
## Description This PR implements basic support for Japanese Input Method Editors (IMEs) in the Zed terminal on macOS, addressing issue #9900. Previously, users had to switch input modes to confirm Japanese text, and pre-edit (marked) text was not displayed. With these changes: - **Marked Text Display:** Pre-edit text (e.g., underlined characters during Japanese composition) is now rendered directly in the terminal at the cursor's current position. - **Composition Confirmation:** Pressing Enter correctly finalizes the IME composition, clears the marked text, and sends the confirmed string to the underlying PTY process. This allows for a more natural input flow similar to other macOS applications like iTerm2. - **State Management:** IME state (marked text and its selected range within the marked text) is now managed within the `TerminalView` struct. - **Input Handling:** `TerminalInputHandler` has been updated to correctly process IME callbacks (`replace_and_mark_text_in_range`, `replace_text_in_range`, `unmark_text`, `marked_text_range`) by interacting with `TerminalView`. - **Painting Logic:** `TerminalElement::paint` now fetches the marked text and its range from `TerminalView` and renders it with an underline. The standard terminal cursor is hidden when marked text is present to avoid visual clutter. - **Candidate Window Positioning:** `TerminalInputHandler::bounds_for_range` now attempts to provide more accurate bounds for the IME candidate window by using the actual painted bounds of the pre-edit text, falling back to a cursor-based approximation if necessary. This significantly improves the usability of the Zed terminal for users who need to input Japanese characters, bringing the experience closer to system-standard IME behavior. ## Movies https://github.com/user-attachments/assets/be6c7597-7b65-49a6-b376-e1adff6da974 --- Closes #9900 Release Notes: - **Terminal:** Implemented basic support for Japanese Input Method Editors (IMEs) on macOS. Users can now see pre-edit (marked) text as they type Japanese and confirm their input with the Enter key directly in the terminal. This provides a more natural and efficient experience for Japanese language input. (Fixes #9900) --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
1314 lines
48 KiB
Rust
1314 lines
48 KiB
Rust
use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
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use gpui::{
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AnyElement, App, AvailableSpace, Bounds, ContentMask, Context, DispatchPhase, Element,
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ElementId, Entity, FocusHandle, Focusable, Font, FontStyle, FontWeight, GlobalElementId,
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HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity, IntoElement,
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LayoutId, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels, Point, ShapedLine,
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StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle, UTF16Selection,
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UnderlineStyle, WeakEntity, WhiteSpace, Window, WindowTextSystem, div, fill, point, px,
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relative, size,
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};
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use itertools::Itertools;
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use language::CursorShape;
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use settings::Settings;
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use terminal::{
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IndexedCell, Terminal, TerminalBounds, TerminalContent,
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alacritty_terminal::{
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grid::Dimensions,
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index::Point as AlacPoint,
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term::{TermMode, cell::Flags},
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vte::ansi::{
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Color::{self as AnsiColor, Named},
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CursorShape as AlacCursorShape, NamedColor,
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},
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},
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terminal_settings::TerminalSettings,
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};
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use theme::{ActiveTheme, Theme, ThemeSettings};
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use ui::{ParentElement, Tooltip};
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use util::ResultExt;
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use workspace::Workspace;
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use std::mem;
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use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
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use crate::{BlockContext, BlockProperties, TerminalView};
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/// The information generated during layout that is necessary for painting.
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pub struct LayoutState {
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hitbox: Hitbox,
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cells: Vec<LayoutCell>,
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rects: Vec<LayoutRect>,
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relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
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cursor: Option<CursorLayout>,
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background_color: Hsla,
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dimensions: TerminalBounds,
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mode: TermMode,
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display_offset: usize,
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hyperlink_tooltip: Option<AnyElement>,
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gutter: Pixels,
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block_below_cursor_element: Option<AnyElement>,
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base_text_style: TextStyle,
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}
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/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
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struct DisplayCursor {
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line: i32,
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col: usize,
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}
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impl DisplayCursor {
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fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
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Self {
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line: cursor_point.line.0 + display_offset as i32,
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col: cursor_point.column.0,
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}
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}
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pub fn line(&self) -> i32 {
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self.line
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}
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pub fn col(&self) -> usize {
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self.col
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}
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}
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#[derive(Debug, Default)]
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pub struct LayoutCell {
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pub point: AlacPoint<i32, i32>,
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text: gpui::ShapedLine,
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}
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impl LayoutCell {
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fn new(point: AlacPoint<i32, i32>, text: gpui::ShapedLine) -> LayoutCell {
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LayoutCell { point, text }
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}
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pub fn paint(
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&self,
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origin: Point<Pixels>,
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dimensions: &TerminalBounds,
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_visible_bounds: Bounds<Pixels>,
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window: &mut Window,
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cx: &mut App,
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) {
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let pos = {
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let point = self.point;
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Point::new(
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(origin.x + point.column as f32 * dimensions.cell_width).floor(),
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origin.y + point.line as f32 * dimensions.line_height,
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)
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};
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self.text
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.paint(pos, dimensions.line_height, window, cx)
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.ok();
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}
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}
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#[derive(Clone, Debug, Default)]
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pub struct LayoutRect {
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point: AlacPoint<i32, i32>,
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num_of_cells: usize,
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color: Hsla,
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}
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impl LayoutRect {
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fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
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LayoutRect {
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point,
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num_of_cells,
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color,
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}
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}
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fn extend(&self) -> Self {
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LayoutRect {
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point: self.point,
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num_of_cells: self.num_of_cells + 1,
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color: self.color,
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}
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}
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pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalBounds, window: &mut Window) {
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let position = {
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let alac_point = self.point;
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point(
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(origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
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origin.y + alac_point.line as f32 * dimensions.line_height,
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)
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};
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let size = point(
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(dimensions.cell_width * self.num_of_cells as f32).ceil(),
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dimensions.line_height,
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)
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.into();
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window.paint_quad(fill(Bounds::new(position, size), self.color));
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}
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}
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/// The GPUI element that paints the terminal.
