ZIm/crates/gpui/src/elements/div.rs
Jason Lee a092ff0c4f
gpui: Add opacity to support transparency of the entire element (#17132)
Release Notes:

- N/A

---

Add this for let GPUI element to support fade in-out animation.

## Platform test

- [x] macOS
- [x] blade `cargo run -p gpui --example opacity --features macos-blade`

## Usage

```rs
div()
    .opacity(0.5)
    .bg(gpui::black())
    .text_color(gpui::black())
    .child("Hello world")
```

This will apply the `opacity` it self and all children to use `opacity`
value to render colors.

## Example

```
cargo run -p gpui --example opacity
cargo run -p gpui --example opacity --features macos-blade
```

<img width="612" alt="image"
src="https://github.com/user-attachments/assets/f1da87ed-31f5-4b55-a023-39e8ee1ba349">
2024-09-04 12:53:45 +02:00

2575 lines
99 KiB
Rust

//! Div is the central, reusable element that most GPUI trees will be built from.
//! It functions as a container for other elements, and provides a number of
//! useful features for laying out and styling its children as well as binding
//! mouse events and action handlers. It is meant to be similar to the HTML `<div>`
//! element, but for GPUI.
//!
//! # Build your own div
//!
//! GPUI does not directly provide APIs for stateful, multi step events like `click`
//! and `drag`. We want GPUI users to be able to build their own abstractions for
//! their own needs. However, as a UI framework, we're also obliged to provide some
//! building blocks to make the process of building your own elements easier.
//! For this we have the [`Interactivity`] and the [`StyleRefinement`] structs, as well
//! as several associated traits. Together, these provide the full suite of Dom-like events
//! and Tailwind-like styling that you can use to build your own custom elements. Div is
//! constructed by combining these two systems into an all-in-one element.
use crate::{
point, px, size, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, Bounds,
ClickEvent, DispatchPhase, Element, ElementId, FocusHandle, Global, GlobalElementId, Hitbox,
HitboxId, IntoElement, IsZero, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId,
ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
ParentElement, Pixels, Point, Render, ScrollWheelEvent, SharedString, Size, Style,
StyleRefinement, Styled, Task, TooltipId, View, Visibility, WindowContext,
};
use collections::HashMap;
use refineable::Refineable;
use smallvec::SmallVec;
use std::{
any::{Any, TypeId},
cell::RefCell,
cmp::Ordering,
fmt::Debug,
marker::PhantomData,
mem,
ops::DerefMut,
rc::Rc,
time::Duration,
};
use taffy::style::Overflow;
use util::ResultExt;
const DRAG_THRESHOLD: f64 = 2.;
pub(crate) const TOOLTIP_DELAY: Duration = Duration::from_millis(500);
/// The styling information for a given group.
pub struct GroupStyle {
/// The identifier for this group.
pub group: SharedString,
/// The specific style refinement that this group would apply
/// to its children.
pub style: Box<StyleRefinement>,
}
/// An event for when a drag is moving over this element, with the given state type.
pub struct DragMoveEvent<T> {
/// The mouse move event that triggered this drag move event.
pub event: MouseMoveEvent,
/// The bounds of this element.
pub bounds: Bounds<Pixels>,
drag: PhantomData<T>,
}
impl<T: 'static> DragMoveEvent<T> {
/// Returns the drag state for this event.
pub fn drag<'b>(&self, cx: &'b AppContext) -> &'b T {
cx.active_drag
.as_ref()
.and_then(|drag| drag.value.downcast_ref::<T>())
.expect("DragMoveEvent is only valid when the stored active drag is of the same type.")
}
}
impl Interactivity {
/// Bind the given callback to the mouse down event for the given mouse button, during the bubble phase
/// The imperative API equivalent of [`InteractiveElement::on_mouse_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to the view state from this callback.
pub fn on_mouse_down(
&mut self,
button: MouseButton,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) {
self.mouse_down_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Bubble && event.button == button && hitbox.is_hovered(cx)
{
(listener)(event, cx)
}
}));
}
/// Bind the given callback to the mouse down event for any button, during the capture phase
/// The imperative API equivalent of [`InteractiveElement::capture_any_mouse_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn capture_any_mouse_down(
&mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) {
self.mouse_down_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Capture && hitbox.is_hovered(cx) {
(listener)(event, cx)
}
}));
}
/// Bind the given callback to the mouse down event for any button, during the bubble phase
/// the imperative API equivalent to [`InteractiveElement::on_any_mouse_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_any_mouse_down(
&mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) {
self.mouse_down_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
(listener)(event, cx)
}
}));
}
/// Bind the given callback to the mouse up event for the given button, during the bubble phase
/// the imperative API equivalent to [`InteractiveElement::on_mouse_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_mouse_up(
&mut self,
button: MouseButton,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) {
self.mouse_up_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Bubble && event.button == button && hitbox.is_hovered(cx)
{
(listener)(event, cx)
}
}));
}
/// Bind the given callback to the mouse up event for any button, during the capture phase
/// the imperative API equivalent to [`InteractiveElement::capture_any_mouse_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn capture_any_mouse_up(
&mut self,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) {
self.mouse_up_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Capture && hitbox.is_hovered(cx) {
(listener)(event, cx)
}
}));
}
/// Bind the given callback to the mouse up event for any button, during the bubble phase
/// the imperative API equivalent to [`Interactivity::on_any_mouse_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_any_mouse_up(
&mut self,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) {
self.mouse_up_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
(listener)(event, cx)
}
}));
}
/// Bind the given callback to the mouse down event, on any button, during the capture phase,
/// when the mouse is outside of the bounds of this element.
/// The imperative API equivalent to [`InteractiveElement::on_mouse_down_out`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_mouse_down_out(
&mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) {
self.mouse_down_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Capture && !hitbox.contains(&cx.mouse_position()) {
(listener)(event, cx)
}
}));
}
/// Bind the given callback to the mouse up event, for the given button, during the capture phase,
/// when the mouse is outside of the bounds of this element.
/// The imperative API equivalent to [`InteractiveElement::on_mouse_up_out`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_mouse_up_out(
&mut self,
button: MouseButton,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) {
self.mouse_up_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Capture
&& event.button == button
&& !hitbox.is_hovered(cx)
{
(listener)(event, cx);
}
}));
}
/// Bind the given callback to the mouse move event, during the bubble phase
/// The imperative API equivalent to [`InteractiveElement::on_mouse_move`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_mouse_move(
&mut self,
listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
) {
self.mouse_move_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
(listener)(event, cx);
}
}));
}
/// Bind the given callback to the mouse drag event of the given type. Note that this
/// will be called for all move events, inside or outside of this element, as long as the
/// drag was started with this element under the mouse. Useful for implementing draggable
/// UIs that don't conform to a drag and drop style interaction, like resizing.
/// The imperative API equivalent to [`InteractiveElement::on_drag_move`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_drag_move<T>(
&mut self,
listener: impl Fn(&DragMoveEvent<T>, &mut WindowContext) + 'static,
) where
T: 'static,
{
self.mouse_move_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Capture
&& cx
.active_drag
.as_ref()
.is_some_and(|drag| drag.value.as_ref().type_id() == TypeId::of::<T>())
{
(listener)(
&DragMoveEvent {
event: event.clone(),
bounds: hitbox.bounds,
drag: PhantomData,
},
cx,
);
}
}));
}
/// Bind the given callback to scroll wheel events during the bubble phase
/// The imperative API equivalent to [`InteractiveElement::on_scroll_wheel`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_scroll_wheel(
&mut self,
listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
) {
self.scroll_wheel_listeners
.push(Box::new(move |event, phase, hitbox, cx| {
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
(listener)(event, cx);
}
}));
}
/// Bind the given callback to an action dispatch during the capture phase
/// The imperative API equivalent to [`InteractiveElement::capture_action`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn capture_action<A: Action>(
&mut self,
listener: impl Fn(&A, &mut WindowContext) + 'static,
) {
self.action_listeners.push((
TypeId::of::<A>(),
Box::new(move |action, phase, cx| {
let action = action.downcast_ref().unwrap();
if phase == DispatchPhase::Capture {
(listener)(action, cx)
} else {
cx.propagate();
}
}),
));
}
/// Bind the given callback to an action dispatch during the bubble phase
/// The imperative API equivalent to [`InteractiveElement::on_action`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) {
self.action_listeners.push((
TypeId::of::<A>(),
Box::new(move |action, phase, cx| {
let action = action.downcast_ref().unwrap();
if phase == DispatchPhase::Bubble {
(listener)(action, cx)
}
}),
));
}
/// Bind the given callback to an action dispatch, based on a dynamic action parameter
/// instead of a type parameter. Useful for component libraries that want to expose
/// action bindings to their users.
