<V> {
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fn interactivity(&mut self) -> &mut Interactivity<V>;
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fn group(mut self, group: impl Into<SharedString>) -> Self {
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self.interactivity().group = Some(group.into());
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self
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}
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fn id(mut self, id: impl Into<ElementId>) -> Stateful<V, Self> {
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self.interactivity().element_id = Some(id.into());
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Stateful {
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element: self,
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view_type: PhantomData,
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}
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}
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fn track_focus(mut self, focus_handle: &FocusHandle) -> Focusable<V, Self> {
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self.interactivity().focusable = true;
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self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
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Focusable {
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element: self,
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view_type: PhantomData,
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}
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}
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fn key_context<C, E>(mut self, key_context: C) -> Self
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where
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C: TryInto<KeyContext, Error = E>,
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E: Debug,
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{
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if let Some(key_context) = key_context.try_into().log_err() {
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self.interactivity().key_context = key_context;
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}
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self
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}
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fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
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self.interactivity().hover_style = f(StyleRefinement::default());
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self
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}
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fn group_hover(
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mut self,
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group_name: impl Into<SharedString>,
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f: impl FnOnce(StyleRefinement) -> StyleRefinement,
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) -> Self {
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self.interactivity().group_hover_style = Some(GroupStyle {
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group: group_name.into(),
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style: f(StyleRefinement::default()),
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});
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self
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}
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fn on_mouse_down(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().mouse_down_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble
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&& event.button == button
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&& bounds.contains_point(&event.position)
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{
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handler(view, event, cx)
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}
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},
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));
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self
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}
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fn on_any_mouse_down(
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mut self,
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handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().mouse_down_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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handler(view, event, cx)
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}
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},
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));
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self
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}
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fn on_mouse_up(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().mouse_up_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble
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&& event.button == button
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&& bounds.contains_point(&event.position)
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{
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handler(view, event, cx)
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}
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},
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));
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self
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}
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fn on_any_mouse_up(
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mut self,
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handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().mouse_up_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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handler(view, event, cx)
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}
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},
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));
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self
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}
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fn on_mouse_down_out(
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mut self,
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handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().mouse_down_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Capture && !bounds.contains_point(&event.position) {
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handler(view, event, cx)
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}
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},
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));
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self
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}
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fn on_mouse_up_out(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().mouse_up_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Capture
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&& event.button == button
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&& !bounds.contains_point(&event.position)
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{
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handler(view, event, cx);
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}
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},
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));
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self
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}
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fn on_mouse_move(
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mut self,
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handler: impl Fn(&mut V, &MouseMoveEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().mouse_move_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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handler(view, event, cx);
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}
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},
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));
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self
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}
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fn on_scroll_wheel(
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mut self,
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handler: impl Fn(&mut V, &ScrollWheelEvent, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().scroll_wheel_listeners.push(Box::new(
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move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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handler(view, event, cx);
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}
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},
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));
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self
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}
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/// Capture the given action, fires during the capture phase
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fn capture_action<A: Action>(
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mut self,
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listener: impl Fn(&mut V, &A, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().action_listeners.push((
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TypeId::of::<A>(),
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Box::new(move |view, action, phase, cx| {
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let action = action.downcast_ref().unwrap();
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if phase == DispatchPhase::Capture {
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listener(view, action, cx)
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}
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}),
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));
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self
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}
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/// Add a listener for the given action, fires during the bubble event phase
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fn on_action<A: Action>(
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mut self,
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listener: impl Fn(&mut V, &A, &mut ViewContext<V>) + 'static,
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) -> Self {
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// NOTE: this debug assert has the side-effect of working around
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// a bug where a crate consisting only of action definitions does
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// not register the actions in debug builds:
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//
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// https://github.com/rust-lang/rust/issues/47384
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// https://github.com/mmastrac/rust-ctor/issues/280
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//
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// if we are relying on this side-effect still, removing the debug_assert!
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// likely breaks the command_palette tests.
