ZIm/crates/ui/src/components/editor_pane.rs
Marshall Bowers 9e1f7c4c18
Mainline GPUI2 UI work (#3079)
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
2023-10-02 18:20:47 -04:00

60 lines
1.7 KiB
Rust

use std::marker::PhantomData;
use std::path::PathBuf;
use crate::prelude::*;
use crate::{v_stack, Breadcrumb, Buffer, Icon, IconButton, Symbol, Tab, TabBar, Toolbar};
pub struct Editor {
pub tabs: Vec<Tab>,
pub path: PathBuf,
pub symbols: Vec<Symbol>,
pub buffer: Buffer,
}
#[derive(Element)]
pub struct EditorPane<V: 'static> {
view_type: PhantomData<V>,
editor: Editor,
}
impl<V: 'static> EditorPane<V> {
pub fn new(editor: Editor) -> Self {
Self {
view_type: PhantomData,
editor,
}
}
fn render(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
struct LeftItemsPayload {
path: PathBuf,
symbols: Vec<Symbol>,
}
v_stack()
.w_full()
.h_full()
.flex_1()
.child(TabBar::new(self.editor.tabs.clone()))
.child(Toolbar::new(
|_, payload| {
let payload = payload.downcast_ref::<LeftItemsPayload>().unwrap();
vec![Breadcrumb::new(payload.path.clone(), payload.symbols.clone()).into_any()]
},
Box::new(LeftItemsPayload {
path: self.editor.path.clone(),
symbols: self.editor.symbols.clone(),
}),
|_, _| {
vec![
IconButton::new(Icon::InlayHint).into_any(),
IconButton::new(Icon::MagnifyingGlass).into_any(),
IconButton::new(Icon::MagicWand).into_any(),
]
},
Box::new(()),
))
.child(self.editor.buffer.clone())
}
}