
There were two bugs that caused user-defined debug scenarios from being able to run a build task. 1. DebugRequest would be deserialized to `Attach` even when `process_id` wasn't defined in a user's configuration file. This has been fixed by adding our own deserializer that defaults to None if there are no fields present instead of `Attach`, and I added tests to prevent regressions. 2. Debug scenario resolve phase never got the active buffer when spawning a debug session from the new session modal. This has been worked around by passing in the worktree_id of a debug scenario in the scenario picker and the active worktree_id otherwise. Release Notes: - N/A
1292 lines
54 KiB
Rust
1292 lines
54 KiB
Rust
use crate::persistence::DebuggerPaneItem;
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use crate::{
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ClearAllBreakpoints, Continue, CreateDebuggingSession, Disconnect, FocusBreakpointList,
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FocusConsole, FocusFrames, FocusLoadedSources, FocusModules, FocusTerminal, FocusVariables,
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Pause, Restart, StepBack, StepInto, StepOut, StepOver, Stop, ToggleIgnoreBreakpoints,
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persistence,
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};
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use crate::{new_session_modal::NewSessionModal, session::DebugSession};
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use anyhow::Result;
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use command_palette_hooks::CommandPaletteFilter;
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use dap::adapters::DebugAdapterName;
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use dap::debugger_settings::DebugPanelDockPosition;
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use dap::{
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ContinuedEvent, LoadedSourceEvent, ModuleEvent, OutputEvent, StoppedEvent, ThreadEvent,
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client::SessionId, debugger_settings::DebuggerSettings,
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};
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use dap::{StartDebuggingRequestArguments, adapters::DebugTaskDefinition};
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use gpui::{
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Action, App, AsyncWindowContext, Context, DismissEvent, Entity, EntityId, EventEmitter,
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FocusHandle, Focusable, MouseButton, MouseDownEvent, Point, Subscription, Task, WeakEntity,
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actions, anchored, deferred,
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};
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use language::Buffer;
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use project::debugger::session::{Session, SessionStateEvent};
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use project::{Fs, WorktreeId};
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use project::{Project, debugger::session::ThreadStatus};
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use rpc::proto::{self};
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use settings::Settings;
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use std::any::TypeId;
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use std::sync::Arc;
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use task::{DebugScenario, TaskContext};
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use ui::{ContextMenu, Divider, DropdownMenu, Tooltip, prelude::*};
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use workspace::SplitDirection;
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use workspace::{
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Pane, Workspace,
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dock::{DockPosition, Panel, PanelEvent},
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};
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pub enum DebugPanelEvent {
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Exited(SessionId),
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Terminated(SessionId),
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Stopped {
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client_id: SessionId,
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event: StoppedEvent,
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go_to_stack_frame: bool,
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},
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Thread((SessionId, ThreadEvent)),
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Continued((SessionId, ContinuedEvent)),
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Output((SessionId, OutputEvent)),
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Module((SessionId, ModuleEvent)),
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LoadedSource((SessionId, LoadedSourceEvent)),
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ClientShutdown(SessionId),
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CapabilitiesChanged(SessionId),
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}
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actions!(debug_panel, [ToggleFocus]);
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pub struct DebugPanel {
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size: Pixels,
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sessions: Vec<Entity<DebugSession>>,
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active_session: Option<Entity<DebugSession>>,
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/// This represents the last debug definition that was created in the new session modal
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pub(crate) past_debug_definition: Option<DebugTaskDefinition>,
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project: Entity<Project>,
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workspace: WeakEntity<Workspace>,
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focus_handle: FocusHandle,
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context_menu: Option<(Entity<ContextMenu>, Point<Pixels>, Subscription)>,
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fs: Arc<dyn Fs>,
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}
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impl DebugPanel {
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pub fn new(
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workspace: &Workspace,
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_window: &mut Window,
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cx: &mut Context<Workspace>,
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) -> Entity<Self> {
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cx.new(|cx| {
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let project = workspace.project().clone();
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let debug_panel = Self {
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size: px(300.),
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sessions: vec![],
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active_session: None,
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past_debug_definition: None,
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focus_handle: cx.focus_handle(),
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project,
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workspace: workspace.weak_handle(),
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context_menu: None,
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fs: workspace.app_state().fs.clone(),
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};
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debug_panel
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})
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}
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fn filter_action_types(&self, cx: &mut App) {
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let (has_active_session, supports_restart, support_step_back, status) = self
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.active_session()
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.map(|item| {
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let running = item.read(cx).running_state().clone();
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let caps = running.read(cx).capabilities(cx);
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(
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!running.read(cx).session().read(cx).is_terminated(),
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caps.supports_restart_request.unwrap_or_default(),
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caps.supports_step_back.unwrap_or_default(),
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running.read(cx).thread_status(cx),
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)
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})
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.unwrap_or((false, false, false, None));
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let filter = CommandPaletteFilter::global_mut(cx);
