
In #32656 I generalized the argument to change selections to allow controling both the scroll and the nav history (and the completion trigger). To avoid conflicting with ongoing debugger cherry-picks I left the argument as an `impl Into<>`, but I think it's clearer to make callers specify what they want here. I converted a lot of `None` arguments to `SelectionEffects::no_scroll()` to be exactly compatible; but I think many people used none as an "i don't care" value in which case Default::default() might be more appropraite Closes #ISSUE Release Notes: - N/A
949 lines
33 KiB
Rust
949 lines
33 KiB
Rust
mod head;
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pub mod highlighted_match_with_paths;
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pub mod popover_menu;
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use anyhow::Result;
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use editor::{
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Editor, SelectionEffects,
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actions::{MoveDown, MoveUp},
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scroll::Autoscroll,
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};
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use gpui::{
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Action, AnyElement, App, ClickEvent, Context, DismissEvent, Entity, EventEmitter, FocusHandle,
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Focusable, Length, ListSizingBehavior, ListState, MouseButton, MouseUpEvent, Render,
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ScrollStrategy, Stateful, Task, UniformListScrollHandle, Window, actions, div, list,
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prelude::*, uniform_list,
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};
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use head::Head;
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use schemars::JsonSchema;
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use serde::Deserialize;
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use std::{ops::Range, sync::Arc, time::Duration};
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use ui::{
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Color, Divider, Label, ListItem, ListItemSpacing, Scrollbar, ScrollbarState, prelude::*, v_flex,
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};
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use util::ResultExt;
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use workspace::ModalView;
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enum ElementContainer {
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List(ListState),
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UniformList(UniformListScrollHandle),
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}
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pub enum Direction {
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Up,
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Down,
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}
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actions!(picker, [ConfirmCompletion]);
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/// ConfirmInput is an alternative editor action which - instead of selecting active picker entry - treats pickers editor input literally,
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/// performing some kind of action on it.
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#[derive(Clone, PartialEq, Deserialize, JsonSchema, Default, Action)]
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#[action(namespace = picker)]
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#[serde(deny_unknown_fields)]
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pub struct ConfirmInput {
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pub secondary: bool,
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}
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struct PendingUpdateMatches {
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delegate_update_matches: Option<Task<()>>,
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_task: Task<Result<()>>,
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}
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pub struct Picker<D: PickerDelegate> {
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pub delegate: D,
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element_container: ElementContainer,
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head: Head,
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pending_update_matches: Option<PendingUpdateMatches>,
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confirm_on_update: Option<bool>,
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width: Option<Length>,
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widest_item: Option<usize>,
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max_height: Option<Length>,
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focus_handle: FocusHandle,
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/// An external control to display a scrollbar in the `Picker`.
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show_scrollbar: bool,
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/// An internal state that controls whether to show the scrollbar based on the user's focus.
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scrollbar_visibility: bool,
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scrollbar_state: ScrollbarState,
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hide_scrollbar_task: Option<Task<()>>,
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/// Whether the `Picker` is rendered as a self-contained modal.
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///
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/// Set this to `false` when rendering the `Picker` as part of a larger modal.
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is_modal: bool,
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}
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#[derive(Debug, Default, Clone, Copy, PartialEq)]
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pub enum PickerEditorPosition {
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#[default]
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/// Render the editor at the start of the picker. Usually the top
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Start,
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/// Render the editor at the end of the picker. Usually the bottom
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End,
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}
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pub trait PickerDelegate: Sized + 'static {
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type ListItem: IntoElement;
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fn match_count(&self) -> usize;
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fn selected_index(&self) -> usize;
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fn separators_after_indices(&self) -> Vec<usize> {
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Vec::new()
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}
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fn set_selected_index(
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&mut self,
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ix: usize,
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window: &mut Window,
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cx: &mut Context<Picker<Self>>,
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);
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fn can_select(
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&mut self,
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_ix: usize,
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_window: &mut Window,
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_cx: &mut Context<Picker<Self>>,
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) -> bool {
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true
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}
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// Allows binding some optional effect to when the selection changes.