/// The imperative API equivalent to [`InteractiveElement::on_boxed_action`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_boxed_action(
&mut self,
action: &dyn Action,
listener: impl Fn(&dyn Action, &mut WindowContext) + 'static,
) {
let action = action.boxed_clone();
self.action_listeners.push((
(*action).type_id(),
Box::new(move |_, phase, cx| {
if phase == DispatchPhase::Bubble {
(listener)(&*action, cx)
}
}),
));
}
/// Bind the given callback to key down events during the bubble phase
/// The imperative API equivalent to [`InteractiveElement::on_key_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_key_down(&mut self, listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static) {
self.key_down_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Bubble {
(listener)(event, cx)
}
}));
}
/// Bind the given callback to key down events during the capture phase
/// The imperative API equivalent to [`InteractiveElement::capture_key_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn capture_key_down(
&mut self,
listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
) {
self.key_down_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Capture {
listener(event, cx)
}
}));
}
/// Bind the given callback to key up events during the bubble phase
/// The imperative API equivalent to [`InteractiveElement::on_key_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_key_up(&mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) {
self.key_up_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Bubble {
listener(event, cx)
}
}));
}
/// Bind the given callback to key up events during the capture phase
/// The imperative API equivalent to [`InteractiveElement::on_key_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn capture_key_up(&mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) {
self.key_up_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Capture {
listener(event, cx)
}
}));
}
/// Bind the given callback to modifiers changing events.
/// The imperative API equivalent to [`InteractiveElement::on_modifiers_changed`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_modifiers_changed(
&mut self,
listener: impl Fn(&ModifiersChangedEvent, &mut WindowContext) + 'static,
) {
self.modifiers_changed_listeners
.push(Box::new(move |event, cx| listener(event, cx)));
}
/// Bind the given callback to drop events of the given type, whether or not the drag started on this element
/// The imperative API equivalent to [`InteractiveElement::on_drop`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_drop<T: 'static>(&mut self, listener: impl Fn(&T, &mut WindowContext) + 'static) {
self.drop_listeners.push((
TypeId::of::<T>(),
Box::new(move |dragged_value, cx| {
listener(dragged_value.downcast_ref().unwrap(), cx);
}),
));
}
/// Use the given predicate to determine whether or not a drop event should be dispatched to this element
/// The imperative API equivalent to [`InteractiveElement::can_drop`]
pub fn can_drop(&mut self, predicate: impl Fn(&dyn Any, &mut WindowContext) -> bool + 'static) {
self.can_drop_predicate = Some(Box::new(predicate));
}
/// Bind the given callback to click events of this element
/// The imperative API equivalent to [`StatefulInteractiveElement::on_click`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_click(&mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static)
where
Self: Sized,
{
self.click_listeners
.push(Box::new(move |event, cx| listener(event, cx)));
}
/// On drag initiation, this callback will be used to create a new view to render the dragged value for a
/// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
/// the [`Self::on_drag_move`] API
/// The imperative API equivalent to [`StatefulInteractiveElement::on_drag`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_drag<T, W>(
&mut self,
value: T,
constructor: impl Fn(&T, &mut WindowContext) -> View<W> + 'static,
) where
Self: Sized,
T: 'static,
W: 'static + Render,
{
debug_assert!(
self.drag_listener.is_none(),
"calling on_drag more than once on the same element is not supported"
);
self.drag_listener = Some((
Box::new(value),
Box::new(move |value, cx| constructor(value.downcast_ref().unwrap(), cx).into()),
));
}
/// Bind the given callback on the hover start and end events of this element. Note that the boolean
/// passed to the callback is true when the hover starts and false when it ends.
/// The imperative API equivalent to [`StatefulInteractiveElement::on_drag`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
pub fn on_hover(&mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static)
where
Self: Sized,
{
debug_assert!(
self.hover_listener.is_none(),
"calling on_hover more than once on the same element is not supported"
);
self.hover_listener = Some(Box::new(listener));
}
/// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
/// The imperative API equivalent to [`InteractiveElement::tooltip`]
pub fn tooltip(&mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static)
where
Self: Sized,
{
debug_assert!(
self.tooltip_builder.is_none(),
"calling tooltip more than once on the same element is not supported"
);
self.tooltip_builder = Some(TooltipBuilder {
build: Rc::new(build_tooltip),
hoverable: false,
});
}
/// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
/// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
/// the tooltip. The imperative API equivalent to [`InteractiveElement::hoverable_tooltip`]
pub fn hoverable_tooltip(
&mut self,
build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static,
) where
Self: Sized,
{
debug_assert!(
self.tooltip_builder.is_none(),
"calling tooltip more than once on the same element is not supported"
);
self.tooltip_builder = Some(TooltipBuilder {
build: Rc::new(build_tooltip),
hoverable: true,
});
}
/// Block the mouse from interacting with this element or any of its children
/// The imperative API equivalent to [`InteractiveElement::block_mouse`]
pub fn occlude_mouse(&mut self) {
self.occlude_mouse = true;
}
}
/// A trait for elements that want to use the standard GPUI event handlers that don't
/// require any state.
pub trait InteractiveElement: Sized {
/// Retrieve the interactivity state associated with this element
fn interactivity(&mut self) -> &mut Interactivity;
/// Assign this element to a group of elements that can be styled together
fn group(mut self, group: impl Into<SharedString>) -> Self {
self.interactivity().group = Some(group.into());
self
}
/// Assign this element an ID, so that it can be used with interactivity
fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
self.interactivity().element_id = Some(id.into());
Stateful { element: self }
}
/// Track the focus state of the given focus handle on this element.
/// If the focus handle is focused by the application, this element will
/// apply its focused styles.
fn track_focus(mut self, focus_handle: &FocusHandle) -> Focusable<Self> {
self.interactivity().focusable = true;
self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
Focusable { element: self }
}
/// Set the keymap context for this element. This will be used to determine
/// which action to dispatch from the keymap.
fn key_context<C, E>(mut self, key_context: C) -> Self
where
C: TryInto<KeyContext, Error = E>,
E: Debug,
{
if let Some(key_context) = key_context.try_into().log_err() {
self.interactivity().key_context = Some(key_context);
}
self
}
/// Apply the given style to this element when the mouse hovers over it
fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
debug_assert!(
self.interactivity().hover_style.is_none(),
"hover style already set"
);
self.interactivity().hover_style = Some(Box::new(f(StyleRefinement::default())));
self
}
/// Apply the given style to this element when the mouse hovers over a group member
fn group_hover(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self {
self.interactivity().group_hover_style = Some(GroupStyle {
group: group_name.into(),
style: Box::new(f(StyleRefinement::default())),
});
self
}
/// Bind the given callback to the mouse down event for the given mouse button,
/// the fluent API equivalent to [`Interactivity::on_mouse_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to the view state from this callback.
fn on_mouse_down(
mut self,
button: MouseButton,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_mouse_down(button, listener);
self
}
#[cfg(any(test, feature = "test-support"))]
/// Set a key that can be used to look up this element's bounds
/// in the [`VisualTestContext::debug_bounds`] map
/// This is a noop in release builds
fn debug_selector(mut self, f: impl FnOnce() -> String) -> Self {
self.interactivity().debug_selector = Some(f());
self
}
#[cfg(not(any(test, feature = "test-support")))]
/// Set a key that can be used to look up this element's bounds
/// in the [`VisualTestContext::debug_bounds`] map
/// This is a noop in release builds
#[inline]
fn debug_selector(self, _: impl FnOnce() -> String) -> Self {
self
}
/// Bind the given callback to the mouse down event for any button, during the capture phase
/// the fluent API equivalent to [`Interactivity::capture_any_mouse_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn capture_any_mouse_down(
mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().capture_any_mouse_down(listener);
self
}
/// Bind the given callback to the mouse down event for any button, during the capture phase
/// the fluent API equivalent to [`Interactivity::on_any_mouse_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_any_mouse_down(
mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_any_mouse_down(listener);
self
}
/// Bind the given callback to the mouse up event for the given button, during the bubble phase
/// the fluent API equivalent to [`Interactivity::on_mouse_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_mouse_up(
mut self,
button: MouseButton,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_mouse_up(button, listener);
self
}
/// Bind the given callback to the mouse up event for any button, during the capture phase
/// the fluent API equivalent to [`Interactivity::capture_any_mouse_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn capture_any_mouse_up(
mut self,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().capture_any_mouse_up(listener);
self
}
/// Bind the given callback to the mouse down event, on any button, during the capture phase,
/// when the mouse is outside of the bounds of this element.
