
tl;dr: This adds `.block_mouse_except_scroll()` which should typically be used instead of `.occlude()` for cases when the mouse shouldn't interact with elements drawn below an element. The rationale for treating scroll events differently: * Mouse move / click / styles / tooltips are for elements the user is interacting with directly. * Mouse scroll events are about finding the current outer scroll container. Most use of `occlude` should probably be switched to this, but I figured I'd derisk this change by minimizing behavior changes to just the 3 uses of `block_mouse_except_scroll`. GPUI changes: * Added `InteractiveElement::block_mouse_except_scroll()`, and removes `stop_mouse_events_except_scroll()` * Added `Hitbox::should_handle_scroll()` to be used when handling scroll wheel events. * `Window::insert_hitbox` now takes `HitboxBehavior` instead of `occlude: bool`. - `false` for that bool is now `HitboxBehavior::Normal`. - `true` for that bool is now `HitboxBehavior::BlockMouse`. - The new mode is `HitboxBehavior::BlockMouseExceptScroll`. * Removes `Default` impl for `HitboxId` since applications should not manually create `HitboxId(0)`. Release Notes: - N/A
1374 lines
46 KiB
Rust
1374 lines
46 KiB
Rust
use crate::{
|
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AppState, CollaboratorId, FollowerState, Pane, Workspace, WorkspaceSettings,
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pane_group::element::pane_axis,
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workspace_settings::{PaneSplitDirectionHorizontal, PaneSplitDirectionVertical},
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};
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use anyhow::Result;
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use call::{ActiveCall, ParticipantLocation};
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use collections::HashMap;
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use gpui::{
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Along, AnyView, AnyWeakView, Axis, Bounds, Entity, Hsla, IntoElement, MouseButton, Pixels,
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Point, StyleRefinement, WeakEntity, Window, point, size,
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};
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use parking_lot::Mutex;
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use project::Project;
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use schemars::JsonSchema;
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use serde::Deserialize;
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use settings::Settings;
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use std::sync::Arc;
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use ui::prelude::*;
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pub const HANDLE_HITBOX_SIZE: f32 = 4.0;
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const HORIZONTAL_MIN_SIZE: f32 = 80.;
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const VERTICAL_MIN_SIZE: f32 = 100.;
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/// One or many panes, arranged in a horizontal or vertical axis due to a split.
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/// Panes have all their tabs and capabilities preserved, and can be split again or resized.
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/// Single-pane group is a regular pane.
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#[derive(Clone)]
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pub struct PaneGroup {
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pub root: Member,
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}
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|
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pub struct PaneRenderResult {
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pub element: gpui::AnyElement,
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pub contains_active_pane: bool,
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}
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impl PaneGroup {
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pub fn with_root(root: Member) -> Self {
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Self { root }
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}
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pub fn new(pane: Entity<Pane>) -> Self {
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Self {
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root: Member::Pane(pane),
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}
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}
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|
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pub fn split(
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&mut self,
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old_pane: &Entity<Pane>,
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new_pane: &Entity<Pane>,
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direction: SplitDirection,
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) -> Result<()> {
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match &mut self.root {
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Member::Pane(pane) => {
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if pane == old_pane {
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self.root = Member::new_axis(old_pane.clone(), new_pane.clone(), direction);
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Ok(())
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} else {
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anyhow::bail!("Pane not found");
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}
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}
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Member::Axis(axis) => axis.split(old_pane, new_pane, direction),
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}
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}
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pub fn bounding_box_for_pane(&self, pane: &Entity<Pane>) -> Option<Bounds<Pixels>> {
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match &self.root {
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Member::Pane(_) => None,
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Member::Axis(axis) => axis.bounding_box_for_pane(pane),
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}
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}
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pub fn pane_at_pixel_position(&self, coordinate: Point<Pixels>) -> Option<&Entity<Pane>> {