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fn selected_index_changed(
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&self,
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_ix: usize,
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_window: &mut Window,
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_cx: &mut Context<Picker<Self>>,
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) -> Option<Box<dyn Fn(&mut Window, &mut App) + 'static>> {
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None
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}
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fn placeholder_text(&self, _window: &mut Window, _cx: &mut App) -> Arc<str>;
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fn no_matches_text(&self, _window: &mut Window, _cx: &mut App) -> Option<SharedString> {
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Some("No matches".into())
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}
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fn update_matches(
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&mut self,
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query: String,
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window: &mut Window,
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cx: &mut Context<Picker<Self>>,
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) -> Task<()>;
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// Delegates that support this method (e.g. the CommandPalette) can chose to block on any background
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// work for up to `duration` to try and get a result synchronously.
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// This avoids a flash of an empty command-palette on cmd-shift-p, and lets workspace::SendKeystrokes
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// mostly work when dismissing a palette.
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fn finalize_update_matches(
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&mut self,
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_query: String,
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_duration: Duration,
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_window: &mut Window,
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_cx: &mut Context<Picker<Self>>,
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) -> bool {
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false
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}
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/// Override if you want to have <enter> update the query instead of confirming.
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fn confirm_update_query(
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&mut self,
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_window: &mut Window,
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_cx: &mut Context<Picker<Self>>,
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) -> Option<String> {
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None
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}
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fn confirm(&mut self, secondary: bool, window: &mut Window, cx: &mut Context<Picker<Self>>);
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/// Instead of interacting with currently selected entry, treats editor input literally,
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/// performing some kind of action on it.
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fn confirm_input(
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&mut self,
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_secondary: bool,
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_window: &mut Window,
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_: &mut Context<Picker<Self>>,
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) {
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}
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fn dismissed(&mut self, window: &mut Window, cx: &mut Context<Picker<Self>>);
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fn should_dismiss(&self) -> bool {
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true
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}
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fn confirm_completion(
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&mut self,
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_query: String,
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_window: &mut Window,
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_: &mut Context<Picker<Self>>,
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) -> Option<String> {
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None
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}
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fn editor_position(&self) -> PickerEditorPosition {
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PickerEditorPosition::default()
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}
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fn render_editor(
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&self,
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editor: &Entity<Editor>,
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_window: &mut Window,
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_cx: &mut Context<Picker<Self>>,
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) -> Div {
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v_flex()
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.when(
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self.editor_position() == PickerEditorPosition::End,
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|this| this.child(Divider::horizontal()),
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)
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.child(
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h_flex()
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.overflow_hidden()
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.flex_none()
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.h_9()
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.px_2p5()
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.child(editor.clone()),
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)
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.when(
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self.editor_position() == PickerEditorPosition::Start,
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|this| this.child(Divider::horizontal()),
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)
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}
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fn render_match(
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&self,
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ix: usize,
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selected: bool,
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window: &mut Window,
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cx: &mut Context<Picker<Self>>,
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) -> Option<Self::ListItem>;
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fn render_header(
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&self,
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_window: &mut Window,
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_: &mut Context<Picker<Self>>,
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) -> Option<AnyElement> {
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None
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}
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fn render_footer(
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&self,
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_window: &mut Window,
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_: &mut Context<Picker<Self>>,
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) -> Option<AnyElement> {
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None
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}
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}
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impl<D: PickerDelegate> Focusable for Picker<D> {
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fn focus_handle(&self, cx: &App) -> FocusHandle {
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match &self.head {
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Head::Editor(editor) => editor.focus_handle(cx),
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Head::Empty(head) => head.focus_handle(cx),
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}
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}
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}
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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enum ContainerKind {
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List,
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UniformList,
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}
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impl<D: PickerDelegate> Picker<D> {
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/// A picker, which displays its matches using `gpui::uniform_list`, all matches should have the same height.
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/// The picker allows the user to perform search items by text.
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/// If `PickerDelegate::render_match` can return items with different heights, use `Picker::list`.
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pub fn uniform_list(delegate: D, window: &mut Window, cx: &mut Context<Self>) -> Self {
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let head = Head::editor(
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delegate.placeholder_text(window, cx),
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Self::on_input_editor_event,
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window,
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cx,
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);
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Self::new(delegate, ContainerKind::UniformList, head, window, cx)
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}
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/// A picker, which displays its matches using `gpui::uniform_list`, all matches should have the same height.