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// debug_assert!(
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// A::is_registered(),
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// "{:?} is not registered as an action",
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// A::qualified_name()
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// );
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self.interactivity().action_listeners.push((
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TypeId::of::<A>(),
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Box::new(move |view, action, phase, cx| {
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let action = action.downcast_ref().unwrap();
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if phase == DispatchPhase::Bubble {
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listener(view, action, cx)
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}
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}),
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));
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self
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}
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fn on_key_down(
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mut self,
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listener: impl Fn(&mut V, &KeyDownEvent, DispatchPhase, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity()
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.key_down_listeners
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.push(Box::new(move |view, event, phase, cx| {
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listener(view, event, phase, cx)
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}));
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self
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}
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fn on_key_up(
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mut self,
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listener: impl Fn(&mut V, &KeyUpEvent, DispatchPhase, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity()
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.key_up_listeners
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.push(Box::new(move |view, event, phase, cx| {
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listener(view, event, phase, cx)
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}));
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self
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}
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fn drag_over<S: 'static>(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
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self.interactivity()
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.drag_over_styles
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.push((TypeId::of::<S>(), f(StyleRefinement::default())));
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self
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}
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fn group_drag_over<S: 'static>(
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mut self,
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group_name: impl Into<SharedString>,
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f: impl FnOnce(StyleRefinement) -> StyleRefinement,
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) -> Self {
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self.interactivity().group_drag_over_styles.push((
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TypeId::of::<S>(),
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GroupStyle {
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group: group_name.into(),
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style: f(StyleRefinement::default()),
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},
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));
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self
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}
|
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fn on_drop<W: 'static>(
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mut self,
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listener: impl Fn(&mut V, View<W>, &mut ViewContext<V>) + 'static,
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) -> Self {
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self.interactivity().drop_listeners.push((
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TypeId::of::<W>(),
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Box::new(move |view, dragged_view, cx| {
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listener(view, dragged_view.downcast().unwrap(), cx);
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}),
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));
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self
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}
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}
|
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pub trait StatefulInteractiveComponent<V: 'static, E: Element<V>>: InteractiveComponent<V> {
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fn focusable(mut self) -> Focusable<V, Self> {
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self.interactivity().focusable = true;
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Focusable {
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element: self,
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view_type: PhantomData,
|
|
}
|
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}
|
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fn overflow_scroll(mut self) -> Self {
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self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