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match &self.root {
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Member::Pane(pane) => Some(pane),
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Member::Axis(axis) => axis.pane_at_pixel_position(coordinate),
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}
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}
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/// Returns:
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/// - Ok(true) if it found and removed a pane
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/// - Ok(false) if it found but did not remove the pane
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/// - Err(_) if it did not find the pane
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pub fn remove(&mut self, pane: &Entity<Pane>) -> Result<bool> {
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match &mut self.root {
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Member::Pane(_) => Ok(false),
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Member::Axis(axis) => {
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if let Some(last_pane) = axis.remove(pane)? {
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self.root = last_pane;
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}
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Ok(true)
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}
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}
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}
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pub fn resize(
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&mut self,
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pane: &Entity<Pane>,
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direction: Axis,
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amount: Pixels,
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bounds: &Bounds<Pixels>,
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) {
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match &mut self.root {
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Member::Pane(_) => {}
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Member::Axis(axis) => {
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let _ = axis.resize(pane, direction, amount, bounds);
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}
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};
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}
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pub fn reset_pane_sizes(&mut self) {
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match &mut self.root {
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Member::Pane(_) => {}
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Member::Axis(axis) => {
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let _ = axis.reset_pane_sizes();
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}
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};
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}
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pub fn swap(&mut self, from: &Entity<Pane>, to: &Entity<Pane>) {
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match &mut self.root {
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Member::Pane(_) => {}
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Member::Axis(axis) => axis.swap(from, to),
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};
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}
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pub fn render(
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&self,
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zoomed: Option<&AnyWeakView>,
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render_cx: &dyn PaneLeaderDecorator,
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window: &mut Window,
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cx: &mut App,
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) -> impl IntoElement {
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self.root.render(0, zoomed, render_cx, window, cx).element
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}
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pub fn panes(&self) -> Vec<&Entity<Pane>> {
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let mut panes = Vec::new();
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self.root.collect_panes(&mut panes);
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panes
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}
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pub fn first_pane(&self) -> Entity<Pane> {
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self.root.first_pane()
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}
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pub fn last_pane(&self) -> Entity<Pane> {
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self.root.last_pane()
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}
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pub fn find_pane_in_direction(
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&mut self,
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active_pane: &Entity<Pane>,
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direction: SplitDirection,
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cx: &App,
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) -> Option<&Entity<Pane>> {
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let bounding_box = self.bounding_box_for_pane(active_pane)?;
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let cursor = active_pane.read(cx).pixel_position_of_cursor(cx);
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let center = match cursor {
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Some(cursor) if bounding_box.contains(&cursor) => cursor,
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_ => bounding_box.center(),
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};
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let distance_to_next = crate::HANDLE_HITBOX_SIZE;
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let target = match direction {
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SplitDirection::Left => {
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Point::new(bounding_box.left() - distance_to_next.into(), center.y)
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}
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SplitDirection::Right => {
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Point::new(bounding_box.right() + distance_to_next.into(), center.y)