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let debugger_action_types = [
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TypeId::of::<Disconnect>(),
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TypeId::of::<Stop>(),
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TypeId::of::<ToggleIgnoreBreakpoints>(),
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];
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let running_action_types = [TypeId::of::<Pause>()];
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let stopped_action_type = [
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TypeId::of::<Continue>(),
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TypeId::of::<StepOver>(),
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TypeId::of::<StepInto>(),
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TypeId::of::<StepOut>(),
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TypeId::of::<editor::actions::DebuggerRunToCursor>(),
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TypeId::of::<editor::actions::DebuggerEvaluateSelectedText>(),
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];
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let step_back_action_type = [TypeId::of::<StepBack>()];
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let restart_action_type = [TypeId::of::<Restart>()];
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if has_active_session {
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filter.show_action_types(debugger_action_types.iter());
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if supports_restart {
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filter.show_action_types(restart_action_type.iter());
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} else {
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filter.hide_action_types(&restart_action_type);
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}
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if support_step_back {
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filter.show_action_types(step_back_action_type.iter());
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} else {
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filter.hide_action_types(&step_back_action_type);
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}
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match status {
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Some(ThreadStatus::Running) => {
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filter.show_action_types(running_action_types.iter());
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filter.hide_action_types(&stopped_action_type);
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}
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Some(ThreadStatus::Stopped) => {
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filter.show_action_types(stopped_action_type.iter());
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filter.hide_action_types(&running_action_types);
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}
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_ => {
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filter.hide_action_types(&running_action_types);
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filter.hide_action_types(&stopped_action_type);
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}
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}
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} else {
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// show only the `debug: start`
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filter.hide_action_types(&debugger_action_types);
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filter.hide_action_types(&step_back_action_type);
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filter.hide_action_types(&restart_action_type);
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filter.hide_action_types(&running_action_types);
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filter.hide_action_types(&stopped_action_type);
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}
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}
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pub fn load(
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workspace: WeakEntity<Workspace>,
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cx: &mut AsyncWindowContext,
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) -> Task<Result<Entity<Self>>> {
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cx.spawn(async move |cx| {
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workspace.update_in(cx, |workspace, window, cx| {
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let debug_panel = DebugPanel::new(workspace, window, cx);
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workspace.register_action(|workspace, _: &ClearAllBreakpoints, _, cx| {
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workspace.project().read(cx).breakpoint_store().update(
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cx,
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|breakpoint_store, cx| {
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breakpoint_store.clear_breakpoints(cx);
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},
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)
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});
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cx.observe_new::<DebugPanel>(|debug_panel, _, cx| {
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Self::filter_action_types(debug_panel, cx);
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})
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.detach();
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cx.observe(&debug_panel, |_, debug_panel, cx| {
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debug_panel.update(cx, |debug_panel, cx| {
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Self::filter_action_types(debug_panel, cx);
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});
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})
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.detach();
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workspace.set_debugger_provider(DebuggerProvider(debug_panel.clone()));
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debug_panel
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})
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})
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}
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pub fn start_session(
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&mut self,
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scenario: DebugScenario,
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task_context: TaskContext,
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active_buffer: Option<Entity<Buffer>>,
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worktree_id: Option<WorktreeId>,
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window: &mut Window,
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cx: &mut Context<Self>,
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) {
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let dap_store = self.project.read(cx).dap_store();
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let workspace = self.workspace.clone();
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let session = dap_store.update(cx, |dap_store, cx| {
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dap_store.new_session(
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scenario.label.clone(),
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DebugAdapterName(scenario.adapter.clone()),
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None,
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cx,
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)
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});
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let task = cx.spawn_in(window, {
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let session = session.clone();
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async move |this, cx| {
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let debug_session =
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Self::register_session(this.clone(), session.clone(), cx).await?;
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let definition = debug_session
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.update_in(cx, |debug_session, window, cx| {
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debug_session.running_state().update(cx, |running, cx| {
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running.resolve_scenario(
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scenario,
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task_context,
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active_buffer,
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worktree_id,
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window,
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cx,
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)
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})
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})?
