Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor. https://zed.dev
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Felix Packard bbd1e628f0
Fix GPUI keyup events not firing on Windows and macOS (#27290)
While building my own application using GPUI, I found that the `key_up`
event doesn't fire on Windows or macOS, with each platform failing for
different reasons. These events aren't used anywhere in Zed yet, so it
makes sense that the issue hasn't already been caught.

I don't have a Linux machine set up right now, so I don't know if these
events fire correctly on Linux or not.

---

Without this fix, a simple layout like the following:

```rust
div()
    .on_key_down(cx.listener(|_, event, _, _| println!("Key down: {:?}", event)))
    .on_key_up(cx.listener(|_, event, _, _| println!("Key up: {:?}", event)));
```

...would result in the following logs if the 'a' key was pressed:

```text
Key down: KeyDownEvent { keystroke: Keystroke { modifiers: Modifiers { control: false, alt: false, shift: false, platform: false, function: false }, key: "a", key_char: Some("a") }, is_held: false }
<eof>
```

With this fix, the `key_up` event fires correctly, resulting in the
following logs:

```text
Key down: KeyDownEvent { keystroke: Keystroke { modifiers: Modifiers { control: false, alt: false, shift: false, platform: false, function: false }, key: "a", key_char: Some("a") }, is_held: false }
Key up: KeyUpEvent { keystroke: Keystroke { modifiers: Modifiers { control: false, alt: false, shift: false, platform: false, function: false }, key: "a", key_char: None } }
<eof>
```

---

I've made the assumption that the `key_char` field shouldn't be set on
the `key_up` event since, unlike the `key_down` event, it's not an event
that may produce a character.

Happy to make any changes to this PR as required. If it would be
preferable to test this on Linux as well before it's merged, let me know
and I'll sort something out.

Hopefully this makes the experience of building new applications on GPUI
smoother, and potentially saves the Zed team some time if this event is
ever used in the future.

Release Notes:

- N/A
2025-03-28 14:39:15 -07:00
.cargo chore: Do not bust Rust build cache when opening projects with dev build (#26278) 2025-03-07 14:06:44 +00:00
.cloudflare docs: Document context servers (#21170) 2024-11-25 11:05:14 -05:00
.config tests: Test 'db' package sequentially (#2654) 2023-06-28 15:00:43 +02:00
.github Switch fully to Rust Livekit (redux) (#27126) 2025-03-28 17:58:23 +00:00
.zed Debugger implementation (#13433) 2025-03-18 12:55:25 -04:00
assets Correct other end visual block functionality (#27678) 2025-03-28 20:52:38 +00:00
crates Fix GPUI keyup events not firing on Windows and macOS (#27290) 2025-03-28 14:39:15 -07:00
docs docs: Fix #windows Discord channel name (#27659) 2025-03-28 08:41:07 -04:00
extensions html: Update HTML Extension to v0.2.0 (#27548) 2025-03-27 09:00:30 -04:00
legal legal: Terms of Use (2025-02-13) (#24803) 2025-02-13 09:41:43 -05:00
nix Switch fully to Rust Livekit (redux) (#27126) 2025-03-28 17:58:23 +00:00
script Switch fully to Rust Livekit (redux) (#27126) 2025-03-28 17:58:23 +00:00
tooling/xtask Eliminate GPUI View, ViewContext, and WindowContext types (#22632) 2025-01-26 03:02:45 +00:00
.git-blame-ignore-revs Add additional git-blame-ignore-revs (#27189) 2025-03-20 09:17:56 -04:00
.gitattributes Prevent GitHub from displaying comments within JSON files as errors (#7043) 2024-01-29 23:11:25 -05:00
.gitignore Add scripts and configuration for building snap package (#25064) 2025-02-19 10:28:23 -07:00
.mailmap Add myself (Ben Kunkle) and Smit to the mailmap (#25590) 2025-02-25 19:55:39 +00:00
Cargo.lock Debugger: Switch Breakpoint Anchor from left to right (#27688) 2025-03-28 20:04:44 +00:00
Cargo.toml Switch fully to Rust Livekit (redux) (#27126) 2025-03-28 17:58:23 +00:00
clippy.toml chore: Fix some violations of 'needless_pass_by_ref_mut' lint (#18795) 2024-10-07 01:29:58 +02:00
CODE_OF_CONDUCT.md Remove community content from docs and point to zed.dev (#19895) 2024-10-29 09:44:58 -04:00
compose.yml Add Postgrest to Docker Compose (#16498) 2024-08-19 20:50:45 -04:00
CONTRIBUTING.md Allow icon themes to provide their own file associations (#24926) 2025-02-15 00:35:13 +00:00
Cross.toml Add remote server cross compilation (#19136) 2024-10-12 23:23:56 -07:00
debug.plist WIP 2023-12-14 09:25:14 -07:00
default.nix Fix nix build (#26270) 2025-03-10 01:06:11 -07:00
docker-compose.sql collab: Setup database for LLM service (#15882) 2024-08-06 17:18:08 -04:00
Dockerfile-collab collab: Remove dependency on X11 (#19079) 2024-10-11 13:28:34 -04:00
Dockerfile-collab.dockerignore ci: Move collab to Dockerfile-collab (#18515) 2024-09-30 16:14:26 -04:00
Dockerfile-cross Add remote server cross compilation (#19136) 2024-10-12 23:23:56 -07:00
Dockerfile-cross.dockerignore Add remote server cross compilation (#19136) 2024-10-12 23:23:56 -07:00
Dockerfile-distros Support More Linux (#18480) 2024-09-30 17:46:21 -04:00
Dockerfile-distros.dockerignore Support More Linux (#18480) 2024-09-30 17:46:21 -04:00
flake.lock nix: Disable checks and remove crane workaround (#26356) 2025-03-10 02:00:57 -07:00
flake.nix nix: Add nightly build job with cachix (#27014) 2025-03-20 00:16:06 +00:00
LICENSE-AGPL Update license year (#24191) 2025-02-04 09:02:59 -05:00
LICENSE-APACHE Update license year (#24191) 2025-02-04 09:02:59 -05:00
LICENSE-GPL Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535) 2024-01-27 13:51:16 +01:00
livekit.yaml Add LiveKit server to Docker Compose (#7907) 2024-02-16 10:49:48 -05:00
Procfile Refactor: Restructure collab main function to prepare for new subcommand: serve llm (#15824) 2024-08-05 12:07:38 -07:00
Procfile.postgrest Fix llm queries (#16006) 2024-08-08 17:21:38 -07:00
README.md Format READMEs (#17454) 2024-09-05 15:39:16 -04:00
renovate.json Migrate Renovate config (#20741) 2024-11-15 14:37:39 -05:00
rust-toolchain.toml Fix nix build (#26270) 2025-03-10 01:06:11 -07:00
shell.nix Fix nix build (#26270) 2025-03-10 01:06:11 -07:00
typos.toml Switch fully to Rust Livekit (redux) (#27126) 2025-03-28 17:58:23 +00:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

Packaging status

On macOS and Linux you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

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  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.