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/// We need to keep a reference to the model for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
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pub struct TerminalElement {
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terminal: Entity<Terminal>,
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terminal_view: Entity<TerminalView>,
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workspace: WeakEntity<Workspace>,
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focus: FocusHandle,
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focused: bool,
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cursor_visible: bool,
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interactivity: Interactivity,
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embedded: bool,
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block_below_cursor: Option<Rc<BlockProperties>>,
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}
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impl InteractiveElement for TerminalElement {
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fn interactivity(&mut self) -> &mut Interactivity {
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&mut self.interactivity
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}
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}
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impl StatefulInteractiveElement for TerminalElement {}
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impl TerminalElement {
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pub fn new(
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terminal: Entity<Terminal>,
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terminal_view: Entity<TerminalView>,
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workspace: WeakEntity<Workspace>,
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focus: FocusHandle,
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focused: bool,
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cursor_visible: bool,
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block_below_cursor: Option<Rc<BlockProperties>>,
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embedded: bool,
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) -> TerminalElement {
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TerminalElement {
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terminal,
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terminal_view,
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workspace,
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focused,
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focus: focus.clone(),
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cursor_visible,
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block_below_cursor,
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embedded,
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interactivity: Default::default(),
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}
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.track_focus(&focus)
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.element
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}
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//Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
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pub fn layout_grid(
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grid: impl Iterator<Item = IndexedCell>,
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text_style: &TextStyle,
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// terminal_theme: &TerminalStyle,
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text_system: &WindowTextSystem,
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hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
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window: &Window,
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cx: &App,
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) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
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let theme = cx.theme();
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let mut cells = vec![];
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let mut rects = vec![];
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let mut cur_rect: Option<LayoutRect> = None;
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let mut cur_alac_color = None;
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let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
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for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
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for cell in line {
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let mut fg = cell.fg;
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let mut bg = cell.bg;
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if cell.flags.contains(Flags::INVERSE) {
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mem::swap(&mut fg, &mut bg);
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}
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//Expand background rect range
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{
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if matches!(bg, Named(NamedColor::Background)) {
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//Continue to next cell, resetting variables if necessary
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cur_alac_color = None;
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if let Some(rect) = cur_rect {
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rects.push(rect);
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cur_rect = None
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}
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} else {
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match cur_alac_color {
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Some(cur_color) => {
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if bg == cur_color {
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// `cur_rect` can be None if it was moved to the `rects` vec after wrapping around
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// from one line to the next. The variables are all set correctly but there is no current
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// rect, so we create one if necessary.
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cur_rect = cur_rect.map_or_else(
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|| {
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Some(LayoutRect::new(
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AlacPoint::new(
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line_index as i32,
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cell.point.column.0 as i32,
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),
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1,
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convert_color(&bg, theme),
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))
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},
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|rect| Some(rect.extend()),
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);
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} else {
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cur_alac_color = Some(bg);
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if cur_rect.is_some() {
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rects.push(cur_rect.take().unwrap());
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}
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cur_rect = Some(LayoutRect::new(
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AlacPoint::new(
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line_index as i32,
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cell.point.column.0 as i32,
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),
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1,
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convert_color(&bg, theme),
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));
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}
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}
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None => {
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cur_alac_color = Some(bg);
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cur_rect = Some(LayoutRect::new(
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AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
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1,
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convert_color(&bg, theme),
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));
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}
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}
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}
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}
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//Layout current cell text
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{
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if !is_blank(&cell) {
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let cell_text = cell.c.to_string();
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let cell_style =
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TerminalElement::cell_style(&cell, fg, theme, text_style, hyperlink);
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let layout_cell = text_system
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.shape_line(
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cell_text.into(),
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text_style.font_size.to_pixels(window.rem_size()),
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&[cell_style],
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)
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.unwrap();
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cells.push(LayoutCell::new(
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AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
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layout_cell,
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))
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};
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}
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}
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if cur_rect.is_some() {
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rects.push(cur_rect.take().unwrap());
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}
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}
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(cells, rects)
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}
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/// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
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/// the same position for sequential indexes. Use em_width instead
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fn shape_cursor(
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cursor_point: DisplayCursor,
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size: TerminalBounds,
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text_fragment: &ShapedLine,
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) -> Option<(Point<Pixels>, Pixels)> {
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if cursor_point.line() < size.total_lines() as i32 {
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let cursor_width = if text_fragment.width == Pixels::ZERO {
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size.cell_width()
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} else {
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text_fragment.width
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};
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|
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// Cursor should always surround as much of the text as possible,
|
|
// hence when on pixel boundaries round the origin down and the width up
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Some((
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point(
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(cursor_point.col() as f32 * size.cell_width()).floor(),
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(cursor_point.line() as f32 * size.line_height()).floor(),
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),
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cursor_width.ceil(),
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))
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} else {
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None
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}
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}
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/// Converts the Alacritty cell styles to GPUI text styles and background color.
