Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor.
https://zed.dev
![]() This is another in the series of PRs to make the GitStore own all repository state and enable better concurrency control for git repository scans. After this PR, the `RepositoryEntry`s stored in worktree snapshots are used only as a staging ground for local GitStores to pull from after git-related events; non-local worktrees don't store them at all, although this is not reflected in the types. GitTraversal and other places that need information about repositories get it from the GitStore. The GitStore also takes over handling of the new UpdateRepository and RemoveRepository messages. However, repositories are still discovered and scanned on a per-worktree basis, and we're still identifying them by the (worktree-specific) project entry ID of their working directory. - [x] Remove WorkDirectory from RepositoryEntry - [x] Remove worktree IDs from repository-related RPC messages - [x] Handle UpdateRepository and RemoveRepository RPCs from the GitStore Release Notes: - N/A --------- Co-authored-by: Max <max@zed.dev> Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com> |
||
---|---|---|
.cargo | ||
.cloudflare | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
legal | ||
nix | ||
script | ||
tooling/xtask | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
clippy.toml | ||
CODE_OF_CONDUCT.md | ||
compose.yml | ||
CONTRIBUTING.md | ||
Cross.toml | ||
debug.plist | ||
default.nix | ||
docker-compose.sql | ||
Dockerfile-collab | ||
Dockerfile-collab.dockerignore | ||
Dockerfile-cross | ||
Dockerfile-cross.dockerignore | ||
Dockerfile-distros | ||
Dockerfile-distros.dockerignore | ||
flake.lock | ||
flake.nix | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
Procfile.postgrest | ||
README.md | ||
renovate.json | ||
rust-toolchain.toml | ||
shell.nix | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.