
- **Fix a bunch of low hanging style lints like unnecessary-return** - **Fix single worktree violation** - **And the rest** Release Notes: - N/A
68 lines
1.8 KiB
Rust
68 lines
1.8 KiB
Rust
use std::sync::Arc;
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use collections::IndexMap;
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use gpui::SharedString;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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pub mod builtin_profiles {
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use super::AgentProfileId;
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pub const WRITE: &str = "write";
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pub const ASK: &str = "ask";
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pub const MINIMAL: &str = "minimal";
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pub fn is_builtin(profile_id: &AgentProfileId) -> bool {
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profile_id.as_str() == WRITE || profile_id.as_str() == ASK || profile_id.as_str() == MINIMAL
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}
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}
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#[derive(Debug, PartialEq, Eq, Hash, Clone, Serialize, Deserialize, JsonSchema)]
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pub struct AgentProfileId(pub Arc<str>);
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impl AgentProfileId {
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pub fn as_str(&self) -> &str {
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&self.0
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}
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}
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impl std::fmt::Display for AgentProfileId {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", self.0)
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}
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}
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impl Default for AgentProfileId {
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fn default() -> Self {
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Self("write".into())
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}
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}
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/// A profile for the Zed Agent that controls its behavior.
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#[derive(Debug, Clone)]
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pub struct AgentProfileSettings {
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/// The name of the profile.
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pub name: SharedString,
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pub tools: IndexMap<Arc<str>, bool>,
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pub enable_all_context_servers: bool,
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pub context_servers: IndexMap<Arc<str>, ContextServerPreset>,
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}
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impl AgentProfileSettings {
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pub fn is_tool_enabled(&self, tool_name: &str) -> bool {
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self.tools.get(tool_name) == Some(&true)
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}
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pub fn is_context_server_tool_enabled(&self, server_id: &str, tool_name: &str) -> bool {
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self.enable_all_context_servers
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|| self
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.context_servers
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.get(server_id)
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.is_some_and(|preset| preset.tools.get(tool_name) == Some(&true))
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}
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}
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#[derive(Debug, Clone, Default)]
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pub struct ContextServerPreset {
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pub tools: IndexMap<Arc<str>, bool>,
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}
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