![]() This adds a "workspace-hack" crate, see [mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7) for a concise explanation of why this is useful. For us in practice this means that if I were to run all the tests (`cargo nextest r --workspace`) and then `cargo r`, all the deps from the previous cargo command will be reused. Before this PR it would rebuild many deps due to resolving different sets of features for them. For me this frequently caused long rebuilds when things "should" already be cached. To avoid manually maintaining our workspace-hack crate, we will use [cargo hakari](https://docs.rs/cargo-hakari) to update the build files when there's a necessary change. I've added a step to CI that checks whether the workspace-hack crate is up to date, and instructs you to re-run `script/update-workspace-hack` when it fails. Finally, to make sure that people can still depend on crates in our workspace without pulling in all the workspace deps, we use a `[patch]` section following [hakari's instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html) One possible followup task would be making guppy use our `rust-toolchain.toml` instead of having to duplicate that list in its config, I opened an issue for that upstream: guppy-rs/guppy#481. TODO: - [x] Fix the extension test failure - [x] Ensure the dev dependencies aren't being unified by Hakari into the main dependencies - [x] Ensure that the remote-server binary continues to not depend on LibSSL Release Notes: - N/A --------- Co-authored-by: Mikayla <mikayla@zed.dev> Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com> |
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README.md |
Design notes:
This crate is split into two conceptual halves:
- The terminal.rs file and the src/mappings/ folder, these contain the code for interacting with Alacritty and maintaining the pty event loop. Some behavior in this file is constrained by terminal protocols and standards. The Zed init function is also placed here.
- Everything else. These other files integrate the
Terminal
struct created in terminal.rs into the rest of GPUI. The main entry point for GPUI is the terminal_view.rs file and the modal.rs file.
ttys are created externally, and so can fail in unexpected ways. However, GPUI currently does not have an API for models than can fail to instantiate. TerminalBuilder
solves this by using Rust's type system to split tty instantiation into a 2 step process: first attempt to create the file handles with TerminalBuilder::new()
, check the result, then call TerminalBuilder::subscribe(cx)
from within a model context.
The TerminalView struct abstracts over failed and successful terminals, passing focus through to the associated view and allowing clients to build a terminal without worrying about errors.
#Input
There are currently many distinct paths for getting keystrokes to the terminal:
-
Terminal specific characters and bindings. Things like ctrl-a mapping to ASCII control character 1, ANSI escape codes associated with the function keys, etc. These are caught with a raw key-down handler in the element and are processed immediately. This is done with the
try_keystroke()
method on Terminal -
GPU Action handlers. GPUI clobbers a few vital keys by adding bindings to them in the global context. These keys are synthesized and then dispatched through the same
try_keystroke()
API as the above mappings -
IME text. When the special character mappings fail, we pass the keystroke back to GPUI to hand it to the IME system. This comes back to us in the
View::replace_text_in_range()
method, and we then send that to the terminal directly, bypassingtry_keystroke()
. -
Pasted text has a separate pathway.
Generally, there's a distinction between 'keystrokes that need to be mapped' and 'strings which need to be written'. I've attempted to unify these under the '.try_keystroke()' API and the .input()
API (which try_keystroke uses) so we have consistent input handling across the terminal