ZIm/crates/gpui/src/platform/event.rs
2023-01-20 16:35:25 -08:00

220 lines
4.8 KiB
Rust

use std::ops::Deref;
use pathfinder_geometry::vector::vec2f;
use crate::{geometry::vector::Vector2F, keymap_matcher::Keystroke};
#[derive(Clone, Debug)]
pub struct KeyDownEvent {
pub keystroke: Keystroke,
pub is_held: bool,
}
#[derive(Clone, Debug)]
pub struct KeyUpEvent {
pub keystroke: Keystroke,
}
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub struct Modifiers {
pub ctrl: bool,
pub alt: bool,
pub shift: bool,
pub cmd: bool,
pub fun: bool,
}
#[derive(Clone, Copy, Debug, Default)]
pub struct ModifiersChangedEvent {
pub modifiers: Modifiers,
}
impl Deref for ModifiersChangedEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
/// The phase of a touch motion event.
/// Based on the winit enum of the same name,
#[derive(Clone, Copy, Debug)]
pub enum TouchPhase {
Started,
Moved,
Ended,
}
#[derive(Clone, Copy, Debug)]
pub enum ScrollDelta {
Pixels(Vector2F),
Lines(Vector2F),
}
impl Default for ScrollDelta {
fn default() -> Self {
Self::Lines(Default::default())
}
}
impl ScrollDelta {
pub fn raw(&self) -> &Vector2F {
match self {
ScrollDelta::Pixels(v) => v,
ScrollDelta::Lines(v) => v,
}
}
pub fn precise(&self) -> bool {
match self {
ScrollDelta::Pixels(_) => true,
ScrollDelta::Lines(_) => false,
}
}
pub fn pixel_delta(&self, line_height: f32) -> Vector2F {
match self {
ScrollDelta::Pixels(delta) => *delta,
ScrollDelta::Lines(delta) => vec2f(delta.x() * line_height, delta.y() * line_height),
}
}
}
#[derive(Clone, Copy, Debug, Default)]
pub struct ScrollWheelEvent {
pub position: Vector2F,
pub delta: ScrollDelta,
pub modifiers: Modifiers,
/// If the platform supports returning the phase of a scroll wheel event, it will be stored here
pub phase: Option<TouchPhase>,
}
impl Deref for ScrollWheelEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
#[derive(Hash, PartialEq, Eq, Copy, Clone, Debug)]
pub enum NavigationDirection {
Back,
Forward,
}
impl Default for NavigationDirection {
fn default() -> Self {
Self::Back
}
}
#[derive(Hash, PartialEq, Eq, Copy, Clone, Debug)]
pub enum MouseButton {
Left,
Right,
Middle,
Navigate(NavigationDirection),
}
impl MouseButton {
pub fn all() -> Vec<Self> {
vec![
MouseButton::Left,
MouseButton::Right,
MouseButton::Middle,
MouseButton::Navigate(NavigationDirection::Back),
MouseButton::Navigate(NavigationDirection::Forward),
]
}
}
impl Default for MouseButton {
fn default() -> Self {
Self::Left
}
}
#[derive(Clone, Copy, Debug, Default)]
pub struct MouseButtonEvent {
pub button: MouseButton,
pub position: Vector2F,
pub modifiers: Modifiers,
pub click_count: usize,
}
impl Deref for MouseButtonEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
#[derive(Clone, Copy, Debug, Default)]
pub struct MouseMovedEvent {
pub position: Vector2F,
pub pressed_button: Option<MouseButton>,
pub modifiers: Modifiers,
}
impl Deref for MouseMovedEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
impl MouseMovedEvent {
pub fn to_button_event(&self, button: MouseButton) -> MouseButtonEvent {
MouseButtonEvent {
position: self.position,
button: self.pressed_button.unwrap_or(button),
modifiers: self.modifiers,
click_count: 0,
}
}
}
#[derive(Clone, Copy, Debug, Default)]
pub struct MouseExitedEvent {
pub position: Vector2F,
pub pressed_button: Option<MouseButton>,
pub modifiers: Modifiers,
}
impl Deref for MouseExitedEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
#[derive(Clone, Debug)]
pub enum Event {
KeyDown(KeyDownEvent),
KeyUp(KeyUpEvent),
ModifiersChanged(ModifiersChangedEvent),
MouseDown(MouseButtonEvent),
MouseUp(MouseButtonEvent),
MouseMoved(MouseMovedEvent),
MouseExited(MouseExitedEvent),
ScrollWheel(ScrollWheelEvent),
}
impl Event {
pub fn position(&self) -> Option<Vector2F> {
match self {
Event::KeyDown { .. } => None,
Event::KeyUp { .. } => None,
Event::ModifiersChanged { .. } => None,
Event::MouseDown(event) | Event::MouseUp(event) => Some(event.position),
Event::MouseMoved(event) => Some(event.position),
Event::MouseExited(event) => Some(event.position),
Event::ScrollWheel(event) => Some(event.position),
}
}
}