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/// If `PickerDelegate::render_match` can return items with different heights, use `Picker::list`.
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pub fn nonsearchable_uniform_list(
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delegate: D,
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> Self {
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let head = Head::empty(Self::on_empty_head_blur, window, cx);
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Self::new(delegate, ContainerKind::UniformList, head, window, cx)
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}
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/// A picker, which displays its matches using `gpui::list`, matches can have different heights.
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/// The picker allows the user to perform search items by text.
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/// If `PickerDelegate::render_match` only returns items with the same height, use `Picker::uniform_list` as its implementation is optimized for that.
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pub fn list(delegate: D, window: &mut Window, cx: &mut Context<Self>) -> Self {
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let head = Head::editor(
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delegate.placeholder_text(window, cx),
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Self::on_input_editor_event,
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window,
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cx,
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);
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Self::new(delegate, ContainerKind::List, head, window, cx)
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}
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fn new(
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delegate: D,
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container: ContainerKind,
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head: Head,
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> Self {
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let element_container = Self::create_element_container(container, cx);
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let scrollbar_state = match &element_container {
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ElementContainer::UniformList(scroll_handle) => {
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ScrollbarState::new(scroll_handle.clone())
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}
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ElementContainer::List(state) => ScrollbarState::new(state.clone()),
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};
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let focus_handle = cx.focus_handle();
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let mut this = Self {
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delegate,
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head,
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element_container,
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pending_update_matches: None,
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confirm_on_update: None,
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width: None,
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widest_item: None,
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max_height: Some(rems(18.).into()),
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focus_handle,
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show_scrollbar: false,
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scrollbar_visibility: true,
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scrollbar_state,
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is_modal: true,
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hide_scrollbar_task: None,
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};
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this.update_matches("".to_string(), window, cx);
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// give the delegate 4ms to render the first set of suggestions.
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this.delegate
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.finalize_update_matches("".to_string(), Duration::from_millis(4), window, cx);
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this
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}
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fn create_element_container(
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container: ContainerKind,
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cx: &mut Context<Self>,
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) -> ElementContainer {
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match container {
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ContainerKind::UniformList => {
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ElementContainer::UniformList(UniformListScrollHandle::new())
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}
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ContainerKind::List => {
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let entity = cx.entity().downgrade();
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ElementContainer::List(ListState::new(
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0,
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gpui::ListAlignment::Top,
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px(1000.),
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move |ix, window, cx| {
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entity
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|
.upgrade()
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.map(|entity| {
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|
entity.update(cx, |this, cx| {
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this.render_element(window, cx, ix).into_any_element()
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})
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})
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.unwrap_or_else(|| div().into_any_element())
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},
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))
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}
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}
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}
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pub fn width(mut self, width: impl Into<gpui::Length>) -> Self {
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self.width = Some(width.into());
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self
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}
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pub fn widest_item(mut self, ix: Option<usize>) -> Self {
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self.widest_item = ix;
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self
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}
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pub fn max_height(mut self, max_height: Option<gpui::Length>) -> Self {
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self.max_height = max_height;
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self
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}
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pub fn show_scrollbar(mut self, show_scrollbar: bool) -> Self {
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self.show_scrollbar = show_scrollbar;
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self
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}
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|
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pub fn modal(mut self, modal: bool) -> Self {
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self.is_modal = modal;
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self
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}
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|
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pub fn focus(&self, window: &mut Window, cx: &mut App) {
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self.focus_handle(cx).focus(window);
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}
|
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|
/// Handles the selecting an index, and passing the change to the delegate.
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/// If `fallback_direction` is set to `None`, the index will not be selected
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/// if the element at that index cannot be selected.
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/// If `fallback_direction` is set to
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/// `Some(..)`, the next selectable element will be selected in the
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/// specified direction (Down or Up), cycling through all elements until
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/// finding one that can be selected or returning if there are no selectable elements.
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|
/// If `scroll_to_index` is true, the new selected index will be scrolled into
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/// view.