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fn cell_style(
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indexed: &IndexedCell,
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fg: terminal::alacritty_terminal::vte::ansi::Color,
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// bg: terminal::alacritty_terminal::ansi::Color,
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colors: &Theme,
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text_style: &TextStyle,
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hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
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) -> TextRun {
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let flags = indexed.cell.flags;
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let mut fg = convert_color(&fg, colors);
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// Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
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// uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
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if flags.intersects(Flags::DIM) {
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fg.a *= 0.7;
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}
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let underline = (flags.intersects(Flags::ALL_UNDERLINES)
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|| indexed.cell.hyperlink().is_some())
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.then(|| UnderlineStyle {
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color: Some(fg),
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thickness: Pixels::from(1.0),
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wavy: flags.contains(Flags::UNDERCURL),
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});
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let strikethrough = flags
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.intersects(Flags::STRIKEOUT)
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.then(|| StrikethroughStyle {
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color: Some(fg),
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thickness: Pixels::from(1.0),
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});
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let weight = if flags.intersects(Flags::BOLD) {
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FontWeight::BOLD
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} else {
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text_style.font_weight
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};
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|
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let style = if flags.intersects(Flags::ITALIC) {
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FontStyle::Italic
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} else {
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FontStyle::Normal
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};
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let mut result = TextRun {
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len: indexed.c.len_utf8(),
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color: fg,
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background_color: None,
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font: Font {
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weight,
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style,
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..text_style.font()
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},
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underline,
|
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strikethrough,
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|
};
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|
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if let Some((style, range)) = hyperlink {
|
|
if range.contains(&indexed.point) {
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if let Some(underline) = style.underline {
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result.underline = Some(underline);
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}
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|
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if let Some(color) = style.color {
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result.color = color;
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}
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}
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}
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result
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}
|
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|
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fn generic_button_handler<E>(
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connection: Entity<Terminal>,
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focus_handle: FocusHandle,
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f: impl Fn(&mut Terminal, &E, &mut Context<Terminal>),
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) -> impl Fn(&E, &mut Window, &mut App) {
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move |event, window, cx| {
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window.focus(&focus_handle);
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connection.update(cx, |terminal, cx| {
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f(terminal, event, cx);
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|
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cx.notify();
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})
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}
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}
|
|
|
|
fn register_mouse_listeners(&mut self, mode: TermMode, hitbox: &Hitbox, window: &mut Window) {
|
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let focus = self.focus.clone();
|
|
let terminal = self.terminal.clone();
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|
let terminal_view = self.terminal_view.clone();
|
|
|
|
self.interactivity.on_mouse_down(MouseButton::Left, {
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|
let terminal = terminal.clone();
|
|
let focus = focus.clone();
|
|
let terminal_view = terminal_view.clone();
|
|
|
|
move |e, window, cx| {
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window.focus(&focus);
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|
|
let scroll_top = terminal_view.read(cx).scroll_top;
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terminal.update(cx, |terminal, cx| {
