ZIm/crates/ui/src/components/scrollbar.rs
Smit Barmase 6545c5ebe0
linux: Fix crash when switching repository via git panel (#31556)
Closes #30409

Handles edge case where `f32` turns into `Nan` and causes panic down the
code.

Release Notes:

- Fixed issue where Zed crashes on switching repository via git panel on
Linux.
2025-05-28 05:26:00 +05:30

398 lines
13 KiB
Rust

use std::{any::Any, cell::Cell, fmt::Debug, ops::Range, rc::Rc, sync::Arc};
use crate::{IntoElement, prelude::*, px, relative};
use gpui::{
Along, App, Axis as ScrollbarAxis, BorderStyle, Bounds, ContentMask, Corners, Edges, Element,
ElementId, Entity, EntityId, GlobalElementId, Hitbox, Hsla, IsZero, LayoutId, ListState,
MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels, Point, ScrollHandle, ScrollWheelEvent,
Size, Style, UniformListScrollHandle, Window, quad,
};
pub struct Scrollbar {
thumb: Range<f32>,
state: ScrollbarState,
kind: ScrollbarAxis,
}
#[derive(Default, Debug, Clone, Copy)]
enum ThumbState {
#[default]
Inactive,
Hover,
Dragging(Pixels),
}
impl ScrollableHandle for UniformListScrollHandle {
fn content_size(&self) -> Size<Pixels> {
self.0.borrow().base_handle.content_size()
}
fn set_offset(&self, point: Point<Pixels>) {
self.0.borrow().base_handle.set_offset(point);
}
fn offset(&self) -> Point<Pixels> {
self.0.borrow().base_handle.offset()
}
fn viewport(&self) -> Bounds<Pixels> {
self.0.borrow().base_handle.bounds()
}
}
impl ScrollableHandle for ListState {
fn content_size(&self) -> Size<Pixels> {
self.content_size_for_scrollbar()
}
fn set_offset(&self, point: Point<Pixels>) {
self.set_offset_from_scrollbar(point);
}
fn offset(&self) -> Point<Pixels> {
self.scroll_px_offset_for_scrollbar()
}
fn drag_started(&self) {
self.scrollbar_drag_started();
}
fn drag_ended(&self) {
self.scrollbar_drag_ended();
}
fn viewport(&self) -> Bounds<Pixels> {
self.viewport_bounds()
}
}
impl ScrollableHandle for ScrollHandle {
fn content_size(&self) -> Size<Pixels> {
self.padded_content_size()
}
fn set_offset(&self, point: Point<Pixels>) {
self.set_offset(point);
}
fn offset(&self) -> Point<Pixels> {
self.offset()
}
fn viewport(&self) -> Bounds<Pixels> {
self.bounds()
}
}
pub trait ScrollableHandle: Any + Debug {
fn content_size(&self) -> Size<Pixels>;
fn set_offset(&self, point: Point<Pixels>);
fn offset(&self) -> Point<Pixels>;
fn viewport(&self) -> Bounds<Pixels>;
fn drag_started(&self) {}
fn drag_ended(&self) {}
}
/// A scrollbar state that should be persisted across frames.
#[derive(Clone, Debug)]
pub struct ScrollbarState {
thumb_state: Rc<Cell<ThumbState>>,
parent_id: Option<EntityId>,
scroll_handle: Arc<dyn ScrollableHandle>,
}
impl ScrollbarState {
pub fn new(scroll: impl ScrollableHandle) -> Self {
Self {
thumb_state: Default::default(),
parent_id: None,
scroll_handle: Arc::new(scroll),
}
}
/// Set a parent model which should be notified whenever this Scrollbar gets a scroll event.
pub fn parent_entity<V: 'static>(mut self, v: &Entity<V>) -> Self {
self.parent_id = Some(v.entity_id());
self
}
pub fn scroll_handle(&self) -> &Arc<dyn ScrollableHandle> {
&self.scroll_handle
}
pub fn is_dragging(&self) -> bool {
matches!(self.thumb_state.get(), ThumbState::Dragging(_))
}
fn set_dragging(&self, drag_offset: Pixels) {
self.set_thumb_state(ThumbState::Dragging(drag_offset));