/// The fluent API equivalent to [`Interactivity::on_mouse_down_out`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_mouse_down_out(
mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_mouse_down_out(listener);
self
}
/// Bind the given callback to the mouse up event, for the given button, during the capture phase,
/// when the mouse is outside of the bounds of this element.
/// The fluent API equivalent to [`Interactivity::on_mouse_up_out`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_mouse_up_out(
mut self,
button: MouseButton,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_mouse_up_out(button, listener);
self
}
/// Bind the given callback to the mouse move event, during the bubble phase
/// The fluent API equivalent to [`Interactivity::on_mouse_move`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_mouse_move(
mut self,
listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_mouse_move(listener);
self
}
/// Bind the given callback to the mouse drag event of the given type. Note that this
/// will be called for all move events, inside or outside of this element, as long as the
/// drag was started with this element under the mouse. Useful for implementing draggable
/// UIs that don't conform to a drag and drop style interaction, like resizing.
/// The fluent API equivalent to [`Interactivity::on_drag_move`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_drag_move<T: 'static>(
mut self,
listener: impl Fn(&DragMoveEvent<T>, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_drag_move(listener);
self
}
/// Bind the given callback to scroll wheel events during the bubble phase
/// The fluent API equivalent to [`Interactivity::on_scroll_wheel`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_scroll_wheel(
mut self,
listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_scroll_wheel(listener);
self
}
/// Capture the given action, before normal action dispatch can fire
/// The fluent API equivalent to [`Interactivity::on_scroll_wheel`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn capture_action<A: Action>(
mut self,
listener: impl Fn(&A, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().capture_action(listener);
self
}
/// Bind the given callback to an action dispatch during the bubble phase
/// The fluent API equivalent to [`Interactivity::on_action`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_action<A: Action>(mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) -> Self {
self.interactivity().on_action(listener);
self
}
/// Bind the given callback to an action dispatch, based on a dynamic action parameter
/// instead of a type parameter. Useful for component libraries that want to expose
/// action bindings to their users.
/// The fluent API equivalent to [`Interactivity::on_boxed_action`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_boxed_action(
mut self,
action: &dyn Action,
listener: impl Fn(&dyn Action, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_boxed_action(action, listener);
self
}
/// Bind the given callback to key down events during the bubble phase
/// The fluent API equivalent to [`Interactivity::on_key_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_key_down(
mut self,
listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_key_down(listener);
self
}
/// Bind the given callback to key down events during the capture phase
/// The fluent API equivalent to [`Interactivity::capture_key_down`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn capture_key_down(
mut self,
listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().capture_key_down(listener);
self
}
/// Bind the given callback to key up events during the bubble phase
/// The fluent API equivalent to [`Interactivity::on_key_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_key_up(mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) -> Self {
self.interactivity().on_key_up(listener);
self
}
/// Bind the given callback to key up events during the capture phase
/// The fluent API equivalent to [`Interactivity::capture_key_up`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn capture_key_up(
mut self,
listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().capture_key_up(listener);
self
}
/// Bind the given callback to modifiers changing events.
/// The fluent API equivalent to [`Interactivity::on_modifiers_changed`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_modifiers_changed(
mut self,
listener: impl Fn(&ModifiersChangedEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().on_modifiers_changed(listener);
self
}
/// Apply the given style when the given data type is dragged over this element
fn drag_over<S: 'static>(
mut self,
f: impl 'static + Fn(StyleRefinement, &S, &WindowContext) -> StyleRefinement,
) -> Self {
self.interactivity().drag_over_styles.push((
TypeId::of::<S>(),
Box::new(move |currently_dragged: &dyn Any, cx| {
f(
StyleRefinement::default(),
currently_dragged.downcast_ref::<S>().unwrap(),
cx,
)
}),
));
self
}
/// Apply the given style when the given data type is dragged over this element's group
fn group_drag_over<S: 'static>(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self {
self.interactivity().group_drag_over_styles.push((
TypeId::of::<S>(),
GroupStyle {
group: group_name.into(),
style: Box::new(f(StyleRefinement::default())),
},
));
self
}
/// Bind the given callback to drop events of the given type, whether or not the drag started on this element
/// The fluent API equivalent to [`Interactivity::on_drop`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_drop<T: 'static>(mut self, listener: impl Fn(&T, &mut WindowContext) + 'static) -> Self {
self.interactivity().on_drop(listener);
self
}
/// Use the given predicate to determine whether or not a drop event should be dispatched to this element
/// The fluent API equivalent to [`Interactivity::can_drop`]
fn can_drop(
mut self,
predicate: impl Fn(&dyn Any, &mut WindowContext) -> bool + 'static,
) -> Self {
self.interactivity().can_drop(predicate);
self
}
/// Block the mouse from interacting with this element or any of its children
/// The fluent API equivalent to [`Interactivity::block_mouse`]
fn occlude(mut self) -> Self {
self.interactivity().occlude_mouse();
self
}
}
/// A trait for elements that want to use the standard GPUI interactivity features
/// that require state.
pub trait StatefulInteractiveElement: InteractiveElement {
/// Set this element to focusable.
fn focusable(mut self) -> Focusable<Self> {
self.interactivity().focusable = true;
Focusable { element: self }
}
/// Set the overflow x and y to scroll.
fn overflow_scroll(mut self) -> Self {
self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
self
}
/// Set the overflow x to scroll.
fn overflow_x_scroll(mut self) -> Self {
self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
self
}
/// Set the overflow y to scroll.
fn overflow_y_scroll(mut self) -> Self {
self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
self
}
/// Track the scroll state of this element with the given handle.
fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
self.interactivity().tracked_scroll_handle = Some(scroll_handle.clone());
self
}
/// Set the given styles to be applied when this element is active.
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().active_style = Some(Box::new(f(StyleRefinement::default())));
self
}
/// Set the given styles to be applied when this element's group is active.
fn group_active(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self
where
Self: Sized,
{
self.interactivity().group_active_style = Some(GroupStyle {
group: group_name.into(),
style: Box::new(f(StyleRefinement::default())),
});
self
}
/// Bind the given callback to click events of this element
/// The fluent API equivalent to [`Interactivity::on_click`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
self.interactivity().on_click(listener);
self
}
/// On drag initiation, this callback will be used to create a new view to render the dragged value for a
/// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
/// the [`Self::on_drag_move`] API
/// The fluent API equivalent to [`Interactivity::on_drag`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_drag<T, W>(
mut self,
value: T,
constructor: impl Fn(&T, &mut WindowContext) -> View<W> + 'static,
) -> Self
where
Self: Sized,
T: 'static,
W: 'static + Render,
{
self.interactivity().on_drag(value, constructor);
self
}
/// Bind the given callback on the hover start and end events of this element. Note that the boolean
/// passed to the callback is true when the hover starts and false when it ends.
/// The fluent API equivalent to [`Interactivity::on_hover`]
///
/// See [`ViewContext::listener`](crate::ViewContext::listener) to get access to a view's state from this callback.
fn on_hover(mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
self.interactivity().on_hover(listener);
self
}
/// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
/// The fluent API equivalent to [`Interactivity::tooltip`]
fn tooltip(mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self
where
Self: Sized,
{
self.interactivity().tooltip(build_tooltip);
self
}
/// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
/// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
/// the tooltip. The fluent API equivalent to [`Interactivity::hoverable_tooltip`]
fn hoverable_tooltip(
mut self,
build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static,
) -> Self
where
Self: Sized,
{
self.interactivity().hoverable_tooltip(build_tooltip);
self
}
}
/// A trait for providing focus related APIs to interactive elements
pub trait FocusableElement: InteractiveElement {
/// Set the given styles to be applied when this element, specifically, is focused.
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
self
}
/// Set the given styles to be applied when this element is inside another element that is focused.