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let mut adjusted_event = e.clone();
|
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if scroll_top > Pixels::ZERO {
|
|
adjusted_event.position.y += scroll_top;
|
|
}
|
|
terminal.mouse_down(&adjusted_event, cx);
|
|
cx.notify();
|
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})
|
|
}
|
|
});
|
|
|
|
window.on_mouse_event({
|
|
let terminal = self.terminal.clone();
|
|
let hitbox = hitbox.clone();
|
|
let focus = focus.clone();
|
|
let terminal_view = terminal_view.clone();
|
|
move |e: &MouseMoveEvent, phase, window, cx| {
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
|
|
if e.pressed_button.is_some() && !cx.has_active_drag() && focus.is_focused(window) {
|
|
let hovered = hitbox.is_hovered(window);
|
|
|
|
let scroll_top = terminal_view.read(cx).scroll_top;
|
|
terminal.update(cx, |terminal, cx| {
|
|
if terminal.selection_started() || hovered {
|
|
let mut adjusted_event = e.clone();
|
|
if scroll_top > Pixels::ZERO {
|
|
adjusted_event.position.y += scroll_top;
|
|
}
|
|
terminal.mouse_drag(&adjusted_event, hitbox.bounds, cx);
|
|
cx.notify();
|
|
}
|
|
})
|
|
}
|
|
|
|
if hitbox.is_hovered(window) {
|
|
terminal.update(cx, |terminal, cx| {
|
|
terminal.mouse_move(e, cx);
|
|
})
|
|
}
|
|
}
|
|
});
|
|
|
|
self.interactivity.on_mouse_up(
|
|
MouseButton::Left,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_up(e, cx);
|
|
},
|
|
),
|
|
);
|
|
self.interactivity.on_mouse_down(
|
|
MouseButton::Middle,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_down(e, cx);
|
|
},
|
|
),
|
|
);
|
|
self.interactivity.on_scroll_wheel({
|
|
let terminal_view = self.terminal_view.downgrade();
|
|
move |e, window, cx| {
|
|
terminal_view
|
|
.update(cx, |terminal_view, cx| {
|
|
if !terminal_view.embedded
|
|
|| terminal_view.focus_handle(cx).is_focused(window)
|
|
{
|
|
terminal_view.scroll_wheel(e, cx);
|
|
cx.notify();
|
|
}
|
|
})
|
|
.ok();
|
|
}
|
|
});
|
|
|
|
// Mouse mode handlers:
|
|
// All mouse modes need the extra click handlers
|
|
if mode.intersects(TermMode::MOUSE_MODE) {
|
|
self.interactivity.on_mouse_down(
|
|
MouseButton::Right,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_down(e, cx);
|
|
},
|
|
),
|
|
);
|
|
self.interactivity.on_mouse_up(
|
|
MouseButton::Right,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_up(e, cx);
|
|
},
|
|
),
|
|
);
|
|
self.interactivity.on_mouse_up(
|
|
MouseButton::Middle,
|
|
TerminalElement::generic_button_handler(terminal, focus, move |terminal, e, cx| {
|
|
terminal.mouse_up(e, cx);
|
|
}),
|
|
);
|
|
}
|
|
}
|
|
|
|
fn rem_size(&self, cx: &mut App) -> Option<Pixels> {
|
|
let settings = ThemeSettings::get_global(cx).clone();
|
|
let buffer_font_size = settings.buffer_font_size(cx);
|
|
let rem_size_scale = {
|
|
// Our default UI font size is 14px on a 16px base scale.
|
|
// This means the default UI font size is 0.875rems.
|
|
let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
|
|
|
|
// We then determine the delta between a single rem and the default font
|
|
// size scale.
|
|
let default_font_size_delta = 1. - default_font_size_scale;
|
|
|
|
// Finally, we add this delta to 1rem to get the scale factor that
|
|
// should be used to scale up the UI.
|
|
1. + default_font_size_delta
|
|
};
|
|
|
|
Some(buffer_font_size * rem_size_scale)
|
|
}
|
|
}
|
|
|
|
impl Element for TerminalElement {
|
|
type RequestLayoutState = ();
|
|
type PrepaintState = LayoutState;
|
|
|
|
fn id(&self) -> Option<ElementId> {
|
|
self.interactivity.element_id.clone()
|
|
}
|
|
|
|
fn request_layout(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> (LayoutId, Self::RequestLayoutState) {
|
|
if self.embedded {
|
|
let scrollable = {
|
|
let term = self.terminal.read(cx);
|
|
!term.scrolled_to_top() && !term.scrolled_to_bottom() && self.focused
|
|
};
|
|
if scrollable {
|
|
self.interactivity.occlude_mouse();
|
|
}
|
|
}
|
|
|
|
let layout_id =
|
|
self.interactivity
|
|
.request_layout(global_id, window, cx, |mut style, window, cx| {
|
|
style.size.width = relative(1.).into();
|
|
style.size.height = relative(1.).into();
|
|
// style.overflow = point(Overflow::Hidden, Overflow::Hidden);
|
|
|
|
window.request_layout(style, None, cx)
|
|
});
|
|
(layout_id, ())
|
|
}
|
|
|
|
fn prepaint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
_: &mut Self::RequestLayoutState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> Self::PrepaintState {
|
|
let rem_size = self.rem_size(cx);
|
|
self.interactivity.prepaint(
|
|
global_id,
|
|
bounds,
|
|
bounds.size,
|
|
window,
|
|
cx,
|
|
|_, _, hitbox, window, cx| {
|
|
let hitbox = hitbox.unwrap();
|
|
let settings = ThemeSettings::get_global(cx).clone();
|
|
|
|
let buffer_font_size = settings.buffer_font_size(cx);
|
|
|
|
let terminal_settings = TerminalSettings::get_global(cx);
|
|
|
|
let font_family = terminal_settings
|
|
.font_family
|
|
.as_ref()
|
|
.unwrap_or(&settings.buffer_font.family)
|
|
.clone();
|
|
|
|
let font_fallbacks = terminal_settings
|
|
.font_fallbacks
|
|
.as_ref()
|
|
.or(settings.buffer_font.fallbacks.as_ref())
|
|
.cloned();
|
|
|
|
let font_features = terminal_settings
|
|
.font_features
|
|
.as_ref()
|
|
.unwrap_or(&settings.buffer_font.features)
|
|
.clone();
|
|
|
|
let font_weight = terminal_settings.font_weight.unwrap_or_default();
|
|
|
|
let line_height = terminal_settings.line_height.value();
|
|
|
|
let font_size = if self.embedded {
|
|
window.text_style().font_size.to_pixels(window.rem_size())
|
|
} else {
|
|
terminal_settings
|
|
.font_size
|
|
.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx))
|
|
};
|
|
|
|
let theme = cx.theme().clone();
|
|
|
|
let link_style = HighlightStyle {
|
|
color: Some(theme.colors().link_text_hover),
|
|
font_weight: Some(font_weight),
|
|
font_style: None,
|
|
background_color: None,
|
|
underline: Some(UnderlineStyle {
|
|
thickness: px(1.0),
|
|
color: Some(theme.colors().link_text_hover),
|
|
wavy: false,
|
|
}),
|
|
strikethrough: None,
|
|
fade_out: None,
|
|
};
|
|
|
|
let text_style = TextStyle {
|
|
font_family,
|
|
font_features,
|
|
font_weight,
|
|
font_fallbacks,
|
|
font_size: font_size.into(),
|
|
font_style: FontStyle::Normal,
|
|
line_height: line_height.into(),
|
|
background_color: Some(theme.colors().terminal_ansi_background),
|
|
white_space: WhiteSpace::Normal,
|
|
// These are going to be overridden per-cell
|
|
color: theme.colors().terminal_foreground,
|
|
..Default::default()
|
|
};
|
|
|
|
let text_system = cx.text_system();
|
|
let player_color = theme.players().local();
|
|
let match_color = theme.colors().search_match_background;
|
|
let gutter;
|
|
let dimensions = {
|
|
let rem_size = window.rem_size();
|
|
let font_pixels = text_style.font_size.to_pixels(rem_size);
|
|
// TODO: line_height should be an f32 not an AbsoluteLength.
