
This PR renames the `rounded_md` style method to `rounded_sm`. Follow up to https://github.com/zed-industries/zed/pull/26221, which freed up the `rounded_sm` name. Release Notes: - N/A
329 lines
12 KiB
Rust
329 lines
12 KiB
Rust
use std::sync::Arc;
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use gpui::{px, AnyElement, AnyView, ClickEvent, MouseButton, MouseDownEvent, Pixels};
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use smallvec::SmallVec;
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use crate::{prelude::*, Disclosure};
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
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pub enum ListItemSpacing {
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#[default]
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Dense,
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ExtraDense,
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Sparse,
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}
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#[derive(IntoElement)]
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pub struct ListItem {
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id: ElementId,
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disabled: bool,
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selected: bool,
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spacing: ListItemSpacing,
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indent_level: usize,
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indent_step_size: Pixels,
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/// A slot for content that appears before the children, like an icon or avatar.
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start_slot: Option<AnyElement>,
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/// A slot for content that appears after the children, usually on the other side of the header.
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/// This might be a button, a disclosure arrow, a face pile, etc.
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end_slot: Option<AnyElement>,
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/// A slot for content that appears on hover after the children
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/// It will obscure the `end_slot` when visible.
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end_hover_slot: Option<AnyElement>,
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toggle: Option<bool>,
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inset: bool,
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on_click: Option<Box<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>>,
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on_toggle: Option<Arc<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>>,
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tooltip: Option<Box<dyn Fn(&mut Window, &mut App) -> AnyView + 'static>>,
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on_secondary_mouse_down: Option<Box<dyn Fn(&MouseDownEvent, &mut Window, &mut App) + 'static>>,
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children: SmallVec<[AnyElement; 2]>,
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selectable: bool,
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outlined: bool,
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rounded: bool,
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overflow_x: bool,
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focused: Option<bool>,
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}
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impl ListItem {
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pub fn new(id: impl Into<ElementId>) -> Self {
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Self {
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id: id.into(),
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disabled: false,
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selected: false,
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spacing: ListItemSpacing::Dense,
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indent_level: 0,
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indent_step_size: px(12.),
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start_slot: None,
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end_slot: None,
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end_hover_slot: None,
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toggle: None,
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inset: false,
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on_click: None,
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on_secondary_mouse_down: None,
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on_toggle: None,
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tooltip: None,
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children: SmallVec::new(),
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selectable: true,
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outlined: false,
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rounded: false,
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overflow_x: false,
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focused: None,
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}
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}
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pub fn spacing(mut self, spacing: ListItemSpacing) -> Self {
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self.spacing = spacing;
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self
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}
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pub fn selectable(mut self, has_hover: bool) -> Self {
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self.selectable = has_hover;
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self
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}
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pub fn on_click(
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mut self,
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handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_click = Some(Box::new(handler));
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self
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}
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pub fn on_secondary_mouse_down(
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mut self,
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handler: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_secondary_mouse_down = Some(Box::new(handler));
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self
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}
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pub fn tooltip(mut self, tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self {
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self.tooltip = Some(Box::new(tooltip));
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self
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}
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pub fn inset(mut self, inset: bool) -> Self {
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self.inset = inset;
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self
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}
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pub fn indent_level(mut self, indent_level: usize) -> Self {
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self.indent_level = indent_level;
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self
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}
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pub fn indent_step_size(mut self, indent_step_size: Pixels) -> Self {
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self.indent_step_size = indent_step_size;
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self
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}
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pub fn toggle(mut self, toggle: impl Into<Option<bool>>) -> Self {
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self.toggle = toggle.into();
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self
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}
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pub fn on_toggle(
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mut self,
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on_toggle: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_toggle = Some(Arc::new(on_toggle));
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self
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}
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pub fn start_slot<E: IntoElement>(mut self, start_slot: impl Into<Option<E>>) -> Self {
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self.start_slot = start_slot.into().map(IntoElement::into_any_element);
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self
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}
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pub fn end_slot<E: IntoElement>(mut self, end_slot: impl Into<Option<E>>) -> Self {
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self.end_slot = end_slot.into().map(IntoElement::into_any_element);
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self
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}
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pub fn end_hover_slot<E: IntoElement>(mut self, end_hover_slot: impl Into<Option<E>>) -> Self {
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self.end_hover_slot = end_hover_slot.into().map(IntoElement::into_any_element);
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self
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}
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pub fn outlined(mut self) -> Self {
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self.outlined = true;
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self
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}
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pub fn rounded(mut self) -> Self {
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self.rounded = true;
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self
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}
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pub fn overflow_x(mut self) -> Self {
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self.overflow_x = true;
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self
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}
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pub fn focused(mut self, focused: bool) -> Self {
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self.focused = Some(focused);
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self
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}
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}
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impl Disableable for ListItem {
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fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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}
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impl Toggleable for ListItem {
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fn toggle_state(mut self, selected: bool) -> Self {
