91 lines
2.2 KiB
Rust
91 lines
2.2 KiB
Rust
use gpui::AnyElement;
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use smallvec::SmallVec;
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use crate::prelude::*;
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#[derive(Default, Debug, PartialEq, Eq, Clone, Copy)]
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pub enum ToastOrigin {
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#[default]
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Bottom,
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BottomRight,
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}
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/// Don't use toast directly:
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///
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/// - For messages with a required action, use a `NotificationToast`.
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/// - For messages that convey information, use a `StatusToast`.
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///
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/// A toast is a small, temporary window that appears to show a message to the user
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/// or indicate a required action.
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///
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/// Toasts should not persist on the screen for more than a few seconds unless
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/// they are actively showing the a process in progress.
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///
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/// Only one toast may be visible at a time.
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#[derive(Component)]
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pub struct Toast<V: 'static> {
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origin: ToastOrigin,
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children: SmallVec<[AnyElement<V>; 2]>,
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}
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impl<V: 'static> Toast<V> {
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pub fn new(origin: ToastOrigin) -> Self {
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Self {
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origin,
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children: SmallVec::new(),
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}
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}
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fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
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let mut div = div();
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if self.origin == ToastOrigin::Bottom {
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div = div.right_1_2();
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} else {
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div = div.right_2();
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}
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div.z_index(5)
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.absolute()
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.bottom_9()
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.flex()
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.py_1()
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.px_1p5()
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.rounded_lg()
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.shadow_md()
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.overflow_hidden()
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.bg(cx.theme().colors().elevated_surface_background)
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.children(self.children)
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}
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}
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impl<V: 'static> ParentElement<V> for Toast<V> {
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
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&mut self.children
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}
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}
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#[cfg(feature = "stories")]
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pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use gpui::{Div, Render};
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use crate::{Label, Story};
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use super::*;
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pub struct ToastStory;
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impl Render for ToastStory {
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<_, Toast<Self>>(cx))
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.child(Story::label(cx, "Default"))
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.child(Toast::new(ToastOrigin::Bottom).child(Label::new("label")))
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}
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}
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}
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