ZIm/crates/storybook2/src/stories/components/panel.rs
2023-10-06 17:07:59 -04:00

35 lines
973 B
Rust

use std::marker::PhantomData;
use ui::prelude::*;
use ui::{Label, Panel};
use crate::story::Story;
#[derive(Element)]
pub struct PanelStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> PanelStory<S> {
pub fn new() -> Self {
Self {
state_type: PhantomData,
}
}
fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
Story::container(cx)
.child(Story::title_for::<_, Panel<S>>(cx))
.child(Story::label(cx, "Default"))
.child(Panel::new(
ScrollState::default(),
|_, _| {
vec![div()
.overflow_y_scroll(ScrollState::default())
.children((0..100).map(|ix| Label::new(format!("Item {}", ix + 1))))
.into_any()]
},
Box::new(()),
))
}
}