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self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
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self
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}
|
|
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fn overflow_x_scroll(mut self) -> Self {
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self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
|
|
self
|
|
}
|
|
|
|
fn overflow_y_scroll(mut self) -> Self {
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|
self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
|
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self
|
|
}
|
|
|
|
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().active_style = f(StyleRefinement::default());
|
|
self
|
|
}
|
|
|
|
fn group_active(
|
|
mut self,
|
|
group_name: impl Into<SharedString>,
|
|
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().group_active_style = Some(GroupStyle {
|
|
group: group_name.into(),
|
|
style: f(StyleRefinement::default()),
|
|
});
|
|
self
|
|
}
|
|
|
|
fn on_click(
|
|
mut self,
|
|
listener: impl Fn(&mut V, &ClickEvent, &mut ViewContext<V>) + 'static,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity()
|
|
.click_listeners
|
|
.push(Box::new(move |view, event, cx| listener(view, event, cx)));
|
|
self
|
|
}
|
|
|
|
fn on_drag<W>(
|
|
mut self,
|
|
listener: impl Fn(&mut V, &mut ViewContext<V>) -> View<W> + 'static,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
W: 'static + Render,
|
|
{
|
|
debug_assert!(
|
|
self.interactivity().drag_listener.is_none(),
|
|
"calling on_drag more than once on the same element is not supported"
|
|
);
|
|
self.interactivity().drag_listener =
|
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Some(Box::new(move |view_state, cursor_offset, cx| AnyDrag {
|
|
view: listener(view_state, cx).into(),
|
|
cursor_offset,
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_hover(mut self, listener: impl 'static + Fn(&mut V, bool, &mut ViewContext<V>)) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
debug_assert!(
|
|
self.interactivity().hover_listener.is_none(),
|
|
"calling on_hover more than once on the same element is not supported"
|
|
);
|
|
self.interactivity().hover_listener = Some(Box::new(listener));
|
|
self
|
|
}
|
|
|
|
fn tooltip(
|
|
mut self,
|
|
build_tooltip: impl Fn(&mut V, &mut ViewContext<V>) -> AnyView + 'static,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
debug_assert!(
|
|
self.interactivity().tooltip_builder.is_none(),
|
|
"calling tooltip more than once on the same element is not supported"
|
|
);
|
|
self.interactivity().tooltip_builder =
|
|
Some(Rc::new(move |view_state, cx| build_tooltip(view_state, cx)));
|
|
|
|
self
|
|
}
|
|
}
|
|
|
|
pub trait FocusableComponent<V: 'static>: InteractiveComponent<V> {
|
|
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().focus_style = f(StyleRefinement::default());
|
|
self
|
|
}
|
|
|
|
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().in_focus_style = f(StyleRefinement::default());
|
|
self
|
|
}
|
|
|
|
fn on_focus(
|
|
mut self,
|
|
listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().focus_listeners.push(Box::new(
|
|
move |view, focus_handle, event, cx| {
|
|
if event.focused.as_ref() == Some(focus_handle) {
|
|
listener(view, event, cx)
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_blur(
|
|
mut self,
|
|
listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().focus_listeners.push(Box::new(
|
|
move |view, focus_handle, event, cx| {
|
|
if event.blurred.as_ref() == Some(focus_handle) {
|
|
listener(view, event, cx)
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_focus_in(
|
|
mut self,
|
|
listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().focus_listeners.push(Box::new(
|
|
move |view, focus_handle, event, cx| {
|
|
let descendant_blurred = event
|
|
.blurred
|
|
.as_ref()
|
|
.map_or(false, |blurred| focus_handle.contains(blurred, cx));
|
|
let descendant_focused = event
|
|
.focused
|
|
.as_ref()
|
|
.map_or(false, |focused| focus_handle.contains(focused, cx));
|
|
|
|
if !descendant_blurred && descendant_focused {
|
|
listener(view, event, cx)
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_focus_out(
|
|
mut self,
|
|
listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().focus_listeners.push(Box::new(
|
|
move |view, focus_handle, event, cx| {
|
|
let descendant_blurred = event
|
|
.blurred
|
|
.as_ref()
|
|
.map_or(false, |blurred| focus_handle.contains(blurred, cx));
|
|
let descendant_focused = event
|
|
.focused
|
|
.as_ref()
|
|
.map_or(false, |focused| focus_handle.contains(focused, cx));
|
|
if descendant_blurred && !descendant_focused {
|
|
listener(view, event, cx)
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
}
|
|
|
|
pub type FocusListeners<V> = SmallVec<[FocusListener<V>; 2]>;
|
|
|
|
pub type FocusListener<V> =
|
|
Box<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + 'static>;
|
|
|
|
pub type MouseDownListener<V> = Box<
|
|
dyn Fn(&mut V, &MouseDownEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>) + 'static,
|
|
>;
|
|
pub type MouseUpListener<V> = Box<
|
|
dyn Fn(&mut V, &MouseUpEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>) + 'static,
|
|
>;
|
|
|
|
pub type MouseMoveListener<V> = Box<
|
|
dyn Fn(&mut V, &MouseMoveEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>) + 'static,
|
|
>;
|
|
|
|
pub type ScrollWheelListener<V> = Box<
|
|
dyn Fn(&mut V, &ScrollWheelEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
|
|
+ 'static,
|
|
>;
|
|
|
|
pub type ClickListener<V> = Box<dyn Fn(&mut V, &ClickEvent, &mut ViewContext<V>) + 'static>;
|
|
|
|
pub type DragListener<V> =
|
|
Box<dyn Fn(&mut V, Point<Pixels>, &mut ViewContext<V>) -> AnyDrag + 'static>;
|
|
|
|
type DropListener<V> = dyn Fn(&mut V, AnyView, &mut ViewContext<V>) + 'static;
|
|
|
|
pub type HoverListener<V> = Box<dyn Fn(&mut V, bool, &mut ViewContext<V>) + 'static>;
|
|
|
|
pub type TooltipBuilder<V> = Rc<dyn Fn(&mut V, &mut ViewContext<V>) -> AnyView + 'static>;