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.await?;
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dap_store
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.update(cx, |dap_store, cx| {
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dap_store.boot_session(session.clone(), definition, cx)
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})?
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.await
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}
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});
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cx.spawn(async move |_, cx| {
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if let Err(error) = task.await {
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log::error!("{:?}", error);
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workspace
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.update(cx, |workspace, cx| {
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workspace.show_error(&error, cx);
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})
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.ok();
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session
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.update(cx, |session, cx| session.shutdown(cx))?
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.await;
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}
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anyhow::Ok(())
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})
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.detach_and_log_err(cx);
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}
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async fn register_session(
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this: WeakEntity<Self>,
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session: Entity<Session>,
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cx: &mut AsyncWindowContext,
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) -> Result<Entity<DebugSession>> {
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let adapter_name = session.update(cx, |session, _| session.adapter())?;
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this.update_in(cx, |_, window, cx| {
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cx.subscribe_in(
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&session,
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window,
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move |this, session, event: &SessionStateEvent, window, cx| match event {
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SessionStateEvent::Restart => {
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this.handle_restart_request(session.clone(), window, cx);
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}
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SessionStateEvent::SpawnChildSession { request } => {
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this.handle_start_debugging_request(request, session.clone(), window, cx);
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}
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_ => {}
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},
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)
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.detach();
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})
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.ok();
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|
let serialized_layout = persistence::get_serialized_layout(adapter_name).await;
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let (debug_session, workspace) = this.update_in(cx, |this, window, cx| {
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this.sessions.retain(|session| {
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session
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.read(cx)
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.running_state()
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.read(cx)
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.session()
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.read(cx)
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.is_terminated()
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});
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|
let debug_session = DebugSession::running(
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this.project.clone(),
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this.workspace.clone(),
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session,
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cx.weak_entity(),
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serialized_layout,
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this.position(window, cx).axis(),
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window,
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cx,
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);
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// We might want to make this an event subscription and only notify when a new thread is selected
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// This is used to filter the command menu correctly
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cx.observe(
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&debug_session.read(cx).running_state().clone(),
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|_, _, cx| cx.notify(),
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)
