439 lines
15 KiB
Rust
439 lines
15 KiB
Rust
//todo!(linux) remove
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#[allow(unused)]
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use crate::{point, size, FontStyle, FontWeight, Point, ShapedGlyph};
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use crate::{
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Bounds, DevicePixels, Font, FontFeatures, FontId, FontMetrics, FontRun, GlyphId, LineLayout,
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Pixels, PlatformTextSystem, RenderGlyphParams, SharedString, Size,
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};
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use anyhow::Ok;
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use anyhow::Result;
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use anyhow::{anyhow, Context};
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use collections::HashMap;
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use cosmic_text::fontdb::Query;
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use cosmic_text::{
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Attrs, AttrsList, BufferLine, CacheKey, Family, Font as CosmicTextFont, FontSystem, SwashCache,
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};
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use parking_lot::{RwLock, RwLockUpgradableReadGuard};
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use pathfinder_geometry::rect::RectF;
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use pathfinder_geometry::rect::RectI;
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use pathfinder_geometry::vector::{Vector2F, Vector2I};
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use smallvec::SmallVec;
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use std::{borrow::Cow, sync::Arc};
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pub(crate) struct LinuxTextSystem(RwLock<LinuxTextSystemState>);
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struct LinuxTextSystemState {
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swash_cache: SwashCache,
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font_system: FontSystem,
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fonts: Vec<Arc<CosmicTextFont>>,
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font_selections: HashMap<Font, FontId>,
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font_ids_by_family_name: HashMap<SharedString, SmallVec<[FontId; 4]>>,
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postscript_names_by_font_id: HashMap<FontId, String>,
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}
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impl LinuxTextSystem {
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pub(crate) fn new() -> Self {
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let mut font_system = FontSystem::new();
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// todo!(linux) make font loading non-blocking
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font_system.db_mut().load_system_fonts();
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Self(RwLock::new(LinuxTextSystemState {
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font_system,
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swash_cache: SwashCache::new(),
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fonts: Vec::new(),
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font_selections: HashMap::default(),
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// font_ids_by_postscript_name: HashMap::default(),
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font_ids_by_family_name: HashMap::default(),
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postscript_names_by_font_id: HashMap::default(),
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}))
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}
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}
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impl Default for LinuxTextSystem {
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fn default() -> Self {
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Self::new()
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}
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}
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#[allow(unused)]
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impl PlatformTextSystem for LinuxTextSystem {
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fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
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self.0.write().add_fonts(fonts)
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}
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// todo!(linux) ensure that this integrates with platform font loading
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// do we need to do more than call load_system_fonts()?
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fn all_font_names(&self) -> Vec<String> {
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self.0
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.read()
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.font_system
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.db()
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.faces()
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.map(|face| face.post_script_name.clone())
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.collect()
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}
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// todo!(linux)
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fn all_font_families(&self) -> Vec<String> {
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Vec::new()
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}
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fn font_id(&self, font: &Font) -> Result<FontId> {
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// todo!(linux): Do we need to use CosmicText's Font APIs? Can we consolidate this to use font_kit?
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let lock = self.0.upgradable_read();
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if let Some(font_id) = lock.font_selections.get(font) {
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Ok(*font_id)
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} else {
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let mut lock = RwLockUpgradableReadGuard::upgrade(lock);
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let candidates = if let Some(font_ids) = lock.font_ids_by_family_name.get(&font.family)
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{
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font_ids.as_slice()
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} else {
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let font_ids = lock.load_family(&font.family, font.features)?;
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lock.font_ids_by_family_name
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.insert(font.family.clone(), font_ids);
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lock.font_ids_by_family_name[&font.family].as_ref()
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};
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let id = lock
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.font_system
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.db()
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.query(&Query {
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families: &[Family::Name(&font.family)],
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weight: font.weight.into(),
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style: font.style.into(),
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stretch: Default::default(),
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})
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.context("no font")?;
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let font_id = if let Some(font_id) = lock.fonts.iter().position(|font| font.id() == id)
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{
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FontId(font_id)
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} else {
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// Font isn't in fonts so add it there, this is because we query all the fonts in the db
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// and maybe we haven't loaded it yet
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let font_id = FontId(lock.fonts.len());
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let font = lock.font_system.get_font(id).unwrap();
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lock.fonts.push(font);
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font_id
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};
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lock.font_selections.insert(font.clone(), font_id);
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Ok(font_id)
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}
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}
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fn font_metrics(&self, font_id: FontId) -> FontMetrics {
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let metrics = self.0.read().fonts[font_id.0].as_swash().metrics(&[]);
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FontMetrics {
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units_per_em: metrics.units_per_em as u32,
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ascent: metrics.ascent,
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descent: -metrics.descent, // todo!(linux) confirm this is correct
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line_gap: metrics.leading,
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underline_position: metrics.underline_offset,
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underline_thickness: metrics.stroke_size,
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cap_height: metrics.cap_height,
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x_height: metrics.x_height,
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// todo!(linux): Compute this correctly
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bounding_box: Bounds {
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origin: point(0.0, 0.0),
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size: size(metrics.max_width, metrics.ascent + metrics.descent),
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},
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}