|
|
|
|
pub type KeyDownListener<V> =
|
|
Box<dyn Fn(&mut V, &KeyDownEvent, DispatchPhase, &mut ViewContext<V>) + 'static>;
|
|
|
|
pub type KeyUpListener<V> =
|
|
Box<dyn Fn(&mut V, &KeyUpEvent, DispatchPhase, &mut ViewContext<V>) + 'static>;
|
|
|
|
pub type ActionListener<V> =
|
|
Box<dyn Fn(&mut V, &dyn Any, DispatchPhase, &mut ViewContext<V>) + 'static>;
|
|
|
|
pub fn div<V: 'static>() -> Div<V> {
|
|
Div {
|
|
interactivity: Interactivity::default(),
|
|
children: SmallVec::default(),
|
|
}
|
|
}
|
|
|
|
pub struct Div<V> {
|
|
interactivity: Interactivity<V>,
|
|
children: SmallVec<[AnyElement<V>; 2]>,
|
|
}
|
|
|
|
impl<V> Styled for Div<V> {
|
|
fn style(&mut self) -> &mut StyleRefinement {
|
|
&mut self.interactivity.base_style
|
|
}
|
|
}
|
|
|
|
impl<V: 'static> InteractiveComponent<V> for Div<V> {
|
|
fn interactivity(&mut self) -> &mut Interactivity<V> {
|
|
&mut self.interactivity
|
|
}
|
|
}
|
|
|
|
impl<V: 'static> ParentComponent<V> for Div<V> {
|
|
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
|
|
&mut self.children
|
|
}
|
|
}
|
|
|
|
impl<V: 'static> Element<V> for Div<V> {
|
|
type ElementState = DivState;
|
|
|
|
fn element_id(&self) -> Option<ElementId> {
|
|
self.interactivity.element_id.clone()
|
|
}
|
|
|
|
fn layout(
|
|
&mut self,
|
|
view_state: &mut V,
|
|
element_state: Option<Self::ElementState>,
|
|
cx: &mut ViewContext<V>,
|
|
) -> (LayoutId, Self::ElementState) {
|
|
let mut child_layout_ids = SmallVec::new();
|
|
let mut interactivity = mem::take(&mut self.interactivity);
|
|
let (layout_id, interactive_state) = interactivity.layout(
|
|
element_state.map(|s| s.interactive_state),
|
|
cx,
|
|
|style, cx| {
|
|
cx.with_text_style(style.text_style().cloned(), |cx| {
|
|
child_layout_ids = self
|
|
.children
|
|
.iter_mut()
|
|
.map(|child| child.layout(view_state, cx))
|
|
.collect::<SmallVec<_>>();
|
|
cx.request_layout(&style, child_layout_ids.iter().copied())
|
|
})
|
|
},
|
|
);
|
|
self.interactivity = interactivity;
|
|
(
|
|
layout_id,
|
|
DivState {
|
|
interactive_state,
|
|
child_layout_ids,
|
|
},
|
|
)
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
bounds: Bounds<Pixels>,
|
|
view_state: &mut V,
|
|
element_state: &mut Self::ElementState,
|
|
cx: &mut ViewContext<V>,
|
|
) {
|
|
let mut child_min = point(Pixels::MAX, Pixels::MAX);
|
|
let mut child_max = Point::default();
|
|
let content_size = if element_state.child_layout_ids.is_empty() {
|
|
bounds.size
|
|
} else {
|
|
for child_layout_id in &element_state.child_layout_ids {
|
|
let child_bounds = cx.layout_bounds(*child_layout_id);
|
|
child_min = child_min.min(&child_bounds.origin);
|
|
child_max = child_max.max(&child_bounds.lower_right());
|
|
}
|
|
(child_max - child_min).into()
|
|
};
|
|
|
|
let mut interactivity = mem::take(&mut self.interactivity);
|
|
interactivity.paint(
|
|
bounds,
|
|
content_size,
|
|
&mut element_state.interactive_state,
|
|
cx,
|
|
|style, scroll_offset, cx| {
|
|
if style.visibility == Visibility::Hidden {
|
|
return;
|
|
}
|
|
|
|
let z_index = style.z_index.unwrap_or(0);
|
|
|
|
cx.with_z_index(z_index, |cx| {
|
|
cx.with_z_index(0, |cx| {
|
|
style.paint(bounds, cx);
|
|
});
|
|
cx.with_z_index(1, |cx| {
|
|
cx.with_text_style(style.text_style().cloned(), |cx| {
|
|
cx.with_content_mask(style.overflow_mask(bounds), |cx| {
|
|
cx.with_element_offset(scroll_offset, |cx| {
|
|
for child in &mut self.children {
|
|
child.paint(view_state, cx);
|
|
}
|
|
})
|
|
})
|
|
})
|
|
})
|
|
})
|
|
},
|
|
);
|
|
self.interactivity = interactivity;
|
|
}
|
|
}
|
|
|
|
impl<V: 'static> Component<V> for Div<V> {
|
|
fn render(self) -> AnyElement<V> {
|
|
AnyElement::new(self)
|
|
}
|
|
}
|
|
|
|
pub struct DivState {
|
|
child_layout_ids: SmallVec<[LayoutId; 4]>,
|
|
interactive_state: InteractiveElementState,
|
|
}
|
|
|
|
impl DivState {
|
|
pub fn is_active(&self) -> bool {
|
|
self.interactive_state.pending_mouse_down.borrow().is_some()
|
|
}
|
|
}
|
|
|
|
pub struct Interactivity<V> {
|
|
pub element_id: Option<ElementId>,
|
|
pub key_context: KeyContext,
|
|
pub focusable: bool,
|
|
pub tracked_focus_handle: Option<FocusHandle>,
|
|
pub focus_listeners: FocusListeners<V>,
|
|
pub group: Option<SharedString>,
|
|
pub base_style: StyleRefinement,
|
|
pub focus_style: StyleRefinement,
|
|
pub in_focus_style: StyleRefinement,
|
|
pub hover_style: StyleRefinement,
|
|
pub group_hover_style: Option<GroupStyle>,
|
|
pub active_style: StyleRefinement,
|
|
pub group_active_style: Option<GroupStyle>,
|
|
pub drag_over_styles: SmallVec<[(TypeId, StyleRefinement); 2]>,
|
|
pub group_drag_over_styles: SmallVec<[(TypeId, GroupStyle); 2]>,
|
|
pub mouse_down_listeners: SmallVec<[MouseDownListener<V>; 2]>,
|
|
pub mouse_up_listeners: SmallVec<[MouseUpListener<V>; 2]>,
|
|
pub mouse_move_listeners: SmallVec<[MouseMoveListener<V>; 2]>,
|
|
pub scroll_wheel_listeners: SmallVec<[ScrollWheelListener<V>; 2]>,
|
|
pub key_down_listeners: SmallVec<[KeyDownListener<V>; 2]>,
|
|
pub key_up_listeners: SmallVec<[KeyUpListener<V>; 2]>,
|
|
pub action_listeners: SmallVec<[(TypeId, ActionListener<V>); 8]>,
|
|
pub drop_listeners: SmallVec<[(TypeId, Box<DropListener<V>>); 2]>,
|
|
pub click_listeners: SmallVec<[ClickListener<V>; 2]>,
|
|
pub drag_listener: Option<DragListener<V>>,
|
|
pub hover_listener: Option<HoverListener<V>>,
|
|
pub tooltip_builder: Option<TooltipBuilder<V>>,
|
|
}
|
|
|
|
impl<V> Interactivity<V>
|
|
where
|
|
V: 'static,
|
|
{
|
|
pub fn layout(
|
|
&mut self,
|
|
element_state: Option<InteractiveElementState>,
|
|
cx: &mut ViewContext<V>,
|
|
f: impl FnOnce(Style, &mut ViewContext<V>) -> LayoutId,
|
|
) -> (LayoutId, InteractiveElementState) {
|
|
let mut element_state = element_state.unwrap_or_default();
|
|
|
|
// Ensure we store a focus handle in our element state if we're focusable.
|
|
// If there's an explicit focus handle we're tracking, use that. Otherwise
|
|
// create a new handle and store it in the element state, which lives for as
|
|
// as frames contain an element with this id.