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///
|
|
/// If some effect is bound to `selected_index_changed`, it will be executed.
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pub fn set_selected_index(
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&mut self,
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mut ix: usize,
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fallback_direction: Option<Direction>,
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scroll_to_index: bool,
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window: &mut Window,
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cx: &mut Context<Self>,
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) {
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let match_count = self.delegate.match_count();
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if match_count == 0 {
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return;
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}
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|
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if let Some(bias) = fallback_direction {
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let mut curr_ix = ix;
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while !self.delegate.can_select(curr_ix, window, cx) {
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curr_ix = match bias {
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Direction::Down => {
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if curr_ix == match_count - 1 {
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0
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|
} else {
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curr_ix + 1
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}
|
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}
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Direction::Up => {
|
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if curr_ix == 0 {
|
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match_count - 1
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|
} else {
|
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curr_ix - 1
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|
}
|
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}
|
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};
|
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// There is no item that can be selected
|
|
if ix == curr_ix {
|
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return;
|
|
}
|
|
}
|
|
ix = curr_ix;
|
|
} else if !self.delegate.can_select(ix, window, cx) {
|
|
return;
|
|
}
|
|
|
|
let previous_index = self.delegate.selected_index();
|
|
self.delegate.set_selected_index(ix, window, cx);
|
|
let current_index = self.delegate.selected_index();
|
|
|
|
if previous_index != current_index {
|
|
if let Some(action) = self.delegate.selected_index_changed(ix, window, cx) {
|
|
action(window, cx);
|
|
}
|
|
if scroll_to_index {
|
|
self.scroll_to_item_index(ix);
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn select_next(
|
|
&mut self,
|
|
_: &menu::SelectNext,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let count = self.delegate.match_count();
|
|
if count > 0 {
|
|
let index = self.delegate.selected_index();
|
|
let ix = if index == count - 1 { 0 } else { index + 1 };
|
|
self.set_selected_index(ix, Some(Direction::Down), true, window, cx);
|
|
cx.notify();
|
|
}
|
|
}
|
|
|
|
pub fn editor_move_up(&mut self, _: &MoveUp, window: &mut Window, cx: &mut Context<Self>) {
|
|
self.select_previous(&Default::default(), window, cx);
|
|
}
|
|
|
|
fn select_previous(
|
|
&mut self,
|
|
_: &menu::SelectPrevious,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let count = self.delegate.match_count();
|
|
if count > 0 {
|
|
let index = self.delegate.selected_index();
|
|
let ix = if index == 0 { count - 1 } else { index - 1 };
|
|
self.set_selected_index(ix, Some(Direction::Up), true, window, cx);
|
|
cx.notify();
|
|
}
|
|
}
|
|
|
|
pub fn editor_move_down(&mut self, _: &MoveDown, window: &mut Window, cx: &mut Context<Self>) {
|
|
self.select_next(&Default::default(), window, cx);
|
|
}
|
|
|
|
pub fn select_first(
|
|
&mut self,
|
|
_: &menu::SelectFirst,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let count = self.delegate.match_count();
|
|
if count > 0 {
|
|
self.set_selected_index(0, Some(Direction::Down), true, window, cx);
|