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
self
}
}
pub(crate) type MouseDownListener =
Box<dyn Fn(&MouseDownEvent, DispatchPhase, &Hitbox, &mut WindowContext) + 'static>;
pub(crate) type MouseUpListener =
Box<dyn Fn(&MouseUpEvent, DispatchPhase, &Hitbox, &mut WindowContext) + 'static>;
pub(crate) type MouseMoveListener =
Box<dyn Fn(&MouseMoveEvent, DispatchPhase, &Hitbox, &mut WindowContext) + 'static>;
pub(crate) type ScrollWheelListener =
Box<dyn Fn(&ScrollWheelEvent, DispatchPhase, &Hitbox, &mut WindowContext) + 'static>;
pub(crate) type ClickListener = Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>;
pub(crate) type DragListener = Box<dyn Fn(&dyn Any, &mut WindowContext) -> AnyView + 'static>;
type DropListener = Box<dyn Fn(&dyn Any, &mut WindowContext) + 'static>;
type CanDropPredicate = Box<dyn Fn(&dyn Any, &mut WindowContext) -> bool + 'static>;
pub(crate) struct TooltipBuilder {
build: Rc<dyn Fn(&mut WindowContext) -> AnyView + 'static>,
hoverable: bool,
}
pub(crate) type KeyDownListener =
Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut WindowContext) + 'static>;
pub(crate) type KeyUpListener =
Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut WindowContext) + 'static>;
pub(crate) type ModifiersChangedListener =
Box<dyn Fn(&ModifiersChangedEvent, &mut WindowContext) + 'static>;
pub(crate) type ActionListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
/// Construct a new [`Div`] element
#[track_caller]
pub fn div() -> Div {
#[cfg(debug_assertions)]
let interactivity = Interactivity {
location: Some(*core::panic::Location::caller()),
..Default::default()
};
#[cfg(not(debug_assertions))]
let interactivity = Interactivity::default();
Div {
interactivity,
children: SmallVec::default(),
}
}
/// A [`Div`] element, the all-in-one element for building complex UIs in GPUI
pub struct Div {
interactivity: Interactivity,
children: SmallVec<[AnyElement; 2]>,
}
/// A frame state for a `Div` element, which contains layout IDs for its children.
///
/// This struct is used internally by the `Div` element to manage the layout state of its children
/// during the UI update cycle. It holds a small vector of `LayoutId` values, each corresponding to
/// a child element of the `Div`. These IDs are used to query the layout engine for the computed
/// bounds of the children after the layout phase is complete.
pub struct DivFrameState {
child_layout_ids: SmallVec<[LayoutId; 2]>,
}
impl Styled for Div {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.interactivity.base_style
}
}
impl InteractiveElement for Div {
fn interactivity(&mut self) -> &mut Interactivity {
&mut self.interactivity
}
}
impl ParentElement for Div {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl Element for Div {
type RequestLayoutState = DivFrameState;
type PrepaintState = Option<Hitbox>;
fn id(&self) -> Option<ElementId> {
self.interactivity.element_id.clone()
}
fn request_layout(
&mut self,
global_id: Option<&GlobalElementId>,
cx: &mut WindowContext,
) -> (LayoutId, Self::RequestLayoutState) {
let mut child_layout_ids = SmallVec::new();
let layout_id = self
.interactivity
.request_layout(global_id, cx, |style, cx| {
cx.with_text_style(style.text_style().cloned(), |cx| {
child_layout_ids = self
.children
.iter_mut()
.map(|child| child.request_layout(cx))
.collect::<SmallVec<_>>();
cx.request_layout(style, child_layout_ids.iter().copied())
})
});
(layout_id, DivFrameState { child_layout_ids })
}
fn prepaint(
&mut self,
global_id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
cx: &mut WindowContext,
) -> Option<Hitbox> {
let mut child_min = point(Pixels::MAX, Pixels::MAX);
let mut child_max = Point::default();
let content_size = if request_layout.child_layout_ids.is_empty() {
bounds.size
} else if let Some(scroll_handle) = self.interactivity.tracked_scroll_handle.as_ref() {
let mut state = scroll_handle.0.borrow_mut();
state.child_bounds = Vec::with_capacity(request_layout.child_layout_ids.len());
state.bounds = bounds;
let requested = state.requested_scroll_top.take();
for (ix, child_layout_id) in request_layout.child_layout_ids.iter().enumerate() {
let child_bounds = cx.layout_bounds(*child_layout_id);
child_min = child_min.min(&child_bounds.origin);
child_max = child_max.max(&child_bounds.lower_right());
state.child_bounds.push(child_bounds);
if let Some(requested) = requested.as_ref() {
if requested.0 == ix {
*state.offset.borrow_mut() =
bounds.origin - (child_bounds.origin - point(px(0.), requested.1));
}
}
}
(child_max - child_min).into()
} else {
for child_layout_id in &request_layout.child_layout_ids {
let child_bounds = cx.layout_bounds(*child_layout_id);
child_min = child_min.min(&child_bounds.origin);
child_max = child_max.max(&child_bounds.lower_right());
}
(child_max - child_min).into()
};
self.interactivity.prepaint(
global_id,
bounds,
content_size,
cx,
|_style, scroll_offset, hitbox, cx| {
cx.with_element_offset(scroll_offset, |cx| {
for child in &mut self.children {
child.prepaint(cx);
}
});
hitbox
},
)
}
fn paint(
&mut self,
global_id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
_request_layout: &mut Self::RequestLayoutState,
hitbox: &mut Option<Hitbox>,
cx: &mut WindowContext,
) {
self.interactivity
.paint(global_id, bounds, hitbox.as_ref(), cx, |_style, cx| {
for child in &mut self.children {
child.paint(cx);
}
});
}
}
impl IntoElement for Div {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
/// The interactivity struct. Powers all of the general-purpose
/// interactivity in the `Div` element.
#[derive(Default)]
pub struct Interactivity {
/// The element ID of the element. In id is required to support a stateful subset of the interactivity such as on_click.
pub element_id: Option<ElementId>,
/// Whether the element was clicked. This will only be present after layout.
pub active: Option<bool>,
/// Whether the element was hovered. This will only be present after paint if an hitbox
/// was created for the interactive element.
pub hovered: Option<bool>,
pub(crate) tooltip_id: Option<TooltipId>,
pub(crate) content_size: Size<Pixels>,
pub(crate) key_context: Option<KeyContext>,
pub(crate) focusable: bool,
pub(crate) tracked_focus_handle: Option<FocusHandle>,
pub(crate) tracked_scroll_handle: Option<ScrollHandle>,
pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
pub(crate) group: Option<SharedString>,
/// The base style of the element, before any modifications are applied
/// by focus, active, etc.
pub base_style: Box<StyleRefinement>,
pub(crate) focus_style: Option<Box<StyleRefinement>>,
pub(crate) in_focus_style: Option<Box<StyleRefinement>>,
pub(crate) hover_style: Option<Box<StyleRefinement>>,
pub(crate) group_hover_style: Option<GroupStyle>,
pub(crate) active_style: Option<Box<StyleRefinement>>,
pub(crate) group_active_style: Option<GroupStyle>,
pub(crate) drag_over_styles: Vec<(
TypeId,
Box<dyn Fn(&dyn Any, &mut WindowContext) -> StyleRefinement>,
)>,
pub(crate) group_drag_over_styles: Vec<(TypeId, GroupStyle)>,
pub(crate) mouse_down_listeners: Vec<MouseDownListener>,
pub(crate) mouse_up_listeners: Vec<MouseUpListener>,
pub(crate) mouse_move_listeners: Vec<MouseMoveListener>,
pub(crate) scroll_wheel_listeners: Vec<ScrollWheelListener>,
pub(crate) key_down_listeners: Vec<KeyDownListener>,
pub(crate) key_up_listeners: Vec<KeyUpListener>,
pub(crate) modifiers_changed_listeners: Vec<ModifiersChangedListener>,
pub(crate) action_listeners: Vec<(TypeId, ActionListener)>,
pub(crate) drop_listeners: Vec<(TypeId, DropListener)>,
pub(crate) can_drop_predicate: Option<CanDropPredicate>,
pub(crate) click_listeners: Vec<ClickListener>,
pub(crate) drag_listener: Option<(Box<dyn Any>, DragListener)>,
pub(crate) hover_listener: Option<Box<dyn Fn(&bool, &mut WindowContext)>>,
pub(crate) tooltip_builder: Option<TooltipBuilder>,
pub(crate) occlude_mouse: bool,
#[cfg(debug_assertions)]
pub(crate) location: Option<core::panic::Location<'static>>,
#[cfg(any(test, feature = "test-support"))]
pub(crate) debug_selector: Option<String>,
}
impl Interactivity {
/// Layout this element according to this interactivity state's configured styles
pub fn request_layout(
&mut self,
global_id: Option<&GlobalElementId>,
cx: &mut WindowContext,
f: impl FnOnce(Style, &mut WindowContext) -> LayoutId,
) -> LayoutId {
cx.with_optional_element_state::<InteractiveElementState, _>(
global_id,
|element_state, cx| {
let mut element_state =
element_state.map(|element_state| element_state.unwrap_or_default());
if let Some(element_state) = element_state.as_ref() {
if cx.has_active_drag() {
if let Some(pending_mouse_down) = element_state.pending_mouse_down.as_ref()
{
*pending_mouse_down.borrow_mut() = None;
}
if let Some(clicked_state) = element_state.clicked_state.as_ref() {
*clicked_state.borrow_mut() = ElementClickedState::default();
}
}
}
// Ensure we store a focus handle in our element state if we're focusable.