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.detach();
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|
this.sessions.push(debug_session.clone());
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|
this.activate_session(debug_session.clone(), window, cx);
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|
|
(debug_session, this.workspace.clone())
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|
})?;
|
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|
workspace.update_in(cx, |workspace, window, cx| {
|
|
workspace.focus_panel::<Self>(window, cx);
|
|
})?;
|
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|
|
Ok(debug_session)
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|
}
|
|
|
|
fn handle_restart_request(
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|
&mut self,
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|
mut curr_session: Entity<Session>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
while let Some(parent_session) =
|
|
curr_session.read_with(cx, |session, _| session.parent_session().cloned())
|
|
{
|
|
curr_session = parent_session;
|
|
}
|
|
|
|
let Some(worktree) = curr_session.read(cx).worktree() else {
|
|
log::error!("Attempted to start a child session from non local debug session");
|
|
return;
|
|
};
|
|
|
|
let dap_store_handle = self.project.read(cx).dap_store().clone();
|
|
let label = curr_session.read(cx).label().clone();
|
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let adapter = curr_session.read(cx).adapter().clone();
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|
let binary = curr_session.read(cx).binary().clone();
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|
let task = curr_session.update(cx, |session, cx| session.shutdown(cx));
|
|
|
|
cx.spawn_in(window, async move |this, cx| {
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task.await;
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|
let (session, task) = dap_store_handle.update(cx, |dap_store, cx| {
|
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let session = dap_store.new_session(label, adapter, None, cx);
|
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|
|
let task = session.update(cx, |session, cx| {
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session.boot(binary, worktree, dap_store_handle.downgrade(), cx)
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});
|
|
(session, task)
|
|
})?;
|
|
Self::register_session(this, session, cx).await?;
|
|
task.await
|
|
})
|
|
.detach_and_log_err(cx);
|
|
}
|
|
|
|
pub fn handle_start_debugging_request(
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|
&mut self,
|
|
request: &StartDebuggingRequestArguments,
|
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parent_session: Entity<Session>,
|
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window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
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let Some(worktree) = parent_session.read(cx).worktree() else {
|
|
log::error!("Attempted to start a child session from non local debug session");
|
|
return;
|
|
};
|
|
|
|
let dap_store_handle = self.project.read(cx).dap_store().clone();
|
|
let label = parent_session.read(cx).label().clone();
|
|
let adapter = parent_session.read(cx).adapter().clone();
|
|
let mut binary = parent_session.read(cx).binary().clone();
|
|
binary.request_args = request.clone();
|
|
|
|
cx.spawn_in(window, async move |this, cx| {
|
|
let (session, task) = dap_store_handle.update(cx, |dap_store, cx| {
|
|
let session =
|
|
dap_store.new_session(label, adapter, Some(parent_session.clone()), cx);
|
|
|
|
let task = session.update(cx, |session, cx| {
|
|
session.boot(binary, worktree, dap_store_handle.downgrade(), cx)
|
|
});
|
|
(session, task)
|
|
})?;
|
|
Self::register_session(this, session, cx).await?;
|
|
task.await
|
|
})
|
|
.detach_and_log_err(cx);
|
|
}
|
|
|
|
pub fn active_session(&self) -> Option<Entity<DebugSession>> {
|
|
self.active_session.clone()
|
|
}
|
|
fn close_session(&mut self, entity_id: EntityId, window: &mut Window, cx: &mut Context<Self>) {
|
|
let Some(session) = self
|
|
.sessions
|
|
.iter()
|
|
.find(|other| entity_id == other.entity_id())
|
|
.cloned()
|
|
else {
|
|
return;
|
|
};
|
|
session.update(cx, |this, cx| {
|
|
this.running_state().update(cx, |this, cx| {
|
|
this.serialize_layout(window, cx);
|
|
});
|
|
});
|
|
let session_id = session.update(cx, |this, cx| this.session_id(cx));
|
|
let should_prompt = self
|
|
.project
|
|
.update(cx, |this, cx| {
|
|
let session = this.dap_store().read(cx).session_by_id(session_id);
|
|
session.map(|session| !session.read(cx).is_terminated())
|
|
})
|
|
.unwrap_or_default();
|
|
|
|
cx.spawn_in(window, async move |this, cx| {
|
|
if should_prompt {
|
|
let response = cx.prompt(
|
|
gpui::PromptLevel::Warning,
|
|
"This Debug Session is still running. Are you sure you want to terminate it?",
|
|
None,
|
|
&["Yes", "No"],
|
|
);
|
|
if response.await == Ok(1) {
|
|
return;
|
|
}
|
|
}
|
|
session.update(cx, |session, cx| session.shutdown(cx)).ok();
|
|
this.update(cx, |this, cx| {
|
|
this.sessions.retain(|other| entity_id != other.entity_id());
|
|
|
|
if let Some(active_session_id) = this
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| session.entity_id())
|
|
{
|
|
if active_session_id == entity_id {
|
|
this.active_session = this.sessions.first().cloned();
|
|
}
|
|
}
|
|
cx.notify()
|
|
})
|
|
.ok();
|
|
})
|
|
.detach();
|
|
}
|
|
fn sessions_drop_down_menu(
|
|
&self,
|
|
active_session: &Entity<DebugSession>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) -> DropdownMenu {
|
|