|
|
if self.focusable {
|
|
element_state.focus_handle.get_or_insert_with(|| {
|
|
self.tracked_focus_handle
|
|
.clone()
|
|
.unwrap_or_else(|| cx.focus_handle())
|
|
});
|
|
}
|
|
|
|
let style = self.compute_style(None, &mut element_state, cx);
|
|
let layout_id = f(style, cx);
|
|
(layout_id, element_state)
|
|
}
|
|
|
|
pub fn paint(
|
|
&mut self,
|
|
bounds: Bounds<Pixels>,
|
|
content_size: Size<Pixels>,
|
|
element_state: &mut InteractiveElementState,
|
|
cx: &mut ViewContext<V>,
|
|
f: impl FnOnce(Style, Point<Pixels>, &mut ViewContext<V>),
|
|
) {
|
|
let style = self.compute_style(Some(bounds), element_state, cx);
|
|
|
|
if let Some(mouse_cursor) = style.mouse_cursor {
|
|
let hovered = bounds.contains_point(&cx.mouse_position());
|
|
if hovered {
|
|
cx.set_cursor_style(mouse_cursor);
|
|
}
|
|
}
|
|
|
|
for listener in self.mouse_down_listeners.drain(..) {
|
|
cx.on_mouse_event(move |state, event: &MouseDownEvent, phase, cx| {
|
|
listener(state, event, &bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.mouse_up_listeners.drain(..) {
|
|
cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
|
|
listener(state, event, &bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.mouse_move_listeners.drain(..) {
|
|
cx.on_mouse_event(move |state, event: &MouseMoveEvent, phase, cx| {
|
|
listener(state, event, &bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.scroll_wheel_listeners.drain(..) {
|
|
cx.on_mouse_event(move |state, event: &ScrollWheelEvent, phase, cx| {
|
|
listener(state, event, &bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
let hover_group_bounds = self
|
|
.group_hover_style
|
|
.as_ref()
|
|
.and_then(|group_hover| GroupBounds::get(&group_hover.group, cx));
|
|
|
|
if let Some(group_bounds) = hover_group_bounds {
|
|
let hovered = group_bounds.contains_point(&cx.mouse_position());
|
|
cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
if group_bounds.contains_point(&event.position) != hovered {
|
|
cx.notify();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
if self.hover_style.is_some()
|
|
|| (cx.active_drag.is_some() && !self.drag_over_styles.is_empty())
|
|
{
|
|
let hovered = bounds.contains_point(&cx.mouse_position());
|
|
cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
if bounds.contains_point(&event.position) != hovered {
|
|
cx.notify();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
if cx.active_drag.is_some() {
|
|
let drop_listeners = mem::take(&mut self.drop_listeners);
|
|
cx.on_mouse_event(move |view, event: &MouseUpEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
|
|
if let Some(drag_state_type) =
|
|
cx.active_drag.as_ref().map(|drag| drag.view.entity_type())
|
|
{
|
|
for (drop_state_type, listener) in &drop_listeners {
|
|
if *drop_state_type == drag_state_type {
|
|
let drag = cx
|
|
.active_drag
|
|
.take()
|
|
.expect("checked for type drag state type above");
|
|
listener(view, drag.view.clone(), cx);
|
|
cx.notify();
|
|
cx.stop_propagation();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
let click_listeners = mem::take(&mut self.click_listeners);
|
|
let drag_listener = mem::take(&mut self.drag_listener);
|
|
|
|
if !click_listeners.is_empty() || drag_listener.is_some() {
|
|
let pending_mouse_down = element_state.pending_mouse_down.clone();
|
|
let mouse_down = pending_mouse_down.borrow().clone();
|
|
if let Some(mouse_down) = mouse_down {
|
|
if let Some(drag_listener) = drag_listener {
|
|
let active_state = element_state.clicked_state.clone();
|
|
|
|
cx.on_mouse_event(move |view_state, event: &MouseMoveEvent, phase, cx| {
|
|
if cx.active_drag.is_some() {
|
|
if phase == DispatchPhase::Capture {
|
|
cx.notify();
|
|
}
|
|
} else if phase == DispatchPhase::Bubble
|
|
&& bounds.contains_point(&event.position)
|
|
&& (event.position - mouse_down.position).magnitude() > DRAG_THRESHOLD
|
|
{
|
|
*active_state.borrow_mut() = ElementClickedState::default();
|
|
let cursor_offset = event.position - bounds.origin;
|
|
let drag = drag_listener(view_state, cursor_offset, cx);
|
|
cx.active_drag = Some(drag);
|
|
cx.notify();
|
|
cx.stop_propagation();
|
|
}
|
|
});
|
|
}
|
|
|
|
cx.on_mouse_event(move |view_state, event: &MouseUpEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
|
|
let mouse_click = ClickEvent {
|
|
down: mouse_down.clone(),
|
|
up: event.clone(),
|
|
};
|
|
for listener in &click_listeners {
|
|
listener(view_state, &mouse_click, cx);
|
|
}
|
|
}
|
|
*pending_mouse_down.borrow_mut() = None;
|
|
cx.notify();
|
|
});
|
|
} else {
|
|
cx.on_mouse_event(move |_view_state, event: &MouseDownEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
