351 lines
14 KiB
Rust
351 lines
14 KiB
Rust
use client::TelemetrySettings;
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use fs::Fs;
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use gpui::{App, Entity, IntoElement, Window};
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use settings::{BaseKeymap, Settings, update_settings_file};
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use theme::{Appearance, ThemeMode, ThemeName, ThemeRegistry, ThemeSelection, ThemeSettings};
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use ui::{
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ParentElement as _, StatefulInteractiveElement, SwitchField, ToggleButtonGroup,
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ToggleButtonSimple, ToggleButtonWithIcon, prelude::*, rems_from_px,
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};
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use vim_mode_setting::VimModeSetting;
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use crate::theme_preview::ThemePreviewTile;
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/// separates theme "mode" ("dark" | "light" | "system") into two separate states
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/// - appearance = "dark" | "light"
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/// - "system" true/false
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/// when system selected:
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/// - toggling between light and dark does not change theme.mode, just which variant will be changed
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/// when system not selected:
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/// - toggling between light and dark does change theme.mode
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/// selecting a theme preview will always change theme.["light" | "dark"] to the selected theme,
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///
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/// this allows for selecting a dark and light theme option regardless of whether the mode is set to system or not
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/// it does not support setting theme to a static value
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fn render_theme_section(window: &mut Window, cx: &mut App) -> impl IntoElement {
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let theme_selection = ThemeSettings::get_global(cx).theme_selection.clone();
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let system_appearance = theme::SystemAppearance::global(cx);
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let appearance_state = window.use_state(cx, |_, _cx| {
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theme_selection
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.as_ref()
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.and_then(|selection| selection.mode())
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.and_then(|mode| match mode {
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ThemeMode::System => None,
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ThemeMode::Light => Some(Appearance::Light),
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ThemeMode::Dark => Some(Appearance::Dark),
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})
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.unwrap_or(*system_appearance)
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});
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let appearance = *appearance_state.read(cx);
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let theme_selection = theme_selection.unwrap_or_else(|| ThemeSelection::Dynamic {
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mode: match *system_appearance {
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Appearance::Light => ThemeMode::Light,
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Appearance::Dark => ThemeMode::Dark,
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},
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light: ThemeName("One Light".into()),
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dark: ThemeName("One Dark".into()),
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});
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let theme_registry = ThemeRegistry::global(cx);
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let current_theme_name = theme_selection.theme(appearance);
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let theme_mode = theme_selection.mode().unwrap_or_default();
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// let theme_mode = theme_selection.mode();
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// TODO: Clean this up once the "System" button inside the
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// toggle button group is done
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let selected_index = match appearance {
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Appearance::Light => 0,
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Appearance::Dark => 1,
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};
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let theme_seed = 0xBEEF as f32;
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const LIGHT_THEMES: [&'static str; 3] = ["One Light", "Ayu Light", "Gruvbox Light"];
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const DARK_THEMES: [&'static str; 3] = ["One Dark", "Ayu Dark", "Gruvbox Dark"];
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let theme_names = match appearance {
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Appearance::Light => LIGHT_THEMES,
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Appearance::Dark => DARK_THEMES,
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};
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let themes = theme_names
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.map(|theme_name| theme_registry.get(theme_name))
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.map(Result::unwrap);
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let theme_previews = themes.map(|theme| {
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let is_selected = theme.name == current_theme_name;
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let name = theme.name.clone();
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let colors = cx.theme().colors();
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v_flex()
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.id(name.clone())
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.w_full()
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.items_center()
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.gap_1()
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.child(
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div()
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.w_full()
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.border_2()
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.border_color(colors.border_transparent)
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.rounded(ThemePreviewTile::CORNER_RADIUS)
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.map(|this| {
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if is_selected {
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this.border_color(colors.border_selected)
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} else {
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this.opacity(0.8).hover(|s| s.border_color(colors.border))
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}
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})
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.child(ThemePreviewTile::new(theme.clone(), theme_seed)),
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)
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.child(Label::new(name).color(Color::Muted).size(LabelSize::Small))
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.on_click({
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let theme_name = theme.name.clone();
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move |_, _, cx| {
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let fs = <dyn Fs>::global(cx);
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let theme_name = theme_name.clone();
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update_settings_file::<ThemeSettings>(fs, cx, move |settings, _| {
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settings.set_theme(theme_name, appearance);
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});
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}
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})
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});
