ZIm/crates/gpui/src/platform/mac/window.rs
2022-07-06 16:59:58 -07:00

867 lines
30 KiB
Rust

use crate::{
executor,
geometry::{
rect::RectF,
vector::{vec2f, Vector2F},
},
keymap::Keystroke,
platform::{self, Event, WindowBounds, WindowContext},
KeyDownEvent, ModifiersChangedEvent, MouseButton, MouseEvent, MouseMovedEvent, Scene,
};
use block::ConcreteBlock;
use cocoa::{
appkit::{
CGPoint, NSApplication, NSBackingStoreBuffered, NSScreen, NSView, NSViewHeightSizable,
NSViewWidthSizable, NSWindow, NSWindowButton, NSWindowStyleMask,
},
base::{id, nil},
foundation::{NSAutoreleasePool, NSInteger, NSSize, NSString},
quartzcore::AutoresizingMask,
};
use core_graphics::display::CGRect;
use ctor::ctor;
use foreign_types::ForeignType as _;
use objc::{
class,
declare::ClassDecl,
msg_send,
runtime::{Class, Object, Protocol, Sel, BOOL, NO, YES},
sel, sel_impl,
};
use postage::oneshot;
use smol::Timer;
use std::{
any::Any,
cell::{Cell, RefCell},
convert::TryInto,
ffi::c_void,
mem, ptr,
rc::{Rc, Weak},
sync::Arc,
time::Duration,
};
use super::{geometry::RectFExt, renderer::Renderer};
const WINDOW_STATE_IVAR: &'static str = "windowState";
static mut WINDOW_CLASS: *const Class = ptr::null();
static mut VIEW_CLASS: *const Class = ptr::null();
#[allow(non_upper_case_globals)]
const NSViewLayerContentsRedrawDuringViewResize: NSInteger = 2;
#[ctor]
unsafe fn build_classes() {
WINDOW_CLASS = {
let mut decl = ClassDecl::new("GPUIWindow", class!(NSWindow)).unwrap();
decl.add_ivar::<*mut c_void>(WINDOW_STATE_IVAR);
decl.add_method(sel!(dealloc), dealloc_window as extern "C" fn(&Object, Sel));
decl.add_method(
sel!(canBecomeMainWindow),
yes as extern "C" fn(&Object, Sel) -> BOOL,
);
decl.add_method(
sel!(canBecomeKeyWindow),
yes as extern "C" fn(&Object, Sel) -> BOOL,
);
decl.add_method(
sel!(sendEvent:),
send_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(windowDidResize:),
window_did_resize as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(windowDidBecomeKey:),
window_did_change_key_status as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(windowDidResignKey:),
window_did_change_key_status as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(windowShouldClose:),
window_should_close as extern "C" fn(&Object, Sel, id) -> BOOL,
);
decl.add_method(sel!(close), close_window as extern "C" fn(&Object, Sel));
decl.register()
};
VIEW_CLASS = {
let mut decl = ClassDecl::new("GPUIView", class!(NSView)).unwrap();
decl.add_ivar::<*mut c_void>(WINDOW_STATE_IVAR);
decl.add_method(sel!(dealloc), dealloc_view as extern "C" fn(&Object, Sel));
decl.add_method(
sel!(performKeyEquivalent:),
handle_key_equivalent as extern "C" fn(&Object, Sel, id) -> BOOL,
);
decl.add_method(
sel!(mouseDown:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseUp:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(rightMouseDown:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(rightMouseUp:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(otherMouseDown:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(otherMouseUp:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseMoved:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseDragged:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(scrollWheel:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(flagsChanged:),
handle_view_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(cancelOperation:),
cancel_operation as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(makeBackingLayer),
make_backing_layer as extern "C" fn(&Object, Sel) -> id,
);
decl.add_protocol(Protocol::get("CALayerDelegate").unwrap());
decl.add_method(
sel!(viewDidChangeBackingProperties),
view_did_change_backing_properties as extern "C" fn(&Object, Sel),
);
decl.add_method(
sel!(setFrameSize:),
set_frame_size as extern "C" fn(&Object, Sel, NSSize),
);
decl.add_method(
sel!(displayLayer:),
display_layer as extern "C" fn(&Object, Sel, id),
);
decl.register()
};
}
pub struct Window(Rc<RefCell<WindowState>>);
struct WindowState {
