ZIm/crates/remote_server/src/unix.rs
Thorsten Ball c21f26c419
ssh remote: Stream stderr from server via proxy to client (#19073)
Release Notes:

- N/A

---------

Co-authored-by: Bennet <bennet@zed.dev>
2024-10-11 17:11:20 +02:00

558 lines
18 KiB
Rust

use crate::HeadlessProject;
use anyhow::{anyhow, Context, Result};
use fs::RealFs;
use futures::channel::mpsc;
use futures::{select, select_biased, AsyncRead, AsyncWrite, AsyncWriteExt, FutureExt, SinkExt};
use gpui::{AppContext, Context as _};
use remote::proxy::ProxyLaunchError;
use remote::ssh_session::ChannelClient;
use remote::{
json_log::LogRecord,
protocol::{read_message, write_message},
};
use rpc::proto::Envelope;
use smol::channel::{Receiver, Sender};
use smol::io::AsyncReadExt;
use smol::Async;
use smol::{net::unix::UnixListener, stream::StreamExt as _};
use std::{
env,
io::Write,
mem,
path::{Path, PathBuf},
sync::Arc,
};
fn init_logging_proxy() {
env_logger::builder()
.format(|buf, record| {
let mut log_record = LogRecord::new(record);
log_record.message = format!("(remote proxy) {}", log_record.message);
serde_json::to_writer(&mut *buf, &log_record)?;
buf.write_all(b"\n")?;
Ok(())
})
.init();
}
fn init_logging_server(log_file_path: PathBuf) -> Result<Receiver<Vec<u8>>> {
struct MultiWrite {
file: Box<dyn std::io::Write + Send + 'static>,
channel: Sender<Vec<u8>>,
buffer: Vec<u8>,
}
impl std::io::Write for MultiWrite {
fn write(&mut self, buf: &[u8]) -> std::io::Result<usize> {
let written = self.file.write(buf)?;
self.buffer.extend_from_slice(&buf[..written]);
Ok(written)
}
fn flush(&mut self) -> std::io::Result<()> {
self.channel
.send_blocking(self.buffer.clone())
.map_err(|error| std::io::Error::new(std::io::ErrorKind::Other, error))?;
self.buffer.clear();
self.file.flush()
}
}
let log_file = Box::new(if log_file_path.exists() {
std::fs::OpenOptions::new()
.append(true)
.open(&log_file_path)
.context("Failed to open log file in append mode")?
} else {
std::fs::File::create(&log_file_path).context("Failed to create log file")?
});
let (tx, rx) = smol::channel::unbounded();
let target = Box::new(MultiWrite {
file: log_file,
channel: tx,
buffer: Vec::new(),
});
env_logger::Builder::from_default_env()
.target(env_logger::Target::Pipe(target))
.format(|buf, record| {
let mut log_record = LogRecord::new(record);
log_record.message = format!("(remote server) {}", log_record.message);
serde_json::to_writer(&mut *buf, &log_record)?;
buf.write_all(b"\n")?;
Ok(())
})
.init();
Ok(rx)
}
fn init_panic_hook() {
std::panic::set_hook(Box::new(|info| {
let payload = info
.payload()
.downcast_ref::<&str>()
.map(|s| s.to_string())
.or_else(|| info.payload().downcast_ref::<String>().cloned())
.unwrap_or_else(|| "Box<Any>".to_string());
let backtrace = backtrace::Backtrace::new();
let mut backtrace = backtrace
.frames()
.iter()
.flat_map(|frame| {
frame
.symbols()
.iter()
.filter_map(|frame| Some(format!("{:#}", frame.name()?)))