// If there's an explicit focus handle we're tracking, use that. Otherwise
// create a new handle and store it in the element state, which lives for as
// as frames contain an element with this id.
if self.focusable {
if self.tracked_focus_handle.is_none() {
if let Some(element_state) = element_state.as_mut() {
self.tracked_focus_handle = Some(
element_state
.focus_handle
.get_or_insert_with(|| cx.focus_handle())
.clone(),
);
}
}
}
if let Some(scroll_handle) = self.tracked_scroll_handle.as_ref() {
self.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
} else if self.base_style.overflow.x == Some(Overflow::Scroll)
|| self.base_style.overflow.y == Some(Overflow::Scroll)
{
if let Some(element_state) = element_state.as_mut() {
self.scroll_offset = Some(
element_state
.scroll_offset
.get_or_insert_with(|| Rc::default())
.clone(),
);
}
}
let style = self.compute_style_internal(None, element_state.as_mut(), cx);
let layout_id = f(style, cx);
(layout_id, element_state)
},
)
}
/// Commit the bounds of this element according to this interactivity state's configured styles.
pub fn prepaint<R>(
&mut self,
global_id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
content_size: Size<Pixels>,
cx: &mut WindowContext,
f: impl FnOnce(&Style, Point<Pixels>, Option<Hitbox>, &mut WindowContext) -> R,
) -> R {
self.content_size = content_size;
if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
cx.set_focus_handle(&focus_handle);
}
cx.with_optional_element_state::<InteractiveElementState, _>(
global_id,
|element_state, cx| {
let mut element_state =
element_state.map(|element_state| element_state.unwrap_or_default());
let style = self.compute_style_internal(None, element_state.as_mut(), cx);
if let Some(element_state) = element_state.as_ref() {
if let Some(clicked_state) = element_state.clicked_state.as_ref() {
let clicked_state = clicked_state.borrow();
self.active = Some(clicked_state.element);
}
if let Some(active_tooltip) = element_state.active_tooltip.as_ref() {
if let Some(active_tooltip) = active_tooltip.borrow().as_ref() {
if let Some(tooltip) = active_tooltip.tooltip.clone() {
self.tooltip_id = Some(cx.set_tooltip(tooltip));
}
}
}
}
cx.with_text_style(style.text_style().cloned(), |cx| {
cx.with_content_mask(style.overflow_mask(bounds, cx.rem_size()), |cx| {
let hitbox = if self.should_insert_hitbox(&style) {
Some(cx.insert_hitbox(bounds, self.occlude_mouse))
} else {
None
};
let scroll_offset = self.clamp_scroll_position(bounds, &style, cx);
let result = f(&style, scroll_offset, hitbox, cx);
(result, element_state)
})
})
},
)
}
fn should_insert_hitbox(&self, style: &Style) -> bool {
self.occlude_mouse
|| style.mouse_cursor.is_some()
|| self.group.is_some()
|| self.scroll_offset.is_some()
|| self.tracked_focus_handle.is_some()
|| self.hover_style.is_some()
|| self.group_hover_style.is_some()
|| !self.mouse_up_listeners.is_empty()
|| !self.mouse_down_listeners.is_empty()
|| !self.mouse_move_listeners.is_empty()
|| !self.click_listeners.is_empty()
|| !self.scroll_wheel_listeners.is_empty()
|| self.drag_listener.is_some()
|| !self.drop_listeners.is_empty()
|| self.tooltip_builder.is_some()
}
fn clamp_scroll_position(
&mut self,
bounds: Bounds<Pixels>,
style: &Style,
cx: &mut WindowContext,
) -> Point<Pixels> {
if let Some(scroll_offset) = self.scroll_offset.as_ref() {
if let Some(scroll_handle) = &self.tracked_scroll_handle {
scroll_handle.0.borrow_mut().overflow = style.overflow;
}
let rem_size = cx.rem_size();
let padding_size = size(
style
.padding
.left
.to_pixels(bounds.size.width.into(), rem_size)
+ style
.padding
.right
.to_pixels(bounds.size.width.into(), rem_size),
style
.padding
.top
.to_pixels(bounds.size.height.into(), rem_size)
+ style
.padding
.bottom
.to_pixels(bounds.size.height.into(), rem_size),
);
let scroll_max = (self.content_size + padding_size - bounds.size).max(&Size::default());
// Clamp scroll offset in case scroll max is smaller now (e.g., if children
// were removed or the bounds became larger).
let mut scroll_offset = scroll_offset.borrow_mut();
scroll_offset.x = scroll_offset.x.clamp(-scroll_max.width, px(0.));
scroll_offset.y = scroll_offset.y.clamp(-scroll_max.height, px(0.));
*scroll_offset
} else {
Point::default()
}
}
/// Paint this element according to this interactivity state's configured styles
/// and bind the element's mouse and keyboard events.
///
/// content_size is the size of the content of the element, which may be larger than the
/// element's bounds if the element is scrollable.
///
/// the final computed style will be passed to the provided function, along
/// with the current scroll offset
pub fn paint(
&mut self,
global_id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
hitbox: Option<&Hitbox>,
cx: &mut WindowContext,
f: impl FnOnce(&Style, &mut WindowContext),
) {
self.hovered = hitbox.map(|hitbox| hitbox.is_hovered(cx));
cx.with_optional_element_state::<InteractiveElementState, _>(
global_id,
|element_state, cx| {
let mut element_state =
element_state.map(|element_state| element_state.unwrap_or_default());
let style = self.compute_style_internal(hitbox, element_state.as_mut(), cx);
#[cfg(any(feature = "test-support", test))]
if let Some(debug_selector) = &self.debug_selector {
cx.window
.next_frame
.debug_bounds
.insert(debug_selector.clone(), bounds);
}
self.paint_hover_group_handler(cx);
if style.visibility == Visibility::Hidden {
return ((), element_state);
}
cx.with_element_opacity(style.opacity, |cx| {
style.paint(bounds, cx, |cx: &mut WindowContext| {
cx.with_text_style(style.text_style().cloned(), |cx| {
cx.with_content_mask(
style.overflow_mask(bounds, cx.rem_size()),
|cx| {
if let Some(hitbox) = hitbox {
#[cfg(debug_assertions)]
self.paint_debug_info(global_id, hitbox, &style, cx);
if !cx.has_active_drag() {
if let Some(mouse_cursor) = style.mouse_cursor {
cx.set_cursor_style(mouse_cursor, hitbox);
}
}
if let Some(group) = self.group.clone() {
GroupHitboxes::push(group, hitbox.id, cx);
}
self.paint_mouse_listeners(
hitbox,
element_state.as_mut(),
cx,
);
self.paint_scroll_listener(hitbox, &style, cx);
}
self.paint_keyboard_listeners(cx);
f(&style, cx);
if hitbox.is_some() {
if let Some(group) = self.group.as_ref() {
GroupHitboxes::pop(group, cx);
}
}
},
);
});
});
});
((), element_state)
},
);
}
#[cfg(debug_assertions)]
fn paint_debug_info(
&mut self,
global_id: Option<&GlobalElementId>,
hitbox: &Hitbox,
style: &Style,
cx: &mut WindowContext,
) {
if global_id.is_some()
&& (style.debug || style.debug_below || cx.has_global::<crate::DebugBelow>())
&& hitbox.is_hovered(cx)
{
const FONT_SIZE: crate::Pixels = crate::Pixels(10.);
let element_id = format!("{:?}", global_id.unwrap());
let str_len = element_id.len();
let render_debug_text = |cx: &mut WindowContext| {
if let Some(text) = cx
.text_system()
.shape_text(
element_id.into(),
FONT_SIZE,
&[cx.text_style().to_run(str_len)],
None,
)
.ok()
.and_then(|mut text| text.pop())
{
text.paint(hitbox.origin, FONT_SIZE, cx).ok();
let text_bounds = crate::Bounds {
origin: hitbox.origin,
size: text.size(FONT_SIZE),
};
if self.location.is_some()
&& text_bounds.contains(&cx.mouse_position())
&& cx.modifiers().secondary()
{
let secondary_held = cx.modifiers().secondary();
cx.on_key_event({
move |e: &crate::ModifiersChangedEvent, _phase, cx| {
if e.modifiers.secondary() != secondary_held
&& text_bounds.contains(&cx.mouse_position())
{
cx.refresh();
}
}
});
let was_hovered = hitbox.is_hovered(cx);
cx.on_mouse_event({
let hitbox = hitbox.clone();
move |_: &MouseMoveEvent, phase, cx| {
if phase == DispatchPhase::Capture {
let hovered = hitbox.is_hovered(cx);
if hovered != was_hovered {
cx.refresh();
}
}
}
});
cx.on_mouse_event({
let hitbox = hitbox.clone();
let location = self.location.unwrap();
move |e: &crate::MouseDownEvent, phase, cx| {
if text_bounds.contains(&e.position)
&& phase.capture()
&& hitbox.is_hovered(cx)
{
cx.stop_propagation();
let Ok(dir) = std::env::current_dir() else {
return;
};
eprintln!(
"This element was created at:\n{}:{}:{}",
dir.join(location.file()).to_string_lossy(),
location.line(),
location.column()
);
}
}
});
cx.paint_quad(crate::outline(
crate::Bounds {
origin: hitbox.origin
+ crate::point(crate::px(0.), FONT_SIZE - px(2.)),
size: crate::Size {
width: text_bounds.size.width,
height: crate::px(1.),
},
},
crate::red(),
))
}
}
};
cx.with_text_style(
Some(crate::TextStyleRefinement {
color: Some(crate::red()),
line_height: Some(FONT_SIZE.into()),
background_color: Some(crate::white()),
..Default::default()
}),
render_debug_text,
)
}
}
fn paint_mouse_listeners(
&mut self,
hitbox: &Hitbox,
element_state: Option<&mut InteractiveElementState>,
cx: &mut WindowContext,
) {
// If this element can be focused, register a mouse down listener
// that will automatically transfer focus when hitting the element.
