Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor.
https://zed.dev
![]() Fixes https://github.com/zed-industries/zed/issues/21972 This fixes two bugs: **Bug 1**: this bug caused us to only ever load a single environment in a multi-worktree project, thanks to this line: ```rust if let Some(task) = self.get_environment_task.as_ref() ``` We'd only ever run a single task per project, which is wrong. What does code does is to cache the tasks per `worktree_id`, which means we don't even need to cache the environments again, since we can just cache the `Shared<Task<...>>`. **Bug 2**: we assumed that every `worktree_abs_path` is a directory, which lead to `Failed to run direnv` log messages when opening a project that had a worktree with a single file open (easy to reproduce: open a normal project, open your settings, close Zed, reopen it — the settings faile caused environments to not load) It's fixed by checking whether the `worktree_abs_path` is an absolute directory. Since this is always running locally, it's fine to use `smol::fs` here instead of using our `Fs`. Release Notes: - Fixed shell environments not being loaded properly to be used by language servers and terminals in case a project had multiple worktrees. - Fixed `Failed to run direnv` messages showing up in case Zed restored a window that contained a worktree with a single file. https://github.com/zed-industries/zed/issues/21972 |
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.cargo | ||
.cloudflare | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
legal | ||
nix | ||
script | ||
tooling/xtask | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
clippy.toml | ||
CODE_OF_CONDUCT.md | ||
compose.yml | ||
CONTRIBUTING.md | ||
Cross.toml | ||
debug.plist | ||
default.nix | ||
docker-compose.sql | ||
Dockerfile-collab | ||
Dockerfile-collab.dockerignore | ||
Dockerfile-cross | ||
Dockerfile-cross.dockerignore | ||
Dockerfile-distros | ||
Dockerfile-distros.dockerignore | ||
flake.lock | ||
flake.nix | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
Procfile.postgrest | ||
README.md | ||
renovate.json | ||
rust-toolchain.toml | ||
shell.nix | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.