ZIm/crates/gpui
Conrad Irwin a1c4716eeb
Potential fix for #2422 (#4197)
- it seems like layer.drawable_size() is 0,0 in metal_renderer.rs:189 
- we set this in two places:
    - in response to a CALayerDelegate setFrameSize: event
- in response to a CALayerDelegate viewDidChangeBackingProperties:
event.
- it looks like if we don't set it in either of these cases we get a
different failure mode: the view is zoomed just wrong.
- That said, I can reproduce the screenshot if .scale_factor() returns
0.
- This might happen if [nativeWindow screen] is nil, which happens when
the window is off screen.
    - possible that zed started with offscreen window?
- I would expect that viewDidChangeBackingProperties would fire when
that changed.
    - potential fix: default to 2.0

Release Notes:

- Fixed Zed occasionally rendering blank on laungh
([#2422](https://github.com/zed-industries/community/issues/2422)).
2024-01-22 11:25:02 -07:00
..
docs Remove some todo!'s 2024-01-09 11:36:36 +02:00
examples More adjustments for blog post 2024-01-18 07:01:46 -07:00
src Potential fix for #2422 (#4197) 2024-01-22 11:25:02 -07:00
tests Remove some todo!'s 2024-01-09 11:36:36 +02:00
build.rs Rebuild shader header when cbindgen sources have changed 2024-01-15 16:23:22 +01:00
Cargo.toml Tweak the description of the gpui crate (#4142) 2024-01-18 18:52:16 -05:00