|
|
*pending_mouse_down.borrow_mut() = Some(event.clone());
|
|
cx.notify();
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
if let Some(hover_listener) = self.hover_listener.take() {
|
|
let was_hovered = element_state.hover_state.clone();
|
|
let has_mouse_down = element_state.pending_mouse_down.clone();
|
|
|
|
cx.on_mouse_event(move |view_state, event: &MouseMoveEvent, phase, cx| {
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
let is_hovered =
|
|
bounds.contains_point(&event.position) && has_mouse_down.borrow().is_none();
|
|
let mut was_hovered = was_hovered.borrow_mut();
|
|
|
|
if is_hovered != was_hovered.clone() {
|
|
*was_hovered = is_hovered;
|
|
drop(was_hovered);
|
|
|
|
hover_listener(view_state, is_hovered, cx);
|
|
}
|
|
});
|
|
}
|
|
|
|
if let Some(tooltip_builder) = self.tooltip_builder.take() {
|
|
let active_tooltip = element_state.active_tooltip.clone();
|
|
let pending_mouse_down = element_state.pending_mouse_down.clone();
|
|
|
|
cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
|
|
let is_hovered =
|
|
bounds.contains_point(&event.position) && pending_mouse_down.borrow().is_none();
|
|
if !is_hovered {
|
|
active_tooltip.borrow_mut().take();
|
|
return;
|
|
}
|
|
|
|
if active_tooltip.borrow().is_none() {
|
|
let task = cx.spawn({
|
|
let active_tooltip = active_tooltip.clone();
|
|
let tooltip_builder = tooltip_builder.clone();
|
|
|
|
move |view, mut cx| async move {
|
|
cx.background_executor().timer(TOOLTIP_DELAY).await;
|
|
view.update(&mut cx, move |view_state, cx| {
|
|
active_tooltip.borrow_mut().replace(ActiveTooltip {
|
|
tooltip: Some(AnyTooltip {
|
|
view: tooltip_builder(view_state, cx),
|
|
cursor_offset: cx.mouse_position(),
|
|
}),
|
|
_task: None,
|
|
});
|
|
cx.notify();
|
|
})
|
|
.ok();
|
|
}
|
|
});
|
|
active_tooltip.borrow_mut().replace(ActiveTooltip {
|
|
tooltip: None,
|
|
_task: Some(task),
|
|
});
|
|
}
|
|
});
|
|
|
|
let active_tooltip = element_state.active_tooltip.clone();
|
|
cx.on_mouse_event(move |_, _: &MouseDownEvent, _, _| {
|
|
active_tooltip.borrow_mut().take();
|
|
});
|
|
|
|
if let Some(active_tooltip) = element_state.active_tooltip.borrow().as_ref() {
|
|
if active_tooltip.tooltip.is_some() {
|
|
cx.active_tooltip = active_tooltip.tooltip.clone()
|
|
}
|
|
}
|
|
}
|
|
|
|
let active_state = element_state.clicked_state.clone();
|
|
if !active_state.borrow().is_clicked() {
|
|
cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
*active_state.borrow_mut() = ElementClickedState::default();
|
|
cx.notify();
|
|
}
|
|
});
|
|
} else {
|
|
let active_group_bounds = self
|
|
.group_active_style
|
|
.as_ref()
|
|
.and_then(|group_active| GroupBounds::get(&group_active.group, cx));
|
|
cx.on_mouse_event(move |_view, down: &MouseDownEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble {
|
|
let group = active_group_bounds
|
|
.map_or(false, |bounds| bounds.contains_point(&down.position));
|
|
let element = bounds.contains_point(&down.position);
|
|
if group || element {
|
|
*active_state.borrow_mut() = ElementClickedState { group, element };
|
|
cx.notify();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
let overflow = style.overflow;
|
|
if overflow.x == Overflow::Scroll || overflow.y == Overflow::Scroll {
|
|
let scroll_offset = element_state
|
|
.scroll_offset
|
|
.get_or_insert_with(Rc::default)
|
|
.clone();
|
|
let line_height = cx.line_height();
|
|
let scroll_max = (content_size - bounds.size).max(&Size::default());
|
|
|
|
cx.on_mouse_event(move |_, event: &ScrollWheelEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
|
|
let mut scroll_offset = scroll_offset.borrow_mut();
|
|
let old_scroll_offset = *scroll_offset;
|
|
let delta = event.delta.pixel_delta(line_height);
|
|
|
|
if overflow.x == Overflow::Scroll {
|
|
scroll_offset.x =
|
|
(scroll_offset.x + delta.x).clamp(-scroll_max.width, px(0.));
|
|
}
|
|
|
|
if overflow.y == Overflow::Scroll {
|
|
scroll_offset.y =
|
|
(scroll_offset.y + delta.y).clamp(-scroll_max.height, px(0.));
|
|
}
|
|
|
|
if *scroll_offset != old_scroll_offset {
|
|
cx.notify();
|
|
cx.stop_propagation();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
if let Some(group) = self.group.clone() {
|
|
GroupBounds::push(group, bounds, cx);
|
|
}
|
|
|
|
let scroll_offset = element_state
|
|
.scroll_offset
|
|
.as_ref()
|
|
.map(|scroll_offset| *scroll_offset.borrow());
|
|
|
|
cx.with_key_dispatch(
|
|
self.key_context.clone(),
|
|
element_state.focus_handle.clone(),
|
|
|_, cx| {
|
|
for listener in self.key_down_listeners.drain(..) {
|
|
cx.on_key_event(move |state, event: &KeyDownEvent, phase, cx| {
