ZIm/crates/gpui/src/keymap_matcher/binding.rs
Mikayla Maki 926b59b15d Fixed a bug where the command palette wouldn't check the keymap context when showing available actions
Fixed a bug where context menus wouldn't show action keystrokes
WIP Fixing a bug where tooltips won't show action keystrokes

Co-Authored-By: Max <max@zed.dev>
2023-02-06 15:42:14 -08:00

104 lines
2.7 KiB
Rust

use anyhow::Result;
use smallvec::SmallVec;
use crate::Action;
use super::{KeymapContext, KeymapContextPredicate, Keystroke};
pub struct Binding {
action: Box<dyn Action>,
keystrokes: Option<SmallVec<[Keystroke; 2]>>,
context_predicate: Option<KeymapContextPredicate>,
}
impl Binding {
pub fn new<A: Action>(keystrokes: &str, action: A, context: Option<&str>) -> Self {
Self::load(keystrokes, Box::new(action), context).unwrap()
}
pub fn load(keystrokes: &str, action: Box<dyn Action>, context: Option<&str>) -> Result<Self> {
let context = if let Some(context) = context {
Some(KeymapContextPredicate::parse(context)?)
} else {
None
};
let keystrokes = if keystrokes == "*" {
None // Catch all context
} else {
Some(
keystrokes
.split_whitespace()
.map(Keystroke::parse)
.collect::<Result<_>>()?,
)
};
Ok(Self {
keystrokes,
action,
context_predicate: context,
})
}
pub fn match_context(&self, contexts: &[KeymapContext]) -> bool {
self.context_predicate
.as_ref()
.map(|predicate| predicate.eval(contexts))
.unwrap_or(true)
}
pub fn match_keys_and_context(
&self,
pending_keystrokes: &Vec<Keystroke>,
contexts: &[KeymapContext],
) -> BindingMatchResult {
if self
.keystrokes
.as_ref()
.map(|keystrokes| keystrokes.starts_with(&pending_keystrokes))
.unwrap_or(true)
&& self.match_context(contexts)
{
// If the binding is completed, push it onto the matches list
if self
.keystrokes
.as_ref()
.map(|keystrokes| keystrokes.len() == pending_keystrokes.len())
.unwrap_or(true)
{
BindingMatchResult::Complete(self.action.boxed_clone())
} else {
BindingMatchResult::Partial
}
} else {
BindingMatchResult::Fail
}
}
pub fn keystrokes_for_action(
&self,
action: &dyn Action,
contexts: &[KeymapContext],
) -> Option<SmallVec<[Keystroke; 2]>> {
if self.action.eq(action) && self.match_context(contexts) {
self.keystrokes.clone()
} else {
None
}
}
pub fn keystrokes(&self) -> Option<&[Keystroke]> {
self.keystrokes.as_deref()
}
pub fn action(&self) -> &dyn Action {
self.action.as_ref()
}
}
pub enum BindingMatchResult {
Complete(Box<dyn Action>),
Partial,
Fail,
}