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}
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fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>> {
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let lock = self.0.read();
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let metrics = lock.fonts[font_id.0].as_swash().metrics(&[]);
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let glyph_metrics = lock.fonts[font_id.0].as_swash().glyph_metrics(&[]);
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let glyph_id = glyph_id.0 as u16;
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// todo!(linux): Compute this correctly
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// see https://github.com/servo/font-kit/blob/master/src/loaders/freetype.rs#L614-L620
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Ok(Bounds {
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origin: point(0.0, 0.0),
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size: size(
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glyph_metrics.advance_width(glyph_id),
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glyph_metrics.advance_height(glyph_id),
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),
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})
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}
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fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
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self.0.read().advance(font_id, glyph_id)
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}
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fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId> {
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self.0.read().glyph_for_char(font_id, ch)
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}
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fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
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self.0.write().raster_bounds(params)
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}
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fn rasterize_glyph(
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&self,
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params: &RenderGlyphParams,
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raster_bounds: Bounds<DevicePixels>,
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) -> Result<(Size<DevicePixels>, Vec<u8>)> {
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self.0.write().rasterize_glyph(params, raster_bounds)
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}
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fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout {
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self.0.write().layout_line(text, font_size, runs)
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}
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// todo!(linux) Confirm that this has been superseded by the LineWrapper
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fn wrap_line(
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&self,
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text: &str,
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font_id: FontId,
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font_size: Pixels,
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width: Pixels,
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) -> Vec<usize> {
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unimplemented!()
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}
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}
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impl LinuxTextSystemState {
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fn add_fonts(&mut self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
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let db = self.font_system.db_mut();
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for bytes in fonts {
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match bytes {
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Cow::Borrowed(embedded_font) => {
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db.load_font_data(embedded_font.to_vec());
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}
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Cow::Owned(bytes) => {
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db.load_font_data(bytes);
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}
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}
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}
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Ok(())
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}
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fn load_family(
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&mut self,
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name: &SharedString,
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_features: FontFeatures,
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) -> Result<SmallVec<[FontId; 4]>> {
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let mut font_ids = SmallVec::new();
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let family = self
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.font_system
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.get_font_matches(Attrs::new().family(cosmic_text::Family::Name(name)));
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for font in family.as_ref() {
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let font = self.font_system.get_font(*font).unwrap();
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if font.as_swash().charmap().map('m') == 0 {
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self.font_system.db_mut().remove_face(font.id());
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continue;
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};
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let font_id = FontId(self.fonts.len());
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font_ids.push(font_id);
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self.fonts.push(font);
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}
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Ok(font_ids)
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}
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fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
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let width = self.fonts[font_id.0]
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.as_swash()
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.glyph_metrics(&[])
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.advance_width(glyph_id.0 as u16);
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let height = self.fonts[font_id.0]
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.as_swash()
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.glyph_metrics(&[])
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.advance_height(glyph_id.0 as u16);
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Ok(Size { width, height })
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}
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fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId> {
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let glyph_id = self.fonts[font_id.0].as_swash().charmap().map(ch);
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if glyph_id == 0 {
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None
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} else {
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Some(GlyphId(glyph_id.into()))
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}
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}
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fn is_emoji(&self, font_id: FontId) -> bool {
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// todo!(linux): implement this correctly
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self.postscript_names_by_font_id
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.get(&font_id)
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.map_or(false, |postscript_name| {
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postscript_name == "AppleColorEmoji"
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})
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}
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// todo!(linux) both raster functions have problems because I am not sure this is the correct mapping from cosmic text to gpui system
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fn raster_bounds(&mut self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
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let font = &self.fonts[params.font_id.0];
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let font_system = &mut self.font_system;
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let image = self
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.swash_cache
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.get_image(
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font_system,
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CacheKey::new(
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font.id(),
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params.glyph_id.0 as u16,
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(params.font_size * params.scale_factor).into(),
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(0.0, 0.0),
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)
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.0,
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)
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.clone()
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.unwrap();
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Ok(Bounds {
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origin: point(image.placement.left.into(), (-image.placement.top).into()),
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size: size(image.placement.width.into(), image.placement.height.into()),
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})
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}
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fn rasterize_glyph(
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&mut self,
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params: &RenderGlyphParams,
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glyph_bounds: Bounds<DevicePixels>,
