ZIm/crates/debugger_ui/src/session.rs
Piotr Osiewicz 6825715503
Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00

222 lines
6.3 KiB
Rust

pub mod running;
use crate::{StackTraceView, persistence::SerializedLayout, session::running::DebugTerminal};
use dap::client::SessionId;
use gpui::{
App, Axis, Entity, EventEmitter, FocusHandle, Focusable, Subscription, Task, WeakEntity,
};
use project::debugger::session::Session;
use project::worktree_store::WorktreeStore;
use project::{Project, debugger::session::SessionQuirks};
use rpc::proto;
use running::RunningState;
use std::cell::OnceCell;
use ui::prelude::*;
use workspace::{
CollaboratorId, FollowableItem, ViewId, Workspace,
item::{self, Item},
};
pub struct DebugSession {
remote_id: Option<workspace::ViewId>,
pub(crate) running_state: Entity<RunningState>,
pub(crate) quirks: SessionQuirks,
stack_trace_view: OnceCell<Entity<StackTraceView>>,
_worktree_store: WeakEntity<WorktreeStore>,
workspace: WeakEntity<Workspace>,
_subscriptions: [Subscription; 1],
}
#[derive(Debug)]
pub enum DebugPanelItemEvent {
Close,
Stopped { go_to_stack_frame: bool },
}
impl DebugSession {
pub(crate) fn running(
project: Entity<Project>,
workspace: WeakEntity<Workspace>,
parent_terminal: Option<Entity<DebugTerminal>>,
session: Entity<Session>,
serialized_layout: Option<SerializedLayout>,
dock_axis: Axis,
window: &mut Window,
cx: &mut App,
) -> Entity<Self> {
let running_state = cx.new(|cx| {
RunningState::new(
session.clone(),
project.clone(),
workspace.clone(),
parent_terminal,
serialized_layout,
dock_axis,
window,
cx,
)
});
let quirks = session.read(cx).quirks();
cx.new(|cx| Self {
_subscriptions: [cx.subscribe(&running_state, |_, _, _, cx| {
cx.notify();
})],
remote_id: None,
running_state,
quirks,
stack_trace_view: OnceCell::new(),
_worktree_store: project.read(cx).worktree_store().downgrade(),
workspace,
})
}
pub(crate) fn session_id(&self, cx: &App) -> SessionId {
self.running_state.read(cx).session_id()
}
pub(crate) fn stack_trace_view(
&mut self,
project: &Entity<Project>,
window: &mut Window,
cx: &mut Context<Self>,
) -> &Entity<StackTraceView> {
let workspace = self.workspace.clone();
let running_state = self.running_state.clone();
self.stack_trace_view.get_or_init(|| {
let stackframe_list = running_state.read(cx).stack_frame_list().clone();
cx.new(|cx| {
StackTraceView::new(
workspace.clone(),
project.clone(),
stackframe_list,
window,
cx,
)
})
})
}
pub fn session(&self, cx: &App) -> Entity<Session> {
self.running_state.read(cx).session().clone()
}
pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) {
self.running_state
.update(cx, |state, cx| state.shutdown(cx));
}
pub(crate) fn label(&self, cx: &mut App) -> Option<SharedString> {
let session = self.running_state.read(cx).session().clone();
session.update(cx, |session, cx| {
let session_label = session.label();
let quirks = session.quirks();
let mut single_thread_name = || {
let threads = session.threads(cx);
match threads.as_slice() {
[(thread, _)] => Some(SharedString::from(&thread.name)),
_ => None,
}
};
if quirks.prefer_thread_name {
single_thread_name().or(session_label)
} else {
session_label.or_else(single_thread_name)
}
})
}
pub fn running_state(&self) -> &Entity<RunningState> {
&self.running_state
}
}
impl EventEmitter<DebugPanelItemEvent> for DebugSession {}
impl Focusable for DebugSession {
fn focus_handle(&self, cx: &App) -> FocusHandle {
self.running_state.focus_handle(cx)
}
}
impl Item for DebugSession {
type Event = DebugPanelItemEvent;
fn tab_content_text(&self, _detail: usize, _cx: &App) -> SharedString {
"Debugger".into()
}
}
impl FollowableItem for DebugSession {
fn remote_id(&self) -> Option<workspace::ViewId> {
self.remote_id
}
fn to_state_proto(&self, _window: &Window, _cx: &App) -> Option<proto::view::Variant> {
None
}
fn from_state_proto(
_workspace: Entity<Workspace>,
_remote_id: ViewId,
_state: &mut Option<proto::view::Variant>,
_window: &mut Window,
_cx: &mut App,
) -> Option<gpui::Task<anyhow::Result<Entity<Self>>>> {
None
}
fn add_event_to_update_proto(
&self,
_event: &Self::Event,
_update: &mut Option<proto::update_view::Variant>,
_window: &Window,
_cx: &App,
) -> bool {
// update.get_or_insert_with(|| proto::update_view::Variant::DebugPanel(Default::default()));
true
}
fn apply_update_proto(
&mut self,
_project: &Entity<project::Project>,
_message: proto::update_view::Variant,
_window: &mut Window,
_cx: &mut Context<Self>,
) -> gpui::Task<anyhow::Result<()>> {
Task::ready(Ok(()))
}
fn set_leader_id(
&mut self,
_leader_id: Option<CollaboratorId>,
_window: &mut Window,
_cx: &mut Context<Self>,
) {
}
fn to_follow_event(_event: &Self::Event) -> Option<workspace::item::FollowEvent> {
None
}
fn dedup(&self, existing: &Self, _window: &Window, cx: &App) -> Option<workspace::item::Dedup> {
if existing.session_id(cx) == self.session_id(cx) {
Some(item::Dedup::KeepExisting)
} else {
None
}
}
fn is_project_item(&self, _window: &Window, _cx: &App) -> bool {
true
}
}
impl Render for DebugSession {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
self.running_state
.update(cx, |this, cx| this.render(window, cx).into_any_element())
}
}