|
|
let line_height = font_pixels * line_height.to_pixels(rem_size).0;
|
|
let font_id = cx.text_system().resolve_font(&text_style.font());
|
|
|
|
let cell_width = text_system
|
|
.advance(font_id, font_pixels, 'm')
|
|
.unwrap()
|
|
.width;
|
|
gutter = cell_width;
|
|
|
|
let mut size = bounds.size;
|
|
size.width -= gutter;
|
|
|
|
// https://github.com/zed-industries/zed/issues/2750
|
|
// if the terminal is one column wide, rendering 🦀
|
|
// causes alacritty to misbehave.
|
|
if size.width < cell_width * 2.0 {
|
|
size.width = cell_width * 2.0;
|
|
}
|
|
|
|
let mut origin = bounds.origin;
|
|
origin.x += gutter;
|
|
|
|
TerminalBounds::new(line_height, cell_width, Bounds { origin, size })
|
|
};
|
|
|
|
let search_matches = self.terminal.read(cx).matches.clone();
|
|
|
|
let background_color = theme.colors().terminal_background;
|
|
|
|
let (last_hovered_word, hover_tooltip) =
|
|
self.terminal.update(cx, |terminal, cx| {
|
|
terminal.set_size(dimensions);
|
|
terminal.sync(window, cx);
|
|
|
|
if window.modifiers().secondary()
|
|
&& bounds.contains(&window.mouse_position())
|
|
&& self.terminal_view.read(cx).hover.is_some()
|
|
{
|
|
let registered_hover = self.terminal_view.read(cx).hover.as_ref();
|
|
if terminal.last_content.last_hovered_word.as_ref()
|
|
== registered_hover.map(|hover| &hover.hovered_word)
|
|
{
|
|
(
|
|
terminal.last_content.last_hovered_word.clone(),
|
|
registered_hover.map(|hover| hover.tooltip.clone()),
|
|
)
|
|
} else {
|
|
(None, None)
|
|
}
|
|
} else {
|
|
(None, None)
|
|
}
|
|
});
|
|
|
|
let scroll_top = self.terminal_view.read(cx).scroll_top;
|
|
let hyperlink_tooltip = hover_tooltip.map(|hover_tooltip| {
|
|
let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
|
|
let mut element = div()
|
|
.size_full()
|
|
.id("terminal-element")
|
|
.tooltip(Tooltip::text(hover_tooltip))
|
|
.into_any_element();
|
|
element.prepaint_as_root(offset, bounds.size.into(), window, cx);
|
|
element
|
|
});
|
|
|
|
let TerminalContent {
|
|
cells,
|
|
mode,
|
|
display_offset,
|
|
cursor_char,
|
|
selection,
|
|
cursor,
|
|
..
|
|
} = &self.terminal.read(cx).last_content;
|
|
let mode = *mode;
|
|
let display_offset = *display_offset;
|
|
|
|
// searches, highlights to a single range representations
|
|
let mut relative_highlighted_ranges = Vec::new();
|
|
for search_match in search_matches {
|
|
relative_highlighted_ranges.push((search_match, match_color))
|
|
}
|
|
if let Some(selection) = selection {
|
|
relative_highlighted_ranges
|
|
.push((selection.start..=selection.end, player_color.selection));
|
|
}
|
|
|
|
// then have that representation be converted to the appropriate highlight data structure
|
|
|
|
let (cells, rects) = TerminalElement::layout_grid(
|
|
cells.iter().cloned(),
|
|
&text_style,
|
|
window.text_system(),
|
|
last_hovered_word
|
|
.as_ref()
|
|
.map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
|
|
window,
|
|
cx,
|
|
);
|
|
|
|
// Layout cursor. Rectangle is used for IME, so we should lay it out even
|
|
// if we don't end up showing it.
