Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor.
https://zed.dev
![]() Closes #34374 This is a leftover issue from #34374. Back in #34374, I wanted to use DirectX to handle vsync, after all, that’s how 99% of Windows apps do it. But after discussing with @maxbrunsfeld , we decided to stick with the original vsync approach given gpui’s architecture. In my tests, there’s no noticeable performance difference between this PR’s approach and DirectX vsync. That said, this PR’s method does have a theoretical advantage, it doesn’t block the main thread while waiting for vsync. The only difference is that in this PR, on Windows 11 we use a newer API instead of `DwmFlush`, since Chrome’s tests have shown that `DwmFlush` has some problems. This PR also removes the use of `MsgWaitForMultipleObjects`. Release Notes: - N/A --------- Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com> |
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crates | ||
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extensions | ||
legal | ||
nix | ||
script | ||
tooling | ||
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Cargo.lock | ||
Cargo.toml | ||
CLAUDE.md | ||
clippy.toml | ||
CODE_OF_CONDUCT.md | ||
compose.yml | ||
CONTRIBUTING.md | ||
Cross.toml | ||
debug.plist | ||
default.nix | ||
docker-compose.sql | ||
Dockerfile-collab | ||
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flake.lock | ||
flake.nix | ||
LICENSE-AGPL | ||
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LICENSE-GPL | ||
livekit.yaml | ||
lychee.toml | ||
Procfile | ||
Procfile.postgrest | ||
README.md | ||
renovate.json | ||
rust-toolchain.toml | ||
shell.nix | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.