self.scroll_handle.drag_started();
}
fn set_thumb_hovered(&self, hovered: bool) {
self.set_thumb_state(if hovered {
ThumbState::Hover
} else {
ThumbState::Inactive
});
}
fn set_thumb_state(&self, state: ThumbState) {
self.thumb_state.set(state);
}
fn thumb_range(&self, axis: ScrollbarAxis) -> Option<Range<f32>> {
const MINIMUM_THUMB_SIZE: Pixels = px(25.);
let content_size = self.scroll_handle.content_size().along(axis);
let viewport_size = self.scroll_handle.viewport().size.along(axis);
if content_size.is_zero() || viewport_size.is_zero() || content_size <= viewport_size {
return None;
}
let visible_percentage = viewport_size / content_size;
let thumb_size = MINIMUM_THUMB_SIZE.max(viewport_size * visible_percentage);
if thumb_size > viewport_size {
return None;
}
let max_offset = content_size - viewport_size;
let current_offset = self
.scroll_handle
.offset()
.along(axis)
.clamp(-max_offset, Pixels::ZERO)
.abs();
let start_offset = (current_offset / max_offset) * (viewport_size - thumb_size);
let thumb_percentage_start = start_offset / viewport_size;
let thumb_percentage_end = (start_offset + thumb_size) / viewport_size;
Some(thumb_percentage_start..thumb_percentage_end)
}
}
impl Scrollbar {
pub fn vertical(state: ScrollbarState) -> Option<Self> {
Self::new(state, ScrollbarAxis::Vertical)
}
pub fn horizontal(state: ScrollbarState) -> Option<Self> {
Self::new(state, ScrollbarAxis::Horizontal)
}
fn new(state: ScrollbarState, kind: ScrollbarAxis) -> Option<Self> {
let thumb = state.thumb_range(kind)?;
Some(Self { thumb, state, kind })
}
}
impl Element for Scrollbar {
type RequestLayoutState = ();
type PrepaintState = Hitbox;
fn id(&self) -> Option<ElementId> {
None
}
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&gpui::InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (LayoutId, Self::RequestLayoutState) {
let mut style = Style::default();
style.flex_grow = 1.;
style.flex_shrink = 1.;
if self.kind == ScrollbarAxis::Vertical {
style.size.width = px(12.).into();
style.size.height = relative(1.).into();
} else {
style.size.width = relative(1.).into();
style.size.height = px(12.).into();
}
(window.request_layout(style, None, cx), ())
}
fn prepaint(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&gpui::InspectorElementId>,
bounds: Bounds<Pixels>,
_request_layout: &mut Self::RequestLayoutState,
window: &mut Window,
_: &mut App,
) -> Self::PrepaintState {
window.with_content_mask(Some(ContentMask { bounds }), |window| {
window.insert_hitbox(bounds, false)
})
}
fn paint(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&gpui::InspectorElementId>,
bounds: Bounds<Pixels>,
_request_layout: &mut Self::RequestLayoutState,
_prepaint: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
const EXTRA_PADDING: Pixels = px(5.0);
window.with_content_mask(Some(ContentMask { bounds }), |window| {
let axis = self.kind;
let colors = cx.theme().colors();
let thumb_base_color = match self.state.thumb_state.get() {
ThumbState::Dragging(_) => colors.scrollbar_thumb_active_background,
ThumbState::Hover => colors.scrollbar_thumb_hover_background,
ThumbState::Inactive => colors.scrollbar_thumb_background,
};
let thumb_background = colors.surface_background.blend(thumb_base_color);
let padded_bounds = Bounds::from_corners(
bounds
.origin
.apply_along(axis, |origin| origin + EXTRA_PADDING),