id: usize,
native_window: id,
event_callback: Option<Box<dyn FnMut(Event) -> bool>>,
activate_callback: Option<Box<dyn FnMut(bool)>>,
resize_callback: Option<Box<dyn FnMut()>>,
should_close_callback: Option<Box<dyn FnMut() -> bool>>,
close_callback: Option<Box<dyn FnOnce()>>,
synthetic_drag_counter: usize,
executor: Rc<executor::Foreground>,
scene_to_render: Option<Scene>,
renderer: Renderer,
command_queue: metal::CommandQueue,
last_fresh_keydown: Option<(Keystroke, Option<String>)>,
layer: id,
traffic_light_position: Option<Vector2F>,
previous_modifiers_changed_event: Option<Event>,
}
impl Window {
pub fn open(
id: usize,
options: platform::WindowOptions,
executor: Rc<executor::Foreground>,
fonts: Arc<dyn platform::FontSystem>,
) -> Self {
const PIXEL_FORMAT: metal::MTLPixelFormat = metal::MTLPixelFormat::BGRA8Unorm;
unsafe {
let pool = NSAutoreleasePool::new(nil);
let frame = match options.bounds {
WindowBounds::Maximized => RectF::new(Default::default(), vec2f(1024., 768.)),
WindowBounds::Fixed(rect) => rect,
}
.to_ns_rect();
let mut style_mask = NSWindowStyleMask::NSClosableWindowMask
| NSWindowStyleMask::NSMiniaturizableWindowMask
| NSWindowStyleMask::NSResizableWindowMask
| NSWindowStyleMask::NSTitledWindowMask;
if options.titlebar_appears_transparent {
style_mask |= NSWindowStyleMask::NSFullSizeContentViewWindowMask;
}
let native_window: id = msg_send![WINDOW_CLASS, alloc];
let native_window = native_window.initWithContentRect_styleMask_backing_defer_(
frame,
style_mask,
NSBackingStoreBuffered,
NO,
);
assert!(!native_window.is_null());
if matches!(options.bounds, WindowBounds::Maximized) {
let screen = native_window.screen();
native_window.setFrame_display_(screen.visibleFrame(), YES);
}
let device =
metal::Device::system_default().expect("could not find default metal device");
let layer: id = msg_send![class!(CAMetalLayer), layer];
let _: () = msg_send![layer, setDevice: device.as_ptr()];
let _: () = msg_send![layer, setPixelFormat: PIXEL_FORMAT];
let _: () = msg_send![layer, setAllowsNextDrawableTimeout: NO];
let _: () = msg_send![layer, setNeedsDisplayOnBoundsChange: YES];
let _: () = msg_send![layer, setPresentsWithTransaction: YES];
let _: () = msg_send![
layer,
setAutoresizingMask: AutoresizingMask::WIDTH_SIZABLE
| AutoresizingMask::HEIGHT_SIZABLE
];
let native_view: id = msg_send![VIEW_CLASS, alloc];
let native_view = NSView::init(native_view);
assert!(!native_view.is_null());
let window = Self(Rc::new(RefCell::new(WindowState {
id,
native_window,
event_callback: None,
resize_callback: None,
should_close_callback: None,
close_callback: None,
activate_callback: None,
synthetic_drag_counter: 0,
executor,
scene_to_render: Default::default(),
renderer: Renderer::new(
device.clone(),
PIXEL_FORMAT,
get_scale_factor(native_window),
fonts,
),
command_queue: device.new_command_queue(),
last_fresh_keydown: None,
layer,
traffic_light_position: options.traffic_light_position,
previous_modifiers_changed_event: None,
})));
(*native_window).set_ivar(
WINDOW_STATE_IVAR,
Rc::into_raw(window.0.clone()) as *const c_void,
);
native_window.setDelegate_(native_window);
(*native_view).set_ivar(
WINDOW_STATE_IVAR,
Rc::into_raw(window.0.clone()) as *const c_void,
);
if let Some(title) = options.title.as_ref() {
native_window.setTitle_(NSString::alloc(nil).init_str(title));
}
if options.titlebar_appears_transparent {
native_window.setTitlebarAppearsTransparent_(YES);
}
native_window.setAcceptsMouseMovedEvents_(YES);
native_view.setAutoresizingMask_(NSViewWidthSizable | NSViewHeightSizable);
native_view.setWantsBestResolutionOpenGLSurface_(YES);
// From winit crate: On Mojave, views automatically become layer-backed shortly after
// being added to a native_window. Changing the layer-backedness of a view breaks the
// association between the view and its associated OpenGL context. To work around this,
// on we explicitly make the view layer-backed up front so that AppKit doesn't do it
// itself and break the association with its context.