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}
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SplitDirection::Up => {
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Point::new(center.x, bounding_box.top() - distance_to_next.into())
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}
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SplitDirection::Down => {
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Point::new(center.x, bounding_box.bottom() + distance_to_next.into())
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}
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};
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self.pane_at_pixel_position(target)
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}
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pub fn invert_axies(&mut self) {
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self.root.invert_pane_axies();
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}
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}
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#[derive(Debug, Clone)]
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pub enum Member {
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Axis(PaneAxis),
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Pane(Entity<Pane>),
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}
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#[derive(Clone, Copy)]
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pub struct PaneRenderContext<'a> {
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pub project: &'a Entity<Project>,
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pub follower_states: &'a HashMap<CollaboratorId, FollowerState>,
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pub active_call: Option<&'a Entity<ActiveCall>>,
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pub active_pane: &'a Entity<Pane>,
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pub app_state: &'a Arc<AppState>,
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pub workspace: &'a WeakEntity<Workspace>,
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}
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#[derive(Default)]
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pub struct LeaderDecoration {
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border: Option<Hsla>,
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status_box: Option<AnyElement>,
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}
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pub trait PaneLeaderDecorator {
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fn decorate(&self, pane: &Entity<Pane>, cx: &App) -> LeaderDecoration;
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fn active_pane(&self) -> &Entity<Pane>;
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fn workspace(&self) -> &WeakEntity<Workspace>;
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}
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pub struct ActivePaneDecorator<'a> {
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active_pane: &'a Entity<Pane>,
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workspace: &'a WeakEntity<Workspace>,
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}
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impl<'a> ActivePaneDecorator<'a> {
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pub fn new(active_pane: &'a Entity<Pane>, workspace: &'a WeakEntity<Workspace>) -> Self {
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Self {
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active_pane,
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workspace,
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}
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}
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}
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impl PaneLeaderDecorator for ActivePaneDecorator<'_> {
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fn decorate(&self, _: &Entity<Pane>, _: &App) -> LeaderDecoration {
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LeaderDecoration::default()
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}
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fn active_pane(&self) -> &Entity<Pane> {
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self.active_pane
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}
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fn workspace(&self) -> &WeakEntity<Workspace> {
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self.workspace
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}
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}
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impl PaneLeaderDecorator for PaneRenderContext<'_> {
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fn decorate(&self, pane: &Entity<Pane>, cx: &App) -> LeaderDecoration {
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let follower_state = self.follower_states.iter().find_map(|(leader_id, state)| {
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if state.center_pane == *pane {
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Some((*leader_id, state))
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} else {
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None
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}
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});
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let Some((leader_id, follower_state)) = follower_state else {
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return LeaderDecoration::default();
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};
|
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|
|
let mut leader_color;
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let status_box;
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match leader_id {
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CollaboratorId::PeerId(peer_id) => {
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let Some(leader) = self.active_call.as_ref().and_then(|call| {
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let room = call.read(cx).room()?.read(cx);
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room.remote_participant_for_peer_id(peer_id)
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}) else {
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return LeaderDecoration::default();
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};
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let is_in_unshared_view = follower_state.active_view_id.is_some_and(|view_id| {