|
cx.notify();
|
|
}
|
|
}
|
|
|
|
fn select_last(&mut self, _: &menu::SelectLast, window: &mut Window, cx: &mut Context<Self>) {
|
|
let count = self.delegate.match_count();
|
|
if count > 0 {
|
|
self.set_selected_index(count - 1, Some(Direction::Up), true, window, cx);
|
|
cx.notify();
|
|
}
|
|
}
|
|
|
|
pub fn cycle_selection(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
|
let count = self.delegate.match_count();
|
|
let index = self.delegate.selected_index();
|
|
let new_index = if index + 1 == count { 0 } else { index + 1 };
|
|
self.set_selected_index(new_index, Some(Direction::Down), true, window, cx);
|
|
cx.notify();
|
|
}
|
|
|
|
pub fn cancel(&mut self, _: &menu::Cancel, window: &mut Window, cx: &mut Context<Self>) {
|
|
if self.delegate.should_dismiss() {
|
|
self.delegate.dismissed(window, cx);
|
|
cx.emit(DismissEvent);
|
|
}
|
|
}
|
|
|
|
fn confirm(&mut self, _: &menu::Confirm, window: &mut Window, cx: &mut Context<Self>) {
|
|
if self.pending_update_matches.is_some()
|
|
&& !self.delegate.finalize_update_matches(
|
|
self.query(cx),
|
|
Duration::from_millis(16),
|
|
window,
|
|
cx,
|
|
)
|
|
{
|
|
self.confirm_on_update = Some(false)
|
|
} else {
|
|
self.pending_update_matches.take();
|
|
self.do_confirm(false, window, cx);
|
|
}
|
|
}
|
|
|
|
fn secondary_confirm(
|
|
&mut self,
|
|
_: &menu::SecondaryConfirm,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if self.pending_update_matches.is_some()
|
|
&& !self.delegate.finalize_update_matches(
|
|
self.query(cx),
|
|
Duration::from_millis(16),
|
|
window,
|
|
cx,
|
|
)
|
|
{
|
|
self.confirm_on_update = Some(true)
|
|
} else {
|
|
self.do_confirm(true, window, cx);
|
|
}
|
|
}
|
|
|
|
fn confirm_input(&mut self, input: &ConfirmInput, window: &mut Window, cx: &mut Context<Self>) {
|
|
self.delegate.confirm_input(input.secondary, window, cx);
|
|
}
|
|
|
|
fn confirm_completion(
|
|
&mut self,
|
|
_: &ConfirmCompletion,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(new_query) = self.delegate.confirm_completion(self.query(cx), window, cx) {
|
|
self.set_query(new_query, window, cx);
|
|
} else {
|
|
cx.propagate()
|
|
}
|
|
}
|
|
|
|
fn handle_click(
|
|
&mut self,
|
|
ix: usize,
|
|
secondary: bool,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
cx.stop_propagation();
|
|
window.prevent_default();
|
|
self.set_selected_index(ix, None, false, window, cx);
|
|
self.do_confirm(secondary, window, cx)
|
|
}
|
|
|
|
fn do_confirm(&mut self, secondary: bool, window: &mut Window, cx: &mut Context<Self>) {
|
|
if let Some(update_query) = self.delegate.confirm_update_query(window, cx) {
|
|
self.set_query(update_query, window, cx);
|
|
self.set_selected_index(0, Some(Direction::Down), false, window, cx);
|
|
} else {
|
|
self.delegate.confirm(secondary, window, cx)
|
|
}
|
|
}
|
|
|
|
fn on_input_editor_event(
|
|
&mut self,
|
|
_: &Entity<Editor>,
|
|
event: &editor::EditorEvent,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let Head::Editor(editor) = &self.head else {
|
|
panic!("unexpected call");
|
|
};
|
|
match event {
|
|
editor::EditorEvent::BufferEdited => {
|
|
let query = editor.read(cx).text(cx);
|
|
self.update_matches(query, window, cx);
|
|
}
|
|
editor::EditorEvent::Blurred => {
|
|
if self.is_modal {
|
|
self.cancel(&menu::Cancel, window, cx);
|
|
}
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
fn on_empty_head_blur(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
|
let Head::Empty(_) = &self.head else {
|
|
panic!("unexpected call");
|
|
};
|
|
self.cancel(&menu::Cancel, window, cx);
|
|
}
|
|
|
|
pub fn refresh_placeholder(&mut self, window: &mut Window, cx: &mut App) {
|
|
match &self.head {
|
|
Head::Editor(editor) => {
|
|
let placeholder = self.delegate.placeholder_text(window, cx);
|
|
editor.update(cx, |editor, cx| {
|
|
editor.set_placeholder_text(placeholder, cx);
|
|
cx.notify();
|
|
});
|
|
}
|
|
Head::Empty(_) => {}
|
|
}
|
|
}
|
|
|
|
pub fn refresh(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
|
let query = self.query(cx);
|
|
self.update_matches(query, window, cx);
|
|
}
|
|
|
|
pub fn update_matches(&mut self, query: String, window: &mut Window, cx: &mut Context<Self>) {
|
|
let delegate_pending_update_matches = self.delegate.update_matches(query, window, cx);
|
|
|
|
self.matches_updated(window, cx);
|
|
// This struct ensures that we can synchronously drop the task returned by the
|
|
// delegate's `update_matches` method and the task that the picker is spawning.
