ZIm/crates/gpui/src/elements/component.rs
2023-09-11 08:47:00 -06:00

342 lines
8.8 KiB
Rust

use std::{any::Any, marker::PhantomData};
use pathfinder_geometry::{rect::RectF, vector::Vector2F};
use crate::{AnyElement, Element, PaintContext, SizeConstraint, ViewContext};
use super::Empty;
/// The core stateless component trait, simply rendering an element tree
pub trait Component {
fn render<V: 'static>(self, cx: &mut ViewContext<V>) -> AnyElement<V>;
fn element<V: 'static>(self) -> ComponentAdapter<V, Self>
where
Self: Sized,
{
ComponentAdapter::new(self)
}
fn stylable(self) -> StylableAdapter<Self>
where
Self: Sized,
{
StylableAdapter::new(self)
}
fn stateful<V: 'static>(self) -> StatefulAdapter<Self, V>
where
Self: Sized,
{
StatefulAdapter::new(self)
}
}
/// Allows a a component's styles to be rebound in a simple way.
pub trait Stylable: Component {
type Style: Clone;
fn with_style(self, style: Self::Style) -> Self;
}
/// This trait models the typestate pattern for a component's style,
/// enforcing at compile time that a component is only usable after
/// it has been styled while still allowing for late binding of the
/// styling information
pub trait SafeStylable {
type Style: Clone;
type Output: Component;
fn with_style(self, style: Self::Style) -> Self::Output;
}
/// All stylable components can trivially implement SafeStylable
impl<C: Stylable> SafeStylable for C {
type Style = C::Style;
type Output = C;
fn with_style(self, style: Self::Style) -> Self::Output {
self.with_style(style)
}
}
/// Allows converting an unstylable component into a stylable one
/// by using `()` as the style type
pub struct StylableAdapter<C: Component> {
component: C,
}
impl<C: Component> StylableAdapter<C> {
pub fn new(component: C) -> Self {
Self { component }
}
}
impl<C: Component> SafeStylable for StylableAdapter<C> {
type Style = ();
type Output = C;
fn with_style(self, _: Self::Style) -> Self::Output {
self.component
}
}
/// This is a secondary trait for components that can be styled
/// which rely on their view's state. This is useful for components that, for example,
/// want to take click handler callbacks Unfortunately, the generic bound on the
/// Component trait makes it incompatible with the stateless components above.
// So let's just replicate them for now
pub trait StatefulComponent<V: 'static> {
fn render(self, v: &mut V, cx: &mut ViewContext<V>) -> AnyElement<V>;
fn element(self) -> ComponentAdapter<V, Self>
where
Self: Sized,
{
ComponentAdapter::new(self)
}
fn styleable(self) -> StatefulStylableAdapter<Self, V>
where
Self: Sized,
{
StatefulStylableAdapter::new(self)
}
fn stateless(self) -> StatelessElementAdapter
where
Self: Sized + 'static,
{
StatelessElementAdapter::new(self.element().into_any())
}
}
/// It is trivial to convert stateless components to stateful components, so lets
/// do so en masse. Note that the reverse is impossible without a helper.
