285 lines
7.8 KiB
Rust
285 lines
7.8 KiB
Rust
use crate::{
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Bounds, Element, ElementId, LayoutId, Pixels, RenderOnce, SharedString, Size, TextRun,
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WhiteSpace, WindowContext, WrappedLine,
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};
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use anyhow::anyhow;
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use parking_lot::{Mutex, MutexGuard};
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use smallvec::SmallVec;
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use std::{cell::Cell, rc::Rc, sync::Arc};
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use util::ResultExt;
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impl Element for &'static str {
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type State = TextState;
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fn layout(
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&mut self,
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_: Option<Self::State>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::State) {
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let mut state = TextState::default();
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let layout_id = state.layout(SharedString::from(*self), None, cx);
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(layout_id, state)
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}
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fn paint(self, bounds: Bounds<Pixels>, state: &mut TextState, cx: &mut WindowContext) {
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state.paint(bounds, self, cx)
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}
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}
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impl RenderOnce for &'static str {
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type Element = Self;
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fn element_id(&self) -> Option<ElementId> {
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None
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}
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fn render_once(self) -> Self::Element {
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self
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}
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}
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impl Element for SharedString {
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type State = TextState;
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fn layout(
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&mut self,
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_: Option<Self::State>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::State) {
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let mut state = TextState::default();
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let layout_id = state.layout(self.clone(), None, cx);
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(layout_id, state)
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}
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fn paint(self, bounds: Bounds<Pixels>, state: &mut TextState, cx: &mut WindowContext) {
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let text_str: &str = self.as_ref();
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state.paint(bounds, text_str, cx)
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}
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}
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impl RenderOnce for SharedString {
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type Element = Self;
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fn element_id(&self) -> Option<ElementId> {
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None
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}
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fn render_once(self) -> Self::Element {
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self
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}
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}
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pub struct StyledText {
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text: SharedString,
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runs: Option<Vec<TextRun>>,
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}
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impl StyledText {
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/// Renders text with runs of different styles.
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///
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/// Callers are responsible for setting the correct style for each run.
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/// For text with a uniform style, you can usually avoid calling this constructor
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/// and just pass text directly.
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pub fn new(text: SharedString, runs: Vec<TextRun>) -> Self {
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StyledText {
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text,
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runs: Some(runs),
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}
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}
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}
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impl Element for StyledText {
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type State = TextState;
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fn layout(
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&mut self,
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_: Option<Self::State>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::State) {
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let mut state = TextState::default();
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let layout_id = state.layout(self.text.clone(), self.runs.take(), cx);
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(layout_id, state)
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}
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fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
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state.paint(bounds, &self.text, cx)
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}
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}
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impl RenderOnce for StyledText {
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type Element = Self;
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fn element_id(&self) -> Option<crate::ElementId> {
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None
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}
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fn render_once(self) -> Self::Element {
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self
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}
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}
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#[derive(Default, Clone)]
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pub struct TextState(Arc<Mutex<Option<TextStateInner>>>);
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struct TextStateInner {
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lines: SmallVec<[WrappedLine; 1]>,
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line_height: Pixels,
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wrap_width: Option<Pixels>,
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size: Option<Size<Pixels>>,
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}
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impl TextState {
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fn lock(&self) -> MutexGuard<Option<TextStateInner>> {
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self.0.lock()
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}
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fn layout(
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&mut self,
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text: SharedString,
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runs: Option<Vec<TextRun>>,
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cx: &mut WindowContext,
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) -> LayoutId {
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let text_system = cx.text_system().clone();
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let text_style = cx.text_style();
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let font_size = text_style.font_size.to_pixels(cx.rem_size());
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let line_height = text_style
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.line_height
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.to_pixels(font_size.into(), cx.rem_size());
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let text = SharedString::from(text);
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let rem_size = cx.rem_size();
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let runs = if let Some(runs) = runs {
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runs
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} else {
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vec![text_style.to_run(text.len())]
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};
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let layout_id = cx.request_measured_layout(Default::default(), rem_size, {
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let element_state = self.clone();
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move |known_dimensions, available_space| {
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let wrap_width = if text_style.white_space == WhiteSpace::Normal {
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known_dimensions.width.or(match available_space.width {
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crate::AvailableSpace::Definite(x) => Some(x),
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_ => None,
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})
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} else {
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None
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};
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if let Some(text_state) = element_state.0.lock().as_ref() {
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if text_state.size.is_some()
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&& (wrap_width.is_none() || wrap_width == text_state.wrap_width)
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{
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return text_state.size.unwrap();
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}
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}
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let Some(lines) = text_system
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.shape_text(
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&text, font_size, &runs, wrap_width, // Wrap if we know the width.
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)
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.log_err()
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else {
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element_state.lock().replace(TextStateInner {
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lines: Default::default(),
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line_height,
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wrap_width,
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size: Some(Size::default()),
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});
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return Size::default();
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};
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let mut size: Size<Pixels> = Size::default();
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for line in &lines {
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let line_size = line.size(line_height);
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size.height += line_size.height;
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size.width = size.width.max(line_size.width).ceil();
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}
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element_state.lock().replace(TextStateInner {
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lines,
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line_height,
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wrap_width,
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size: Some(size),
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});
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size
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}
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});
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layout_id
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}
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fn paint(&mut self, bounds: Bounds<Pixels>, text: &str, cx: &mut WindowContext) {
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let element_state = self.lock();
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let element_state = element_state
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.as_ref()
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.ok_or_else(|| anyhow!("measurement has not been performed on {}", text))
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.unwrap();
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let line_height = element_state.line_height;
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let mut line_origin = bounds.origin;
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for line in &element_state.lines {
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line.paint(line_origin, line_height, cx).log_err();
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line_origin.y += line.size(line_height).height;
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}
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}
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}
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struct InteractiveText {
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element_id: ElementId,
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text: StyledText,
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}
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struct InteractiveTextState {
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text_state: TextState,
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clicked_range_ixs: Rc<Cell<SmallVec<[usize; 1]>>>,
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}
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impl Element for InteractiveText {
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type State = InteractiveTextState;
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fn layout(
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&mut self,
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state: Option<Self::State>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::State) {
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if let Some(InteractiveTextState {
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text_state,
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clicked_range_ixs,
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}) = state
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{
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let (layout_id, text_state) = self.text.layout(Some(text_state), cx);
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let element_state = InteractiveTextState {
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text_state,
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clicked_range_ixs,
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};
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(layout_id, element_state)
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} else {
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let (layout_id, text_state) = self.text.layout(None, cx);
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let element_state = InteractiveTextState {
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text_state,
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clicked_range_ixs: Rc::default(),
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};
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(layout_id, element_state)
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}
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}
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fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
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self.text.paint(bounds, &mut state.text_state, cx)
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}
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}
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impl RenderOnce for InteractiveText {
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type Element = Self;
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fn element_id(&self) -> Option<ElementId> {
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Some(self.element_id.clone())
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}
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fn render_once(self) -> Self::Element {
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self
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}
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}
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