|
|
// If we simply capture the delegate's task into the picker's task, when the picker's
|
|
// task gets synchronously dropped, the delegate's task would keep running until
|
|
// the picker's task has a chance of being scheduled, because dropping a task happens
|
|
// asynchronously.
|
|
self.pending_update_matches = Some(PendingUpdateMatches {
|
|
delegate_update_matches: Some(delegate_pending_update_matches),
|
|
_task: cx.spawn_in(window, async move |this, cx| {
|
|
let delegate_pending_update_matches = this.update(cx, |this, _| {
|
|
this.pending_update_matches
|
|
.as_mut()
|
|
.unwrap()
|
|
.delegate_update_matches
|
|
.take()
|
|
.unwrap()
|
|
})?;
|
|
delegate_pending_update_matches.await;
|
|
this.update_in(cx, |this, window, cx| {
|
|
this.matches_updated(window, cx);
|
|
})
|
|
}),
|
|
});
|
|
}
|
|
|
|
fn matches_updated(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
|
if let ElementContainer::List(state) = &mut self.element_container {
|
|
state.reset(self.delegate.match_count());
|
|
}
|
|
|
|
let index = self.delegate.selected_index();
|
|
self.scroll_to_item_index(index);
|
|
self.pending_update_matches = None;
|
|
if let Some(secondary) = self.confirm_on_update.take() {
|
|
self.do_confirm(secondary, window, cx);
|
|
}
|
|
cx.notify();
|
|
}
|
|
|
|
pub fn query(&self, cx: &App) -> String {
|
|
match &self.head {
|
|
Head::Editor(editor) => editor.read(cx).text(cx),
|
|
Head::Empty(_) => "".to_string(),
|
|
}
|
|
}
|
|
|
|
pub fn set_query(&self, query: impl Into<Arc<str>>, window: &mut Window, cx: &mut App) {
|
|
if let Head::Editor(editor) = &self.head {
|
|
editor.update(cx, |editor, cx| {
|
|
editor.set_text(query, window, cx);
|
|
let editor_offset = editor.buffer().read(cx).len(cx);
|
|
editor.change_selections(
|
|
SelectionEffects::scroll(Autoscroll::Next),
|
|
window,
|
|
cx,
|
|
|s| s.select_ranges(Some(editor_offset..editor_offset)),
|
|
);
|
|
});
|
|
}
|
|
}
|
|
|
|
fn scroll_to_item_index(&mut self, ix: usize) {
|
|
match &mut self.element_container {
|
|
ElementContainer::List(state) => state.scroll_to_reveal_item(ix),
|
|
ElementContainer::UniformList(scroll_handle) => {
|
|
scroll_handle.scroll_to_item(ix, ScrollStrategy::Top)
|
|
}
|
|
}
|
|
}
|
|
|
|
fn render_element(
|
|
&self,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
ix: usize,
|
|
) -> impl IntoElement + use<D> {
|
|
div()
|
|
.id(("item", ix))
|
|
.cursor_pointer()
|
|
.on_click(cx.listener(move |this, event: &ClickEvent, window, cx| {
|
|
this.handle_click(ix, event.modifiers().secondary(), window, cx)
|
|
}))
|
|
// As of this writing, GPUI intercepts `ctrl-[mouse-event]`s on macOS
|
|
// and produces right mouse button events. This matches platforms norms
|
|
// but means that UIs which depend on holding ctrl down (such as the tab
|
|
// switcher) can't be clicked on. Hence, this handler.
|
|
.on_mouse_up(
|
|
MouseButton::Right,
|
|
cx.listener(move |this, event: &MouseUpEvent, window, cx| {
|
|
// We specifically want to use the platform key here, as
|
|
// ctrl will already be held down for the tab switcher.