|
|
listener(state, event, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.key_up_listeners.drain(..) {
|
|
cx.on_key_event(move |state, event: &KeyUpEvent, phase, cx| {
|
|
listener(state, event, phase, cx);
|
|
})
|
|
}
|
|
|
|
for (action_type, listener) in self.action_listeners.drain(..) {
|
|
cx.on_action(action_type, listener)
|
|
}
|
|
|
|
if let Some(focus_handle) = element_state.focus_handle.as_ref() {
|
|
for listener in self.focus_listeners.drain(..) {
|
|
let focus_handle = focus_handle.clone();
|
|
cx.on_focus_changed(move |view, event, cx| {
|
|
listener(view, &focus_handle, event, cx)
|
|
});
|
|
}
|
|
}
|
|
|
|
f(style, scroll_offset.unwrap_or_default(), cx)
|
|
},
|
|
);
|
|
|
|
if let Some(group) = self.group.as_ref() {
|
|
GroupBounds::pop(group, cx);
|
|
}
|
|
}
|
|
|
|
pub fn compute_style(
|
|
&self,
|
|
bounds: Option<Bounds<Pixels>>,
|
|
element_state: &mut InteractiveElementState,
|
|
cx: &mut ViewContext<V>,
|
|
) -> Style {
|
|
let mut style = Style::default();
|
|
style.refine(&self.base_style);
|
|
|
|
if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
|
|
if focus_handle.within_focused(cx) {
|
|
style.refine(&self.in_focus_style);
|
|
}
|
|
|
|
if focus_handle.is_focused(cx) {
|
|
style.refine(&self.focus_style);
|
|
}
|
|
}
|
|
|
|
if let Some(bounds) = bounds {
|
|
let mouse_position = cx.mouse_position();
|
|
if let Some(group_hover) = self.group_hover_style.as_ref() {
|
|
if let Some(group_bounds) = GroupBounds::get(&group_hover.group, cx) {
|
|
if group_bounds.contains_point(&mouse_position) {
|
|
style.refine(&group_hover.style);
|
|
}
|
|
}
|
|
}
|
|
// if self.hover_style.is_some() {
|
|
if bounds.contains_point(&mouse_position) {
|
|
// eprintln!("div hovered {bounds:?} {mouse_position:?}");
|
|
style.refine(&self.hover_style);
|
|
} else {
|
|
// eprintln!("div NOT hovered {bounds:?} {mouse_position:?}");
|
|
}
|
|
// }
|
|
|
|
if let Some(drag) = cx.active_drag.take() {
|
|
for (state_type, group_drag_style) in &self.group_drag_over_styles {
|
|
if let Some(group_bounds) = GroupBounds::get(&group_drag_style.group, cx) {
|
|
if *state_type == drag.view.entity_type()
|
|
&& group_bounds.contains_point(&mouse_position)
|
|
{
|
|
style.refine(&group_drag_style.style);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (state_type, drag_over_style) in &self.drag_over_styles {
|
|
if *state_type == drag.view.entity_type()
|
|
&& bounds.contains_point(&mouse_position)
|
|
{
|
|
style.refine(drag_over_style);
|
|
}
|
|
}
|
|
|
|
cx.active_drag = Some(drag);
|
|
}
|
|
}
|
|
|
|
let clicked_state = element_state.clicked_state.borrow();
|
|
if clicked_state.group {
|
|
if let Some(group) = self.group_active_style.as_ref() {
|
|
style.refine(&group.style)
|
|
}
|
|
}
|
|
|
|
if clicked_state.element {
|
|
style.refine(&self.active_style)
|
|
}
|
|
|
|
style
|
|
}
|
|
}
|
|
|
|
impl<V: 'static> Default for Interactivity<V> {
|
|
fn default() -> Self {
|
|
Self {
|
|
element_id: None,
|
|
key_context: KeyContext::default(),
|
|
focusable: false,
|
|
tracked_focus_handle: None,
|
|
focus_listeners: SmallVec::default(),
|
|
// scroll_offset: Point::default(),
|
|
group: None,
|
|
base_style: StyleRefinement::default(),
|
|
focus_style: StyleRefinement::default(),
|
|
in_focus_style: StyleRefinement::default(),
|
|
hover_style: StyleRefinement::default(),
|
|
group_hover_style: None,
|
|
active_style: StyleRefinement::default(),
|
|
group_active_style: None,
|
|
drag_over_styles: SmallVec::new(),
|
|
group_drag_over_styles: SmallVec::new(),
|
|
mouse_down_listeners: SmallVec::new(),
|
|
mouse_up_listeners: SmallVec::new(),
|
|
mouse_move_listeners: SmallVec::new(),
|
|
scroll_wheel_listeners: SmallVec::new(),
|
|
key_down_listeners: SmallVec::new(),
|
|
key_up_listeners: SmallVec::new(),
|
|
action_listeners: SmallVec::new(),
|
|
drop_listeners: SmallVec::new(),
|
|
click_listeners: SmallVec::new(),
|
|
drag_listener: None,
|
|
hover_listener: None,
|
|
tooltip_builder: None,
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
pub struct InteractiveElementState {
|
|
pub focus_handle: Option<FocusHandle>,
|
|
pub clicked_state: Rc<RefCell<ElementClickedState>>,
|
|
pub hover_state: Rc<RefCell<bool>>,
|
|
pub pending_mouse_down: Rc<RefCell<Option<MouseDownEvent>>>,
|
|
pub scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
|
|
pub active_tooltip: Rc<RefCell<Option<ActiveTooltip>>>,
|
|
}
|
|
|
|
pub struct ActiveTooltip {
|
|
tooltip: Option<AnyTooltip>,
|
|
_task: Option<Task<()>>,
|
|
}
|
|
|
|
/// Whether or not the element or a group that contains it is clicked by the mouse.