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!follower_state
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.items_by_leader_view_id
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.contains_key(&view_id)
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});
|
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|
let mut leader_join_data = None;
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let leader_status_box = match leader.location {
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ParticipantLocation::SharedProject {
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project_id: leader_project_id,
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} => {
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if Some(leader_project_id) == self.project.read(cx).remote_id() {
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is_in_unshared_view.then(|| {
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Label::new(format!(
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"{} is in an unshared pane",
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leader.user.github_login
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))
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})
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} else {
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leader_join_data = Some((leader_project_id, leader.user.id));
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Some(Label::new(format!(
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"Follow {} to their active project",
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leader.user.github_login,
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)))
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}
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}
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ParticipantLocation::UnsharedProject => Some(Label::new(format!(
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"{} is viewing an unshared Zed project",
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leader.user.github_login
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|
))),
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|
ParticipantLocation::External => Some(Label::new(format!(
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"{} is viewing a window outside of Zed",
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leader.user.github_login
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))),
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};
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status_box = leader_status_box.map(|status| {
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div()
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.absolute()
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.w_96()
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.bottom_3()
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.right_3()
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.elevation_2(cx)
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.p_1()
|
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.child(status)
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.when_some(
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leader_join_data,
|
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|this, (leader_project_id, leader_user_id)| {
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let app_state = self.app_state.clone();
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this.cursor_pointer().on_mouse_down(
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MouseButton::Left,
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move |_, _, cx| {
|
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crate::join_in_room_project(
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leader_project_id,
|
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leader_user_id,
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app_state.clone(),
|
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cx,
|
|
)
|
|
.detach_and_log_err(cx);
|
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},
|
|
)
|
|
},
|
|
)
|
|
.into_any_element()
|
|
});
|
|
leader_color = cx
|
|
.theme()
|
|
.players()
|
|
.color_for_participant(leader.participant_index.0)
|
|
.cursor;
|
|
}
|
|
CollaboratorId::Agent => {
|
|
status_box = None;
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|
leader_color = cx.theme().players().agent().cursor;
|
|
}
|
|
}
|
|
|
|
let is_in_panel = follower_state.dock_pane.is_some();
|
|
if is_in_panel {
|
|
leader_color.fade_out(0.75);
|
|
} else {
|
|
leader_color.fade_out(0.3);
|
|
}
|
|
|
|
LeaderDecoration {
|
|
status_box,
|
|
border: Some(leader_color),
|
|
}
|
|
}
|
|
|
|
fn active_pane(&self) -> &Entity<Pane> {
|
|
self.active_pane
|
|
}
|
|
|
|
fn workspace(&self) -> &WeakEntity<Workspace> {
|
|
self.workspace
|
|
}
|
|
}
|
|
|
|
impl Member {
|
|
fn new_axis(old_pane: Entity<Pane>, new_pane: Entity<Pane>, direction: SplitDirection) -> Self {
|
|
use Axis::*;
|
|
use SplitDirection::*;
|
|
|
|
let axis = match direction {
|
|
Up | Down => Vertical,
|
|
Left | Right => Horizontal,
|
|
};
|
|
|
|
let members = match direction {
|
|
Up | Left => vec![Member::Pane(new_pane), Member::Pane(old_pane)],
|
|
Down | Right => vec![Member::Pane(old_pane), Member::Pane(new_pane)],
|
|
};
|
|
|
|
Member::Axis(PaneAxis::new(axis, members))
|
|
}
|
|
|
|
fn first_pane(&self) -> Entity<Pane> {
|
|
match self {
|
|
Member::Axis(axis) => axis.members[0].first_pane(),
|
|
Member::Pane(pane) => pane.clone(),
|
|
}
|
|
}
|
|
|
|
fn last_pane(&self) -> Entity<Pane> {
|
|
match self {
|
|
Member::Axis(axis) => axis.members.last().unwrap().last_pane(),
|
|
Member::Pane(pane) => pane.clone(),
|
|
}
|
|
}
|
|
|
|
pub fn render(
|
|
&self,
|
|
basis: usize,
|
|
zoomed: Option<&AnyWeakView>,
|
|
render_cx: &dyn PaneLeaderDecorator,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> PaneRenderResult {
|
|
match self {
|
|
Member::Pane(pane) => {
|
|
if zoomed == Some(&pane.downgrade().into()) {
|
|
return PaneRenderResult {
|
|
element: div().into_any(),
|
|
contains_active_pane: false,
|
|
};
|
|
}
|
|
|
|
let decoration = render_cx.decorate(pane, cx);
|
|
let is_active = pane == render_cx.active_pane();
|
|
|
|
PaneRenderResult {
|
|
element: div()
|
|
.relative()
|
|
.flex_1()
|
|
.size_full()
|
|
.child(
|
|
AnyView::from(pane.clone())
|
|
.cached(StyleRefinement::default().v_flex().size_full()),
|
|
)
|
|
.when_some(decoration.border, |this, color| {
|
|
this.child(
|
|
div()
|
|
.absolute()
|
|
.size_full()
|
|
.left_0()
|
|
.top_0()
|
|
.border_2()
|
|
.border_color(color),
|
|