|
|
this.handle_click(ix, event.modifiers.platform, window, cx)
|
|
}),
|
|
)
|
|
.children(self.delegate.render_match(
|
|
ix,
|
|
ix == self.delegate.selected_index(),
|
|
window,
|
|
cx,
|
|
))
|
|
.when(
|
|
self.delegate.separators_after_indices().contains(&ix),
|
|
|picker| {
|
|
picker
|
|
.border_color(cx.theme().colors().border_variant)
|
|
.border_b_1()
|
|
.py(px(-1.0))
|
|
},
|
|
)
|
|
}
|
|
|
|
fn render_element_container(&self, cx: &mut Context<Self>) -> impl IntoElement {
|
|
let sizing_behavior = if self.max_height.is_some() {
|
|
ListSizingBehavior::Infer
|
|
} else {
|
|
ListSizingBehavior::Auto
|
|
};
|
|
|
|
match &self.element_container {
|
|
ElementContainer::UniformList(scroll_handle) => uniform_list(
|
|
"candidates",
|
|
self.delegate.match_count(),
|
|
cx.processor(move |picker, visible_range: Range<usize>, window, cx| {
|
|
visible_range
|
|
.map(|ix| picker.render_element(window, cx, ix))
|
|
.collect()
|
|
}),
|
|
)
|
|
.with_sizing_behavior(sizing_behavior)
|
|
.when_some(self.widest_item, |el, widest_item| {
|
|
el.with_width_from_item(Some(widest_item))
|
|
})
|
|
.flex_grow()
|
|
.py_1()
|
|
.track_scroll(scroll_handle.clone())
|
|
.into_any_element(),
|
|
ElementContainer::List(state) => list(state.clone())
|
|
.with_sizing_behavior(sizing_behavior)
|
|
.flex_grow()
|
|
.py_2()
|
|
.into_any_element(),
|
|
}
|
|
}
|
|
|
|
#[cfg(any(test, feature = "test-support"))]
|
|
pub fn logical_scroll_top_index(&self) -> usize {
|
|
match &self.element_container {
|
|
ElementContainer::List(state) => state.logical_scroll_top().item_ix,
|
|
ElementContainer::UniformList(scroll_handle) => {
|
|
scroll_handle.logical_scroll_top_index()
|
|
}
|
|
}
|
|
}
|
|
|
|
fn hide_scrollbar(&mut self, cx: &mut Context<Self>) {
|
|
const SCROLLBAR_SHOW_INTERVAL: Duration = Duration::from_secs(1);
|
|
self.hide_scrollbar_task = Some(cx.spawn(async move |panel, cx| {
|
|
cx.background_executor()
|
|
.timer(SCROLLBAR_SHOW_INTERVAL)
|
|
.await;
|
|
panel
|
|
.update(cx, |panel, cx| {
|
|
panel.scrollbar_visibility = false;
|
|
cx.notify();
|
|
})
|
|
.log_err();
|
|
}))
|
|
}
|
|
|
|
fn render_scrollbar(&self, cx: &mut Context<Self>) -> Option<Stateful<Div>> {
|
|
if !self.show_scrollbar
|
|
|| !(self.scrollbar_visibility || self.scrollbar_state.is_dragging())
|
|
{
|
|
return None;
|
|
}
|
|
Some(
|
|
div()
|
|
.occlude()
|
|
.id("picker-scroll")
|
|
.h_full()
|
|
.absolute()
|
|
.right_1()
|
|
.top_1()
|
|
.bottom_0()
|
|
.w(px(12.))