let sessions = self.sessions.clone();
|
|
let weak = cx.weak_entity();
|
|
let label = active_session.read(cx).label_element(cx);
|
|
|
|
DropdownMenu::new_with_element(
|
|
"debugger-session-list",
|
|
label,
|
|
ContextMenu::build(window, cx, move |mut this, _, cx| {
|
|
let context_menu = cx.weak_entity();
|
|
for session in sessions.into_iter() {
|
|
let weak_session = session.downgrade();
|
|
let weak_session_id = weak_session.entity_id();
|
|
|
|
this = this.custom_entry(
|
|
{
|
|
let weak = weak.clone();
|
|
let context_menu = context_menu.clone();
|
|
move |_, cx| {
|
|
weak_session
|
|
.read_with(cx, |session, cx| {
|
|
let context_menu = context_menu.clone();
|
|
let id: SharedString =
|
|
format!("debug-session-{}", session.session_id(cx).0)
|
|
.into();
|
|
h_flex()
|
|
.w_full()
|
|
.group(id.clone())
|
|
.justify_between()
|
|
.child(session.label_element(cx))
|
|
.child(
|
|
IconButton::new(
|
|
"close-debug-session",
|
|
IconName::Close,
|
|
)
|
|
.visible_on_hover(id.clone())
|
|
.icon_size(IconSize::Small)
|
|
.on_click({
|
|
let weak = weak.clone();
|
|
move |_, window, cx| {
|
|
weak.update(cx, |panel, cx| {
|
|
panel.close_session(
|
|
weak_session_id,
|
|
window,
|
|
cx,
|
|
);
|
|
})
|
|
.ok();
|
|
context_menu
|
|
.update(cx, |this, cx| {
|
|
this.cancel(
|
|
&Default::default(),
|
|
window,
|
|
cx,
|
|
);
|
|
})
|
|
.ok();
|
|
}
|
|
}),
|
|
)
|
|
.into_any_element()
|
|
})
|
|
.unwrap_or_else(|_| div().into_any_element())
|
|
}
|
|
},
|
|
{
|
|
let weak = weak.clone();
|
|
move |window, cx| {
|
|
weak.update(cx, |panel, cx| {
|
|
panel.activate_session(session.clone(), window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
},
|
|
);
|
|
}
|
|
this
|
|
}),
|
|
)
|
|
}
|
|
|
|
fn deploy_context_menu(
|
|
&mut self,
|
|
position: Point<Pixels>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(running_state) = self
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state().clone())
|
|
{
|
|
let pane_items_status = running_state.read(cx).pane_items_status(cx);
|
|
let this = cx.weak_entity();
|
|
|
|
let context_menu = ContextMenu::build(window, cx, |mut menu, _window, _cx| {
|
|
for (item_kind, is_visible) in pane_items_status.into_iter() {
|
|
menu = menu.toggleable_entry(item_kind, is_visible, IconPosition::End, None, {
|
|
let this = this.clone();
|
|
move |window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
if let Some(running_state) = this
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state().clone())
|
|
{
|
|
running_state.update(cx, |state, cx| {
|
|
if is_visible {
|
|
state.remove_pane_item(item_kind, window, cx);
|
|
} else {
|
|
state.add_pane_item(item_kind, position, window, cx);
|
|
}
|
|
})
|
|
}
|
|
})
|
|
.ok();
|
|
}
|
|
});
|
|
}
|
|
|
|
menu
|
|
});
|
|
|
|
window.focus(&context_menu.focus_handle(cx));
|
|
let subscription = cx.subscribe(&context_menu, |this, _, _: &DismissEvent, cx| {
|
|
this.context_menu.take();
|
|
cx.notify();
|
|
});
|
|
self.context_menu = Some((context_menu, position, subscription));
|
|
}
|
|
}
|
|
|
|
fn top_controls_strip(&self, window: &mut Window, cx: &mut Context<Self>) -> Option<Div> {
|
|
let active_session = self.active_session.clone();
|
|
let focus_handle = self.focus_handle.clone();
|
|
let is_side = self.position(window, cx).axis() == gpui::Axis::Horizontal;
|
|
let div = if is_side { v_flex() } else { h_flex() };
|
|
let weak_panel = cx.weak_entity();
|
|
|
|
let new_session_button = || {
|
|
IconButton::new("debug-new-session", IconName::Plus)
|
|
.icon_size(IconSize::Small)
|
|
.on_click({
|
|
let workspace = self.workspace.clone();
|
|
let weak_panel = weak_panel.clone();
|
|
let past_debug_definition = self.past_debug_definition.clone();
|
|
move |_, window, cx| {
|
|
let weak_panel = weak_panel.clone();
|
|
let past_debug_definition = past_debug_definition.clone();
|
|
|
|
let _ = workspace.update(cx, |this, cx| {
|
|
let workspace = cx.weak_entity();
|
|
this.toggle_modal(window, cx, |window, cx| {
|
|
NewSessionModal::new(
|
|
past_debug_definition,
|
|
weak_panel,
|
|
workspace,
|
|
None,
|
|
window,
|
|
cx,
|
|
)
|
|
});
|
|
});
|
|
}
|
|
})
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"New Debug Session",
|
|
&CreateDebuggingSession,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
})
|
|
};
|
|
|
|
Some(
|
|
div.border_b_1()
|
|
.border_color(cx.theme().colors().border)
|
|
.p_1()
|
|
.justify_between()
|
|
.w_full()
|
|
.when(is_side, |this| this.gap_1())
|
|
.child(
|
|
h_flex()
|
|
.child(
|
|
h_flex().gap_2().w_full().when_some(
|
|
active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state()),
|
|
|this, running_session| {
|
|
let thread_status =
|
|
running_session.read(cx).thread_status(cx).unwrap_or(
|
|
project::debugger::session::ThreadStatus::Exited,
|
|
);
|
|
let capabilities = running_session.read(cx).capabilities(cx);
|
|
this.map(|this| {
|
|
if thread_status == ThreadStatus::Running {
|
|
this.child(
|
|
IconButton::new(
|
|
"debug-pause",
|
|
IconName::DebugPause,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| {
|
|
this.pause_thread(cx);
|
|
},
|
|
))
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Pause program",
|
|
&Pause,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
} else {
|
|
this.child(
|
|
IconButton::new(
|
|
"debug-continue",
|
|
IconName::DebugContinue,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| this.continue_thread(cx),
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Continue program",
|
|
&Continue,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
}
|
|
})
|
|
.child(
|
|
IconButton::new("debug-step-over", IconName::ArrowRight)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| {