)
|
|
})
|
|
.children(decoration.status_box)
|
|
.into_any(),
|
|
contains_active_pane: is_active,
|
|
}
|
|
}
|
|
Member::Axis(axis) => axis.render(basis + 1, zoomed, render_cx, window, cx),
|
|
}
|
|
}
|
|
|
|
fn collect_panes<'a>(&'a self, panes: &mut Vec<&'a Entity<Pane>>) {
|
|
match self {
|
|
Member::Axis(axis) => {
|
|
for member in &axis.members {
|
|
member.collect_panes(panes);
|
|
}
|
|
}
|
|
Member::Pane(pane) => panes.push(pane),
|
|
}
|
|
}
|
|
|
|
fn invert_pane_axies(&mut self) {
|
|
match self {
|
|
Self::Axis(axis) => {
|
|
axis.axis = axis.axis.invert();
|
|
for member in axis.members.iter_mut() {
|
|
member.invert_pane_axies();
|
|
}
|
|
}
|
|
Self::Pane(_) => {}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub struct PaneAxis {
|
|
pub axis: Axis,
|
|
pub members: Vec<Member>,
|
|
pub flexes: Arc<Mutex<Vec<f32>>>,
|
|
pub bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
|
|
}
|
|
|
|
impl PaneAxis {
|
|
pub fn new(axis: Axis, members: Vec<Member>) -> Self {
|
|
let flexes = Arc::new(Mutex::new(vec![1.; members.len()]));
|
|
let bounding_boxes = Arc::new(Mutex::new(vec![None; members.len()]));
|
|
Self {
|
|
axis,
|
|
members,
|
|
flexes,
|
|
bounding_boxes,
|
|
}
|
|
}
|
|
|
|
pub fn load(axis: Axis, members: Vec<Member>, flexes: Option<Vec<f32>>) -> Self {
|
|
let mut flexes = flexes.unwrap_or_else(|| vec![1.; members.len()]);
|
|
if flexes.len() != members.len()
|
|
|| (flexes.iter().copied().sum::<f32>() - flexes.len() as f32).abs() >= 0.001
|
|
{
|
|
flexes = vec![1.; members.len()];
|
|
}
|
|
|
|
let flexes = Arc::new(Mutex::new(flexes));
|
|
let bounding_boxes = Arc::new(Mutex::new(vec![None; members.len()]));
|
|
Self {
|
|
axis,
|
|
members,
|
|
flexes,
|
|
bounding_boxes,
|
|
}
|
|
}
|
|
|
|
fn split(
|
|
&mut self,
|
|
old_pane: &Entity<Pane>,
|
|
new_pane: &Entity<Pane>,
|
|
direction: SplitDirection,
|
|
) -> Result<()> {
|
|
for (mut idx, member) in self.members.iter_mut().enumerate() {
|
|
match member {
|
|
Member::Axis(axis) => {
|
|
if axis.split(old_pane, new_pane, direction).is_ok() {
|
|
return Ok(());
|
|
}
|
|
}
|
|
Member::Pane(pane) => {
|
|
if pane == old_pane {
|
|
if direction.axis() == self.axis {
|
|
if direction.increasing() {
|
|
idx += 1;
|
|
}
|
|
|
|
self.members.insert(idx, Member::Pane(new_pane.clone()));
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
} else {
|
|
*member =
|
|
Member::new_axis(old_pane.clone(), new_pane.clone(), direction);
|
|
}
|
|
return Ok(());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
anyhow::bail!("Pane not found");
|
|
}
|
|
|
|
fn remove(&mut self, pane_to_remove: &Entity<Pane>) -> Result<Option<Member>> {
|
|
let mut found_pane = false;
|
|
let mut remove_member = None;
|
|
for (idx, member) in self.members.iter_mut().enumerate() {
|
|
match member {
|
|
Member::Axis(axis) => {
|
|
if let Ok(last_pane) = axis.remove(pane_to_remove) {
|
|
if let Some(last_pane) = last_pane {
|
|
*member = last_pane;
|
|
}
|
|
found_pane = true;
|
|
break;
|
|
}
|
|
}
|
|
Member::Pane(pane) => {
|
|
if pane == pane_to_remove {
|
|
found_pane = true;
|
|
remove_member = Some(idx);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if found_pane {
|
|
if let Some(idx) = remove_member {
|
|
self.members.remove(idx);
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
}
|
|
|
|
if self.members.len() == 1 {
|
|
let result = self.members.pop();
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
Ok(result)
|
|
} else {
|
|
Ok(None)
|
|
}
|
|
} else {
|
|
anyhow::bail!("Pane not found");
|
|
}
|
|
}
|
|
|
|
fn reset_pane_sizes(&self) {
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
for member in self.members.iter() {
|
|
if let Member::Axis(axis) = member {
|
|
axis.reset_pane_sizes();
|
|
}
|
|
}
|
|
}
|
|
|
|
fn resize(
|
|
&mut self,
|
|
pane: &Entity<Pane>,
|
|
axis: Axis,
|
|
amount: Pixels,
|
|
bounds: &Bounds<Pixels>,
|
|
) -> Option<bool> {
|
|
let container_size = self
|
|
.bounding_boxes
|
|
.lock()
|
|
.iter()
|
|
.filter_map(|e| *e)
|
|
.reduce(|acc, e| acc.union(&e))
|
|
.unwrap_or(*bounds)
|
|
.size;
|
|
|
|
let found_pane = self
|
|
.members
|
|
.iter()
|
|
.any(|member| matches!(member, Member::Pane(p) if p == pane));
|
|
|
|
if found_pane && self.axis != axis {
|
|
return Some(false); // pane found but this is not the correct axis direction
|
|
}
|
|
let mut found_axis_index: Option<usize> = None;
|
|
if !found_pane {
|
|
for (i, pa) in self.members.iter_mut().enumerate() {
|
|
if let Member::Axis(pa) = pa {
|
|
if let Some(done) = pa.resize(pane, axis, amount, bounds) {
|
|
if done {
|
|
return Some(true); // pane found and operations already done
|
|
} else if self.axis != axis {
|
|
return Some(false); // pane found but this is not the correct axis direction
|
|
} else {
|
|
found_axis_index = Some(i); // pane found and this is correct direction
|
|
}
|
|
}
|
|
}
|
|
}
|
|
found_axis_index?; // no pane found
|
|
}
|
|
|
|
let min_size = match axis {
|
|
Axis::Horizontal => px(HORIZONTAL_MIN_SIZE),
|
|
Axis::Vertical => px(VERTICAL_MIN_SIZE),
|
|
};
|
|
let mut flexes = self.flexes.lock();
|
|
|
|
let ix = if found_pane {
|
|
self.members.iter().position(|m| {
|
|
if let Member::Pane(p) = m {
|
|
p == pane
|
|
} else {
|
|
false
|
|
}
|
|
})
|
|
} else {
|
|
found_axis_index
|
|
};
|
|
|
|
if ix.is_none() {
|
|
return Some(true);
|
|
}
|
|
|
|
let ix = ix.unwrap_or(0);
|
|
|
|
let size = move |ix, flexes: &[f32]| {
|
|
container_size.along(axis) * (flexes[ix] / flexes.len() as f32)
|
|
};
|
|
|
|
// Don't allow resizing to less than the minimum size, if elements are already too small
|
|
if min_size - px(1.) > size(ix, flexes.as_slice()) {
|
|
return Some(true);
|
|
}
|
|
|
|
let flex_changes = |pixel_dx, target_ix, next: isize, flexes: &[f32]| {
|
|
let flex_change = flexes.len() as f32 * pixel_dx / container_size.along(axis);
|
|
let current_target_flex = flexes[target_ix] + flex_change;
|
|
let next_target_flex = flexes[(target_ix as isize + next) as usize] - flex_change;
|
|
(current_target_flex, next_target_flex)
|
|
};
|
|
|
|
let apply_changes =
|
|
|current_ix: usize, proposed_current_pixel_change: Pixels, flexes: &mut [f32]| {
|
|
let next_target_size = Pixels::max(
|
|
size(current_ix + 1, flexes) - proposed_current_pixel_change,
|
|
min_size,
|
|
);
|
|
let current_target_size = Pixels::max(
|
|
size(current_ix, flexes) + size(current_ix + 1, flexes) - next_target_size,
|
|
min_size,
|
|
);
|
|
|
|
let current_pixel_change = current_target_size - size(current_ix, flexes);
|
|
|
|
let (current_target_flex, next_target_flex) =
|
|
flex_changes(current_pixel_change, current_ix, 1, flexes);
|
|
|
|
flexes[current_ix] = current_target_flex;
|
|
flexes[current_ix + 1] = next_target_flex;
|
|
};
|
|
|
|