native_view.setWantsLayer(YES);
let _: () = msg_send![
native_view,
setLayerContentsRedrawPolicy: NSViewLayerContentsRedrawDuringViewResize
];
native_window.setContentView_(native_view.autorelease());
native_window.makeFirstResponder_(native_view);
native_window.center();
native_window.makeKeyAndOrderFront_(nil);
window.0.borrow().move_traffic_light();
pool.drain();
window
}
}
pub fn key_window_id() -> Option<usize> {
unsafe {
let app = NSApplication::sharedApplication(nil);
let key_window: id = msg_send![app, keyWindow];
if msg_send![key_window, isKindOfClass: WINDOW_CLASS] {
let id = get_window_state(&*key_window).borrow().id;
Some(id)
} else {
None
}
}
}
}
impl Drop for Window {
fn drop(&mut self) {
unsafe {
self.0.as_ref().borrow().native_window.close();
}
}
}
impl platform::Window for Window {
fn as_any_mut(&mut self) -> &mut dyn Any {
self
}
fn on_event(&mut self, callback: Box<dyn FnMut(Event) -> bool>) {
self.0.as_ref().borrow_mut().event_callback = Some(callback);
}
fn on_resize(&mut self, callback: Box<dyn FnMut()>) {
self.0.as_ref().borrow_mut().resize_callback = Some(callback);
}
fn on_should_close(&mut self, callback: Box<dyn FnMut() -> bool>) {
self.0.as_ref().borrow_mut().should_close_callback = Some(callback);
}
fn on_close(&mut self, callback: Box<dyn FnOnce()>) {
self.0.as_ref().borrow_mut().close_callback = Some(callback);
}
fn on_active_status_change(&mut self, callback: Box<dyn FnMut(bool)>) {
self.0.as_ref().borrow_mut().activate_callback = Some(callback);
}
fn prompt(
&self,
level: platform::PromptLevel,
msg: &str,
answers: &[&str],
) -> oneshot::Receiver<usize> {
unsafe {
let alert: id = msg_send![class!(NSAlert), alloc];
let alert: id = msg_send![alert, init];
let alert_style = match level {
platform::PromptLevel::Info => 1,
platform::PromptLevel::Warning => 0,
platform::PromptLevel::Critical => 2,
};
let _: () = msg_send![alert, setAlertStyle: alert_style];
let _: () = msg_send![alert, setMessageText: ns_string(msg)];
for (ix, answer) in answers.into_iter().enumerate() {
let button: id = msg_send![alert, addButtonWithTitle: ns_string(answer)];
let _: () = msg_send![button, setTag: ix as NSInteger];
}
let (done_tx, done_rx) = oneshot::channel();
let done_tx = Cell::new(Some(done_tx));
let block = ConcreteBlock::new(move |answer: NSInteger| {
if let Some(mut done_tx) = done_tx.take() {
let _ = postage::sink::Sink::try_send(&mut done_tx, answer.try_into().unwrap());
}
});
let block = block.copy();
let native_window = self.0.borrow().native_window;
let _: () = msg_send![
alert,
beginSheetModalForWindow: native_window
completionHandler: block
];
done_rx
}
}
fn activate(&self) {
unsafe { msg_send![self.0.borrow().native_window, makeKeyAndOrderFront: nil] }
}
fn set_title(&mut self, title: &str) {
unsafe {
let app = NSApplication::sharedApplication(nil);
let window = self.0.borrow().native_window;
let title = ns_string(title);
msg_send![app, changeWindowsItem:window title:title filename:false]
}
}
fn set_edited(&mut self, edited: bool) {
unsafe {
let window = self.0.borrow().native_window;
msg_send![window, setDocumentEdited: edited as BOOL]
}
// Changing the document edited state resets the traffic light position,
// so we have to move it again.