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return v_flex()
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.gap_2()
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.child(
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h_flex().justify_between().child(Label::new("Theme")).child(
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ToggleButtonGroup::single_row(
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"theme-selector-onboarding-dark-light",
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[
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ToggleButtonSimple::new("Light", {
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let appearance_state = appearance_state.clone();
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move |_, _, cx| {
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write_appearance_change(&appearance_state, Appearance::Light, cx);
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}
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}),
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ToggleButtonSimple::new("Dark", {
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let appearance_state = appearance_state.clone();
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move |_, _, cx| {
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write_appearance_change(&appearance_state, Appearance::Dark, cx);
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}
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}),
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// TODO: Properly put the System back as a button within this group
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// Currently, given "System" is not an option in the Appearance enum,
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// this button doesn't get selected
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ToggleButtonSimple::new("System", {
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let theme = theme_selection.clone();
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move |_, _, cx| {
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toggle_system_theme_mode(theme.clone(), appearance, cx);
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}
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})
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.selected(theme_mode == ThemeMode::System),
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],
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)
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.selected_index(selected_index)
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.style(ui::ToggleButtonGroupStyle::Outlined)
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.button_width(rems_from_px(64.)),
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),
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)
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.child(h_flex().gap_4().justify_between().children(theme_previews));
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fn write_appearance_change(
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appearance_state: &Entity<Appearance>,
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new_appearance: Appearance,
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cx: &mut App,
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) {
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let fs = <dyn Fs>::global(cx);
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appearance_state.write(cx, new_appearance);
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update_settings_file::<ThemeSettings>(fs, cx, move |settings, _| {
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if settings.theme.as_ref().and_then(ThemeSelection::mode) == Some(ThemeMode::System) {
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return;
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}
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let new_mode = match new_appearance {
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Appearance::Light => ThemeMode::Light,
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Appearance::Dark => ThemeMode::Dark,
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};
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settings.set_mode(new_mode);
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});
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}
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fn toggle_system_theme_mode(
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theme_selection: ThemeSelection,
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appearance: Appearance,
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cx: &mut App,
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) {
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let fs = <dyn Fs>::global(cx);
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update_settings_file::<ThemeSettings>(fs, cx, move |settings, _| {
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settings.theme = Some(match theme_selection {
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ThemeSelection::Static(theme_name) => ThemeSelection::Dynamic {
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mode: ThemeMode::System,
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light: theme_name.clone(),
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dark: theme_name.clone(),
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},
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ThemeSelection::Dynamic {
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mode: ThemeMode::System,
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light,
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dark,
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} => {
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let mode = match appearance {
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Appearance::Light => ThemeMode::Light,
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Appearance::Dark => ThemeMode::Dark,
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};
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ThemeSelection::Dynamic { mode, light, dark }
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}
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ThemeSelection::Dynamic {
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mode: _,
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light,
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dark,
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} => ThemeSelection::Dynamic {
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mode: ThemeMode::System,
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light,
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dark,
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},
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});
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});
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}
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}
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fn write_keymap_base(keymap_base: BaseKeymap, cx: &App) {
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let fs = <dyn Fs>::global(cx);
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update_settings_file::<BaseKeymap>(fs, cx, move |setting, _| {
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*setting = Some(keymap_base);
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});
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}
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fn render_telemetry_section(cx: &App) -> impl IntoElement {
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let fs = <dyn Fs>::global(cx);
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v_flex()
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.gap_4()
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.child(Label::new("Telemetry").size(LabelSize::Large))
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.child(SwitchField::new(
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"onboarding-telemetry-metrics",
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"Help Improve Zed",
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Some("Sending anonymous usage data helps us build the right features and create the best experience.".into()),
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if TelemetrySettings::get_global(cx).metrics {
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ui::ToggleState::Selected
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} else {
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ui::ToggleState::Unselected
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},
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{
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let fs = fs.clone();