if ix + 1 == flexes.len() {
|
|
apply_changes(ix - 1, -1.0 * amount, flexes.as_mut_slice());
|
|
} else {
|
|
apply_changes(ix, amount, flexes.as_mut_slice());
|
|
}
|
|
Some(true)
|
|
}
|
|
|
|
fn swap(&mut self, from: &Entity<Pane>, to: &Entity<Pane>) {
|
|
for member in self.members.iter_mut() {
|
|
match member {
|
|
Member::Axis(axis) => axis.swap(from, to),
|
|
Member::Pane(pane) => {
|
|
if pane == from {
|
|
*member = Member::Pane(to.clone());
|
|
} else if pane == to {
|
|
*member = Member::Pane(from.clone())
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
fn bounding_box_for_pane(&self, pane: &Entity<Pane>) -> Option<Bounds<Pixels>> {
|
|
debug_assert!(self.members.len() == self.bounding_boxes.lock().len());
|
|
|
|
for (idx, member) in self.members.iter().enumerate() {
|
|
match member {
|
|
Member::Pane(found) => {
|
|
if pane == found {
|
|
return self.bounding_boxes.lock()[idx];
|
|
}
|
|
}
|
|
Member::Axis(axis) => {
|
|
if let Some(rect) = axis.bounding_box_for_pane(pane) {
|
|
return Some(rect);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn pane_at_pixel_position(&self, coordinate: Point<Pixels>) -> Option<&Entity<Pane>> {
|
|
debug_assert!(self.members.len() == self.bounding_boxes.lock().len());
|
|
|
|
let bounding_boxes = self.bounding_boxes.lock();
|
|
|
|
for (idx, member) in self.members.iter().enumerate() {
|
|
if let Some(coordinates) = bounding_boxes[idx] {
|
|
if coordinates.contains(&coordinate) {
|
|
return match member {
|
|
Member::Pane(found) => Some(found),
|
|
Member::Axis(axis) => axis.pane_at_pixel_position(coordinate),
|
|
};
|
|
}
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn render(
|
|
&self,
|
|
basis: usize,
|
|
zoomed: Option<&AnyWeakView>,
|
|
render_cx: &dyn PaneLeaderDecorator,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> PaneRenderResult {
|
|
debug_assert!(self.members.len() == self.flexes.lock().len());
|
|
let mut active_pane_ix = None;
|
|
let mut contains_active_pane = false;
|
|
let mut is_leaf_pane = vec![false; self.members.len()];
|
|
|
|
let rendered_children = self
|
|
.members
|
|
.iter()
|
|
.enumerate()
|
|
.map(|(ix, member)| {
|
|
match member {
|
|
Member::Pane(pane) => {
|
|
is_leaf_pane[ix] = true;
|
|
if pane == render_cx.active_pane() {
|
|
active_pane_ix = Some(ix);
|
|
contains_active_pane = true;
|
|
}
|
|
}
|
|
Member::Axis(_) => {
|
|
is_leaf_pane[ix] = false;
|
|
}
|
|
}
|
|
|
|
let result = member.render((basis + ix) * 10, zoomed, render_cx, window, cx);
|
|
if result.contains_active_pane {
|
|
contains_active_pane = true;
|
|
}
|
|
result.element.into_any_element()
|
|
})
|
|
.collect::<Vec<_>>();
|
|
|
|
let element = pane_axis(
|
|
self.axis,
|
|
basis,
|
|
self.flexes.clone(),
|
|
self.bounding_boxes.clone(),
|
|
render_cx.workspace().clone(),
|
|
)
|
|
.with_is_leaf_pane_mask(is_leaf_pane)
|
|
.children(rendered_children)
|
|
.with_active_pane(active_pane_ix)
|
|
.into_any_element();
|
|
|
|
PaneRenderResult {
|
|
element,
|
|
contains_active_pane,
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, JsonSchema)]
|
|
#[serde(rename_all = "snake_case")]
|
|
pub enum SplitDirection {
|
|
Up,
|
|
Down,
|
|
Left,
|
|
Right,
|
|
}
|
|
|
|
impl std::fmt::Display for SplitDirection {
|
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
match self {
|
|
SplitDirection::Up => write!(f, "up"),
|
|
SplitDirection::Down => write!(f, "down"),
|
|
SplitDirection::Left => write!(f, "left"),
|
|
SplitDirection::Right => write!(f, "right"),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl SplitDirection {
|
|
pub fn all() -> [Self; 4] {
|
|
[Self::Up, Self::Down, Self::Left, Self::Right]
|
|
}
|
|
|
|
pub fn vertical(cx: &mut App) -> Self {
|
|
match WorkspaceSettings::get_global(cx).pane_split_direction_vertical {
|
|
PaneSplitDirectionVertical::Left => SplitDirection::Left,
|
|
PaneSplitDirectionVertical::Right => SplitDirection::Right,
|
|
}
|
|
}
|
|
|
|
pub fn horizontal(cx: &mut App) -> Self {
|
|
match WorkspaceSettings::get_global(cx).pane_split_direction_horizontal {
|
|
PaneSplitDirectionHorizontal::Down => SplitDirection::Down,
|
|
PaneSplitDirectionHorizontal::Up => SplitDirection::Up,
|
|
}
|
|
}
|
|
|
|
pub fn edge(&self, rect: Bounds<Pixels>) -> Pixels {
|
|
match self {
|
|
Self::Up => rect.origin.y,
|
|
Self::Down => rect.bottom_left().y,
|
|
Self::Left => rect.bottom_left().x,
|
|
Self::Right => rect.bottom_right().x,
|
|
}
|
|
}
|
|
|
|
pub fn along_edge(&self, bounds: Bounds<Pixels>, length: Pixels) -> Bounds<Pixels> {
|
|
match self {
|
|
Self::Up => Bounds {
|
|
origin: bounds.origin,
|
|
size: size(bounds.size.width, length),
|
|
},
|
|
Self::Down => Bounds {
|
|
origin: point(bounds.bottom_left().x, bounds.bottom_left().y - length),
|
|
size: size(bounds.size.width, length),
|
|
},
|
|
Self::Left => Bounds {
|
|
origin: bounds.origin,
|
|
size: size(length, bounds.size.height),
|
|
},
|
|
Self::Right => Bounds {
|
|
origin: point(bounds.bottom_right().x - length, bounds.bottom_left().y),
|
|
size: size(length, bounds.size.height),
|
|
},
|
|
}
|
|
}
|
|
|
|
pub fn axis(&self) -> Axis {
|
|
match self {
|
|
Self::Up | Self::Down => Axis::Vertical,
|
|
Self::Left | Self::Right => Axis::Horizontal,
|
|
}
|
|
}
|
|
|
|
pub fn increasing(&self) -> bool {
|
|
match self {
|
|
Self::Left | Self::Up => false,
|
|
Self::Down | Self::Right => true,
|
|
}
|
|
}
|
|
}
|
|
|
|
mod element {
|
|
use std::mem;
|
|
use std::{cell::RefCell, iter, rc::Rc, sync::Arc};
|
|
|
|
use gpui::{
|
|
Along, AnyElement, App, Axis, BorderStyle, Bounds, Element, GlobalElementId,
|
|
HitboxBehavior, IntoElement, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement,
|
|
Pixels, Point, Size, Style, WeakEntity, Window, px, relative, size,
|
|
};
|
|
use gpui::{CursorStyle, Hitbox};
|
|
use parking_lot::Mutex;
|
|
use settings::Settings;
|
|
use smallvec::SmallVec;
|
|
use ui::prelude::*;
|
|
use util::ResultExt;
|
|
|
|
use crate::Workspace;
|
|
|
|
use crate::WorkspaceSettings;
|
|
|
|
use super::{HANDLE_HITBOX_SIZE, HORIZONTAL_MIN_SIZE, VERTICAL_MIN_SIZE};
|
|
|
|
const DIVIDER_SIZE: f32 = 1.0;
|
|
|
|
pub(super) fn pane_axis(
|
|
axis: Axis,
|
|
basis: usize,
|
|
flexes: Arc<Mutex<Vec<f32>>>,
|
|
bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
|
|
workspace: WeakEntity<Workspace>,
|
|
) -> PaneAxisElement {
|
|
PaneAxisElement {
|
|
axis,
|
|
basis,
|
|
flexes,
|
|
bounding_boxes,
|
|
children: SmallVec::new(),
|
|
active_pane_ix: None,
|
|
workspace,
|
|
is_leaf_pane_mask: Vec::new(),
|
|
}
|
|
}
|
|
|
|
pub struct PaneAxisElement {
|
|
axis: Axis,
|
|
basis: usize,
|
|
flexes: Arc<Mutex<Vec<f32>>>,
|
|
bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
|
|
children: SmallVec<[AnyElement; 2]>,
|
|
active_pane_ix: Option<usize>,
|