// This behavior can be suppressed by using `cx.prevent_default()`.
if let Some(focus_handle) = self.tracked_focus_handle.clone() {
let hitbox = hitbox.clone();
cx.on_mouse_event(move |_: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble
&& hitbox.is_hovered(cx)
&& !cx.default_prevented()
{
cx.focus(&focus_handle);
// If there is a parent that is also focusable, prevent it
// from transferring focus because we already did so.
cx.prevent_default();
}
});
}
for listener in self.mouse_down_listeners.drain(..) {
let hitbox = hitbox.clone();
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
listener(event, phase, &hitbox, cx);
})
}
for listener in self.mouse_up_listeners.drain(..) {
let hitbox = hitbox.clone();
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
listener(event, phase, &hitbox, cx);
})
}
for listener in self.mouse_move_listeners.drain(..) {
let hitbox = hitbox.clone();
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
listener(event, phase, &hitbox, cx);
})
}
for listener in self.scroll_wheel_listeners.drain(..) {
let hitbox = hitbox.clone();
cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
listener(event, phase, &hitbox, cx);
})
}
if self.hover_style.is_some()
|| self.base_style.mouse_cursor.is_some()
|| cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
{
let hitbox = hitbox.clone();
let was_hovered = hitbox.is_hovered(cx);
cx.on_mouse_event(move |_: &MouseMoveEvent, phase, cx| {
let hovered = hitbox.is_hovered(cx);
if phase == DispatchPhase::Capture && hovered != was_hovered {
cx.refresh();
}
});
}
let mut drag_listener = mem::take(&mut self.drag_listener);
let drop_listeners = mem::take(&mut self.drop_listeners);
let click_listeners = mem::take(&mut self.click_listeners);
let can_drop_predicate = mem::take(&mut self.can_drop_predicate);
if !drop_listeners.is_empty() {
let hitbox = hitbox.clone();
cx.on_mouse_event({
move |_: &MouseUpEvent, phase, cx| {
if let Some(drag) = &cx.active_drag {
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
let drag_state_type = drag.value.as_ref().type_id();
for (drop_state_type, listener) in &drop_listeners {
if *drop_state_type == drag_state_type {
let drag = cx
.active_drag
.take()
.expect("checked for type drag state type above");
let mut can_drop = true;
if let Some(predicate) = &can_drop_predicate {
can_drop = predicate(drag.value.as_ref(), cx);
}
if can_drop {
listener(drag.value.as_ref(), cx);
cx.refresh();
cx.stop_propagation();
}
}
}
}
}
}
});
}
if let Some(element_state) = element_state {
if !click_listeners.is_empty() || drag_listener.is_some() {
let pending_mouse_down = element_state
.pending_mouse_down
.get_or_insert_with(Default::default)
.clone();
let clicked_state = element_state
.clicked_state
.get_or_insert_with(Default::default)
.clone();
cx.on_mouse_event({
let pending_mouse_down = pending_mouse_down.clone();
let hitbox = hitbox.clone();
move |event: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble
&& event.button == MouseButton::Left
&& hitbox.is_hovered(cx)
{
*pending_mouse_down.borrow_mut() = Some(event.clone());
cx.refresh();
}
}
});
cx.on_mouse_event({
let pending_mouse_down = pending_mouse_down.clone();
let hitbox = hitbox.clone();
move |event: &MouseMoveEvent, phase, cx| {
if phase == DispatchPhase::Capture {
return;
}
let mut pending_mouse_down = pending_mouse_down.borrow_mut();
if let Some(mouse_down) = pending_mouse_down.clone() {
if !cx.has_active_drag()
&& (event.position - mouse_down.position).magnitude()
> DRAG_THRESHOLD
{
if let Some((drag_value, drag_listener)) = drag_listener.take() {
*clicked_state.borrow_mut() = ElementClickedState::default();
let cursor_offset = event.position - hitbox.origin;
let drag = (drag_listener)(drag_value.as_ref(), cx);
cx.active_drag = Some(AnyDrag {
view: drag,
value: drag_value,
cursor_offset,
});
pending_mouse_down.take();
cx.refresh();
cx.stop_propagation();
}
}
}
}
});
cx.on_mouse_event({
let mut captured_mouse_down = None;
let hitbox = hitbox.clone();
move |event: &MouseUpEvent, phase, cx| match phase {
// Clear the pending mouse down during the capture phase,
// so that it happens even if another event handler stops
// propagation.
DispatchPhase::Capture => {
let mut pending_mouse_down = pending_mouse_down.borrow_mut();
if pending_mouse_down.is_some() && hitbox.is_hovered(cx) {
captured_mouse_down = pending_mouse_down.take();
cx.refresh();
}
}
// Fire click handlers during the bubble phase.