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move |selection, _, cx| {
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let enabled = match selection {
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ToggleState::Selected => true,
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ToggleState::Unselected => false,
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ToggleState::Indeterminate => { return; },
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};
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update_settings_file::<TelemetrySettings>(
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fs.clone(),
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cx,
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move |setting, _| setting.metrics = Some(enabled),
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);
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}},
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))
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.child(SwitchField::new(
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"onboarding-telemetry-crash-reports",
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"Help Fix Zed",
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Some("Send crash reports so we can fix critical issues fast.".into()),
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if TelemetrySettings::get_global(cx).diagnostics {
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ui::ToggleState::Selected
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} else {
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ui::ToggleState::Unselected
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},
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{
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let fs = fs.clone();
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move |selection, _, cx| {
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let enabled = match selection {
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ToggleState::Selected => true,
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ToggleState::Unselected => false,
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ToggleState::Indeterminate => { return; },
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};
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update_settings_file::<TelemetrySettings>(
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fs.clone(),
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cx,
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move |setting, _| setting.diagnostics = Some(enabled),
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);
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}
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}
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))
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}
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pub(crate) fn render_basics_page(window: &mut Window, cx: &mut App) -> impl IntoElement {
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let base_keymap = match BaseKeymap::get_global(cx) {
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BaseKeymap::VSCode => Some(0),
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BaseKeymap::JetBrains => Some(1),
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BaseKeymap::SublimeText => Some(2),
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BaseKeymap::Atom => Some(3),
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BaseKeymap::Emacs => Some(4),
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BaseKeymap::Cursor => Some(5),
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BaseKeymap::TextMate | BaseKeymap::None => None,
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};
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v_flex()
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.gap_6()
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.child(render_theme_section(window, cx))
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.child(
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v_flex().gap_2().child(Label::new("Base Keymap")).child(
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ToggleButtonGroup::two_rows(
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"multiple_row_test",
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[
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ToggleButtonWithIcon::new("VS Code", IconName::EditorVsCode, |_, _, cx| {
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write_keymap_base(BaseKeymap::VSCode, cx);
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}),
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ToggleButtonWithIcon::new("Jetbrains", IconName::EditorJetBrains, |_, _, cx| {
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write_keymap_base(BaseKeymap::JetBrains, cx);
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}),
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ToggleButtonWithIcon::new("Sublime Text", IconName::EditorSublime, |_, _, cx| {
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write_keymap_base(BaseKeymap::SublimeText, cx);
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}),
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],
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[
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ToggleButtonWithIcon::new("Atom", IconName::EditorAtom, |_, _, cx| {
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write_keymap_base(BaseKeymap::Atom, cx);
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}),
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ToggleButtonWithIcon::new("Emacs", IconName::EditorEmacs, |_, _, cx| {
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write_keymap_base(BaseKeymap::Emacs, cx);
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}),
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ToggleButtonWithIcon::new("Cursor (Beta)", IconName::EditorCursor, |_, _, cx| {
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write_keymap_base(BaseKeymap::Cursor, cx);
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}),
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],
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)
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.when_some(base_keymap, |this, base_keymap| this.selected_index(base_keymap))
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.button_width(rems_from_px(216.))
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.size(ui::ToggleButtonGroupSize::Medium)
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.style(ui::ToggleButtonGroupStyle::Outlined)
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),
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)
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.child(SwitchField::new(
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"onboarding-vim-mode",
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"Vim Mode",
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Some("Coming from Neovim? Zed's first-class implementation of Vim Mode has got your back.".into()),
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if VimModeSetting::get_global(cx).0 {
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ui::ToggleState::Selected
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} else {
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ui::ToggleState::Unselected
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},
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{
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let fs = <dyn Fs>::global(cx);
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move |selection, _, cx| {
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let enabled = match selection {
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ToggleState::Selected => true,
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ToggleState::Unselected => false,
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ToggleState::Indeterminate => { return; },
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};
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update_settings_file::<VimModeSetting>(
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fs.clone(),
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cx,
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move |setting, _| *setting = Some(enabled),
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);
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}
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},
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))
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.child(render_telemetry_section(cx))
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}
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