|
|
#[derive(Copy, Clone, Default, Eq, PartialEq)]
|
|
pub struct ElementClickedState {
|
|
pub group: bool,
|
|
pub element: bool,
|
|
}
|
|
|
|
impl ElementClickedState {
|
|
fn is_clicked(&self) -> bool {
|
|
self.group || self.element
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
pub struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
|
|
|
|
impl GroupBounds {
|
|
pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
|
|
cx.default_global::<Self>()
|
|
.0
|
|
.get(name)
|
|
.and_then(|bounds_stack| bounds_stack.last())
|
|
.cloned()
|
|
}
|
|
|
|
pub fn push(name: SharedString, bounds: Bounds<Pixels>, cx: &mut AppContext) {
|
|
cx.default_global::<Self>()
|
|
.0
|
|
.entry(name)
|
|
.or_default()
|
|
.push(bounds);
|
|
}
|
|
|
|
pub fn pop(name: &SharedString, cx: &mut AppContext) {
|
|
cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
|
|
}
|
|
}
|
|
|
|
pub struct Focusable<V, E> {
|
|
element: E,
|
|
view_type: PhantomData<V>,
|
|
}
|
|
|
|
impl<V: 'static, E: InteractiveComponent<V>> FocusableComponent<V> for Focusable<V, E> {}
|
|
|
|
impl<V, E> InteractiveComponent<V> for Focusable<V, E>
|
|
where
|
|
V: 'static,
|
|
E: InteractiveComponent<V>,
|
|
{
|
|
fn interactivity(&mut self) -> &mut Interactivity<V> {
|
|
self.element.interactivity()
|
|
}
|
|
}
|
|
|
|
impl<V: 'static, E: StatefulInteractiveComponent<V, E>> StatefulInteractiveComponent<V, E>
|
|
for Focusable<V, E>
|
|
{
|
|
}
|
|
|
|
impl<V, E> Styled for Focusable<V, E>
|
|
where
|
|
V: 'static,
|
|
E: Styled,
|
|
{
|
|
fn style(&mut self) -> &mut StyleRefinement {
|
|
self.element.style()
|
|
}
|
|
}
|
|
|
|
impl<V, E> Element<V> for Focusable<V, E>
|
|
where
|
|
V: 'static,
|
|
E: Element<V>,
|
|
{
|
|
type ElementState = E::ElementState;
|
|
|
|
fn element_id(&self) -> Option<ElementId> {
|
|
self.element.element_id()
|
|
}
|
|
|
|
fn layout(
|
|
&mut self,
|
|
view_state: &mut V,
|
|
element_state: Option<Self::ElementState>,
|
|
cx: &mut ViewContext<V>,
|
|
) -> (LayoutId, Self::ElementState) {
|
|
self.element.layout(view_state, element_state, cx)
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
bounds: Bounds<Pixels>,
|
|
view_state: &mut V,
|
|
element_state: &mut Self::ElementState,
|
|
cx: &mut ViewContext<V>,
|
|
) {
|
|
self.element.paint(bounds, view_state, element_state, cx);
|
|
}
|
|
}
|
|
|
|
impl<V, E> Component<V> for Focusable<V, E>
|
|
where
|
|
V: 'static,
|
|
E: 'static + Element<V>,
|
|
{
|
|
fn render(self) -> AnyElement<V> {
|
|
AnyElement::new(self)
|
|
}
|
|
}
|
|
|
|
impl<V, E> ParentComponent<V> for Focusable<V, E>
|
|
where
|
|
V: 'static,
|
|
E: ParentComponent<V>,
|
|
{
|
|
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
|
|
self.element.children_mut()
|
|
}
|
|
}
|
|
|
|
pub struct Stateful<V, E> {
|
|
element: E,
|
|
view_type: PhantomData<V>,
|
|
}
|
|
|
|
impl<V, E> Styled for Stateful<V, E>
|
|
where
|
|
V: 'static,
|
|
E: Styled,
|
|
{
|
|
fn style(&mut self) -> &mut StyleRefinement {
|
|
self.element.style()
|
|
}
|
|
}
|
|
|
|
impl<V, E> StatefulInteractiveComponent<V, E> for Stateful<V, E>
|
|
where
|
|
V: 'static,
|
|
E: Element<V>,
|
|
Self: InteractiveComponent<V>,
|
|
{
|
|
}
|
|
|
|
impl<V, E> InteractiveComponent<V> for Stateful<V, E>
|
|
where
|
|
V: 'static,
|
|
E: InteractiveComponent<V>,
|
|
{
|
|
fn interactivity(&mut self) -> &mut Interactivity<V> {
|
|
self.element.interactivity()
|
|
}
|
|
}
|
|
|
|
impl<V: 'static, E: FocusableComponent<V>> FocusableComponent<V> for Stateful<V, E> {}
|
|
|
|
impl<V, E> Element<V> for Stateful<V, E>
|
|
where
|
|
V: 'static,
|
|
E: Element<V>,
|
|
{
|
|
type ElementState = E::ElementState;
|
|
|
|
fn element_id(&self) -> Option<ElementId> {
|
|
self.element.element_id()
|
|
}
|
|
|
|
fn layout(
|
|
&mut self,
|
|
view_state: &mut V,
|
|
element_state: Option<Self::ElementState>,
|
|
cx: &mut ViewContext<V>,
|
|
) -> (LayoutId, Self::ElementState) {
|
|
self.element.layout(view_state, element_state, cx)
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
bounds: Bounds<Pixels>,
|
|
view_state: &mut V,
|
|
element_state: &mut Self::ElementState,
|
|
cx: &mut ViewContext<V>,
|
|
) {
|
|
self.element.paint(bounds, view_state, element_state, cx)
|
|
}
|
|
}
|
|
|
|
impl<V, E> Component<V> for Stateful<V, E>
|
|
where
|
|
V: 'static,
|
|
E: 'static + Element<V>,
|
|
{
|
|
fn render(self) -> AnyElement<V> {
|
|
AnyElement::new(self)
|
|
}
|
|
}
|
|
|
|
impl<V, E> ParentComponent<V> for Stateful<V, E>
|
|
where
|
|
V: 'static,
|
|
E: ParentComponent<V>,
|
|
{
|
|
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
|
|
self.element.children_mut()
|
|
}
|
|
}
|