DispatchPhase::Bubble => {
if let Some(mouse_down) = captured_mouse_down.take() {
let mouse_click = ClickEvent {
down: mouse_down,
up: event.clone(),
};
for listener in &click_listeners {
listener(&mouse_click, cx);
}
}
}
}
});
}
if let Some(hover_listener) = self.hover_listener.take() {
let hitbox = hitbox.clone();
let was_hovered = element_state
.hover_state
.get_or_insert_with(Default::default)
.clone();
let has_mouse_down = element_state
.pending_mouse_down
.get_or_insert_with(Default::default)
.clone();
cx.on_mouse_event(move |_: &MouseMoveEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
let is_hovered = has_mouse_down.borrow().is_none()
&& !cx.has_active_drag()
&& hitbox.is_hovered(cx);
let mut was_hovered = was_hovered.borrow_mut();
if is_hovered != *was_hovered {
*was_hovered = is_hovered;
drop(was_hovered);
hover_listener(&is_hovered, cx);
}
});
}
// Ensure to remove active tooltip if tooltip builder is none
if self.tooltip_builder.is_none() {
element_state.active_tooltip.take();
}
if let Some(tooltip_builder) = self.tooltip_builder.take() {
let tooltip_is_hoverable = tooltip_builder.hoverable;
let active_tooltip = element_state
.active_tooltip
.get_or_insert_with(Default::default)
.clone();
let pending_mouse_down = element_state
.pending_mouse_down
.get_or_insert_with(Default::default)
.clone();
cx.on_mouse_event({
let active_tooltip = active_tooltip.clone();
let hitbox = hitbox.clone();
let tooltip_id = self.tooltip_id;
move |_: &MouseMoveEvent, phase, cx| {
let is_hovered =
pending_mouse_down.borrow().is_none() && hitbox.is_hovered(cx);
let tooltip_is_hovered =
tooltip_id.map_or(false, |tooltip_id| tooltip_id.is_hovered(cx));
if !is_hovered && (!tooltip_is_hoverable || !tooltip_is_hovered) {
if active_tooltip.borrow_mut().take().is_some() {
cx.refresh();
}
return;
}
if phase != DispatchPhase::Bubble {
return;
}
if active_tooltip.borrow().is_none() {
let task = cx.spawn({
let active_tooltip = active_tooltip.clone();
let build_tooltip = tooltip_builder.build.clone();
move |mut cx| async move {
cx.background_executor().timer(TOOLTIP_DELAY).await;
cx.update(|cx| {
active_tooltip.borrow_mut().replace(ActiveTooltip {
tooltip: Some(AnyTooltip {
view: build_tooltip(cx),
mouse_position: cx.mouse_position(),
}),
_task: None,
});
cx.refresh();
})
.ok();
}
});
active_tooltip.borrow_mut().replace(ActiveTooltip {
tooltip: None,
_task: Some(task),
});
}
}
});
cx.on_mouse_event({
let active_tooltip = active_tooltip.clone();
let tooltip_id = self.tooltip_id;
move |_: &MouseDownEvent, _, cx| {
let tooltip_is_hovered =
tooltip_id.map_or(false, |tooltip_id| tooltip_id.is_hovered(cx));
if !tooltip_is_hoverable || !tooltip_is_hovered {
if active_tooltip.borrow_mut().take().is_some() {
cx.refresh();
}
}
}
});
cx.on_mouse_event({
let active_tooltip = active_tooltip.clone();
let tooltip_id = self.tooltip_id;
move |_: &ScrollWheelEvent, _, cx| {
let tooltip_is_hovered =
tooltip_id.map_or(false, |tooltip_id| tooltip_id.is_hovered(cx));
if !tooltip_is_hoverable || !tooltip_is_hovered {
if active_tooltip.borrow_mut().take().is_some() {
cx.refresh();
}
}
}
})
}
let active_state = element_state
.clicked_state
.get_or_insert_with(Default::default)
.clone();
if active_state.borrow().is_clicked() {
cx.on_mouse_event(move |_: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Capture {
*active_state.borrow_mut() = ElementClickedState::default();
cx.refresh();
}
});
} else {
let active_group_hitbox = self
.group_active_style
.as_ref()
.and_then(|group_active| GroupHitboxes::get(&group_active.group, cx));
let hitbox = hitbox.clone();
cx.on_mouse_event(move |_: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble && !cx.default_prevented() {
let group_hovered = active_group_hitbox
.map_or(false, |group_hitbox_id| group_hitbox_id.is_hovered(cx));
let element_hovered = hitbox.is_hovered(cx);
if group_hovered || element_hovered {
*active_state.borrow_mut() = ElementClickedState {
group: group_hovered,
element: element_hovered,
};
cx.refresh();
}
}
});
}
}
}
fn paint_keyboard_listeners(&mut self, cx: &mut WindowContext) {
let key_down_listeners = mem::take(&mut self.key_down_listeners);
let key_up_listeners = mem::take(&mut self.key_up_listeners);
let modifiers_changed_listeners = mem::take(&mut self.modifiers_changed_listeners);
let action_listeners = mem::take(&mut self.action_listeners);
if let Some(context) = self.key_context.clone() {
cx.set_key_context(context);
}
for listener in key_down_listeners {
cx.on_key_event(move |event: &KeyDownEvent, phase, cx| {
listener(event, phase, cx);
})
}
for listener in key_up_listeners {
cx.on_key_event(move |event: &KeyUpEvent, phase, cx| {
listener(event, phase, cx);
})
}
for listener in modifiers_changed_listeners {
cx.on_modifiers_changed(move |event: &ModifiersChangedEvent, cx| {
listener(event, cx);
})
}
for (action_type, listener) in action_listeners {
cx.on_action(action_type, listener)
}
}
fn paint_hover_group_handler(&self, cx: &mut WindowContext) {
let group_hitbox = self
.group_hover_style
.as_ref()
.and_then(|group_hover| GroupHitboxes::get(&group_hover.group, cx));
if let Some(group_hitbox) = group_hitbox {
let was_hovered = group_hitbox.is_hovered(cx);
cx.on_mouse_event(move |_: &MouseMoveEvent, phase, cx| {
let hovered = group_hitbox.is_hovered(cx);
if phase == DispatchPhase::Capture && hovered != was_hovered {
cx.refresh();
}
});
}
}
fn paint_scroll_listener(&self, hitbox: &Hitbox, style: &Style, cx: &mut WindowContext) {
if let Some(scroll_offset) = self.scroll_offset.clone() {
let overflow = style.overflow;
let line_height = cx.line_height();
let hitbox = hitbox.clone();
cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
let mut scroll_offset = scroll_offset.borrow_mut();
let old_scroll_offset = *scroll_offset;
let delta = event.delta.pixel_delta(line_height);
if overflow.x == Overflow::Scroll {
let mut delta_x = Pixels::ZERO;
if !delta.x.is_zero() {
delta_x = delta.x;
} else if overflow.y != Overflow::Scroll {
delta_x = delta.y;
}
scroll_offset.x += delta_x;
}
if overflow.y == Overflow::Scroll {
let mut delta_y = Pixels::ZERO;
if !delta.y.is_zero() {
delta_y = delta.y;
} else if overflow.x != Overflow::Scroll {
delta_y = delta.x;
}
scroll_offset.y += delta_y;
}
cx.stop_propagation();
if *scroll_offset != old_scroll_offset {
cx.refresh();
}
}
});
}
}
/// Compute the visual style for this element, based on the current bounds and the element's state.
pub fn compute_style(
&self,
global_id: Option<&GlobalElementId>,
hitbox: Option<&Hitbox>,
cx: &mut WindowContext,
) -> Style {
cx.with_optional_element_state(global_id, |element_state, cx| {
let mut element_state =
element_state.map(|element_state| element_state.unwrap_or_default());
let style = self.compute_style_internal(hitbox, element_state.as_mut(), cx);
(style, element_state)
})
}
/// Called from internal methods that have already called with_element_state.
fn compute_style_internal(
&self,
hitbox: Option<&Hitbox>,
element_state: Option<&mut InteractiveElementState>,
cx: &mut WindowContext,
) -> Style {
let mut style = Style::default();
style.refine(&self.base_style);
if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
if let Some(in_focus_style) = self.in_focus_style.as_ref() {
if focus_handle.within_focused(cx) {
style.refine(in_focus_style);
}
}
if let Some(focus_style) = self.focus_style.as_ref() {
if focus_handle.is_focused(cx) {
style.refine(focus_style);
}
}
}
if let Some(hitbox) = hitbox {
if !cx.has_active_drag() {
if let Some(group_hover) = self.group_hover_style.as_ref() {
if let Some(group_hitbox_id) =
GroupHitboxes::get(&group_hover.group, cx.deref_mut())
{
if group_hitbox_id.is_hovered(cx) {
style.refine(&group_hover.style);
}
}
}
if let Some(hover_style) = self.hover_style.as_ref() {
if hitbox.is_hovered(cx) {
style.refine(hover_style);
}
}
}
if let Some(drag) = cx.active_drag.take() {
let mut can_drop = true;
if let Some(can_drop_predicate) = &self.can_drop_predicate {
can_drop = can_drop_predicate(drag.value.as_ref(), cx);
}
if can_drop {
for (state_type, group_drag_style) in &self.group_drag_over_styles {
if let Some(group_hitbox_id) =
GroupHitboxes::get(&group_drag_style.group, cx.deref_mut())
{
if *state_type == drag.value.as_ref().type_id()
&& group_hitbox_id.is_hovered(cx)
{
style.refine(&group_drag_style.style);
}
}
}
for (state_type, build_drag_over_style) in &self.drag_over_styles {
if *state_type == drag.value.as_ref().type_id() && hitbox.is_hovered(cx) {
style.refine(&build_drag_over_style(drag.value.as_ref(), cx));
}
}
}
cx.active_drag = Some(drag);
}
}
if let Some(element_state) = element_state {
let clicked_state = element_state
.clicked_state
.get_or_insert_with(Default::default)
.borrow();
if clicked_state.group {
if let Some(group) = self.group_active_style.as_ref() {
style.refine(&group.style)
}
}
if let Some(active_style) = self.active_style.as_ref() {
if clicked_state.element {
style.refine(active_style)
}
}
}
style
}
}
/// The per-frame state of an interactive element. Used for tracking stateful interactions like clicks
/// and scroll offsets.