|
|
let cursor = if let AlacCursorShape::Hidden = cursor.shape {
|
|
None
|
|
} else {
|
|
let cursor_point = DisplayCursor::from(cursor.point, display_offset);
|
|
let cursor_text = {
|
|
let str_trxt = cursor_char.to_string();
|
|
let len = str_trxt.len();
|
|
window
|
|
.text_system()
|
|
.shape_line(
|
|
str_trxt.into(),
|
|
text_style.font_size.to_pixels(window.rem_size()),
|
|
&[TextRun {
|
|
len,
|
|
font: text_style.font(),
|
|
color: theme.colors().terminal_ansi_background,
|
|
background_color: None,
|
|
underline: Default::default(),
|
|
strikethrough: None,
|
|
}],
|
|
)
|
|
.unwrap()
|
|
};
|
|
|
|
let focused = self.focused;
|
|
TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
|
|
move |(cursor_position, block_width)| {
|
|
let (shape, text) = match cursor.shape {
|
|
AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
|
|
AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
|
|
AlacCursorShape::Underline => (CursorShape::Underline, None),
|
|
AlacCursorShape::Beam => (CursorShape::Bar, None),
|
|
AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
|
|
//This case is handled in the if wrapping the whole cursor layout
|
|
AlacCursorShape::Hidden => unreachable!(),
|
|
};
|
|
|
|
CursorLayout::new(
|
|
cursor_position,
|
|
block_width,
|
|
dimensions.line_height,
|
|
theme.players().local().cursor,
|
|
shape,
|
|
text,
|
|
)
|
|
},
|
|
)
|
|
};
|
|
|
|
let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
|
|
let terminal = self.terminal.read(cx);
|
|
if terminal.last_content.display_offset == 0 {
|
|
let target_line = terminal.last_content.cursor.point.line.0 + 1;
|
|
let render = &block.render;
|
|
let mut block_cx = BlockContext {
|
|
window,
|
|
context: cx,
|
|
dimensions,
|
|
};
|
|
let element = render(&mut block_cx);
|
|
let mut element = div().occlude().child(element).into_any_element();
|
|
let available_space = size(
|
|
AvailableSpace::Definite(dimensions.width() + gutter),
|
|
AvailableSpace::Definite(
|
|
block.height as f32 * dimensions.line_height(),
|
|
),
|
|
);
|
|
let origin = bounds.origin
|
|
+ point(px(0.), target_line as f32 * dimensions.line_height())
|
|
- point(px(0.), scroll_top);
|
|
window.with_rem_size(rem_size, |window| {
|
|
element.prepaint_as_root(origin, available_space, window, cx);
|
|
});
|
|
Some(element)
|
|
} else {
|
|
None
|
|
}
|
|
} else {
|
|
None
|
|
};
|
|
|
|
LayoutState {
|
|
hitbox,
|
|
cells,
|
|
cursor,
|
|
background_color,
|
|
dimensions,
|
|
rects,
|
|
relative_highlighted_ranges,
|
|
mode,
|
|
display_offset,
|
|
hyperlink_tooltip,
|
|
gutter,
|
|
block_below_cursor_element,
|
|
base_text_style: text_style,
|
|
}
|
|
},
|
|
)
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
_: &mut Self::RequestLayoutState,
|
|
layout: &mut Self::PrepaintState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
window.with_content_mask(Some(ContentMask { bounds }), |window| {
|
|
let scroll_top = self.terminal_view.read(cx).scroll_top;
|
|
|
|
window.paint_quad(fill(bounds, layout.background_color));
|
|
let origin =
|
|
bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
|
|
|
|
let marked_text_cloned: Option<String> = {
|
|
let ime_state = self.terminal_view.read(cx);
|
|
ime_state.marked_text.clone()
|
|
};
|
|
|
|
let terminal_input_handler = TerminalInputHandler {
|
|
terminal: self.terminal.clone(),
|
|
terminal_view: self.terminal_view.clone(),
|
|
cursor_bounds: layout
|
|
.cursor
|
|
.as_ref()
|
|
.map(|cursor| cursor.bounding_rect(origin)),
|
|
workspace: self.workspace.clone(),
|
|
};
|
|
|
|
self.register_mouse_listeners(layout.mode, &layout.hitbox, window);
|
|
if window.modifiers().secondary()
|
|
&& bounds.contains(&window.mouse_position())
|
|
&& self.terminal_view.read(cx).hover.is_some()
|
|
{
|
|
window.set_cursor_style(gpui::CursorStyle::PointingHand, Some(&layout.hitbox));
|
|
} else {
|
|
window.set_cursor_style(gpui::CursorStyle::IBeam, Some(&layout.hitbox));
|
|
}
|
|
|
|
let original_cursor = layout.cursor.take();
|
|
let hyperlink_tooltip = layout.hyperlink_tooltip.take();
|
|
let block_below_cursor_element = layout.block_below_cursor_element.take();
|
|
self.interactivity.paint(
|
|
global_id,
|
|
bounds,
|
|
Some(&layout.hitbox),
|
|
window,
|
|
cx,
|
|
|_, window, cx| {
|
|
window.handle_input(&self.focus, terminal_input_handler, cx);
|
|
|
|
window.on_key_event({
|
|
let this = self.terminal.clone();
|
|
move |event: &ModifiersChangedEvent, phase, window, cx| {
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
|
|
this.update(cx, |term, cx| {
|
|
term.try_modifiers_change(&event.modifiers, window, cx)
|
|
});
|
|
}
|
|
});
|
|
|
|
for rect in &layout.rects {
|
|
rect.paint(origin, &layout.dimensions, window);
|
|
}
|
|
|
|
for (relative_highlighted_range, color) in
|
|
layout.relative_highlighted_ranges.iter()
|
|
{
|
|
if let Some((start_y, highlighted_range_lines)) =
|
|
to_highlighted_range_lines(relative_highlighted_range, layout, origin)
|
|
{
|
|
let hr = HighlightedRange {
|
|
start_y,
|
|
line_height: layout.dimensions.line_height,
|
|
lines: highlighted_range_lines,
|
|
color: *color,
|
|
corner_radius: 0.15 * layout.dimensions.line_height,
|
|
};
|
|
hr.paint(bounds, window);
|
|
}
|
|
}
|
|
|
|
for cell in &layout.cells {
|
|
cell.paint(origin, &layout.dimensions, bounds, window, cx);
|
|
}
|
|
|
|
if let Some(text_to_mark) = &marked_text_cloned {
|
|
if !text_to_mark.is_empty() {
|
|
if let Some(cursor_layout) = &original_cursor {
|
|
let ime_position = cursor_layout.bounding_rect(origin).origin;
|
|
let mut ime_style = layout.base_text_style.clone();
|
|
ime_style.underline = Some(UnderlineStyle {
|
|
color: Some(ime_style.color),
|
|
thickness: px(1.0),
|
|
wavy: false,
|
|
});
|
|
|
|
let shaped_line = window
|
|
.text_system()
|
|
.shape_line(
|
|
text_to_mark.clone().into(),
|
|
ime_style.font_size.to_pixels(window.rem_size()),
|
|
&[TextRun {
|
|
len: text_to_mark.len(),
|
|
font: ime_style.font(),
|
|
color: ime_style.color,
|
|
background_color: None,
|
|
underline: ime_style.underline,
|
|
strikethrough: None,
|
|
}],
|
|
)
|
|
.unwrap();
|
|
shaped_line
|
|
.paint(ime_position, layout.dimensions.line_height, window, cx)
|
|
.log_err();
|
|
}
|
|
}
|
|
}
|
|
|
|
if self.cursor_visible && marked_text_cloned.is_none() {
|
|
if let Some(mut cursor) = original_cursor {
|
|
cursor.paint(origin, window, cx);
|
|
}
|
|
}
|
|
|
|
if let Some(mut element) = block_below_cursor_element {
|
|
element.paint(window, cx);
|
|
}
|
|
|
|
if let Some(mut element) = hyperlink_tooltip {
|
|
element.paint(window, cx);
|
|
}
|
|
},
|
|
);
|
|
});
|
|
}
|
|
}
|
|
|
|
impl IntoElement for TerminalElement {
|
|
type Element = Self;
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self
|
|
}
|
|
}
|
|
|
|
struct TerminalInputHandler {
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terminal: Entity<Terminal>,
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terminal_view: Entity<TerminalView>,
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workspace: WeakEntity<Workspace>,
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cursor_bounds: Option<Bounds<Pixels>>,
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}
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impl InputHandler for TerminalInputHandler {
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fn selected_text_range(
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&mut self,
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_ignore_disabled_input: bool,
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_: &mut Window,
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cx: &mut App,
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) -> Option<UTF16Selection> {
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if self
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.terminal
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.read(cx)
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.last_content
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.mode
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.contains(TermMode::ALT_SCREEN)
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{
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None
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} else {
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Some(UTF16Selection {
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range: 0..0,
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reversed: false,
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})
