ZIm/zed
Nathan Sobo 77b6a29f5f Optimize grouping of path sprites by layer/atlas
Avoid filtering sprites redundantly on every layer and allocating intermediate vectors to group by atlas.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-03-30 18:03:00 -06:00
..
src Optimize grouping of path sprites by layer/atlas 2021-03-30 18:03:00 -06:00
Cargo.toml WIP: Start on rendering scenes via presenter 2021-03-18 21:33:16 -06:00