ZIm/crates/gpui/src/view.rs
Antonio Scandurra c9193b586b WIP
2024-01-08 19:31:50 +01:00

383 lines
9.6 KiB
Rust

use crate::{
seal::Sealed, AnyElement, AnyModel, AnyWeakModel, AppContext, AvailableSpace, BorrowWindow,
Bounds, ContentMask, Element, ElementId, Entity, EntityId, Flatten, FocusHandle, FocusableView,
IntoElement, LayoutId, Model, Pixels, Point, Render, Size, StackingOrder, Style, TextStyle,
ViewContext, VisualContext, WeakModel, WindowContext,
};
use anyhow::{Context, Result};
use std::{
any::{type_name, TypeId},
fmt,
hash::{Hash, Hasher},
};
pub struct View<V> {
pub model: Model<V>,
}
impl<V> Sealed for View<V> {}
pub struct AnyViewState {
root_style: Style,
cache_key: Option<ViewCacheKey>,
element: Option<AnyElement>,
}
struct ViewCacheKey {
bounds: Bounds<Pixels>,
stacking_order: StackingOrder,
content_mask: ContentMask<Pixels>,
text_style: TextStyle,
}
impl<V: 'static> Entity<V> for View<V> {
type Weak = WeakView<V>;
fn entity_id(&self) -> EntityId {
self.model.entity_id
}
fn downgrade(&self) -> Self::Weak {
WeakView {
model: self.model.downgrade(),
}
}
fn upgrade_from(weak: &Self::Weak) -> Option<Self>
where
Self: Sized,
{
let model = weak.model.upgrade()?;
Some(View { model })
}
}
impl<V: 'static> View<V> {
/// Convert this strong view reference into a weak view reference.
pub fn downgrade(&self) -> WeakView<V> {
Entity::downgrade(self)
}
pub fn update<C, R>(
&self,
cx: &mut C,
f: impl FnOnce(&mut V, &mut ViewContext<'_, V>) -> R,
) -> C::Result<R>
where
C: VisualContext,
{
cx.update_view(self, f)
}
pub fn read<'a>(&self, cx: &'a AppContext) -> &'a V {
self.model.read(cx)
}
pub fn focus_handle(&self, cx: &AppContext) -> FocusHandle
where
V: FocusableView,
{
self.read(cx).focus_handle(cx)
}
}
impl<V: Render> Element for View<V> {
type State = Option<AnyElement>;
fn request_layout(
&mut self,
_state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
let mut element = self.update(cx, |view, cx| view.render(cx).into_any_element());
let layout_id = element.request_layout(cx);
(layout_id, Some(element))
}
fn paint(&mut self, _: Bounds<Pixels>, element: &mut Self::State, cx: &mut WindowContext) {
cx.with_view_id(self.entity_id(), |cx| element.take().unwrap().paint(cx));
}
}
impl<V> Clone for View<V> {
fn clone(&self) -> Self {
Self {
model: self.model.clone(),
}
}
}
impl<T> std::fmt::Debug for View<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct(&format!("View<{}>", type_name::<T>()))
.field("entity_id", &self.model.entity_id)
.finish_non_exhaustive()
}
}
impl<V> Hash for View<V> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.model.hash(state);
}
}
impl<V> PartialEq for View<V> {
fn eq(&self, other: &Self) -> bool {
self.model == other.model
}
}
impl<V> Eq for View<V> {}
pub struct WeakView<V> {
pub(crate) model: WeakModel<V>,
}
impl<V: 'static> WeakView<V> {
pub fn entity_id(&self) -> EntityId {
self.model.entity_id
}
pub fn upgrade(&self) -> Option<View<V>> {
Entity::upgrade_from(self)
}
pub fn update<C, R>(
&self,
cx: &mut C,
f: impl FnOnce(&mut V, &mut ViewContext<'_, V>) -> R,
) -> Result<R>
where
C: VisualContext,
Result<C::Result<R>>: Flatten<R>,
{
let view = self.upgrade().context("error upgrading view")?;
Ok(view.update(cx, f)).flatten()
}
#[cfg(any(test, feature = "test-support"))]
pub fn assert_dropped(&self) {
self.model.assert_dropped()
}
}
impl<V> Clone for WeakView<V> {
fn clone(&self) -> Self {
Self {
model: self.model.clone(),
}
}
}
impl<V> Hash for WeakView<V> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.model.hash(state);
}
}
impl<V> PartialEq for WeakView<V> {
fn eq(&self, other: &Self) -> bool {
self.model == other.model
}
}
impl<V> Eq for WeakView<V> {}
#[derive(Clone, Debug)]
pub struct AnyView {
model: AnyModel,
request_layout: fn(&AnyView, &mut WindowContext) -> (LayoutId, AnyElement),
cache: bool,
}
impl AnyView {
pub fn cached(mut self) -> Self {