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}
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}
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fn marked_text_range(
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&mut self,
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_window: &mut Window,
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cx: &mut App,
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) -> Option<std::ops::Range<usize>> {
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self.terminal_view.read(cx).marked_text_range()
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}
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fn text_for_range(
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&mut self,
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_: std::ops::Range<usize>,
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_: &mut Option<std::ops::Range<usize>>,
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_: &mut Window,
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_: &mut App,
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) -> Option<String> {
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None
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}
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fn replace_text_in_range(
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&mut self,
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_replacement_range: Option<std::ops::Range<usize>>,
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text: &str,
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window: &mut Window,
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cx: &mut App,
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) {
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self.terminal_view.update(cx, |view, view_cx| {
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view.clear_marked_text(view_cx);
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view.commit_text(text, view_cx);
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});
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self.workspace
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.update(cx, |this, cx| {
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window.invalidate_character_coordinates();
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let project = this.project().read(cx);
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let telemetry = project.client().telemetry().clone();
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telemetry.log_edit_event("terminal", project.is_via_ssh());
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})
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.ok();
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}
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fn replace_and_mark_text_in_range(
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&mut self,
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_range_utf16: Option<std::ops::Range<usize>>,
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new_text: &str,
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new_marked_range: Option<std::ops::Range<usize>>,
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_window: &mut Window,
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cx: &mut App,
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) {
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if let Some(range) = new_marked_range {
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self.terminal_view.update(cx, |view, view_cx| {
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view.set_marked_text(new_text.to_string(), range, view_cx);
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});
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}
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}
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fn unmark_text(&mut self, _window: &mut Window, cx: &mut App) {
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self.terminal_view.update(cx, |view, view_cx| {
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view.clear_marked_text(view_cx);
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});
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}
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fn bounds_for_range(
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&mut self,
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range_utf16: std::ops::Range<usize>,
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_window: &mut Window,
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cx: &mut App,
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) -> Option<Bounds<Pixels>> {
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let term_bounds = self.terminal_view.read(cx).terminal_bounds(cx);
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let mut bounds = self.cursor_bounds?;
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let offset_x = term_bounds.cell_width * range_utf16.start as f32;
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bounds.origin.x += offset_x;
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Some(bounds)
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}
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fn apple_press_and_hold_enabled(&mut self) -> bool {
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false
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}
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fn character_index_for_point(
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&mut self,
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_point: Point<Pixels>,
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_window: &mut Window,
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_cx: &mut App,
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) -> Option<usize> {
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None
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}
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}
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pub fn is_blank(cell: &IndexedCell) -> bool {
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if cell.c != ' ' {
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return false;
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}
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if cell.bg != AnsiColor::Named(NamedColor::Background) {
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return false;
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}
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if cell.hyperlink().is_some() {
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return false;
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}
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if cell
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.flags
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.intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
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{
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return false;
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}
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true
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}
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fn to_highlighted_range_lines(
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range: &RangeInclusive<AlacPoint>,
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layout: &LayoutState,
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origin: Point<Pixels>,
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) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
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// Step 1. Normalize the points to be viewport relative.
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// When display_offset = 1, here's how the grid is arranged:
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//-2,0 -2,1...
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//--- Viewport top
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//-1,0 -1,1...
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//--------- Terminal Top
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// 0,0 0,1...
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// 1,0 1,1...
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//--- Viewport Bottom
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// 2,0 2,1...