})
.collect::<Vec<_>>();
// Strip out leading stack frames for rust panic-handling.
if let Some(ix) = backtrace
.iter()
.position(|name| name == "rust_begin_unwind")
{
backtrace.drain(0..=ix);
}
log::error!(
"panic occurred: {}\nBacktrace:\n{}",
payload,
backtrace.join("\n")
);
std::process::abort();
}));
}
struct ServerListeners {
stdin: UnixListener,
stdout: UnixListener,
stderr: UnixListener,
}
impl ServerListeners {
pub fn new(stdin_path: PathBuf, stdout_path: PathBuf, stderr_path: PathBuf) -> Result<Self> {
Ok(Self {
stdin: UnixListener::bind(stdin_path).context("failed to bind stdin socket")?,
stdout: UnixListener::bind(stdout_path).context("failed to bind stdout socket")?,
stderr: UnixListener::bind(stderr_path).context("failed to bind stderr socket")?,
})
}
}
fn start_server(
listeners: ServerListeners,
mut log_rx: Receiver<Vec<u8>>,
cx: &mut AppContext,
) -> Arc<ChannelClient> {
// This is the server idle timeout. If no connection comes in in this timeout, the server will shut down.
const IDLE_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(10 * 60);
let (incoming_tx, incoming_rx) = mpsc::unbounded::<Envelope>();
let (outgoing_tx, mut outgoing_rx) = mpsc::unbounded::<Envelope>();
let (app_quit_tx, mut app_quit_rx) = mpsc::unbounded::<()>();
cx.on_app_quit(move |_| {
let mut app_quit_tx = app_quit_tx.clone();
async move {
log::info!("app quitting. sending signal to server main loop");
app_quit_tx.send(()).await.ok();
}
})
.detach();
cx.spawn(|cx| async move {
let mut stdin_incoming = listeners.stdin.incoming();
let mut stdout_incoming = listeners.stdout.incoming();
let mut stderr_incoming = listeners.stderr.incoming();
loop {
let streams = futures::future::join3(stdin_incoming.next(), stdout_incoming.next(), stderr_incoming.next());
log::info!("accepting new connections");
let result = select! {
streams = streams.fuse() => {
log::warn!("stdin {:?}, stdout: {:?}, stderr: {:?}", streams.0, streams.1, streams.2);
let (Some(Ok(stdin_stream)), Some(Ok(stdout_stream)), Some(Ok(stderr_stream))) = streams else {
break;
};
anyhow::Ok((stdin_stream, stdout_stream, stderr_stream))
}
_ = futures::FutureExt::fuse(smol::Timer::after(IDLE_TIMEOUT)) => {
log::warn!("timed out waiting for new connections after {:?}. exiting.", IDLE_TIMEOUT);
cx.update(|cx| {
// TODO: This is a hack, because in a headless project, shutdown isn't executed
// when calling quit, but it should be.
cx.shutdown();
cx.quit();
})?;
break;
}
_ = app_quit_rx.next().fuse() => {
break;
}
};
let Ok((mut stdin_stream, mut stdout_stream, mut stderr_stream)) = result else {
break;
};
log::info!("yep! we got connections");
let mut input_buffer = Vec::new();
let mut output_buffer = Vec::new();
loop {
select_biased! {
_ = app_quit_rx.next().fuse() => {
return anyhow::Ok(());
}
stdin_message = read_message(&mut stdin_stream, &mut input_buffer).fuse() => {
let message = match stdin_message {
Ok(message) => message,
Err(error) => {
log::warn!("error reading message on stdin: {}. exiting.", error);
break;
}
};
if let Err(error) = incoming_tx.unbounded_send(message) {
log::error!("failed to send message to application: {:?}. exiting.", error);
return Err(anyhow!(error));
}
}
outgoing_message = outgoing_rx.next().fuse() => {
let Some(message) = outgoing_message else {
log::error!("stdout handler, no message");
break;
};
if let Err(error) =
write_message(&mut stdout_stream, &mut output_buffer, message).await
{
log::error!("failed to write stdout message: {:?}", error);
break;
}
if let Err(error) = stdout_stream.flush().await {
log::error!("failed to flush stdout message: {:?}", error);
break;
}
}
// // TODO: How do we handle backpressure?
