ZIm/crates/zed/src/assets.rs
Nathan Sobo fdfed3d7db Move all crates to a top-level crates folder
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-10-04 13:22:21 -06:00

20 lines
550 B
Rust

use anyhow::{anyhow, Result};
use gpui::AssetSource;
use rust_embed::RustEmbed;
#[derive(RustEmbed)]
#[folder = "assets"]
#[exclude = "*.DS_Store"]
pub struct Assets;
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<std::borrow::Cow<[u8]>> {
Self::get(path)
.map(|f| f.data)
.ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
}
fn list(&self, path: &str) -> Vec<std::borrow::Cow<'static, str>> {
Self::iter().filter(|p| p.starts_with(path)).collect()
}
}