self.0.borrow().move_traffic_light();
}
}
impl platform::WindowContext for Window {
fn size(&self) -> Vector2F {
self.0.as_ref().borrow().size()
}
fn scale_factor(&self) -> f32 {
self.0.as_ref().borrow().scale_factor()
}
fn present_scene(&mut self, scene: Scene) {
self.0.as_ref().borrow_mut().present_scene(scene);
}
fn titlebar_height(&self) -> f32 {
self.0.as_ref().borrow().titlebar_height()
}
}
impl WindowState {
fn move_traffic_light(&self) {
if let Some(traffic_light_position) = self.traffic_light_position {
let titlebar_height = self.titlebar_height();
unsafe {
let close_button: id = msg_send![
self.native_window,
standardWindowButton: NSWindowButton::NSWindowCloseButton
];
let min_button: id = msg_send![
self.native_window,
standardWindowButton: NSWindowButton::NSWindowMiniaturizeButton
];
let zoom_button: id = msg_send![
self.native_window,
standardWindowButton: NSWindowButton::NSWindowZoomButton
];
let mut close_button_frame: CGRect = msg_send![close_button, frame];
let mut min_button_frame: CGRect = msg_send![min_button, frame];
let mut zoom_button_frame: CGRect = msg_send![zoom_button, frame];
let mut origin = vec2f(
traffic_light_position.x(),
titlebar_height
- traffic_light_position.y()
- close_button_frame.size.height as f32,
);
let button_spacing =
(min_button_frame.origin.x - close_button_frame.origin.x) as f32;
close_button_frame.origin = CGPoint::new(origin.x() as f64, origin.y() as f64);
let _: () = msg_send![close_button, setFrame: close_button_frame];
origin.set_x(origin.x() + button_spacing);
min_button_frame.origin = CGPoint::new(origin.x() as f64, origin.y() as f64);
let _: () = msg_send![min_button, setFrame: min_button_frame];
origin.set_x(origin.x() + button_spacing);
zoom_button_frame.origin = CGPoint::new(origin.x() as f64, origin.y() as f64);
let _: () = msg_send![zoom_button, setFrame: zoom_button_frame];
}
}
}
}
impl platform::WindowContext for WindowState {
fn size(&self) -> Vector2F {
let NSSize { width, height, .. } =
unsafe { NSView::frame(self.native_window.contentView()) }.size;
vec2f(width as f32, height as f32)
}
fn scale_factor(&self) -> f32 {
get_scale_factor(self.native_window)
}
fn titlebar_height(&self) -> f32 {
unsafe {
let frame = NSWindow::frame(self.native_window);
let content_layout_rect: CGRect = msg_send![self.native_window, contentLayoutRect];
(frame.size.height - content_layout_rect.size.height) as f32
}
}
fn present_scene(&mut self, scene: Scene) {
self.scene_to_render = Some(scene);
unsafe {
let _: () = msg_send![self.native_window.contentView(), setNeedsDisplay: YES];
}
}
}
fn get_scale_factor(native_window: id) -> f32 {
unsafe {
let screen: id = msg_send![native_window, screen];
NSScreen::backingScaleFactor(screen) as f32
}
}
unsafe fn get_window_state(object: &Object) -> Rc<RefCell<WindowState>> {
let raw: *mut c_void = *object.get_ivar(WINDOW_STATE_IVAR);
let rc1 = Rc::from_raw(raw as *mut RefCell<WindowState>);
let rc2 = rc1.clone();
mem::forget(rc1);
rc2
}
unsafe fn drop_window_state(object: &Object) {
let raw: *mut c_void = *object.get_ivar(WINDOW_STATE_IVAR);
Rc::from_raw(raw as *mut RefCell<WindowState>);
}
extern "C" fn yes(_: &Object, _: Sel) -> BOOL {
YES
}
extern "C" fn dealloc_window(this: &Object, _: Sel) {
unsafe {
drop_window_state(this);
let () = msg_send![super(this, class!(NSWindow)), dealloc];
}
}
extern "C" fn dealloc_view(this: &Object, _: Sel) {
unsafe {
drop_window_state(this);
let () = msg_send![super(this, class!(NSView)), dealloc];
}
}
extern "C" fn handle_key_equivalent(this: &Object, _: Sel, native_event: id) -> BOOL {
let window_state = unsafe { get_window_state(this) };
let mut window_state_borrow = window_state.as_ref().borrow_mut();
let event = unsafe { Event::from_native(native_event, Some(window_state_borrow.size().y())) };
if let Some(event) = event {
match &event {
Event::KeyDown(KeyDownEvent {
keystroke,
input,
is_held,
}) => {
let keydown = (keystroke.clone(), input.clone());
// Ignore events from held-down keys after some of the initially-pressed keys
// were released.