|
|
this.step_over(cx);
|
|
},
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Step over",
|
|
&StepOver,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(
|
|
IconButton::new("debug-step-out", IconName::ArrowUpRight)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| {
|
|
this.step_out(cx);
|
|
},
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Step out",
|
|
&StepOut,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(
|
|
IconButton::new(
|
|
"debug-step-into",
|
|
IconName::ArrowDownRight,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| {
|
|
this.step_in(cx);
|
|
},
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Step in",
|
|
&StepInto,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(Divider::vertical())
|
|
.child(
|
|
IconButton::new(
|
|
"debug-enable-breakpoint",
|
|
IconName::DebugDisabledBreakpoint,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.disabled(thread_status != ThreadStatus::Stopped),
|
|
)
|
|
.child(
|
|
IconButton::new(
|
|
"debug-disable-breakpoint",
|
|
IconName::CircleOff,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.disabled(thread_status != ThreadStatus::Stopped),
|
|
)
|
|
.child(
|
|
IconButton::new(
|
|
"debug-disable-all-breakpoints",
|
|
IconName::BugOff,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.disabled(
|
|
thread_status == ThreadStatus::Exited
|
|
|| thread_status == ThreadStatus::Ended,
|
|
)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| {
|
|
this.toggle_ignore_breakpoints(cx);
|
|
},
|
|
))
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Disable all breakpoints",
|
|
&ToggleIgnoreBreakpoints,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(Divider::vertical())
|
|
.child(
|
|
IconButton::new("debug-restart", IconName::DebugRestart)
|
|
.icon_size(IconSize::XSmall)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| {
|
|
this.restart_session(cx);
|
|
},
|
|
))
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Restart",
|
|
&Restart,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(
|
|
IconButton::new("debug-stop", IconName::Power)
|
|
.icon_size(IconSize::XSmall)
|
|
.on_click(window.listener_for(
|
|
&running_session,
|
|
|this, _, _window, cx| {
|
|
this.stop_thread(cx);
|
|
},
|
|
))
|
|
.disabled(
|
|
thread_status != ThreadStatus::Stopped
|
|
&& thread_status != ThreadStatus::Running,
|
|
)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
let label = if capabilities
|
|
.supports_terminate_threads_request
|
|
.unwrap_or_default()
|
|
{
|
|
"Terminate Thread"
|
|
} else {
|
|
"Terminate All Threads"
|
|
};
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
label,
|
|
&Stop,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
},
|
|
),
|
|
)
|
|
.justify_around()
|
|
.when(is_side, |this| this.child(new_session_button())),
|
|
)
|
|
.child(
|
|
h_flex()
|
|
.gap_2()
|
|
.when(is_side, |this| this.justify_between())
|
|
.child(
|
|
h_flex().when_some(
|
|
active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state())
|
|
.cloned(),
|
|
|this, session| {
|
|
this.child(
|
|
session.update(cx, |this, cx| {
|
|
this.thread_dropdown(window, cx)
|
|
}),
|
|
)
|
|
.when(!is_side, |this| this.gap_2().child(Divider::vertical()))
|
|
},
|
|
),
|
|
)
|
|
.child(
|
|
h_flex()
|
|
.when_some(active_session.as_ref(), |this, session| {
|
|
let context_menu =
|
|
self.sessions_drop_down_menu(session, window, cx);
|
|
this.child(context_menu).gap_2().child(Divider::vertical())
|
|
})
|
|
.when(!is_side, |this| this.child(new_session_button())),
|
|
),
|
|
),
|
|
)
|
|
}
|
|
|
|
fn activate_pane_in_direction(
|
|
&mut self,
|
|
direction: SplitDirection,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(session) = self.active_session() {
|
|
session.update(cx, |session, cx| {
|
|
session.running_state().update(cx, |running, cx| {
|
|
running.activate_pane_in_direction(direction, window, cx);
|
|
})
|
|
});
|
|
}
|
|
}
|
|
|
|
fn activate_item(
|
|
&mut self,
|
|
item: DebuggerPaneItem,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(session) = self.active_session() {
|
|
session.update(cx, |session, cx| {
|
|
session.running_state().update(cx, |running, cx| {
|
|
running.activate_item(item, window, cx);
|
|
});
|
|
});
|
|
}
|
|
}
|
|
|
|
fn activate_session(
|
|
&mut self,
|
|
session_item: Entity<DebugSession>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
debug_assert!(self.sessions.contains(&session_item));
|
|
session_item.focus_handle(cx).focus(window);
|
|
session_item.update(cx, |this, cx| {
|
|
this.running_state().update(cx, |this, cx| {
|
|
this.go_to_selected_stack_frame(window, cx);
|
|
});
|
|
});
|
|
self.active_session = Some(session_item);
|
|
cx.notify();
|
|
}
|
|
}
|
|
|
|
impl EventEmitter<PanelEvent> for DebugPanel {}
|
|
impl EventEmitter<DebugPanelEvent> for DebugPanel {}
|
|
|
|
impl Focusable for DebugPanel {
|
|
fn focus_handle(&self, _: &App) -> FocusHandle {
|
|
self.focus_handle.clone()
|
|
}
|
|
}
|
|
|
|
impl Panel for DebugPanel {
|
|
fn persistent_name() -> &'static str {
|
|
"DebugPanel"
|
|
}
|
|
|
|
fn position(&self, _window: &Window, cx: &App) -> DockPosition {
|
|
match DebuggerSettings::get_global(cx).dock {
|
|
DebugPanelDockPosition::Left => DockPosition::Left,
|
|
DebugPanelDockPosition::Bottom => DockPosition::Bottom,
|
|
DebugPanelDockPosition::Right => DockPosition::Right,
|
|
}
|
|
}
|
|
|
|
fn position_is_valid(&self, _: DockPosition) -> bool {
|
|
true
|
|
}
|
|
|
|
fn set_position(
|
|
&mut self,
|
|
position: DockPosition,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if position.axis() != self.position(window, cx).axis() {
|
|
