ZIm/crates/vim/src/vim.rs
Julia fc9687d163 Avoid panic by accessing view handle by global in wrong window
View handles are window specific but this global will be doing things
in all windows, that would cause a panic when it attempted to update
a status bar mode indicator in a background window

Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-07-27 18:53:05 -04:00

369 lines
12 KiB
Rust

#[cfg(test)]
mod test;
mod editor_events;
mod insert;
mod mode_indicator;
mod motion;
mod normal;
mod object;
mod state;
mod utils;
mod visual;
use anyhow::Result;
use collections::CommandPaletteFilter;
use editor::{Bias, Editor, EditorMode, Event};
use gpui::{
actions, impl_actions, keymap_matcher::KeymapContext, keymap_matcher::MatchResult, AppContext,
Subscription, ViewContext, ViewHandle, WeakViewHandle, WindowContext,
};
use language::CursorShape;
pub use mode_indicator::ModeIndicator;
use motion::Motion;
use normal::normal_replace;
use serde::Deserialize;
use settings::{Setting, SettingsStore};
use state::{Mode, Operator, VimState};
use std::sync::Arc;
use visual::visual_replace;
use workspace::{self, Workspace};
struct VimModeSetting(bool);
#[derive(Clone, Deserialize, PartialEq)]
pub struct SwitchMode(pub Mode);
#[derive(Clone, Deserialize, PartialEq)]
pub struct PushOperator(pub Operator);
#[derive(Clone, Deserialize, PartialEq)]
struct Number(u8);
actions!(vim, [Tab, Enter]);
impl_actions!(vim, [Number, SwitchMode, PushOperator]);
#[derive(Copy, Clone, Debug)]
enum VimEvent {
ModeChanged { mode: Mode },
}
pub fn init(cx: &mut AppContext) {
settings::register::<VimModeSetting>(cx);
editor_events::init(cx);
normal::init(cx);
visual::init(cx);
insert::init(cx);
object::init(cx);
motion::init(cx);
// Vim Actions
cx.add_action(|_: &mut Workspace, &SwitchMode(mode): &SwitchMode, cx| {
Vim::update(cx, |vim, cx| vim.switch_mode(mode, false, cx))
});
cx.add_action(
|_: &mut Workspace, &PushOperator(operator): &PushOperator, cx| {
Vim::update(cx, |vim, cx| vim.push_operator(operator, cx))
},
);
cx.add_action(|_: &mut Workspace, n: &Number, cx: _| {
Vim::update(cx, |vim, cx| vim.push_number(n, cx));
});
cx.add_action(|_: &mut Workspace, _: &Tab, cx| {
Vim::active_editor_input_ignored(" ".into(), cx)
});
cx.add_action(|_: &mut Workspace, _: &Enter, cx| {
Vim::active_editor_input_ignored("\n".into(), cx)
});
// Any time settings change, update vim mode to match. The Vim struct
// will be initialized as disabled by default, so we filter its commands
// out when starting up.