if *is_held {
if window_state_borrow.last_fresh_keydown.as_ref() != Some(&keydown) {
return YES;
}
} else {
window_state_borrow.last_fresh_keydown = Some(keydown);
}
}
_ => return NO,
}
if let Some(mut callback) = window_state_borrow.event_callback.take() {
drop(window_state_borrow);
let handled = callback(event);
window_state.borrow_mut().event_callback = Some(callback);
handled as BOOL
} else {
NO
}
} else {
NO
}
}
extern "C" fn handle_view_event(this: &Object, _: Sel, native_event: id) {
let window_state = unsafe { get_window_state(this) };
let weak_window_state = Rc::downgrade(&window_state);
let mut window_state_borrow = window_state.as_ref().borrow_mut();
let event = unsafe { Event::from_native(native_event, Some(window_state_borrow.size().y())) };
if let Some(event) = event {
match &event {
Event::MouseMoved(
event @ MouseMovedEvent {
pressed_button: Some(_),
..
},
) => {
window_state_borrow.synthetic_drag_counter += 1;
window_state_borrow
.executor
.spawn(synthetic_drag(
weak_window_state,
window_state_borrow.synthetic_drag_counter,
*event,
))
.detach();
}
Event::MouseUp(MouseEvent {
button: MouseButton::Left,
..
}) => {
window_state_borrow.synthetic_drag_counter += 1;
}
Event::ModifiersChanged(ModifiersChangedEvent {
ctrl,
alt,
shift,
cmd,
}) => {
// Only raise modifiers changed event when they have actually changed
if let Some(Event::ModifiersChanged(ModifiersChangedEvent {
ctrl: prev_ctrl,
alt: prev_alt,
shift: prev_shift,
cmd: prev_cmd,
})) = &window_state_borrow.previous_modifiers_changed_event
{
if prev_ctrl == ctrl
&& prev_alt == alt
&& prev_shift == shift
&& prev_cmd == cmd
{
return;
}
}
window_state_borrow.previous_modifiers_changed_event = Some(event.clone());
}
_ => {}
}
if let Some(mut callback) = window_state_borrow.event_callback.take() {
drop(window_state_borrow);
callback(event);
window_state.borrow_mut().event_callback = Some(callback);
}
}
}
// Allows us to receive `cmd-.` (the shortcut for closing a dialog)
// https://bugs.eclipse.org/bugs/show_bug.cgi?id=300620#c6
extern "C" fn cancel_operation(this: &Object, _sel: Sel, _sender: id) {
let window_state = unsafe { get_window_state(this) };
let mut window_state_borrow = window_state.as_ref().borrow_mut();
let chars = ".".to_string();
let keystroke = Keystroke {
cmd: true,
ctrl: false,
alt: false,
shift: false,
key: chars.clone(),
};
let event = Event::KeyDown(KeyDownEvent {
keystroke: keystroke.clone(),
input: Some(chars.clone()),
is_held: false,
});
window_state_borrow.last_fresh_keydown = Some((keystroke, Some(chars)));
if let Some(mut callback) = window_state_borrow.event_callback.take() {
drop(window_state_borrow);
callback(event);
window_state.borrow_mut().event_callback = Some(callback);
}
}
extern "C" fn send_event(this: &Object, _: Sel, native_event: id) {
unsafe {
let () = msg_send![super(this, class!(NSWindow)), sendEvent: native_event];
}
}
extern "C" fn window_did_resize(this: &Object, _: Sel, _: id) {
let window_state = unsafe { get_window_state(this) };
window_state.as_ref().borrow().move_traffic_light();
}
extern "C" fn window_did_change_key_status(this: &Object, selector: Sel, _: id) {
let is_active = if selector == sel!(windowDidBecomeKey:) {
true
} else if selector == sel!(windowDidResignKey:) {
false
} else {
unreachable!();
};
let window_state = unsafe { get_window_state(this) };
let executor = window_state.as_ref().borrow().executor.clone();
executor
.spawn(async move {
let mut window_state_borrow = window_state.as_ref().borrow_mut();
if let Some(mut callback) = window_state_borrow.activate_callback.take() {
drop(window_state_borrow);
callback(is_active);
window_state.borrow_mut().activate_callback = Some(callback);
};
})
.detach();
}
extern "C" fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
let window_state = unsafe { get_window_state(this) };