log_message = log_rx.next().fuse() => {
if let Some(log_message) = log_message {
if let Err(error) = stderr_stream.write_all(&log_message).await {
log::error!("failed to write log message to stderr: {:?}", error);
break;
}
if let Err(error) = stderr_stream.flush().await {
log::error!("failed to flush stderr stream: {:?}", error);
break;
}
}
}
}
}
}
anyhow::Ok(())
})
.detach();
ChannelClient::new(incoming_rx, outgoing_tx, cx)
}
pub fn execute_run(
log_file: PathBuf,
pid_file: PathBuf,
stdin_socket: PathBuf,
stdout_socket: PathBuf,
stderr_socket: PathBuf,
) -> Result<()> {
let log_rx = init_logging_server(log_file)?;
init_panic_hook();
log::info!(
"starting up. pid_file: {:?}, stdin_socket: {:?}, stdout_socket: {:?}, stderr_socket: {:?}",
pid_file,
stdin_socket,
stdout_socket,
stderr_socket
);
write_pid_file(&pid_file)
.with_context(|| format!("failed to write pid file: {:?}", &pid_file))?;
let listeners = ServerListeners::new(stdin_socket, stdout_socket, stderr_socket)?;
log::debug!("starting gpui app");
gpui::App::headless().run(move |cx| {
settings::init(cx);
HeadlessProject::init(cx);
log::info!("gpui app started, initializing server");
let session = start_server(listeners, log_rx, cx);
let project = cx.new_model(|cx| {
HeadlessProject::new(session, Arc::new(RealFs::new(Default::default(), None)), cx)
});
mem::forget(project);
});
log::info!("gpui app is shut down. quitting.");
Ok(())
}
#[derive(Clone)]
struct ServerPaths {
log_file: PathBuf,
pid_file: PathBuf,
stdin_socket: PathBuf,
stdout_socket: PathBuf,
stderr_socket: PathBuf,
}
impl ServerPaths {
fn new(identifier: &str) -> Result<Self> {
let project_dir = create_state_directory(identifier)?;
let pid_file = project_dir.join("server.pid");
let stdin_socket = project_dir.join("stdin.sock");
let stdout_socket = project_dir.join("stdout.sock");
let stderr_socket = project_dir.join("stderr.sock");
let log_file = project_dir.join("server.log");
Ok(Self {
pid_file,
stdin_socket,
stdout_socket,
stderr_socket,
log_file,
})
}
}
pub fn execute_proxy(identifier: String, is_reconnecting: bool) -> Result<()> {
init_logging_proxy();
init_panic_hook();
log::debug!("starting up. PID: {}", std::process::id());
let server_paths = ServerPaths::new(&identifier)?;
let server_pid = check_pid_file(&server_paths.pid_file)?;
let server_running = server_pid.is_some();
if is_reconnecting {
if !server_running {
log::error!("attempted to reconnect, but no server running");
return Err(anyhow!(ProxyLaunchError::ServerNotRunning));
}
} else {
if let Some(pid) = server_pid {
log::debug!("found server already running with PID {}. Killing process and cleaning up files...", pid);
kill_running_server(pid, &server_paths)?;
}
spawn_server(&server_paths)?;
}
let stdin_task = smol::spawn(async move {
let stdin = Async::new(std::io::stdin())?;
let stream = smol::net::unix::UnixStream::connect(&server_paths.stdin_socket).await?;
handle_io(stdin, stream, "stdin").await
});
let stdout_task: smol::Task<Result<()>> = smol::spawn(async move {
let stdout = Async::new(std::io::stdout())?;
let stream = smol::net::unix::UnixStream::connect(&server_paths.stdout_socket).await?;
handle_io(stream, stdout, "stdout").await
});
let stderr_task: smol::Task<Result<()>> = smol::spawn(async move {
let mut stderr = Async::new(std::io::stderr())?;
let mut stream = smol::net::unix::UnixStream::connect(&server_paths.stderr_socket).await?;
let mut stderr_buffer = vec![0; 2048];
loop {
match stream.read(&mut stderr_buffer).await {
Ok(0) => {
return anyhow::Ok(());
}
Ok(n) => {
stderr.write_all(&mut stderr_buffer[..n]).await?;
stderr.flush().await?;
}
Err(error) => {
Err(anyhow!("error reading stderr: {error:?}"))?;
}
}
}
});
if let Err(forwarding_result) = smol::block_on(async move {
futures::select! {
result = stdin_task.fuse() => result,
result = stdout_task.fuse() => result,
