
https://github.com/zed-industries/zed/issues/30972 brought up another case where our context is not enough to track the actual source of the issue: we get a general top-level error without inner error. The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD SHA"))?; ` on the top level. The PR finally reworks the way we use anyhow to reduce such issues (or at least make it simpler to bubble them up later in a fix). On top of that, uses a few more anyhow methods for better readability. * `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error conversion/option reporting cases are replaced with `context` and `with_context` calls * in addition to that, various `anyhow!("failed to do ...")` are stripped with `.context("Doing ...")` messages instead to remove the parasitic `failed to` text * `anyhow::ensure!` is used instead of `if ... { return Err(...); }` calls * `anyhow::bail!` is used instead of `return Err(anyhow!(...));` Release Notes: - N/A
41 lines
1.2 KiB
Rust
41 lines
1.2 KiB
Rust
use gpui::App;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use settings::{Settings, SettingsSources};
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/// The settings for the image viewer.
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#[derive(Clone, Debug, Serialize, Deserialize, JsonSchema, Default)]
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pub struct ImageViewerSettings {
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/// The unit to use for displaying image file sizes.
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///
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/// Default: "binary"
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#[serde(default)]
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pub unit: ImageFileSizeUnit,
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}
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#[derive(Clone, Copy, Debug, Serialize, Deserialize, JsonSchema, Default)]
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#[serde(rename_all = "snake_case")]
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pub enum ImageFileSizeUnit {
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/// Displays file size in binary units (e.g., KiB, MiB).
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#[default]
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Binary,
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/// Displays file size in decimal units (e.g., KB, MB).
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Decimal,
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}
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impl Settings for ImageViewerSettings {
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const KEY: Option<&'static str> = Some("image_viewer");
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type FileContent = Self;
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fn load(sources: SettingsSources<Self::FileContent>, _: &mut App) -> anyhow::Result<Self> {
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SettingsSources::<Self::FileContent>::json_merge_with(
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[sources.default]
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.into_iter()
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.chain(sources.user)
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.chain(sources.server),
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)
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}
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fn import_from_vscode(_vscode: &settings::VsCodeSettings, _current: &mut Self::FileContent) {}
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}
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