ZIm/crates/gpui/playground/src/style.rs

170 lines
5.6 KiB
Rust

use crate::color::Hsla;
use gpui::geometry::{DefinedLength, Edges, Length, Point, Size};
pub use taffy::style::{
AlignContent, AlignItems, AlignSelf, Display, FlexDirection, FlexWrap, JustifyContent,
Overflow, Position,
};
#[derive(Clone)]
pub struct ElementStyle {
/// What layout strategy should be used?
pub display: Display,
// Overflow properties
/// How children overflowing their container should affect layout
pub overflow: Point<Overflow>,
/// How much space (in points) should be reserved for the scrollbars of `Overflow::Scroll` and `Overflow::Auto` nodes.
pub scrollbar_width: f32,
// Position properties
/// What should the `position` value of this struct use as a base offset?
pub position: Position,
/// How should the position of this element be tweaked relative to the layout defined?
pub inset: Edges<Length>,
// Size properies
/// Sets the initial size of the item
pub size: Size<Length>,
/// Controls the minimum size of the item
pub min_size: Size<Length>,
/// Controls the maximum size of the item
pub max_size: Size<Length>,
/// Sets the preferred aspect ratio for the item. The ratio is calculated as width divided by height.
pub aspect_ratio: Option<f32>,
// Spacing Properties
/// How large should the margin be on each side?
pub margin: Edges<Length>,
/// How large should the padding be on each side?
pub padding: Edges<DefinedLength>,
/// How large should the border be on each side?
pub border: Edges<DefinedLength>,
// Alignment properties
/// How this node's children aligned in the cross/block axis?
pub align_items: Option<AlignItems>,
/// How this node should be aligned in the cross/block axis. Falls back to the parents [`AlignItems`] if not set
pub align_self: Option<AlignSelf>,
/// How should content contained within this item be aligned in the cross/block axis
pub align_content: Option<AlignContent>,
/// How should contained within this item be aligned in the main/inline axis
pub justify_content: Option<JustifyContent>,
/// How large should the gaps between items in a flex container be?
pub gap: Size<DefinedLength>,
// Flexbox properies
/// Which direction does the main axis flow in?
pub flex_direction: FlexDirection,
/// Should elements wrap, or stay in a single line?
pub flex_wrap: FlexWrap,
/// Sets the initial main axis size of the item
pub flex_basis: Length,
/// The relative rate at which this item grows when it is expanding to fill space, 0.0 is the default value, and this value must be positive.
pub flex_grow: f32,
/// The relative rate at which this item shrinks when it is contracting to fit into space, 1.0 is the default value, and this value must be positive.
pub flex_shrink: f32,
/// The fill color of this element
pub fill: Fill,
}
impl ElementStyle {
pub const DEFAULT: ElementStyle = ElementStyle {
display: Display::DEFAULT,
overflow: Point {
x: Overflow::Visible,
y: Overflow::Visible,
},
scrollbar_width: 0.0,
position: Position::Relative,
inset: Edges::auto(),
margin: Edges::<Length>::zero(),
padding: Edges::<DefinedLength>::zero(),
border: Edges::<DefinedLength>::zero(),
size: Size::auto(),
min_size: Size::auto(),
max_size: Size::auto(),
aspect_ratio: None,
gap: Size::zero(),
// Aligment
align_items: None,
align_self: None,
align_content: None,
justify_content: None,
// Flexbox
flex_direction: FlexDirection::Row,
flex_wrap: FlexWrap::NoWrap,
flex_grow: 0.0,
flex_shrink: 1.0,
flex_basis: Length::Auto,
fill: Fill::Color(Hsla {
h: 0.,
s: 0.,
l: 0.,
a: 0.,
}),
};
pub fn new() -> Self {
Self::DEFAULT.clone()
}
pub fn to_taffy(&self, rem_size: f32) -> taffy::style::Style {
taffy::style::Style {
display: self.display,
overflow: self.overflow.clone().into(),
scrollbar_width: self.scrollbar_width,
position: self.position,
inset: self.inset.to_taffy(rem_size),
size: self.size.to_taffy(rem_size),
min_size: self.min_size.to_taffy(rem_size),
max_size: self.max_size.to_taffy(rem_size),
aspect_ratio: self.aspect_ratio,
margin: self.margin.to_taffy(rem_size),
padding: self.padding.to_taffy(rem_size),
border: self.border.to_taffy(rem_size),
align_items: self.align_items,
align_self: self.align_self,
align_content: self.align_content,
justify_content: self.justify_content,
gap: self.gap.to_taffy(rem_size),
flex_direction: self.flex_direction,
flex_wrap: self.flex_wrap,
flex_basis: self.flex_basis.to_taffy(rem_size).into(),
flex_grow: self.flex_grow,
flex_shrink: self.flex_shrink,
..Default::default() // Ignore grid properties for now
}
}
}
impl Default for ElementStyle {
fn default() -> Self {
Self::DEFAULT.clone()
}
}
#[derive(Clone)]
pub enum Fill {
Color(Hsla),
}
impl Fill {
pub fn color(&self) -> Option<Hsla> {
match self {
Fill::Color(color) => Some(*color),
}
}
}
impl Default for Fill {
fn default() -> Self {
Self::Color(Hsla::default())
}
}
impl From<Hsla> for Fill {
fn from(color: Hsla) -> Self {
Self::Color(color)
}
}