121 lines
2.8 KiB
Rust
121 lines
2.8 KiB
Rust
use pathfinder_geometry::vector::Vector2F;
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use std::rc::Rc;
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use std::sync::Arc;
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struct Platform {
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dispatcher: Arc<dyn super::Dispatcher>,
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fonts: Arc<dyn super::FontSystem>,
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}
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struct Dispatcher;
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pub struct Window {
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size: Vector2F,
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scale_factor: f32,
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current_scene: Option<crate::Scene>,
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event_handlers: Vec<Box<dyn FnMut(super::Event)>>,
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resize_handlers: Vec<Box<dyn FnMut(&mut dyn super::WindowContext)>>,
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}
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impl Platform {
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fn new() -> Self {
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Self {
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dispatcher: Arc::new(Dispatcher),
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fonts: Arc::new(super::current::FontSystem::new()),
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}
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}
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}
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impl super::Platform for Platform {
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fn on_menu_command(&self, _: Box<dyn FnMut(&str)>) {}
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fn on_become_active(&self, _: Box<dyn FnMut()>) {}
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fn on_resign_active(&self, _: Box<dyn FnMut()>) {}
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fn on_event(&self, _: Box<dyn FnMut(crate::Event) -> bool>) {}
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fn on_open_files(&self, _: Box<dyn FnMut(Vec<std::path::PathBuf>)>) {}
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fn run(&self, _on_finish_launching: Box<dyn FnOnce() -> ()>) {
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unimplemented!()
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}
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fn dispatcher(&self) -> Arc<dyn super::Dispatcher> {
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self.dispatcher.clone()
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}
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fn fonts(&self) -> std::sync::Arc<dyn super::FontSystem> {
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self.fonts.clone()
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}
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fn activate(&self, _ignoring_other_apps: bool) {}
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fn open_window(
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&self,
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options: super::WindowOptions,
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_executor: Rc<super::executor::Foreground>,
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) -> anyhow::Result<Box<dyn super::Window>> {
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Ok(Box::new(Window::new(options.bounds.size())))
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}
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fn set_menus(&self, _menus: &[crate::Menu]) {}
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fn quit(&self) {}
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fn prompt_for_paths(&self, _: super::PathPromptOptions) -> Option<Vec<std::path::PathBuf>> {
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None
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}
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fn copy(&self, _: &str) {}
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}
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impl Window {
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fn new(size: Vector2F) -> Self {
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Self {
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size,
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event_handlers: Vec::new(),
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resize_handlers: Vec::new(),
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scale_factor: 1.0,
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current_scene: None,
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}
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}
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}
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impl super::Dispatcher for Dispatcher {
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fn is_main_thread(&self) -> bool {
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true
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}
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fn run_on_main_thread(&self, task: async_task::Runnable) {
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task.run();
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}
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}
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impl super::WindowContext for Window {
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fn size(&self) -> Vector2F {
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self.size
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}
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fn scale_factor(&self) -> f32 {
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self.scale_factor
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}
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fn present_scene(&mut self, scene: crate::Scene) {
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self.current_scene = Some(scene);
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}
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}
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impl super::Window for Window {
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fn on_event(&mut self, callback: Box<dyn FnMut(crate::Event)>) {
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self.event_handlers.push(callback);
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}
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fn on_resize(&mut self, callback: Box<dyn FnMut(&mut dyn super::WindowContext)>) {
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self.resize_handlers.push(callback);
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}
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}
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pub fn platform() -> impl super::Platform {
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Platform::new()
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}
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