|
|
.cursor_default()
|
|
.on_mouse_move(cx.listener(|_, _, _window, cx| {
|
|
cx.notify();
|
|
cx.stop_propagation()
|
|
}))
|
|
.on_hover(|_, _window, cx| {
|
|
cx.stop_propagation();
|
|
})
|
|
.on_any_mouse_down(|_, _window, cx| {
|
|
cx.stop_propagation();
|
|
})
|
|
.on_mouse_up(
|
|
MouseButton::Left,
|
|
cx.listener(|picker, _, window, cx| {
|
|
if !picker.scrollbar_state.is_dragging()
|
|
&& !picker.focus_handle.contains_focused(window, cx)
|
|
{
|
|
picker.hide_scrollbar(cx);
|
|
cx.notify();
|
|
}
|
|
cx.stop_propagation();
|
|
}),
|
|
)
|
|
.on_scroll_wheel(cx.listener(|_, _, _window, cx| {
|
|
cx.notify();
|
|
}))
|
|
.children(Scrollbar::vertical(self.scrollbar_state.clone())),
|
|
)
|
|
}
|
|
}
|
|
|
|
impl<D: PickerDelegate> EventEmitter<DismissEvent> for Picker<D> {}
|
|
impl<D: PickerDelegate> ModalView for Picker<D> {}
|
|
|
|
impl<D: PickerDelegate> Render for Picker<D> {
|
|
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
|
let editor_position = self.delegate.editor_position();
|
|
v_flex()
|
|
.key_context("Picker")
|
|
.size_full()
|
|
.when_some(self.width, |el, width| el.w(width))
|
|
.overflow_hidden()
|
|
// This is a bit of a hack to remove the modal styling when we're rendering the `Picker`
|
|
// as a part of a modal rather than the entire modal.
|
|
//
|
|
// We should revisit how the `Picker` is styled to make it more composable.
|
|
.when(self.is_modal, |this| this.elevation_3(cx))
|
|
.on_action(cx.listener(Self::select_next))
|
|
.on_action(cx.listener(Self::select_previous))
|
|
.on_action(cx.listener(Self::editor_move_down))
|
|
.on_action(cx.listener(Self::editor_move_up))
|
|
.on_action(cx.listener(Self::select_first))
|
|
.on_action(cx.listener(Self::select_last))
|
|
.on_action(cx.listener(Self::cancel))
|
|
.on_action(cx.listener(Self::confirm))
|
|
.on_action(cx.listener(Self::secondary_confirm))
|
|
.on_action(cx.listener(Self::confirm_completion))
|
|
.on_action(cx.listener(Self::confirm_input))
|
|
.children(match &self.head {
|
|
Head::Editor(editor) => {
|
|
if editor_position == PickerEditorPosition::Start {
|
|
Some(self.delegate.render_editor(&editor.clone(), window, cx))
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
Head::Empty(empty_head) => Some(div().child(empty_head.clone())),
|
|
})
|
|
.when(self.delegate.match_count() > 0, |el| {
|
|
el.child(
|
|
v_flex()
|
|
.id("element-container")
|
|
.relative()
|
|
.flex_grow()
|
|
.when_some(self.max_height, |div, max_h| div.max_h(max_h))
|
|
.overflow_hidden()
|
|
.children(self.delegate.render_header(window, cx))
|
|
.child(self.render_element_container(cx))
|
|
.on_hover(cx.listener(|this, hovered, window, cx| {
|
|
if *hovered {
|
|
this.scrollbar_visibility = true;
|
|
this.hide_scrollbar_task.take();
|
|
cx.notify();
|
|
} else if !this.focus_handle.contains_focused(window, cx) {
|
|
this.hide_scrollbar(cx);
|
|
}
|
|
}))
|
|
.when_some(self.render_scrollbar(cx), |div, scrollbar| {
|
|
div.child(scrollbar)
|
|
}),
|
|
)
|
|
})
|
|
.when(self.delegate.match_count() == 0, |el| {
|
|
el.when_some(self.delegate.no_matches_text(window, cx), |el, text| {
|
|
el.child(
|
|
v_flex().flex_grow().py_2().child(
|
|
ListItem::new("empty_state")
|
|
.inset(true)
|
|
.spacing(ListItemSpacing::Sparse)
|
|
.disabled(true)
|
|
.child(Label::new(text).color(Color::Muted)),
|
|
),
|
|
)
|
|
})
|
|
})
|
|
.children(self.delegate.render_footer(window, cx))
|
|
.children(match &self.head {
|
|
Head::Editor(editor) => {
|
|
if editor_position == PickerEditorPosition::End {
|
|
Some(self.delegate.render_editor(&editor.clone(), window, cx))
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
Head::Empty(empty_head) => Some(div().child(empty_head.clone())),
|
|
})
|
|
}
|
|
}
|