
There may have been a good reason for the difference at some point, or I was still learning Rust. But now it's just &mut AppContext vs &AppContext.
303 lines
9.5 KiB
Rust
303 lines
9.5 KiB
Rust
#[cfg(test)]
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mod test;
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mod editor_events;
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mod insert;
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mod motion;
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mod normal;
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mod object;
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mod state;
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mod utils;
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mod visual;
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use std::sync::Arc;
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use collections::CommandPaletteFilter;
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use editor::{Bias, Cancel, Editor, EditorMode};
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use gpui::{
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actions, impl_actions, AppContext, Subscription, ViewContext, ViewHandle, WeakViewHandle,
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};
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use language::CursorShape;
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use motion::Motion;
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use normal::normal_replace;
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use serde::Deserialize;
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use settings::Settings;
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use state::{Mode, Operator, VimState};
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use visual::visual_replace;
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use workspace::{self, Workspace};
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#[derive(Clone, Deserialize, PartialEq)]
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pub struct SwitchMode(pub Mode);
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#[derive(Clone, Deserialize, PartialEq)]
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pub struct PushOperator(pub Operator);
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#[derive(Clone, Deserialize, PartialEq)]
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struct Number(u8);
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actions!(vim, [Tab, Enter]);
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impl_actions!(vim, [Number, SwitchMode, PushOperator]);
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pub fn init(cx: &mut AppContext) {
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editor_events::init(cx);
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normal::init(cx);
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visual::init(cx);
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insert::init(cx);
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object::init(cx);
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motion::init(cx);
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// Vim Actions
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cx.add_action(|_: &mut Workspace, &SwitchMode(mode): &SwitchMode, cx| {
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Vim::update(cx, |vim, cx| vim.switch_mode(mode, false, cx))
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});
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cx.add_action(
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|_: &mut Workspace, &PushOperator(operator): &PushOperator, cx| {
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Vim::update(cx, |vim, cx| vim.push_operator(operator, cx))
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},
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);
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cx.add_action(|_: &mut Workspace, n: &Number, cx: _| {
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Vim::update(cx, |vim, cx| vim.push_number(n, cx));
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});
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// Editor Actions
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cx.add_action(|_: &mut Editor, _: &Cancel, cx| {
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// If we are in aren't in normal mode or have an active operator, swap to normal mode
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// Otherwise forward cancel on to the editor
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let vim = Vim::read(cx);
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if vim.state.mode != Mode::Normal || vim.active_operator().is_some() {
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AppContext::defer(cx, |cx| {
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Vim::update(cx, |state, cx| {
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state.switch_mode(Mode::Normal, false, cx);
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});
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});
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} else {
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cx.propagate_action();
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}
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});
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cx.add_action(|_: &mut Workspace, _: &Tab, cx| {
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Vim::active_editor_input_ignored(" ".into(), cx)
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});
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cx.add_action(|_: &mut Workspace, _: &Enter, cx| {
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Vim::active_editor_input_ignored("\n".into(), cx)
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});
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// Sync initial settings with the rest of the app
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Vim::update(cx, |vim, cx| vim.sync_vim_settings(cx));
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// Any time settings change, update vim mode to match
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cx.observe_global::<Settings, _>(|cx| {
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Vim::update(cx, |state, cx| {
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state.set_enabled(cx.global::<Settings>().vim_mode, cx)
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})
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})
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.detach();
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}
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pub fn observe_keystrokes(window_id: usize, cx: &mut AppContext) {
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cx.observe_keystrokes(window_id, |_keystroke, _result, handled_by, cx| {
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if let Some(handled_by) = handled_by {
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// Keystroke is handled by the vim system, so continue forward
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// Also short circuit if it is the special cancel action
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if handled_by.namespace() == "vim"
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|| (handled_by.namespace() == "editor" && handled_by.name() == "Cancel")
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{
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return true;
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}
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}
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Vim::update(cx, |vim, cx| match vim.active_operator() {
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Some(
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Operator::FindForward { .. } | Operator::FindBackward { .. } | Operator::Replace,
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) => {}
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Some(_) => {
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vim.clear_operator(cx);
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}
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_ => {}
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});
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true
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})
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.detach()
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}
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#[derive(Default)]
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pub struct Vim {
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active_editor: Option<WeakViewHandle<Editor>>,
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editor_subscription: Option<Subscription>,
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enabled: bool,
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state: VimState,
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}
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impl Vim {
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fn read(cx: &mut AppContext) -> &Self {
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cx.default_global()
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}
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fn update<F, S>(cx: &mut AppContext, update: F) -> S
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where
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F: FnOnce(&mut Self, &mut AppContext) -> S,
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{
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cx.update_default_global(update)
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}
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fn update_active_editor<S>(
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&self,
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cx: &mut AppContext,
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update: impl FnOnce(&mut Editor, &mut ViewContext<Editor>) -> S,
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) -> Option<S> {
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self.active_editor
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.clone()
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.and_then(|ae| ae.upgrade(cx))
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.map(|ae| ae.update(cx, update))
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}
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fn switch_mode(&mut self, mode: Mode, leave_selections: bool, cx: &mut AppContext) {
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self.state.mode = mode;
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self.state.operator_stack.clear();
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// Sync editor settings like clip mode
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self.sync_vim_settings(cx);
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if leave_selections {
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return;
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}
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// Adjust selections
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if let Some(editor) = self
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.active_editor
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.as_ref()
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.and_then(|editor| editor.upgrade(cx))
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{
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editor.update(cx, |editor, cx| {
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editor.change_selections(None, cx, |s| {
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s.move_with(|map, selection| {
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if self.state.empty_selections_only() {
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let new_head = map.clip_point(selection.head(), Bias::Left);
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selection.collapse_to(new_head, selection.goal)
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} else {
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selection.set_head(
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map.clip_point(selection.head(), Bias::Left),
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selection.goal,
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);
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}
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});
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})
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})
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}
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}
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fn push_operator(&mut self, operator: Operator, cx: &mut AppContext) {
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self.state.operator_stack.push(operator);
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self.sync_vim_settings(cx);
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}
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fn push_number(&mut self, Number(number): &Number, cx: &mut AppContext) {
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if let Some(Operator::Number(current_number)) = self.active_operator() {
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self.pop_operator(cx);
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self.push_operator(Operator::Number(current_number * 10 + *number as usize), cx);
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} else {
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self.push_operator(Operator::Number(*number as usize), cx);
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}
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}
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fn pop_operator(&mut self, cx: &mut AppContext) -> Operator {
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let popped_operator = self.state.operator_stack.pop()
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.expect("Operator popped when no operator was on the stack. This likely means there is an invalid keymap config");
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self.sync_vim_settings(cx);
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popped_operator
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}
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fn pop_number_operator(&mut self, cx: &mut AppContext) -> usize {
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let mut times = 1;
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if let Some(Operator::Number(number)) = self.active_operator() {
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times = number;
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self.pop_operator(cx);
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}
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times
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}
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fn clear_operator(&mut self, cx: &mut AppContext) {
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self.state.operator_stack.clear();
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self.sync_vim_settings(cx);
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}
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fn active_operator(&self) -> Option<Operator> {
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self.state.operator_stack.last().copied()
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}
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fn active_editor_input_ignored(text: Arc<str>, cx: &mut AppContext) {
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if text.is_empty() {
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return;
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}
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match Vim::read(cx).active_operator() {
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Some(Operator::FindForward { before }) => {
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motion::motion(Motion::FindForward { before, text }, cx)
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}
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Some(Operator::FindBackward { after }) => {
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motion::motion(Motion::FindBackward { after, text }, cx)
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}
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Some(Operator::Replace) => match Vim::read(cx).state.mode {
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Mode::Normal => normal_replace(text, cx),
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Mode::Visual { line } => visual_replace(text, line, cx),
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_ => Vim::update(cx, |vim, cx| vim.clear_operator(cx)),
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},
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_ => {}
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}
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}
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fn set_enabled(&mut self, enabled: bool, cx: &mut AppContext) {
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if self.enabled != enabled {
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self.enabled = enabled;
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self.state = Default::default();
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if enabled {
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self.switch_mode(Mode::Normal, false, cx);
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}
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self.sync_vim_settings(cx);
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}
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}
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fn sync_vim_settings(&self, cx: &mut AppContext) {
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let state = &self.state;
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let cursor_shape = state.cursor_shape();
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cx.update_default_global::<CommandPaletteFilter, _, _>(|filter, _| {
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if self.enabled {
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filter.filtered_namespaces.remove("vim");
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} else {
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filter.filtered_namespaces.insert("vim");
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}
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});
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if let Some(editor) = self
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.active_editor
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.as_ref()
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.and_then(|editor| editor.upgrade(cx))
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{
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if self.enabled && editor.read(cx).mode() == EditorMode::Full {
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editor.update(cx, |editor, cx| {
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editor.set_cursor_shape(cursor_shape, cx);
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editor.set_clip_at_line_ends(state.clip_at_line_end(), cx);
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editor.set_input_enabled(!state.vim_controlled());
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editor.selections.line_mode = matches!(state.mode, Mode::Visual { line: true });
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let context_layer = state.keymap_context_layer();
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editor.set_keymap_context_layer::<Self>(context_layer);
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});
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} else {
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self.unhook_vim_settings(editor, cx);
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}
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}
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}
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fn unhook_vim_settings(&self, editor: ViewHandle<Editor>, cx: &mut AppContext) {
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editor.update(cx, |editor, cx| {
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editor.set_cursor_shape(CursorShape::Bar, cx);
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editor.set_clip_at_line_ends(false, cx);
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editor.set_input_enabled(true);
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editor.selections.line_mode = false;
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editor.remove_keymap_context_layer::<Self>();
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});
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}
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}
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