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//--------- Terminal Bottom
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// Normalize to viewport relative, from terminal relative.
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// lines are i32s, which are negative above the top left corner of the terminal
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// If the user has scrolled, we use the display_offset to tell us which offset
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// of the grid data we should be looking at. But for the rendering step, we don't
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// want negatives. We want things relative to the 'viewport' (the area of the grid
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// which is currently shown according to the display offset)
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let unclamped_start = AlacPoint::new(
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range.start().line + layout.display_offset,
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range.start().column,
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);
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let unclamped_end =
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AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
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// Step 2. Clamp range to viewport, and return None if it doesn't overlap
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if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
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return None;
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}
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let clamped_start_line = unclamped_start.line.0.max(0) as usize;
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let clamped_end_line = unclamped_end
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.line
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.0
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.min(layout.dimensions.num_lines() as i32) as usize;
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//Convert the start of the range to pixels
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let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
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// Step 3. Expand ranges that cross lines into a collection of single-line ranges.
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// (also convert to pixels)
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let mut highlighted_range_lines = Vec::new();
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for line in clamped_start_line..=clamped_end_line {
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let mut line_start = 0;
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let mut line_end = layout.dimensions.columns();
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if line == clamped_start_line {
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line_start = unclamped_start.column.0;
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}
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if line == clamped_end_line {
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line_end = unclamped_end.column.0 + 1; // +1 for inclusive
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}
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highlighted_range_lines.push(HighlightedRangeLine {
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start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
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end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
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});
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}
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Some((start_y, highlighted_range_lines))
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}
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/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
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pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
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let colors = theme.colors();
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match fg {
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// Named and theme defined colors
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terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
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NamedColor::Black => colors.terminal_ansi_black,
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NamedColor::Red => colors.terminal_ansi_red,
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NamedColor::Green => colors.terminal_ansi_green,
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NamedColor::Yellow => colors.terminal_ansi_yellow,
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NamedColor::Blue => colors.terminal_ansi_blue,
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NamedColor::Magenta => colors.terminal_ansi_magenta,
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NamedColor::Cyan => colors.terminal_ansi_cyan,
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NamedColor::White => colors.terminal_ansi_white,
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NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
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NamedColor::BrightRed => colors.terminal_ansi_bright_red,
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NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
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NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
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NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
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NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
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NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
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NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
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NamedColor::Foreground => colors.terminal_foreground,
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NamedColor::Background => colors.terminal_ansi_background,
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NamedColor::Cursor => theme.players().local().cursor,
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NamedColor::DimBlack => colors.terminal_ansi_dim_black,
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NamedColor::DimRed => colors.terminal_ansi_dim_red,
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NamedColor::DimGreen => colors.terminal_ansi_dim_green,
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NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
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NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
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NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
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NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
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NamedColor::DimWhite => colors.terminal_ansi_dim_white,
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NamedColor::BrightForeground => colors.terminal_bright_foreground,
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NamedColor::DimForeground => colors.terminal_dim_foreground,
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},
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// 'True' colors
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terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
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terminal::rgba_color(rgb.r, rgb.g, rgb.b)
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}
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// 8 bit, indexed colors
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terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
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terminal::get_color_at_index(*i as usize, theme)
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}
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}
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}
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