let mut window_state_borrow = window_state.as_ref().borrow_mut();
if let Some(mut callback) = window_state_borrow.should_close_callback.take() {
drop(window_state_borrow);
let should_close = callback();
window_state.borrow_mut().should_close_callback = Some(callback);
should_close as BOOL
} else {
YES
}
}
extern "C" fn close_window(this: &Object, _: Sel) {
unsafe {
let close_callback = {
let window_state = get_window_state(this);
window_state
.as_ref()
.try_borrow_mut()
.ok()
.and_then(|mut window_state| window_state.close_callback.take())
};
if let Some(callback) = close_callback {
callback();
}
let () = msg_send![super(this, class!(NSWindow)), close];
}
}
extern "C" fn make_backing_layer(this: &Object, _: Sel) -> id {
let window_state = unsafe { get_window_state(this) };
let window_state = window_state.as_ref().borrow();
window_state.layer
}
extern "C" fn view_did_change_backing_properties(this: &Object, _: Sel) {
let window_state = unsafe { get_window_state(this) };
let mut window_state_borrow = window_state.as_ref().borrow_mut();
unsafe {
let scale_factor = window_state_borrow.scale_factor() as f64;
let size = window_state_borrow.size();
let drawable_size: NSSize = NSSize {
width: size.x() as f64 * scale_factor,
height: size.y() as f64 * scale_factor,
};
let _: () = msg_send![window_state_borrow.layer, setContentsScale: scale_factor];
let _: () = msg_send![window_state_borrow.layer, setDrawableSize: drawable_size];
}
if let Some(mut callback) = window_state_borrow.resize_callback.take() {
drop(window_state_borrow);
callback();
window_state.as_ref().borrow_mut().resize_callback = Some(callback);
};
}
extern "C" fn set_frame_size(this: &Object, _: Sel, size: NSSize) {
let window_state = unsafe { get_window_state(this) };
let mut window_state_borrow = window_state.as_ref().borrow_mut();
if window_state_borrow.size() == vec2f(size.width as f32, size.height as f32) {
return;
}
unsafe {
let _: () = msg_send![super(this, class!(NSView)), setFrameSize: size];
}
let scale_factor = window_state_borrow.scale_factor() as f64;
let drawable_size: NSSize = NSSize {
width: size.width * scale_factor,
height: size.height * scale_factor,
};
unsafe {
let _: () = msg_send![window_state_borrow.layer, setDrawableSize: drawable_size];
}
if let Some(mut callback) = window_state_borrow.resize_callback.take() {
drop(window_state_borrow);
callback();
window_state.borrow_mut().resize_callback = Some(callback);
};
}
extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
unsafe {
let window_state = get_window_state(this);
let mut window_state = window_state.as_ref().borrow_mut();
if let Some(scene) = window_state.scene_to_render.take() {
let drawable: &metal::MetalDrawableRef = msg_send![window_state.layer, nextDrawable];
let command_queue = window_state.command_queue.clone();
let command_buffer = command_queue.new_command_buffer();
let size = window_state.size();
let scale_factor = window_state.scale_factor();
window_state.renderer.render(
&scene,
size * scale_factor,
command_buffer,
drawable.texture(),
);
command_buffer.commit();
command_buffer.wait_until_completed();
drawable.present();
};
}
}
async fn synthetic_drag(
window_state: Weak<RefCell<WindowState>>,
drag_id: usize,
event: MouseMovedEvent,
) {
loop {
Timer::after(Duration::from_millis(16)).await;
if let Some(window_state) = window_state.upgrade() {
let mut window_state_borrow = window_state.borrow_mut();
if window_state_borrow.synthetic_drag_counter == drag_id {
if let Some(mut callback) = window_state_borrow.event_callback.take() {
drop(window_state_borrow);
callback(Event::MouseMoved(event));
window_state.borrow_mut().event_callback = Some(callback);
}
} else {
break;
}
}
}
}
unsafe fn ns_string(string: &str) -> id {
NSString::alloc(nil).init_str(string).autorelease()
}