bounds
.bottom_right()
.apply_along(axis, |track_end| track_end - 3.0 * EXTRA_PADDING),
);
let thumb_offset = self.thumb.start * padded_bounds.size.along(axis);
let thumb_end = self.thumb.end * padded_bounds.size.along(axis);
let thumb_bounds = Bounds::new(
padded_bounds
.origin
.apply_along(axis, |origin| origin + thumb_offset),
padded_bounds
.size
.apply_along(axis, |_| thumb_end - thumb_offset)
.apply_along(axis.invert(), |width| width / 1.5),
);
let corners = Corners::all(thumb_bounds.size.along(axis.invert()) / 2.0);
window.paint_quad(quad(
thumb_bounds,
corners,
thumb_background,
Edges::default(),
Hsla::transparent_black(),
BorderStyle::default(),
));
let scroll = self.state.scroll_handle.clone();
enum ScrollbarMouseEvent {
GutterClick,
ThumbDrag(Pixels),
}
let compute_click_offset =
move |event_position: Point<Pixels>,
item_size: Size<Pixels>,
event_type: ScrollbarMouseEvent| {
let viewport_size = padded_bounds.size.along(axis);
let thumb_size = thumb_bounds.size.along(axis);
let thumb_offset = match event_type {
ScrollbarMouseEvent::GutterClick => thumb_size / 2.,
ScrollbarMouseEvent::ThumbDrag(thumb_offset) => thumb_offset,
};
let thumb_start = (event_position.along(axis)
- padded_bounds.origin.along(axis)
- thumb_offset)
.clamp(px(0.), viewport_size - thumb_size);
let max_offset = (item_size.along(axis) - viewport_size).max(px(0.));
let percentage = if viewport_size > thumb_size {
thumb_start / (viewport_size - thumb_size)
} else {
0.
};
-max_offset * percentage
};
window.on_mouse_event({
let scroll = scroll.clone();
let state = self.state.clone();
move |event: &MouseDownEvent, phase, _, _| {
if !(phase.bubble() && bounds.contains(&event.position)) {
return;
}
if thumb_bounds.contains(&event.position) {
let offset = event.position.along(axis) - thumb_bounds.origin.along(axis);
state.set_dragging(offset);
} else {
let click_offset = compute_click_offset(
event.position,
scroll.content_size(),
ScrollbarMouseEvent::GutterClick,
);
scroll.set_offset(scroll.offset().apply_along(axis, |_| click_offset));
}
}
});
window.on_mouse_event({
let scroll = scroll.clone();
move |event: &ScrollWheelEvent, phase, window, _| {
if phase.bubble() && bounds.contains(&event.position) {
let current_offset = scroll.offset();
scroll.set_offset(
current_offset + event.delta.pixel_delta(window.line_height()),
);
}
}
});
let state = self.state.clone();
window.on_mouse_event(move |event: &MouseMoveEvent, _, window, cx| {
match state.thumb_state.get() {
ThumbState::Dragging(drag_state) if event.dragging() => {
let drag_offset = compute_click_offset(
event.position,
scroll.content_size(),
ScrollbarMouseEvent::ThumbDrag(drag_state),
);
scroll.set_offset(scroll.offset().apply_along(axis, |_| drag_offset));
window.refresh();
if let Some(id) = state.parent_id {
cx.notify(id);
}
}
_ => state.set_thumb_hovered(thumb_bounds.contains(&event.position)),
}
});
let state = self.state.clone();
let scroll = self.state.scroll_handle.clone();
window.on_mouse_event(move |event: &MouseUpEvent, phase, _, cx| {
if phase.bubble() {
if state.is_dragging() {
state.set_thumb_hovered(thumb_bounds.contains(&event.position));
}
scroll.drag_ended();
if let Some(id) = state.parent_id {
cx.notify(id);
}
}
});
})
}
}
impl IntoElement for Scrollbar {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}