|
workspace: WeakEntity<Workspace>,
|
|
// Track which children are leaf panes (Member::Pane) vs axes (Member::Axis)
|
|
is_leaf_pane_mask: Vec<bool>,
|
|
}
|
|
|
|
pub struct PaneAxisLayout {
|
|
dragged_handle: Rc<RefCell<Option<usize>>>,
|
|
children: Vec<PaneAxisChildLayout>,
|
|
}
|
|
|
|
struct PaneAxisChildLayout {
|
|
bounds: Bounds<Pixels>,
|
|
element: AnyElement,
|
|
handle: Option<PaneAxisHandleLayout>,
|
|
is_leaf_pane: bool,
|
|
}
|
|
|
|
struct PaneAxisHandleLayout {
|
|
hitbox: Hitbox,
|
|
divider_bounds: Bounds<Pixels>,
|
|
}
|
|
|
|
impl PaneAxisElement {
|
|
pub fn with_active_pane(mut self, active_pane_ix: Option<usize>) -> Self {
|
|
self.active_pane_ix = active_pane_ix;
|
|
self
|
|
}
|
|
|
|
pub fn with_is_leaf_pane_mask(mut self, mask: Vec<bool>) -> Self {
|
|
self.is_leaf_pane_mask = mask;
|
|
self
|
|
}
|
|
|
|
fn compute_resize(
|
|
flexes: &Arc<Mutex<Vec<f32>>>,
|
|
e: &MouseMoveEvent,
|
|
ix: usize,
|
|
axis: Axis,
|
|
child_start: Point<Pixels>,
|
|
container_size: Size<Pixels>,
|
|
workspace: WeakEntity<Workspace>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
let min_size = match axis {
|
|
Axis::Horizontal => px(HORIZONTAL_MIN_SIZE),
|
|
Axis::Vertical => px(VERTICAL_MIN_SIZE),
|
|
};
|
|
let mut flexes = flexes.lock();
|
|
debug_assert!(flex_values_in_bounds(flexes.as_slice()));
|
|
|
|
let size = move |ix, flexes: &[f32]| {
|
|
container_size.along(axis) * (flexes[ix] / flexes.len() as f32)
|
|
};
|
|
|
|
// Don't allow resizing to less than the minimum size, if elements are already too small
|
|
if min_size - px(1.) > size(ix, flexes.as_slice()) {
|
|
return;
|
|
}
|
|
|
|
let mut proposed_current_pixel_change =
|
|
(e.position - child_start).along(axis) - size(ix, flexes.as_slice());
|
|
|
|
let flex_changes = |pixel_dx, target_ix, next: isize, flexes: &[f32]| {
|
|
let flex_change = pixel_dx / container_size.along(axis);
|
|
let current_target_flex = flexes[target_ix] + flex_change;
|
|
let next_target_flex = flexes[(target_ix as isize + next) as usize] - flex_change;
|
|
(current_target_flex, next_target_flex)
|
|
};
|
|
|
|
let mut successors = iter::from_fn({
|
|
let forward = proposed_current_pixel_change > px(0.);
|
|
let mut ix_offset = 0;
|
|
let len = flexes.len();
|
|
move || {
|
|
let result = if forward {
|
|
(ix + 1 + ix_offset < len).then(|| ix + ix_offset)
|
|
} else {
|
|
(ix as isize - ix_offset as isize >= 0).then(|| ix - ix_offset)
|
|
};
|
|
|
|
ix_offset += 1;
|
|
|
|
result
|
|
}
|
|
});
|
|
|
|
while proposed_current_pixel_change.abs() > px(0.) {
|
|
let Some(current_ix) = successors.next() else {
|
|
break;
|
|
};
|
|
|
|
let next_target_size = Pixels::max(
|
|
size(current_ix + 1, flexes.as_slice()) - proposed_current_pixel_change,
|
|
min_size,
|
|
);
|
|
|
|
let current_target_size = Pixels::max(
|
|
size(current_ix, flexes.as_slice()) + size(current_ix + 1, flexes.as_slice())
|
|
- next_target_size,
|
|
min_size,
|
|
);
|
|
|
|
let current_pixel_change =
|
|
current_target_size - size(current_ix, flexes.as_slice());
|
|
|
|
let (current_target_flex, next_target_flex) =
|
|
flex_changes(current_pixel_change, current_ix, 1, flexes.as_slice());
|
|
|
|
flexes[current_ix] = current_target_flex;
|
|
flexes[current_ix + 1] = next_target_flex;
|
|
|
|
proposed_current_pixel_change -= current_pixel_change;
|
|
}
|
|
|
|
workspace
|
|
.update(cx, |this, cx| this.serialize_workspace(window, cx))
|
|
.log_err();
|
|
cx.stop_propagation();
|
|
window.refresh();
|
|
}
|
|
|
|
fn layout_handle(
|
|
axis: Axis,
|
|
pane_bounds: Bounds<Pixels>,
|
|
window: &mut Window,
|
|
_cx: &mut App,
|
|
) -> PaneAxisHandleLayout {
|
|
let handle_bounds = Bounds {
|
|
origin: pane_bounds.origin.apply_along(axis, |origin| {
|
|
origin + pane_bounds.size.along(axis) - px(HANDLE_HITBOX_SIZE / 2.)
|
|
}),
|
|
size: pane_bounds
|
|
.size
|
|
.apply_along(axis, |_| px(HANDLE_HITBOX_SIZE)),
|
|
};
|
|
let divider_bounds = Bounds {
|
|
origin: pane_bounds
|
|
.origin
|
|
.apply_along(axis, |origin| origin + pane_bounds.size.along(axis)),
|
|
size: pane_bounds.size.apply_along(axis, |_| px(DIVIDER_SIZE)),
|
|
};
|
|
|
|
PaneAxisHandleLayout {
|
|
hitbox: window.insert_hitbox(handle_bounds, HitboxBehavior::Normal),
|
|
divider_bounds,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl IntoElement for PaneAxisElement {
|
|
type Element = Self;
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self
|
|
}
|
|
}
|
|
|
|
impl Element for PaneAxisElement {
|
|
type RequestLayoutState = ();
|
|
type PrepaintState = PaneAxisLayout;
|
|
|
|
fn id(&self) -> Option<ElementId> {
|
|
Some(self.basis.into())
|
|
}
|
|
|
|
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
|
|
None
|
|
}
|
|
|
|
fn request_layout(
|
|
&mut self,
|
|
_global_id: Option<&GlobalElementId>,
|
|
_inspector_id: Option<&gpui::InspectorElementId>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> (gpui::LayoutId, Self::RequestLayoutState) {
|
|
let style = Style {
|
|
flex_grow: 1.,
|
|
flex_shrink: 1.,
|
|
flex_basis: relative(0.).into(),
|
|
size: size(relative(1.).into(), relative(1.).into()),
|
|
..Style::default()
|
|
};
|
|
(window.request_layout(style, None, cx), ())
|
|
}
|
|
|
|
fn prepaint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
_inspector_id: Option<&gpui::InspectorElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
_state: &mut Self::RequestLayoutState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> PaneAxisLayout {
|
|
let dragged_handle = window.with_element_state::<Rc<RefCell<Option<usize>>>, _>(
|
|
global_id.unwrap(),
|
|
|state, _cx| {
|
|
let state = state.unwrap_or_else(|| Rc::new(RefCell::new(None)));
|
|
(state.clone(), state)
|
|
},
|
|
);
|
|
let flexes = self.flexes.lock().clone();
|
|
let len = self.children.len();
|
|
debug_assert!(flexes.len() == len);
|
|
debug_assert!(flex_values_in_bounds(flexes.as_slice()));
|
|
|
|
let active_pane_magnification = WorkspaceSettings::get(None, cx)
|
|
.active_pane_modifiers
|
|
.magnification
|
|
.and_then(|val| if val == 1.0 { None } else { Some(val) });
|
|
|
|
let total_flex = if let Some(flex) = active_pane_magnification {
|
|
self.children.len() as f32 - 1. + flex
|
|
} else {
|
|
len as f32
|
|
};
|
|
|
|
let mut origin = bounds.origin;
|
|
let space_per_flex = bounds.size.along(self.axis) / total_flex;
|
|
|
|
let mut bounding_boxes = self.bounding_boxes.lock();
|
|
bounding_boxes.clear();
|
|
|
|
let mut layout = PaneAxisLayout {
|
|
dragged_handle: dragged_handle.clone(),
|
|
children: Vec::new(),
|
|
};
|
|
for (ix, mut child) in mem::take(&mut self.children).into_iter().enumerate() {
|
|
let child_flex = active_pane_magnification
|
|
.map(|magnification| {
|
|
if self.active_pane_ix == Some(ix) {
|
|
magnification
|
|
} else {
|
|
1.
