45 lines
1.3 KiB
Rust
45 lines
1.3 KiB
Rust
//! # UI – Zed UI Primitives & Components
|
||
//!
|
||
//! This crate provides a set of UI primitives and components that are used to build all of the elements in Zed's UI.
|
||
//!
|
||
//! ## Work in Progress
|
||
//!
|
||
//! This crate is still a work in progress. The initial primitives and components are built for getting all the UI on the screen,
|
||
//! much of the state and functionality is mocked or hard codeded, and performance has not been a focus.
|
||
//!
|
||
//! Expect some inconsistencies from component to component as we work out the best way to build these components.
|
||
//!
|
||
//! ## Design Philosophy
|
||
//!
|
||
//! Work in Progress!
|
||
//!
|
||
|
||
// TODO: Fix warnings instead of supressing.
|
||
#![allow(dead_code, unused_variables)]
|
||
|
||
mod components;
|
||
mod elements;
|
||
mod elevation;
|
||
pub mod prelude;
|
||
pub mod settings;
|
||
mod static_data;
|
||
pub mod utils;
|
||
|
||
pub use components::*;
|
||
pub use elements::*;
|
||
pub use prelude::*;
|
||
pub use static_data::*;
|
||
|
||
// This needs to be fully qualified with `crate::` otherwise we get a panic
|
||
// at:
|
||
// thread '<unnamed>' panicked at crates/gpui2/src/platform/mac/platform.rs:66:81:
|
||
// called `Option::unwrap()` on a `None` value
|
||
//
|
||
// AFAICT this is something to do with conflicting names between crates and modules that
|
||
// interfaces with declaring the `ClassDecl`.
|
||
pub use crate::settings::*;
|
||
|
||
#[cfg(feature = "stories")]
|
||
mod story;
|
||
#[cfg(feature = "stories")]
|
||
pub use story::*;
|