Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor.
https://zed.dev
![]() This PR updates our DB schemas and wire protocol to separate the synchronization of git statuses and other repository state from the synchronization of worktrees. This paves the way for moving the code that executes git status updates out of the `worktree` crate and onto the new `GitStore`. That end goal is motivated by two (related) points: - Disentangling git status updates from the worktree's `BackgroundScanner` will allow us to implement a simpler concurrency story for those updates, hopefully fixing some known but elusive bugs (upstream state not updating after push; statuses getting out of sync in remote projects). - By moving git repository state to the project-scoped `GitStore`, we can get rid of the duplication that currently happens when two worktrees are associated with the same git repository. Co-authored-by: Max <max@zed.dev> Release Notes: - N/A --------- Co-authored-by: Max <max@zed.dev> Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com> |
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.cargo | ||
.cloudflare | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
legal | ||
nix | ||
script | ||
tooling/xtask | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
clippy.toml | ||
CODE_OF_CONDUCT.md | ||
compose.yml | ||
CONTRIBUTING.md | ||
Cross.toml | ||
debug.plist | ||
default.nix | ||
docker-compose.sql | ||
Dockerfile-collab | ||
Dockerfile-collab.dockerignore | ||
Dockerfile-cross | ||
Dockerfile-cross.dockerignore | ||
Dockerfile-distros | ||
Dockerfile-distros.dockerignore | ||
flake.lock | ||
flake.nix | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
Procfile.postgrest | ||
README.md | ||
renovate.json | ||
rust-toolchain.toml | ||
shell.nix | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.