|
|
}
|
|
})
|
|
.unwrap_or_else(|| flexes[ix]);
|
|
|
|
let child_size = bounds
|
|
.size
|
|
.apply_along(self.axis, |_| space_per_flex * child_flex)
|
|
.map(|d| d.round());
|
|
|
|
let child_bounds = Bounds {
|
|
origin,
|
|
size: child_size,
|
|
};
|
|
|
|
bounding_boxes.push(Some(child_bounds));
|
|
child.layout_as_root(child_size.into(), window, cx);
|
|
child.prepaint_at(origin, window, cx);
|
|
|
|
origin = origin.apply_along(self.axis, |val| val + child_size.along(self.axis));
|
|
|
|
let is_leaf_pane = self.is_leaf_pane_mask.get(ix).copied().unwrap_or(true);
|
|
|
|
layout.children.push(PaneAxisChildLayout {
|
|
bounds: child_bounds,
|
|
element: child,
|
|
handle: None,
|
|
is_leaf_pane,
|
|
})
|
|
}
|
|
|
|
for (ix, child_layout) in layout.children.iter_mut().enumerate() {
|
|
if active_pane_magnification.is_none() && ix < len - 1 {
|
|
child_layout.handle = Some(Self::layout_handle(
|
|
self.axis,
|
|
child_layout.bounds,
|
|
window,
|
|
cx,
|
|
));
|
|
}
|
|
}
|
|
|
|
layout
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
_id: Option<&GlobalElementId>,
|
|
_inspector_id: Option<&gpui::InspectorElementId>,
|
|
bounds: gpui::Bounds<ui::prelude::Pixels>,
|
|
_: &mut Self::RequestLayoutState,
|
|
layout: &mut Self::PrepaintState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
for child in &mut layout.children {
|
|
child.element.paint(window, cx);
|
|
}
|
|
|
|
let overlay_opacity = WorkspaceSettings::get(None, cx)
|
|
.active_pane_modifiers
|
|
.inactive_opacity
|
|
.map(|val| val.clamp(0.0, 1.0))
|
|
.and_then(|val| (val <= 1.).then_some(val));
|
|
|
|
let mut overlay_background = cx.theme().colors().editor_background;
|
|
if let Some(opacity) = overlay_opacity {
|
|
overlay_background.fade_out(opacity);
|
|
}
|
|
|
|
let overlay_border = WorkspaceSettings::get(None, cx)
|
|
.active_pane_modifiers
|
|
.border_size
|
|
.and_then(|val| (val >= 0.).then_some(val));
|
|
|
|
for (ix, child) in &mut layout.children.iter_mut().enumerate() {
|
|
if overlay_opacity.is_some() || overlay_border.is_some() {
|
|
// the overlay has to be painted in origin+1px with size width-1px
|
|
// in order to accommodate the divider between panels
|
|
let overlay_bounds = Bounds {
|
|
origin: child
|
|
.bounds
|
|
.origin
|
|
.apply_along(Axis::Horizontal, |val| val + Pixels(1.)),
|
|
size: child
|
|
.bounds
|
|
.size
|
|
.apply_along(Axis::Horizontal, |val| val - Pixels(1.)),
|
|
};
|
|
|
|
if overlay_opacity.is_some()
|
|
&& child.is_leaf_pane
|
|
&& self.active_pane_ix != Some(ix)
|
|
{
|
|
window.paint_quad(gpui::fill(overlay_bounds, overlay_background));
|
|
}
|
|
|
|
if let Some(border) = overlay_border {
|
|
if self.active_pane_ix == Some(ix) && child.is_leaf_pane {
|
|
window.paint_quad(gpui::quad(
|
|
overlay_bounds,
|
|
0.,
|
|
gpui::transparent_black(),
|
|
border,
|
|
cx.theme().colors().border_selected,
|
|
BorderStyle::Solid,
|
|
));
|
|
}
|
|
}
|
|
}
|
|
|
|
if let Some(handle) = child.handle.as_mut() {
|
|
let cursor_style = match self.axis {
|
|
Axis::Vertical => CursorStyle::ResizeRow,
|
|
Axis::Horizontal => CursorStyle::ResizeColumn,
|
|
};
|
|
window.set_cursor_style(cursor_style, Some(&handle.hitbox));
|
|
window.paint_quad(gpui::fill(
|
|
handle.divider_bounds,
|
|
cx.theme().colors().pane_group_border,
|
|
));
|
|
|
|
window.on_mouse_event({
|
|
let dragged_handle = layout.dragged_handle.clone();
|
|
let flexes = self.flexes.clone();
|
|
let workspace = self.workspace.clone();
|
|
let handle_hitbox = handle.hitbox.clone();
|
|
move |e: &MouseDownEvent, phase, window, cx| {
|
|
if phase.bubble() && handle_hitbox.is_hovered(window) {
|
|
dragged_handle.replace(Some(ix));
|
|
if e.click_count >= 2 {
|
|
let mut borrow = flexes.lock();
|
|
*borrow = vec![1.; borrow.len()];
|
|
workspace
|
|
.update(cx, |this, cx| this.serialize_workspace(window, cx))
|
|
.log_err();
|
|
|
|
window.refresh();
|
|
}
|
|
cx.stop_propagation();
|
|
}
|
|
}
|
|
});
|
|
window.on_mouse_event({
|
|
let workspace = self.workspace.clone();
|
|
let dragged_handle = layout.dragged_handle.clone();
|
|
let flexes = self.flexes.clone();
|
|
let child_bounds = child.bounds;
|
|
let axis = self.axis;
|
|
move |e: &MouseMoveEvent, phase, window, cx| {
|
|
let dragged_handle = dragged_handle.borrow();
|
|
if phase.bubble() && *dragged_handle == Some(ix) {
|
|
Self::compute_resize(
|
|
&flexes,
|
|
e,
|
|
ix,
|
|
axis,
|
|
child_bounds.origin,
|
|
bounds.size,
|
|
workspace.clone(),
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
window.on_mouse_event({
|
|
let dragged_handle = layout.dragged_handle.clone();
|
|
move |_: &MouseUpEvent, phase, _window, _cx| {
|
|
if phase.bubble() {
|
|
dragged_handle.replace(None);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
impl ParentElement for PaneAxisElement {
|
|
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
|
self.children.extend(elements)
|
|
}
|
|
}
|
|
|
|
fn flex_values_in_bounds(flexes: &[f32]) -> bool {
|
|
(flexes.iter().copied().sum::<f32>() - flexes.len() as f32).abs() < 0.001
|
|
}
|
|
}
|