self.sessions.iter().for_each(|session_item| {
|
|
session_item.update(cx, |item, cx| {
|
|
item.running_state()
|
|
.update(cx, |state, _| state.invert_axies())
|
|
})
|
|
});
|
|
}
|
|
|
|
settings::update_settings_file::<DebuggerSettings>(
|
|
self.fs.clone(),
|
|
cx,
|
|
move |settings, _| {
|
|
let dock = match position {
|
|
DockPosition::Left => DebugPanelDockPosition::Left,
|
|
DockPosition::Bottom => DebugPanelDockPosition::Bottom,
|
|
DockPosition::Right => DebugPanelDockPosition::Right,
|
|
};
|
|
settings.dock = dock;
|
|
},
|
|
);
|
|
}
|
|
|
|
fn size(&self, _window: &Window, _: &App) -> Pixels {
|
|
self.size
|
|
}
|
|
|
|
fn set_size(&mut self, size: Option<Pixels>, _window: &mut Window, _cx: &mut Context<Self>) {
|
|
self.size = size.unwrap();
|
|
}
|
|
|
|
fn remote_id() -> Option<proto::PanelId> {
|
|
Some(proto::PanelId::DebugPanel)
|
|
}
|
|
|
|
fn icon(&self, _window: &Window, _cx: &App) -> Option<IconName> {
|
|
Some(IconName::Debug)
|
|
}
|
|
|
|
fn icon_tooltip(&self, _window: &Window, cx: &App) -> Option<&'static str> {
|
|
if DebuggerSettings::get_global(cx).button {
|
|
Some("Debug Panel")
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
fn toggle_action(&self) -> Box<dyn Action> {
|
|
Box::new(ToggleFocus)
|
|
}
|
|
|
|
fn pane(&self) -> Option<Entity<Pane>> {
|
|
None
|
|
}
|
|
|
|
fn activation_priority(&self) -> u32 {
|
|
9
|
|
}
|
|
|
|
fn set_active(&mut self, _: bool, _: &mut Window, _: &mut Context<Self>) {}
|
|
}
|
|
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impl Render for DebugPanel {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let has_sessions = self.sessions.len() > 0;
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let this = cx.weak_entity();
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debug_assert_eq!(has_sessions, self.active_session.is_some());
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if self
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.active_session
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.as_ref()
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.map(|session| session.read(cx).running_state())
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.map(|state| state.read(cx).has_open_context_menu(cx))
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.unwrap_or(false)
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{
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self.context_menu.take();
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}
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v_flex()
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.size_full()
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.key_context("DebugPanel")
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.child(h_flex().children(self.top_controls_strip(window, cx)))
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.track_focus(&self.focus_handle(cx))
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.on_action({
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let this = this.clone();
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move |_: &workspace::ActivatePaneLeft, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_pane_in_direction(SplitDirection::Left, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &workspace::ActivatePaneRight, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_pane_in_direction(SplitDirection::Right, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &workspace::ActivatePaneUp, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_pane_in_direction(SplitDirection::Up, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &workspace::ActivatePaneDown, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_pane_in_direction(SplitDirection::Down, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &FocusConsole, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_item(DebuggerPaneItem::Console, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &FocusVariables, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_item(DebuggerPaneItem::Variables, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &FocusBreakpointList, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_item(DebuggerPaneItem::BreakpointList, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &FocusFrames, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_item(DebuggerPaneItem::Frames, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &FocusModules, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_item(DebuggerPaneItem::Modules, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &FocusLoadedSources, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_item(DebuggerPaneItem::LoadedSources, window, cx);
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})
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.ok();
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}
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})
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.on_action({
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let this = this.clone();
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move |_: &FocusTerminal, window, cx| {
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this.update(cx, |this, cx| {
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this.activate_item(DebuggerPaneItem::Terminal, window, cx);
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})
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.ok();
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}
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})
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.when(self.active_session.is_some(), |this| {
