Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor.
https://zed.dev
![]() Now, regardless of how the Zed window is closed, Zed can remember the window's restore size. - [x] Windows implementation - [x] macOS implementation - [x] Linux implementation (partial) - [x] update SQL data base (mark column `fullscreen` as deprecated) The current implementation on Linux is basic, and I'm not sure if it's correct. The variable `fullscreen` in SQL can be removed, but I'm unsure how to do it. edit: mark `fullscreen` as deprecated ### Case 1 When the window is closed as maximized, reopening it will open in the maximized state, and returning from maximized state will restore the position and size it had when it was maximized. https://github.com/zed-industries/zed/assets/14981363/7207752e-878a-4d43-93a7-41ad1fdb3a06 ### Case 2 When the window is closed as fullscreen, reopening it will open in fullscreen mode, and toggling fullscreen will restore the position and size it had when it entered fullscreen (note that the fullscreen application was not recorded in the video, showing a black screen, but it had actually entered fullscreen mode). https://github.com/zed-industries/zed/assets/14981363/ea5aa70d-b296-462a-afb3-4c3372883ea3 ### What's more - As English is not my native language, some variable and struct names may need to be modified to match their actual meaning. - I am not familiar with the APIs related to macOS and Linux, so implementation for these two platforms has not been done for now. - Any suggestions and ideas are welcome. Release Notes: - N/A |
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.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
script | ||
tooling/xtask | ||
.dockerignore | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
debug.plist | ||
docker-compose.sql | ||
docker-compose.yml | ||
Dockerfile | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
README.md | ||
rust-toolchain.toml | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
You can download Zed today for macOS (v10.15+).
Support for additional platforms is on our roadmap:
- Linux (tracking issue)
- Windows (tracking issue)
- Web (tracking issue)
For macOS users, you can also install Zed using Homebrew:
brew install --cask zed
Alternatively, to install the Preview release:
brew install --cask zed@preview
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.