result = stderr_task.fuse() => result,
}
}) {
log::error!(
"failed to forward messages: {:?}, terminating...",
forwarding_result
);
return Err(forwarding_result);
}
Ok(())
}
fn create_state_directory(identifier: &str) -> Result<PathBuf> {
let home_dir = env::var("HOME").unwrap_or_else(|_| ".".to_string());
let server_dir = PathBuf::from(home_dir)
.join(".local")
.join("state")
.join("zed-remote-server")
.join(identifier);
std::fs::create_dir_all(&server_dir)?;
Ok(server_dir)
}
fn kill_running_server(pid: u32, paths: &ServerPaths) -> Result<()> {
log::info!("killing existing server with PID {}", pid);
std::process::Command::new("kill")
.arg(pid.to_string())
.output()
.context("failed to kill existing server")?;
for file in [
&paths.pid_file,
&paths.stdin_socket,
&paths.stdout_socket,
&paths.stderr_socket,
] {
log::debug!("cleaning up file {:?} before starting new server", file);
std::fs::remove_file(file).ok();
}
Ok(())
}
fn spawn_server(paths: &ServerPaths) -> Result<()> {
if paths.stdin_socket.exists() {
std::fs::remove_file(&paths.stdin_socket)?;
}
if paths.stdout_socket.exists() {
std::fs::remove_file(&paths.stdout_socket)?;
}
if paths.stderr_socket.exists() {
std::fs::remove_file(&paths.stderr_socket)?;
}
let binary_name = std::env::current_exe()?;
let server_process = std::process::Command::new(binary_name)
.arg("run")
.arg("--log-file")
.arg(&paths.log_file)
.arg("--pid-file")
.arg(&paths.pid_file)
.arg("--stdin-socket")
.arg(&paths.stdin_socket)
.arg("--stdout-socket")
.arg(&paths.stdout_socket)
.arg("--stderr-socket")
.arg(&paths.stderr_socket)
.spawn()?;
log::debug!("server started. PID: {:?}", server_process.id());
let mut total_time_waited = std::time::Duration::from_secs(0);
let wait_duration = std::time::Duration::from_millis(20);
while !paths.stdout_socket.exists()
|| !paths.stdin_socket.exists()
|| !paths.stderr_socket.exists()
{
log::debug!("waiting for server to be ready to accept connections...");
std::thread::sleep(wait_duration);
total_time_waited += wait_duration;
}
log::info!(
"server ready to accept connections. total time waited: {:?}",
total_time_waited
);
Ok(())
}
fn check_pid_file(path: &Path) -> Result<Option<u32>> {
let Some(pid) = std::fs::read_to_string(&path)
.ok()
.and_then(|contents| contents.parse::<u32>().ok())
else {
return Ok(None);
};
log::debug!("Checking if process with PID {} exists...", pid);
match std::process::Command::new("kill")
.arg("-0")
.arg(pid.to_string())
.output()
{
Ok(output) if output.status.success() => {
log::debug!("Process with PID {} exists. NOT spawning new server, but attaching to existing one.", pid);
Ok(Some(pid))
}
_ => {
log::debug!(
"Found PID file, but process with that PID does not exist. Removing PID file."
);
std::fs::remove_file(&path).context("Failed to remove PID file")?;
Ok(None)
}
}
}
fn write_pid_file(path: &Path) -> Result<()> {
if path.exists() {
std::fs::remove_file(path)?;
}
let pid = std::process::id().to_string();
log::debug!("writing PID {} to file {:?}", pid, path);
std::fs::write(path, pid).context("Failed to write PID file")
}
async fn handle_io<R, W>(mut reader: R, mut writer: W, socket_name: &str) -> Result<()>
where
R: AsyncRead + Unpin,
W: AsyncWrite + Unpin,
{
use remote::protocol::read_message_raw;
let mut buffer = Vec::new();
loop {
read_message_raw(&mut reader, &mut buffer)
.await
.with_context(|| format!("failed to read message from {}", socket_name))?;
write_size_prefixed_buffer(&mut writer, &mut buffer)
.await
.with_context(|| format!("failed to write message to {}", socket_name))?;
writer.flush().await?;
buffer.clear();
}
}
async fn write_size_prefixed_buffer<S: AsyncWrite + Unpin>(
stream: &mut S,
buffer: &mut Vec<u8>,
) -> Result<()> {
let len = buffer.len() as u32;
stream.write_all(len.to_le_bytes().as_slice()).await?;
stream.write_all(buffer).await?;
Ok(())
}