ZIm/crates/gpui/src/elements/resizable.rs
2023-07-26 14:57:46 -07:00

203 lines
6.3 KiB
Rust

use std::{cell::RefCell, rc::Rc};
use pathfinder_geometry::vector::{vec2f, Vector2F};
use serde_json::json;
use crate::{
geometry::rect::RectF,
platform::{CursorStyle, MouseButton},
scene::MouseDrag,
AnyElement, Axis, Element, LayoutContext, MouseRegion, SceneBuilder, SizeConstraint, View,
ViewContext,
};
#[derive(Copy, Clone, Debug)]
pub enum HandleSide {
Top,
Bottom,
Left,
Right,
}
impl HandleSide {
fn axis(&self) -> Axis {
match self {
HandleSide::Left | HandleSide::Right => Axis::Horizontal,
HandleSide::Top | HandleSide::Bottom => Axis::Vertical,
}
}
/// 'before' is in reference to the standard english document ordering of left-to-right
/// then top-to-bottom
fn before_content(self) -> bool {
match self {
HandleSide::Left | HandleSide::Top => true,
HandleSide::Right | HandleSide::Bottom => false,
}
}
fn relevant_component(&self, vector: Vector2F) -> f32 {
match self.axis() {
Axis::Horizontal => vector.x(),
Axis::Vertical => vector.y(),
}
}
fn compute_delta(&self, e: MouseDrag) -> f32 {
if self.before_content() {
self.relevant_component(e.prev_mouse_position) - self.relevant_component(e.position)
} else {
self.relevant_component(e.position) - self.relevant_component(e.prev_mouse_position)
}
}
fn of_rect(&self, bounds: RectF, handle_size: f32) -> RectF {
match self {
HandleSide::Top => RectF::new(bounds.origin(), vec2f(bounds.width(), handle_size)),
HandleSide::Left => RectF::new(bounds.origin(), vec2f(handle_size, bounds.height())),
HandleSide::Bottom => {
let mut origin = bounds.lower_left();
origin.set_y(origin.y() - handle_size);
RectF::new(origin, vec2f(bounds.width(), handle_size))
}
HandleSide::Right => {
let mut origin = bounds.upper_right();
origin.set_x(origin.x() - handle_size);
RectF::new(origin, vec2f(handle_size, bounds.height()))
}
}
}
}
pub struct Resizable<V: View> {
child: AnyElement<V>,
handle_side: HandleSide,
handle_size: f32,
on_resize: Rc<RefCell<dyn FnMut(&mut V, f32, &mut ViewContext<V>)>>,
}
const DEFAULT_HANDLE_SIZE: f32 = 4.0;
impl<V: View> Resizable<V> {
pub fn new(
child: AnyElement<V>,
handle_side: HandleSide,
size: f32,
on_resize: impl 'static + FnMut(&mut V, f32, &mut ViewContext<V>),
) -> Self {
let child = match handle_side.axis() {
Axis::Horizontal => child.constrained().with_max_width(size),
Axis::Vertical => child.constrained().with_max_height(size),
}
.into_any();
Self {
child,
handle_side,
handle_size: DEFAULT_HANDLE_SIZE,
on_resize: Rc::new(RefCell::new(on_resize)),
}
}
pub fn with_handle_size(mut self, handle_size: f32) -> Self {
self.handle_size = handle_size;
self
}
}
impl<V: View> Element<V> for Resizable<V> {
type LayoutState = SizeConstraint;
type PaintState = ();
fn layout(
&mut self,
constraint: crate::SizeConstraint,
view: &mut V,
cx: &mut LayoutContext<V>,
) -> (Vector2F, Self::LayoutState) {
(self.child.layout(constraint, view, cx), constraint)
}
fn paint(
&mut self,
scene: &mut SceneBuilder,
bounds: pathfinder_geometry::rect::RectF,
visible_bounds: pathfinder_geometry::rect::RectF,
constraint: &mut SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> Self::PaintState {
scene.push_stacking_context(None, None);
let handle_region = self.handle_side.of_rect(bounds, self.handle_size);
enum ResizeHandle {}
scene.push_mouse_region(
MouseRegion::new::<ResizeHandle>(
cx.view_id(),
self.handle_side as usize,
handle_region,
)
.on_down(MouseButton::Left, |_, _: &mut V, _| {}) // This prevents the mouse down event from being propagated elsewhere
.on_drag(MouseButton::Left, {
let bounds = bounds.clone();
let side = self.handle_side;
let prev_size = side.relevant_component(bounds.size());
let min_size = side.relevant_component(constraint.min);
let max_size = side.relevant_component(constraint.max);
let on_resize = self.on_resize.clone();
move |event, view: &mut V, cx| {
if event.end {
return;
}
let new_size = min_size
.max(prev_size + side.compute_delta(event))
.min(max_size)
.round();
if new_size != prev_size {
on_resize.borrow_mut()(view, new_size, cx);
}
}
}),
);
scene.push_cursor_region(crate::CursorRegion {
bounds: handle_region,
style: match self.handle_side.axis() {
Axis::Horizontal => CursorStyle::ResizeLeftRight,
Axis::Vertical => CursorStyle::ResizeUpDown,
},
});
scene.pop_stacking_context();
self.child
.paint(scene, bounds.origin(), visible_bounds, view, cx);
}
fn rect_for_text_range(
&self,
range_utf16: std::ops::Range<usize>,
_bounds: pathfinder_geometry::rect::RectF,
_visible_bounds: pathfinder_geometry::rect::RectF,
_layout: &Self::LayoutState,
_paint: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> Option<pathfinder_geometry::rect::RectF> {
self.child.rect_for_text_range(range_utf16, view, cx)
}
fn debug(
&self,
_bounds: pathfinder_geometry::rect::RectF,
_layout: &Self::LayoutState,
_paint: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> serde_json::Value {
json!({
"child": self.child.debug(view, cx),
})
}
}