#[derive(Default)]
pub struct InteractiveElementState {
pub(crate) focus_handle: Option<FocusHandle>,
pub(crate) clicked_state: Option<Rc<RefCell<ElementClickedState>>>,
pub(crate) hover_state: Option<Rc<RefCell<bool>>>,
pub(crate) pending_mouse_down: Option<Rc<RefCell<Option<MouseDownEvent>>>>,
pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
pub(crate) active_tooltip: Option<Rc<RefCell<Option<ActiveTooltip>>>>,
}
/// The current active tooltip
pub struct ActiveTooltip {
pub(crate) tooltip: Option<AnyTooltip>,
pub(crate) _task: Option<Task<()>>,
}
/// Whether or not the element or a group that contains it is clicked by the mouse.
#[derive(Copy, Clone, Default, Eq, PartialEq)]
pub struct ElementClickedState {
/// True if this element's group has been clicked, false otherwise
pub group: bool,
/// True if this element has been clicked, false otherwise
pub element: bool,
}
impl ElementClickedState {
fn is_clicked(&self) -> bool {
self.group || self.element
}
}
#[derive(Default)]
pub(crate) struct GroupHitboxes(HashMap<SharedString, SmallVec<[HitboxId; 1]>>);
impl Global for GroupHitboxes {}
impl GroupHitboxes {
pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<HitboxId> {
cx.default_global::<Self>()
.0
.get(name)
.and_then(|bounds_stack| bounds_stack.last())
.cloned()
}
pub fn push(name: SharedString, hitbox_id: HitboxId, cx: &mut AppContext) {
cx.default_global::<Self>()
.0
.entry(name)
.or_default()
.push(hitbox_id);
}
pub fn pop(name: &SharedString, cx: &mut AppContext) {
cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
}
}
/// A wrapper around an element that can be focused.
pub struct Focusable<E> {
/// The element that is focusable
pub element: E,
}
impl<E: InteractiveElement> FocusableElement for Focusable<E> {}
impl<E> InteractiveElement for Focusable<E>
where
E: InteractiveElement,
{
fn interactivity(&mut self) -> &mut Interactivity {
self.element.interactivity()
}
}
impl<E: StatefulInteractiveElement> StatefulInteractiveElement for Focusable<E> {}
impl<E> Styled for Focusable<E>
where
E: Styled,
{
fn style(&mut self) -> &mut StyleRefinement {
self.element.style()
}
}
impl<E> Element for Focusable<E>
where
E: Element,
{
type RequestLayoutState = E::RequestLayoutState;
type PrepaintState = E::PrepaintState;
fn id(&self) -> Option<ElementId> {
self.element.id()
}
fn request_layout(
&mut self,
id: Option<&GlobalElementId>,
cx: &mut WindowContext,
) -> (LayoutId, Self::RequestLayoutState) {
self.element.request_layout(id, cx)
}
fn prepaint(
&mut self,
id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
state: &mut Self::RequestLayoutState,
cx: &mut WindowContext,
) -> E::PrepaintState {
self.element.prepaint(id, bounds, state, cx)
}
fn paint(
&mut self,
id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
prepaint: &mut Self::PrepaintState,
cx: &mut WindowContext,
) {
self.element.paint(id, bounds, request_layout, prepaint, cx)
}
}
impl<E> IntoElement for Focusable<E>
where
E: IntoElement,
{
type Element = E::Element;
fn into_element(self) -> Self::Element {
self.element.into_element()
}
}
impl<E> ParentElement for Focusable<E>
where
E: ParentElement,
{
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.element.extend(elements)
}
}
/// A wrapper around an element that can store state, produced after assigning an ElementId.
pub struct Stateful<E> {
element: E,
}
impl<E> Styled for Stateful<E>
where
E: Styled,
{
fn style(&mut self) -> &mut StyleRefinement {
self.element.style()
}
}
impl<E> StatefulInteractiveElement for Stateful<E>
where
E: Element,
Self: InteractiveElement,
{
}
impl<E> InteractiveElement for Stateful<E>
where
E: InteractiveElement,
{
fn interactivity(&mut self) -> &mut Interactivity {
self.element.interactivity()
}
}
impl<E: FocusableElement> FocusableElement for Stateful<E> {}
impl<E> Element for Stateful<E>
where
E: Element,
{
type RequestLayoutState = E::RequestLayoutState;
type PrepaintState = E::PrepaintState;
fn id(&self) -> Option<ElementId> {
self.element.id()
}
fn request_layout(
&mut self,
id: Option<&GlobalElementId>,
cx: &mut WindowContext,
) -> (LayoutId, Self::RequestLayoutState) {
self.element.request_layout(id, cx)
}
fn prepaint(
&mut self,
id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
state: &mut Self::RequestLayoutState,
cx: &mut WindowContext,
) -> E::PrepaintState {
self.element.prepaint(id, bounds, state, cx)
}
fn paint(
&mut self,
id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
prepaint: &mut Self::PrepaintState,
cx: &mut WindowContext,
) {
self.element.paint(id, bounds, request_layout, prepaint, cx);
}
}
impl<E> IntoElement for Stateful<E>
where
E: Element,
{
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
impl<E> ParentElement for Stateful<E>
where
E: ParentElement,
{
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.element.extend(elements)
}
}
#[derive(Default, Debug)]
struct ScrollHandleState {
offset: Rc<RefCell<Point<Pixels>>>,
bounds: Bounds<Pixels>,
child_bounds: Vec<Bounds<Pixels>>,
requested_scroll_top: Option<(usize, Pixels)>,
overflow: Point<Overflow>,
}
/// A handle to the scrollable aspects of an element.
/// Used for accessing scroll state, like the current scroll offset,
/// and for mutating the scroll state, like scrolling to a specific child.
#[derive(Clone, Debug)]
pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
impl Default for ScrollHandle {
fn default() -> Self {
Self::new()
}
}
impl ScrollHandle {
/// Construct a new scroll handle.
pub fn new() -> Self {
Self(Rc::default())
}
/// Get the current scroll offset.
pub fn offset(&self) -> Point<Pixels> {
*self.0.borrow().offset.borrow()
}
/// Get the top child that's scrolled into view.
pub fn top_item(&self) -> usize {
let state = self.0.borrow();
let top = state.bounds.top() - state.offset.borrow().y;
match state.child_bounds.binary_search_by(|bounds| {
if top < bounds.top() {
Ordering::Greater
} else if top > bounds.bottom() {
Ordering::Less
} else {
Ordering::Equal
}
}) {
Ok(ix) => ix,
Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
}
}
/// Return the bounds into which this child is painted
pub fn bounds(&self) -> Bounds<Pixels> {
self.0.borrow().bounds
}
/// Set the bounds into which this child is painted
pub(super) fn set_bounds(&self, bounds: Bounds<Pixels>) {
self.0.borrow_mut().bounds = bounds;
}
/// Get the bounds for a specific child.
pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
self.0.borrow().child_bounds.get(ix).cloned()
}
/// scroll_to_item scrolls the minimal amount to ensure that the child is
/// fully visible
pub fn scroll_to_item(&self, ix: usize) {
let state = self.0.borrow();
let Some(bounds) = state.child_bounds.get(ix) else {
return;
};
let mut scroll_offset = state.offset.borrow_mut();
if state.overflow.y == Overflow::Scroll {
if bounds.top() + scroll_offset.y < state.bounds.top() {
scroll_offset.y = state.bounds.top() - bounds.top();
} else if bounds.bottom() + scroll_offset.y > state.bounds.bottom() {
scroll_offset.y = state.bounds.bottom() - bounds.bottom();
}
}
if state.overflow.x == Overflow::Scroll {
if bounds.left() + scroll_offset.x < state.bounds.left() {
scroll_offset.x = state.bounds.left() - bounds.left();
} else if bounds.right() + scroll_offset.x > state.bounds.right() {
scroll_offset.x = state.bounds.right() - bounds.right();
}
}
}
/// Set the offset explicitly. The offset is the distance from the top left of the
/// parent container to the top left of the first child.
/// As you scroll further down the offset becomes more negative.
pub fn set_offset(&self, mut position: Point<Pixels>) {
let state = self.0.borrow();
*state.offset.borrow_mut() = position;
}
/// Get the logical scroll top, based on a child index and a pixel offset.
pub fn logical_scroll_top(&self) -> (usize, Pixels) {
let ix = self.top_item();
let state = self.0.borrow();
if let Some(child_bounds) = state.child_bounds.get(ix) {
(
ix,
child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
)
} else {
(ix, px(0.))
}
}
/// Set the logical scroll top, based on a child index and a pixel offset.
pub fn set_logical_scroll_top(&self, ix: usize, px: Pixels) {
self.0.borrow_mut().requested_scroll_top = Some((ix, px));
}
}