impl<V: 'static, C: Component> StatefulComponent<V> for C {
fn render(self, _: &mut V, cx: &mut ViewContext<V>) -> AnyElement<V> {
self.render(cx)
}
}
/// Same as stylable, but generic over a view type
pub trait StatefulStylable<V: 'static>: StatefulComponent<V> {
type Style: Clone;
fn with_style(self, style: Self::Style) -> Self;
}
/// Same as SafeStylable, but generic over a view type
pub trait StatefulSafeStylable<V: 'static> {
type Style: Clone;
type Output: StatefulComponent<V>;
fn with_style(self, style: Self::Style) -> Self::Output;
}
/// Converting from stateless to stateful
impl<V: 'static, C: SafeStylable> StatefulSafeStylable<V> for C {
type Style = C::Style;
type Output = C::Output;
fn with_style(self, style: Self::Style) -> Self::Output {
self.with_style(style)
}
}
// A helper for converting stateless components into stateful ones
pub struct StatefulAdapter<C, V> {
component: C,
phantom: std::marker::PhantomData<V>,
}
impl<C: Component, V: 'static> StatefulAdapter<C, V> {
pub fn new(component: C) -> Self {
Self {
component,
phantom: std::marker::PhantomData,
}
}
}
impl<C: Component, V: 'static> StatefulComponent<V> for StatefulAdapter<C, V> {
fn render(self, _: &mut V, cx: &mut ViewContext<V>) -> AnyElement<V> {
self.component.render(cx)
}
}
// A helper for converting stateful but style-less components into stylable ones
// by using `()` as the style type
pub struct StatefulStylableAdapter<C: StatefulComponent<V>, V: 'static> {
component: C,
phantom: std::marker::PhantomData<V>,
}
impl<C: StatefulComponent<V>, V: 'static> StatefulStylableAdapter<C, V> {
pub fn new(component: C) -> Self {
Self {
component,
phantom: std::marker::PhantomData,
}
}
}
impl<C: StatefulComponent<V>, V: 'static> StatefulSafeStylable<V>
for StatefulStylableAdapter<C, V>
{
type Style = ();
type Output = C;
fn with_style(self, _: Self::Style) -> Self::Output {
self.component
}
}
/// A way of erasing the view generic from an element, useful
/// for wrapping up an explicit element tree into stateless
/// components
pub struct StatelessElementAdapter {
element: Box<dyn Any>,
}
impl StatelessElementAdapter {
pub fn new<V: 'static>(element: AnyElement<V>) -> Self {
StatelessElementAdapter {
element: Box::new(element) as Box<dyn Any>,
}
}
}
impl Component for StatelessElementAdapter {
fn render<V: 'static>(self, _: &mut ViewContext<V>) -> AnyElement<V> {
*self
.element
.downcast::<AnyElement<V>>()
.expect("Don't move elements out of their view :(")
}
}
// For converting elements into stateful components
pub struct StatefulElementAdapter<V: 'static> {
element: AnyElement<V>,
_phantom: std::marker::PhantomData<V>,
}
impl<V: 'static> StatefulElementAdapter<V> {
pub fn new(element: AnyElement<V>) -> Self {
Self {
element,
_phantom: std::marker::PhantomData,
}
}
}
impl<V: 'static> StatefulComponent<V> for StatefulElementAdapter<V> {
fn render(self, _: &mut V, _: &mut ViewContext<V>) -> AnyElement<V> {
self.element
}
}
/// A convenient shorthand for creating an empty component.
impl Component for () {
fn render<V: 'static>(self, _: &mut ViewContext<V>) -> AnyElement<V> {
Empty::new().into_any()
}
}
impl Stylable for () {
type Style = ();
fn with_style(self, _: Self::Style) -> Self {
()
}
}
// For converting components back into Elements
pub struct ComponentAdapter<V: 'static, E> {
component: Option<E>,
element: Option<AnyElement<V>>,
phantom: PhantomData<V>,
}
impl<E, V: 'static> ComponentAdapter<V, E> {
pub fn new(e: E) -> Self {
Self {
component: Some(e),
element: None,
phantom: PhantomData,
}
}
}
impl<V: 'static, C: StatefulComponent<V> + 'static> Element<V> for ComponentAdapter<V, C> {
type LayoutState = ();
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> (Vector2F, Self::LayoutState) {
if self.element.is_none() {
let element = self
.component
.take()
.expect("Component can only be rendered once")
.render(view, cx);
self.element = Some(element);
}
let constraint = self.element.as_mut().unwrap().layout(constraint, view, cx);
(constraint, ())
}
fn paint(
&mut self,
bounds: RectF,
visible_bounds: RectF,
_: &mut Self::LayoutState,
view: &mut V,
cx: &mut PaintContext<V>,
) -> Self::PaintState {
self.element
.as_mut()
.expect("Layout should always be called before paint")
.paint(bounds.origin(), visible_bounds, view, cx)
}
fn rect_for_text_range(
&self,
range_utf16: std::ops::Range<usize>,
_: RectF,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> Option<RectF> {
self.element
.as_ref()
.and_then(|el| el.rect_for_text_range(range_utf16, view, cx))
}
fn debug(
&self,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> serde_json::Value {
serde_json::json!({
"type": "ComponentAdapter",
"component": std::any::type_name::<C>(),
"child": self.element.as_ref().map(|el| el.debug(view, cx)),
})
}
}