cx.update_default_global::<CommandPaletteFilter, _, _>(|filter, _| {
filter.filtered_namespaces.insert("vim");
});
cx.update_default_global(|vim: &mut Vim, cx: &mut AppContext| {
vim.set_enabled(settings::get::<VimModeSetting>(cx).0, cx)
});
cx.observe_global::<SettingsStore, _>(|cx| {
cx.update_default_global(|vim: &mut Vim, cx: &mut AppContext| {
vim.set_enabled(settings::get::<VimModeSetting>(cx).0, cx)
});
})
.detach();
}
pub fn observe_keystrokes(cx: &mut WindowContext) {
cx.observe_keystrokes(|_keystroke, result, handled_by, cx| {
if result == &MatchResult::Pending {
return true;
}
if let Some(handled_by) = handled_by {
// Keystroke is handled by the vim system, so continue forward
if handled_by.namespace() == "vim" {
return true;
}
}
Vim::update(cx, |vim, cx| match vim.active_operator() {
Some(
Operator::FindForward { .. } | Operator::FindBackward { .. } | Operator::Replace,
) => {}
Some(_) => {
vim.clear_operator(cx);
}
_ => {}
});
true
})
.detach()
}
#[derive(Default)]
pub struct Vim {
active_editor: Option<WeakViewHandle<Editor>>,
editor_subscription: Option<Subscription>,
enabled: bool,
state: VimState,
}
impl Vim {
fn read(cx: &mut AppContext) -> &Self {
cx.default_global()
}
fn update<F, S>(cx: &mut WindowContext, update: F) -> S
where
F: FnOnce(&mut Self, &mut WindowContext) -> S,
{
cx.update_default_global(update)
}
fn set_active_editor(&mut self, editor: ViewHandle<Editor>, cx: &mut WindowContext) {
self.active_editor = Some(editor.downgrade());
self.editor_subscription = Some(cx.subscribe(&editor, |editor, event, cx| match event {
Event::SelectionsChanged { local: true } => {
let editor = editor.read(cx);
if editor.leader_replica_id().is_none() {
let newest_empty = editor.selections.newest::<usize>(cx).is_empty();
local_selections_changed(newest_empty, cx);
}
}
Event::InputIgnored { text } => {
Vim::active_editor_input_ignored(text.clone(), cx);
}
_ => {}
}));
if self.enabled {
let editor = editor.read(cx);
let editor_mode = editor.mode();
let newest_selection_empty = editor.selections.newest::<usize>(cx).is_empty();
if editor_mode == EditorMode::Full && !newest_selection_empty {
self.switch_mode(Mode::Visual { line: false }, true, cx);
}
}
self.sync_vim_settings(cx);
}
fn update_active_editor<S>(
&self,
cx: &mut WindowContext,
update: impl FnOnce(&mut Editor, &mut ViewContext<Editor>) -> S,
) -> Option<S> {
let editor = self.active_editor.clone()?.upgrade(cx)?;
Some(editor.update(cx, update))
}
fn switch_mode(&mut self, mode: Mode, leave_selections: bool, cx: &mut WindowContext) {
self.state.mode = mode;
self.state.operator_stack.clear();
cx.emit_global(VimEvent::ModeChanged { mode });
// Sync editor settings like clip mode
self.sync_vim_settings(cx);
if leave_selections {
return;
}
// Adjust selections
self.update_active_editor(cx, |editor, cx| {
editor.change_selections(None, cx, |s| {
s.move_with(|map, selection| {
if self.state.empty_selections_only() {
let new_head = map.clip_point(selection.head(), Bias::Left);
selection.collapse_to(new_head, selection.goal)
} else {
selection
.set_head(map.clip_point(selection.head(), Bias::Left), selection.goal);
}
});
})
});
}
fn push_operator(&mut self, operator: Operator, cx: &mut WindowContext) {
self.state.operator_stack.push(operator);
self.sync_vim_settings(cx);
}
fn push_number(&mut self, Number(number): &Number, cx: &mut WindowContext) {
if let Some(Operator::Number(current_number)) = self.active_operator() {
self.pop_operator(cx);
self.push_operator(Operator::Number(current_number * 10 + *number as usize), cx);
} else {
self.push_operator(Operator::Number(*number as usize), cx);
}
}
fn pop_operator(&mut self, cx: &mut WindowContext) -> Operator {
let popped_operator = self.state.operator_stack.pop()
.expect("Operator popped when no operator was on the stack. This likely means there is an invalid keymap config");
self.sync_vim_settings(cx);
popped_operator
}
fn pop_number_operator(&mut self, cx: &mut WindowContext) -> Option<usize> {