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this.on_mouse_down(
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MouseButton::Right,
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cx.listener(|this, event: &MouseDownEvent, window, cx| {
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if this
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.active_session
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.as_ref()
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.map(|session| {
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let state = session.read(cx).running_state();
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state.read(cx).has_pane_at_position(event.position)
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})
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.unwrap_or(false)
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{
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this.deploy_context_menu(event.position, window, cx);
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}
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}),
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)
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.children(self.context_menu.as_ref().map(|(menu, position, _)| {
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deferred(
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anchored()
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.position(*position)
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.anchor(gpui::Corner::TopLeft)
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.child(menu.clone()),
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)
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.with_priority(1)
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}))
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})
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.map(|this| {
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if has_sessions {
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this.children(self.active_session.clone())
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} else {
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this.child(
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v_flex()
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.h_full()
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.gap_1()
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.items_center()
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.justify_center()
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.child(
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h_flex().child(
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Label::new("No Debugging Sessions")
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.size(LabelSize::Small)
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.color(Color::Muted),
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),
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)
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.child(
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h_flex().flex_shrink().child(
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Button::new("spawn-new-session-empty-state", "New Session")
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.size(ButtonSize::Large)
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.on_click(|_, window, cx| {
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window.dispatch_action(
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CreateDebuggingSession.boxed_clone(),
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cx,
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);
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}),
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),
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),
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)
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}
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})
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.into_any()
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}
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}
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struct DebuggerProvider(Entity<DebugPanel>);
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impl workspace::DebuggerProvider for DebuggerProvider {
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fn start_session(
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&self,
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definition: DebugScenario,
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context: TaskContext,
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buffer: Option<Entity<Buffer>>,
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window: &mut Window,
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cx: &mut App,
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) {
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self.0.update(cx, |_, cx| {
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cx.defer_in(window, |this, window, cx| {
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this.start_session(definition, context, buffer, None, window, cx);
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})
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})
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}
|
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}
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