self.cache = true;
self
}
pub fn downgrade(&self) -> AnyWeakView {
AnyWeakView {
model: self.model.downgrade(),
layout: self.request_layout,
}
}
pub fn downcast<T: 'static>(self) -> Result<View<T>, Self> {
match self.model.downcast() {
Ok(model) => Ok(View { model }),
Err(model) => Err(Self {
model,
request_layout: self.request_layout,
cache: self.cache,
}),
}
}
pub fn entity_type(&self) -> TypeId {
self.model.entity_type
}
pub fn entity_id(&self) -> EntityId {
self.model.entity_id()
}
pub(crate) fn draw(
&self,
origin: Point<Pixels>,
available_space: Size<AvailableSpace>,
cx: &mut WindowContext,
) {
cx.with_absolute_element_offset(origin, |cx| {
let (layout_id, mut rendered_element) = (self.request_layout)(self, cx);
cx.compute_layout(layout_id, available_space);
rendered_element.paint(cx);
})
}
}
impl<V: Render> From<View<V>> for AnyView {
fn from(value: View<V>) -> Self {
AnyView {
model: value.model.into_any(),
request_layout: any_view::request_layout::<V>,
cache: false,
}
}
}
impl Element for AnyView {
type State = AnyViewState;
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
if self.cache {
if let Some(state) = state {
let layout_id = cx.request_layout(&state.root_style, None);
return (layout_id, state);
}
}
let (layout_id, element) = (self.request_layout)(self, cx);
let root_style = cx.layout_style(layout_id).unwrap().clone();
let state = AnyViewState {
root_style,
cache_key: None,
element: Some(element),
};
(layout_id, state)
}
fn paint(&mut self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
cx.with_view_id(self.entity_id(), |cx| {
if !self.cache {
state.element.take().unwrap().paint(cx);
return;
}
if let Some(cache_key) = state.cache_key.as_mut() {
if cache_key.bounds == bounds
&& cache_key.content_mask == cx.content_mask()
&& cache_key.stacking_order == *cx.stacking_order()
&& cache_key.text_style == cx.text_style()
&& !cx.window.dirty_views.contains(&self.entity_id())
{
println!("could reuse geometry for view {}", self.entity_id());
}
}
let mut element = state
.element
.take()
.unwrap_or_else(|| (self.request_layout)(self, cx).1);
element.draw(bounds.origin, bounds.size.into(), cx);
state.cache_key = Some(ViewCacheKey {
bounds,
stacking_order: cx.stacking_order().clone(),
content_mask: cx.content_mask(),
text_style: cx.text_style(),
});
})
}
}
impl<V: 'static + Render> IntoElement for View<V> {
type Element = View<V>;
fn element_id(&self) -> Option<ElementId> {
Some(ElementId::from_entity_id(self.model.entity_id))
}
fn into_element(self) -> Self::Element {
self
}
}
impl IntoElement for AnyView {
type Element = Self;
fn element_id(&self) -> Option<ElementId> {
Some(ElementId::from_entity_id(self.model.entity_id))
}
fn into_element(self) -> Self::Element {
self
}
}
pub struct AnyWeakView {
model: AnyWeakModel,
layout: fn(&AnyView, &mut WindowContext) -> (LayoutId, AnyElement),
}
impl AnyWeakView {
pub fn upgrade(&self) -> Option<AnyView> {
let model = self.model.upgrade()?;
Some(AnyView {
model,
request_layout: self.layout,
cache: false,
})
}
}
impl<V: 'static + Render> From<WeakView<V>> for AnyWeakView {
fn from(view: WeakView<V>) -> Self {
Self {
model: view.model.into(),
layout: any_view::request_layout::<V>,
}
}
}
impl PartialEq for AnyWeakView {
fn eq(&self, other: &Self) -> bool {
self.model == other.model
}
}
impl std::fmt::Debug for AnyWeakView {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("AnyWeakView")
.field("entity_id", &self.model.entity_id)
.finish_non_exhaustive()
}
}
mod any_view {
use crate::{AnyElement, AnyView, IntoElement, LayoutId, Render, WindowContext};
pub(crate) fn request_layout<V: 'static + Render>(
view: &AnyView,
cx: &mut WindowContext,
) -> (LayoutId, AnyElement) {
let view = view.clone().downcast::<V>().unwrap();
let mut element = view.update(cx, |view, cx| view.render(cx).into_any_element());
let layout_id = element.request_layout(cx);
(layout_id, element)
}
}