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) -> Result<(Size<DevicePixels>, Vec<u8>)> {
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if glyph_bounds.size.width.0 == 0 || glyph_bounds.size.height.0 == 0 {
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Err(anyhow!("glyph bounds are empty"))
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} else {
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// todo!(linux) handle subpixel variants
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let bitmap_size = glyph_bounds.size;
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let font = &self.fonts[params.font_id.0];
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let font_system = &mut self.font_system;
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let image = self
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.swash_cache
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.get_image(
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font_system,
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CacheKey::new(
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font.id(),
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params.glyph_id.0 as u16,
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(params.font_size * params.scale_factor).into(),
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(0.0, 0.0),
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)
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.0,
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)
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.clone()
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.unwrap();
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Ok((bitmap_size, image.data))
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}
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}
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// todo!(linux) This is all a quick first pass, maybe we should be using cosmic_text::Buffer
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fn layout_line(&mut self, text: &str, font_size: Pixels, font_runs: &[FontRun]) -> LineLayout {
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let mut attrs_list = AttrsList::new(Attrs::new());
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let mut offs = 0;
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for run in font_runs {
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// todo!(linux) We need to check we are doing utf properly
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let font = &self.fonts[run.font_id.0];
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let font = self.font_system.db().face(font.id()).unwrap();
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attrs_list.add_span(
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offs..offs + run.len,
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Attrs::new()
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.family(Family::Name(&font.families.first().unwrap().0))
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.stretch(font.stretch)
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.style(font.style)
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.weight(font.weight),
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);
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offs += run.len;
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}
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let mut line = BufferLine::new(text, attrs_list, cosmic_text::Shaping::Advanced);
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let layout = line.layout(
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&mut self.font_system,
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font_size.0,
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f32::MAX, // todo!(linux) we don't have a width cause this should technically not be wrapped I believe
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cosmic_text::Wrap::None,
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);
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let mut runs = Vec::new();
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// todo!(linux) what I think can happen is layout returns possibly multiple lines which means we should be probably working with it higher up in the text rendering
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let layout = layout.first().unwrap();
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for glyph in &layout.glyphs {
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let font_id = glyph.font_id;
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let font_id = FontId(
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self.fonts
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.iter()
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.position(|font| font.id() == font_id)
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.unwrap(),
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);
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let mut glyphs = SmallVec::new();
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// todo!(linux) this is definitely wrong, each glyph in glyphs from cosmic-text is a cluster with one glyph, ShapedRun takes a run of glyphs with the same font and direction
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glyphs.push(ShapedGlyph {
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id: GlyphId(glyph.glyph_id as u32),
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position: point((glyph.x).into(), glyph.y.into()),
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index: glyph.start,
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is_emoji: self.is_emoji(font_id),
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});
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runs.push(crate::ShapedRun { font_id, glyphs });
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}
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LineLayout {
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font_size,
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width: layout.w.into(),
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ascent: layout.max_ascent.into(),
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descent: layout.max_descent.into(),
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runs,
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len: text.len(),
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}
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}
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}
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impl From<RectF> for Bounds<f32> {
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fn from(rect: RectF) -> Self {
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Bounds {
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origin: point(rect.origin_x(), rect.origin_y()),
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size: size(rect.width(), rect.height()),
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}
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}
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}
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impl From<RectI> for Bounds<DevicePixels> {
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fn from(rect: RectI) -> Self {
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Bounds {
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origin: point(DevicePixels(rect.origin_x()), DevicePixels(rect.origin_y())),
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size: size(DevicePixels(rect.width()), DevicePixels(rect.height())),
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}
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}
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}
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impl From<Vector2I> for Size<DevicePixels> {
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fn from(value: Vector2I) -> Self {
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size(value.x().into(), value.y().into())
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}
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}
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impl From<RectI> for Bounds<i32> {
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fn from(rect: RectI) -> Self {
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Bounds {
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origin: point(rect.origin_x(), rect.origin_y()),
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size: size(rect.width(), rect.height()),
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}
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}
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}
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impl From<Point<u32>> for Vector2I {
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fn from(size: Point<u32>) -> Self {
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Vector2I::new(size.x as i32, size.y as i32)
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}
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}
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impl From<Vector2F> for Size<f32> {
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fn from(vec: Vector2F) -> Self {
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size(vec.x(), vec.y())
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}
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}
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impl From<FontWeight> for cosmic_text::Weight {
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fn from(value: FontWeight) -> Self {
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cosmic_text::Weight(value.0 as u16)
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}
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}
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impl From<FontStyle> for cosmic_text::Style {
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fn from(style: FontStyle) -> Self {
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match style {
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FontStyle::Normal => cosmic_text::Style::Normal,
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FontStyle::Italic => cosmic_text::Style::Italic,
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FontStyle::Oblique => cosmic_text::Style::Oblique,
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}
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}
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}
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