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self.selected = selected;
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self
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}
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}
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impl ParentElement for ListItem {
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fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
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self.children.extend(elements)
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}
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}
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impl RenderOnce for ListItem {
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fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
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h_flex()
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.id(self.id)
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.w_full()
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.relative()
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// When an item is inset draw the indent spacing outside of the item
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.when(self.inset, |this| {
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this.ml(self.indent_level as f32 * self.indent_step_size)
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.px(DynamicSpacing::Base04.rems(cx))
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})
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.when(!self.inset && !self.disabled, |this| {
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this
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// TODO: Add focus state
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// .when(self.state == InteractionState::Focused, |this| {
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.when_some(self.focused, |this, focused| {
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if focused {
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this.border_1()
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.border_color(cx.theme().colors().border_focused)
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} else {
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this.border_1()
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}
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})
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.when(self.selectable, |this| {
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this.hover(|style| style.bg(cx.theme().colors().ghost_element_hover))
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.active(|style| style.bg(cx.theme().colors().ghost_element_active))
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.when(self.outlined, |this| this.rounded_sm())
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.when(self.selected, |this| {
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this.bg(cx.theme().colors().ghost_element_selected)
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})
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})
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})
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.when(self.rounded, |this| this.rounded_sm())
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.child(
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h_flex()
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.id("inner_list_item")
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.group("list_item")
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.w_full()
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.relative()
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.gap_1()
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.px(DynamicSpacing::Base06.rems(cx))
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.map(|this| match self.spacing {
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ListItemSpacing::Dense => this,
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ListItemSpacing::ExtraDense => this.py_neg_px(),
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ListItemSpacing::Sparse => this.py_1(),
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})
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.when(self.inset && !self.disabled, |this| {
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this
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// TODO: Add focus state
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//.when(self.state == InteractionState::Focused, |this| {
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.when_some(self.focused, |this, focused| {
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if focused {
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this.border_1()
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.border_color(cx.theme().colors().border_focused)
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} else {
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this.border_1()
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}
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})
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.when(self.selectable, |this| {
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this.hover(|style| {
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style.bg(cx.theme().colors().ghost_element_hover)
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})
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.active(|style| style.bg(cx.theme().colors().ghost_element_active))
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.when(self.selected, |this| {
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this.bg(cx.theme().colors().ghost_element_selected)
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})
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})
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})
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.when_some(
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self.on_click.filter(|_| !self.disabled),
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|this, on_click| this.cursor_pointer().on_click(on_click),
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)
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.when(self.outlined, |this| {
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this.border_1()
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.border_color(cx.theme().colors().border)
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.rounded_sm()
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.overflow_hidden()
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})
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.when_some(self.on_secondary_mouse_down, |this, on_mouse_down| {
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this.on_mouse_down(MouseButton::Right, move |event, window, cx| {
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(on_mouse_down)(event, window, cx)
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})
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})
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.when_some(self.tooltip, |this, tooltip| this.tooltip(tooltip))
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.map(|this| {
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if self.inset {
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this.rounded_sm()
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} else {
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// When an item is not inset draw the indent spacing inside of the item
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this.ml(self.indent_level as f32 * self.indent_step_size)
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}
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})
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.children(self.toggle.map(|is_open| {
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div()
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.flex()
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.absolute()
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.left(rems(-1.))
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.when(is_open, |this| this.visible_on_hover(""))
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.child(Disclosure::new("toggle", is_open).on_toggle(self.on_toggle))
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}))
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.child(
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h_flex()
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.flex_grow()
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.flex_shrink_0()
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.flex_basis(relative(0.25))
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.gap(DynamicSpacing::Base06.rems(cx))
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.map(|list_content| {
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if self.overflow_x {
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list_content
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} else {
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list_content.overflow_hidden()
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}
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})
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.children(self.start_slot)
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.children(self.children),
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)
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.when_some(self.end_slot, |this, end_slot| {
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this.justify_between().child(
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h_flex()
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.flex_shrink()
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.overflow_hidden()
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.when(self.end_hover_slot.is_some(), |this| {
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this.visible()
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.group_hover("list_item", |this| this.invisible())
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})
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.child(end_slot),
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)
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})
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.when_some(self.end_hover_slot, |this, end_hover_slot| {
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this.child(
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h_flex()
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.h_full()
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.absolute()
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.right(DynamicSpacing::Base06.rems(cx))
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.top_0()
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.visible_on_hover("list_item")
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.child(end_hover_slot),
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)
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}),
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)
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}
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}
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