Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor.
https://zed.dev
![]() Avoid filtering sprites redundantly on every layer and allocating intermediate vectors to group by atlas. Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com> |
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.vscode | ||
gpui | ||
zed | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml |