
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
15 lines
311 B
Rust
15 lines
311 B
Rust
use gpui::{div, Div};
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use crate::StyledExt;
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/// Horizontally stacks elements. Sets `flex()`, `flex_row()`, `items_center()`
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#[track_caller]
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pub fn h_flex() -> Div {
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div().h_flex()
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}
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/// Vertically stacks elements. Sets `flex()`, `flex_col()`
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#[track_caller]
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pub fn v_flex() -> Div {
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div().v_flex()
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}
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