
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
133 lines
4.3 KiB
Rust
133 lines
4.3 KiB
Rust
use std::{env, fs};
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use zed::settings::LspSettings;
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use zed_extension_api::{self as zed, LanguageServerId, Result, serde_json::json};
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const BINARY_NAME: &str = "vscode-html-language-server";
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const SERVER_PATH: &str =
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"node_modules/@zed-industries/vscode-langservers-extracted/bin/vscode-html-language-server";
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const PACKAGE_NAME: &str = "@zed-industries/vscode-langservers-extracted";
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struct HtmlExtension {
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cached_binary_path: Option<String>,
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}
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impl HtmlExtension {
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fn server_exists(&self) -> bool {
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fs::metadata(SERVER_PATH).is_ok_and(|stat| stat.is_file())
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}
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fn server_script_path(&mut self, language_server_id: &LanguageServerId) -> Result<String> {
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let server_exists = self.server_exists();
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if self.cached_binary_path.is_some() && server_exists {
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return Ok(SERVER_PATH.to_string());
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}
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zed::set_language_server_installation_status(
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language_server_id,
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&zed::LanguageServerInstallationStatus::CheckingForUpdate,
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);
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let version = zed::npm_package_latest_version(PACKAGE_NAME)?;
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if !server_exists
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|| zed::npm_package_installed_version(PACKAGE_NAME)?.as_ref() != Some(&version)
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{
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zed::set_language_server_installation_status(
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language_server_id,
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&zed::LanguageServerInstallationStatus::Downloading,
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);
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let result = zed::npm_install_package(PACKAGE_NAME, &version);
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match result {
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Ok(()) => {
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if !self.server_exists() {
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Err(format!(
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"installed package '{PACKAGE_NAME}' did not contain expected path '{SERVER_PATH}'",
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))?;
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}
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}
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Err(error) => {
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if !self.server_exists() {
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Err(error)?;
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}
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}
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}
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}
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Ok(SERVER_PATH.to_string())
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}
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}
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impl zed::Extension for HtmlExtension {
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fn new() -> Self {
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Self {
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cached_binary_path: None,
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}
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}
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fn language_server_command(
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&mut self,
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language_server_id: &LanguageServerId,
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worktree: &zed::Worktree,
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) -> Result<zed::Command> {
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let server_path = if let Some(path) = worktree.which(BINARY_NAME) {
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path
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} else {
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self.server_script_path(language_server_id)?
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};
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self.cached_binary_path = Some(server_path.clone());
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Ok(zed::Command {
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command: zed::node_binary_path()?,
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args: vec![
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zed_ext::sanitize_windows_path(env::current_dir().unwrap())
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.join(&server_path)
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.to_string_lossy()
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.to_string(),
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"--stdio".to_string(),
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],
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env: Default::default(),
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})
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}
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fn language_server_workspace_configuration(
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&mut self,
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server_id: &LanguageServerId,
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worktree: &zed::Worktree,
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) -> Result<Option<zed::serde_json::Value>> {
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let settings = LspSettings::for_worktree(server_id.as_ref(), worktree)
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.ok()
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.and_then(|lsp_settings| lsp_settings.settings)
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.unwrap_or_default();
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Ok(Some(settings))
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}
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fn language_server_initialization_options(
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&mut self,
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_server_id: &LanguageServerId,
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_worktree: &zed_extension_api::Worktree,
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) -> Result<Option<zed_extension_api::serde_json::Value>> {
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let initialization_options = json!({"provideFormatter": true });
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Ok(Some(initialization_options))
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}
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}
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zed::register_extension!(HtmlExtension);
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mod zed_ext {
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/// Sanitizes the given path to remove the leading `/` on Windows.
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///
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/// On macOS and Linux this is a no-op.
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///
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/// This is a workaround for https://github.com/bytecodealliance/wasmtime/issues/10415.
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pub fn sanitize_windows_path(path: std::path::PathBuf) -> std::path::PathBuf {
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use zed_extension_api::{Os, current_platform};
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let (os, _arch) = current_platform();
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match os {
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Os::Mac | Os::Linux => path,
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Os::Windows => path
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.to_string_lossy()
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.to_string()
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.trim_start_matches('/')
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.into(),
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}
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}
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}
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