if let Some(Operator::Number(number)) = self.active_operator() {
self.pop_operator(cx);
return Some(number);
}
None
}
fn clear_operator(&mut self, cx: &mut WindowContext) {
self.state.operator_stack.clear();
self.sync_vim_settings(cx);
}
fn active_operator(&self) -> Option<Operator> {
self.state.operator_stack.last().copied()
}
fn active_editor_input_ignored(text: Arc<str>, cx: &mut WindowContext) {
if text.is_empty() {
return;
}
match Vim::read(cx).active_operator() {
Some(Operator::FindForward { before }) => {
let find = Motion::FindForward { before, text };
Vim::update(cx, |vim, _| vim.state.last_find = Some(find.clone()));
motion::motion(find, cx)
}
Some(Operator::FindBackward { after }) => {
let find = Motion::FindBackward { after, text };
Vim::update(cx, |vim, _| vim.state.last_find = Some(find.clone()));
motion::motion(find, cx)
}
Some(Operator::Replace) => match Vim::read(cx).state.mode {
Mode::Normal => normal_replace(text, cx),
Mode::Visual { line } => visual_replace(text, line, cx),
_ => Vim::update(cx, |vim, cx| vim.clear_operator(cx)),
},
_ => {}
}
}
fn set_enabled(&mut self, enabled: bool, cx: &mut AppContext) {
if self.enabled != enabled {
self.enabled = enabled;
self.state = Default::default();
cx.update_default_global::<CommandPaletteFilter, _, _>(|filter, _| {
if self.enabled {
filter.filtered_namespaces.remove("vim");
} else {
filter.filtered_namespaces.insert("vim");
}
});
cx.update_active_window(|cx| {
if self.enabled {
let active_editor = cx
.root_view()
.downcast_ref::<Workspace>()
.and_then(|workspace| workspace.read(cx).active_item(cx))
.and_then(|item| item.downcast::<Editor>());
if let Some(active_editor) = active_editor {
self.set_active_editor(active_editor, cx);
}
self.switch_mode(Mode::Normal, false, cx);
}
self.sync_vim_settings(cx);
});
}
}
fn sync_vim_settings(&self, cx: &mut WindowContext) {
let state = &self.state;
let cursor_shape = state.cursor_shape();
self.update_active_editor(cx, |editor, cx| {
if self.enabled && editor.mode() == EditorMode::Full {
editor.set_cursor_shape(cursor_shape, cx);
editor.set_clip_at_line_ends(state.clip_at_line_end(), cx);
editor.set_collapse_matches(true);
editor.set_input_enabled(!state.vim_controlled());
editor.selections.line_mode = matches!(state.mode, Mode::Visual { line: true });
let context_layer = state.keymap_context_layer();
editor.set_keymap_context_layer::<Self>(context_layer, cx);
} else {
// Note: set_collapse_matches is not in unhook_vim_settings, as that method is called on blur,
// but we need collapse_matches to persist when the search bar is focused.
editor.set_collapse_matches(false);
self.unhook_vim_settings(editor, cx);
}
});
}
fn unhook_vim_settings(&self, editor: &mut Editor, cx: &mut ViewContext<Editor>) {
editor.set_cursor_shape(CursorShape::Bar, cx);
editor.set_clip_at_line_ends(false, cx);
editor.set_input_enabled(true);
editor.selections.line_mode = false;
// we set the VimEnabled context on all editors so that we
// can distinguish between vim mode and non-vim mode in the BufferSearchBar.
// This is a bit of a hack, but currently the search crate does not depend on vim,
// and it seems nice to keep it that way.
if self.enabled {
let mut context = KeymapContext::default();
context.add_identifier("VimEnabled");
editor.set_keymap_context_layer::<Self>(context, cx)
} else {
editor.remove_keymap_context_layer::<Self>(cx);
}
}
}
impl Setting for VimModeSetting {
const KEY: Option<&'static str> = Some("vim_mode");
type FileContent = Option<bool>;
fn load(
default_value: &Self::FileContent,
user_values: &[&Self::FileContent],
_: &AppContext,
) -> Result<Self> {
Ok(Self(user_values.iter().rev().find_map(|v| **v).unwrap_or(
default_value.ok_or_else(Self::missing_default)?,
)))
}
}
fn local_selections_changed(newest_empty: bool, cx: &mut WindowContext) {
Vim::update(cx, |vim, cx| {
if vim.enabled && vim.state.mode == Mode::Normal && !newest_empty {
vim.switch_mode(Mode::Visual { line: false }, false, cx)
}
})
}