ZIm/crates/workspace/src/terminal_button.rs
Joseph Lyons caa6a75238
Show a pop up menu for terminals
Co-Authored-By: Joseph T. Lyons <19867440+JosephTLyons@users.noreply.github.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2023-03-07 20:16:08 +02:00

129 lines
4.5 KiB
Rust

use context_menu::{ContextMenu, ContextMenuItem};
use gpui::{
actions, elements::*, geometry::vector::vec2f, CursorStyle, Element, ElementBox, Entity,
MouseButton, MutableAppContext, RenderContext, View, ViewContext, ViewHandle, WeakViewHandle,
};
use settings::Settings;
use crate::{dock::FocusDock, item::ItemHandle, NewTerminal, StatusItemView, Workspace};
// #[derive(Clone, PartialEq)]
// pub struct DeployTerminalMenu {
// position: Vector2F,
// }
actions!(terminal, [DeployTerminalMenu]);
pub fn init(cx: &mut MutableAppContext) {
cx.add_action(TerminalButton::deploy_terminal_menu);
}
pub struct TerminalButton {
workspace: WeakViewHandle<Workspace>,
popup_menu: ViewHandle<ContextMenu>,
}
impl Entity for TerminalButton {
type Event = ();
}
impl View for TerminalButton {
fn ui_name() -> &'static str {
"TerminalButton"
}
fn render(&mut self, cx: &mut RenderContext<'_, Self>) -> ElementBox {
let workspace = self.workspace.upgrade(cx);
let project = match workspace {
Some(workspace) => workspace.read(cx).project().read(cx),
None => return Empty::new().boxed(),
};
let has_terminals = !project.local_terminal_handles().is_empty();
let terminal_count = project.local_terminal_handles().iter().count();
let theme = cx.global::<Settings>().theme.clone();
Stack::new()
.with_child(
MouseEventHandler::<Self>::new(0, cx, {
let theme = theme.clone();
move |state, _| {
let style = theme
.workspace
.status_bar
.sidebar_buttons
.item
.style_for(state, true);
Svg::new("icons/terminal_12.svg")
.with_color(style.icon_color)
.constrained()
.with_width(style.icon_size)
.with_height(style.icon_size)
.contained()
.with_style(style.container)
.boxed()
}
})
.with_cursor_style(CursorStyle::PointingHand)
.on_up(MouseButton::Left, move |_, _| {
// TODO: Do we need this stuff?
// let dock_pane = workspace.read(cx.app).dock_pane();
// let drop_index = dock_pane.read(cx.app).items_len() + 1;
// handle_dropped_item(event, &dock_pane.downgrade(), drop_index, false, None, cx);
})
.on_click(MouseButton::Left, move |_, cx| {
if has_terminals {
cx.dispatch_action(DeployTerminalMenu);
println!("Yes, has_terminals {}", terminal_count);
} else {
cx.dispatch_action(FocusDock);
};
})
.with_tooltip::<Self, _>(
0,
"Show Terminal".into(),
Some(Box::new(FocusDock)),
theme.tooltip.clone(),
cx,
)
.boxed(),
)
.with_child(ChildView::new(&self.popup_menu, cx).boxed())
.boxed()
}
}
// TODO: Rename this to `DeployTerminalButton`
impl TerminalButton {
pub fn new(workspace: ViewHandle<Workspace>, cx: &mut ViewContext<Self>) -> Self {
// When terminal moves, redraw so that the icon and toggle status matches.
cx.subscribe(&workspace, |_, _, _, cx| cx.notify()).detach();
Self {
workspace: workspace.downgrade(),
popup_menu: cx.add_view(|cx| {
let mut menu = ContextMenu::new(cx);
menu.set_position_mode(OverlayPositionMode::Local);
menu
}),
}
}
pub fn deploy_terminal_menu(
&mut self,
_action: &DeployTerminalMenu,
cx: &mut ViewContext<Self>,
) {
self.popup_menu.update(cx, |menu, cx| {
menu.show(
vec2f(0., 0.),
AnchorCorner::TopLeft,
vec![ContextMenuItem::item("New Terminal", NewTerminal)],
cx,
);
});
}
}
impl StatusItemView for TerminalButton {
fn set_active_pane_item(&mut self, _: Option<&dyn ItemHandle>, _: &mut ViewContext<Self>) {}
}